16L G40 Simon33 (Axis) vs Odonis (Allies +18)

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Kweichow

    triplea_38003_Chi4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total

    triplea_38003_Chi4.tsvg

  • '19 '17 '16

    @Odonis:

    no hits first round, so your sub out of play.

    dent CV I guess?

    Ah right, no more ships.

    Seems fine.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                4 fighters moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from Iraq to Syria
                1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Persia to Syria
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from United Kingdom to Scotland

    triplea_38003_Bri4.tsvg

  • '19 '17 '16

    Full scramble to 109. Max D for OOL.

  • '20 '19 '18 '15 '13

    my damn computer froze in the middle of round 1!

    I see through Marti, I’ve had 4 hits.

    I’ll have to roll the rest through the forum.

  • '20 '19 '18 '15 '13

    Round 1: 4 hits in Scotland

    Round 1 defence:

    DiceRolls: 10@2; Total Hits: 410@2: (1, 2, 3, 2, 5, 5, 6, 2, 6, 5)”

  • '20 '19 '18 '15 '13

    ok, so 7 INF, 2 ART, 1 Mech and 1 Tank left.

    DiceRolls: 6@1 4@2 1@3; Total Hits: 16@1: (6, 2, 2, 2, 4, 6)4@2: (5, 2, 5, 3)1@3: (4)”

    Defence:

    DiceRolls: 6@2; Total Hits: 36@2: (3, 1, 1, 3, 3, 2)”

  • '20 '19 '18 '15 '13

    My rolling has been garbage this game…

    DiceRolls: 3@1 4@2 1@3; Total Hits: 23@1: (5, 1, 5)4@2: (1, 3, 5, 4)1@3: (4)”

    Defence:

    DiceRolls: 5@2; Total Hits: 15@2: (3, 5, 3, 3, 1)”

  • '20 '19 '18 '15 '13

    death by a thousand paper cuts…

    DiceRolls: 2@1 4@2 1@3; Total Hits: 22@1: (5, 1)4@2: (6, 4, 3, 1)1@3: (4)”

    D

    DiceRolls: 3@2; Total Hits: 13@2: (4, 6, 2)”

  • '20 '19 '18 '15 '13

    DiceRolls: 1@1 4@2 1@3; Total Hits: 31@1: (3)4@2: (4, 4, 2, 1)1@3: (2)”

    DiceRolls: 1@2; Total Hits: 01@2: (3)”

  • '19 '17 '16

    Shouldn’t you be able to load up the save, edit the rolls you’ve made since you’ve finished the combat and do the rest of the combats in the normal way?

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 7x factory_major; Remaining resources: 17 PUs;
                British buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 7x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from Iraq to Syria
                1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Persia to Syria
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from United Kingdom to Scotland

    Combat - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Scotland: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 carrier
                EDIT: Removing units owned by British from 109 Sea Zone: 4 fighters
                EDIT: Removing units owned by Germans from Scotland: 5 artilleries and 5 infantry
                EDIT: Removing units owned by British from Scotland: 9 infantry
                EDIT: Changing ownership of Scotland from Germans to British
                EDIT: Removing units owned by British from Syria: 1 infantry
                EDIT: Removing units owned by Italians from Syria: 1 fighter
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery
                EDIT: Changing ownership of Syria from Italians to British
                EDIT: Changing ownership of Trans-Jordan from Italians to British
                EDIT: Turning off Edit Mode
                Battle in Scotland
                    British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry

    Battle in Syria
                    British attack with 1 artillery and 1 fighter
                Battle in 109 Sea Zone
                    Germans defend with 1 battleship, 1 submarine and 4 transports
                Battle in Trans-Jordan
                    British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - British
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 fighter moved from Syria to Egypt
                1 bomber moved from French Equatorial Africa to Persia
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone

    Place Units - British
                3 infantry placed in United Kingdom
                2 artilleries placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6,6
                British collect 28 PUs (6 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total

    triplea_38003_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Syria
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 artillery
                    Italians win, taking Syria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria
                1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                2 fighters and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_38003_Ita4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_38003_Fre4.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship and 4 transports moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                4 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 artillery and 1 infantry moved from Baltic States to Belarus
                4 artilleries and 21 infantry moved from Baltic States to Novgorod
                1 artillery and 8 infantry moved from Karelia to Novgorod

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 carrier, 1 destroyer and 2 transports
                    Units damaged: 1 carrier owned by the Americans
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 38
                    Casualties for Americans: 1 carrier, 1 destroyer and 2 transports
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 5 artilleries and 29 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 5 artilleries and 29 infantry remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in United Kingdom
                    Germans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry; Americans defend with 1 bomber

    triplea_38003_Ger5.tsvg

  • '19 '17 '16

    First round in the UK saw you lose 4 aaGuns and me lose a tac and an infantry.

    Germans have three hits in round two. Max D? (Lose AAA, bomber, inf)

  • '20 '19 '18 '15 '13

    max defence, yes

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship and 4 transports moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                4 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 artillery and 1 infantry moved from Baltic States to Belarus
                4 artilleries and 21 infantry moved from Baltic States to Novgorod
                1 artillery and 8 infantry moved from Karelia to Novgorod

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 carrier, 1 destroyer and 2 transports
                    Units damaged: 1 carrier owned by the Americans
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 38
                    Casualties for Americans: 1 carrier, 1 destroyer and 2 transports
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 5 artilleries and 29 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 5 artilleries and 29 infantry remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in United Kingdom
                    Germans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry; Americans defend with 1 bomber
                    British win with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 4 artilleries, 4 infantry and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns
                    Casualties for Americans: 1 bomber
                    1 fighter owned by the Germans retreated

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                3 aaGuns, 1 artillery and 1 infantry moved from Western Germany to Germany
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from France to Western Germany
                3 aaGuns moved from Baltic States to Novgorod
                9 armour and 1 mech_infantry moved from Baltic States to Germany
                4 infantry moved from Romania to Bulgaria
                2 fighters moved from Alexandria to Southern Italy

    Place Units - Germans
                1 carrier and 1 destroyer placed in 110 Sea Zone
                1 artillery and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_38003_Ger5.tsvg

  • '19 '17 '16

    @Odonis:

    max defence, yes

    Frustrating!

    4 hits from 4 2s. Next thing the USSR sub will hit in 110. If it does, take the DD as a casualty.

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