16L G40 Simon33 (Axis) vs Odonis (Allies +18)

  • '20 '19 '18 '15 '13

    Intercept yes. submerge no.

    I need to hit one intercept, this is getting ridiculous!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Hunan to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 armour and 1 artillery moved from French Indo China to Shan State
                2 bombers moved from French Indo China to India
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from Sakha to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Siberia to Amur
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                2 fighters moved from Japan to Korea
                1 fighter and 2 infantry moved from Hunan to Kweichow
                2 infantry moved from Chahar to Hopei
                3 infantry moved from Chahar to Jehol
                1 bomber moved from French Indo China to Jehol
                1 tactical_bomber moved from French Indo China to Hopei
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 fighter moved from Japan to Jehol
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 3 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in Hopei
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Java
                Battle in Jehol
                    Japanese attack with 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 4 infantry
                    Japanese win, taking Java from Dutch, taking Jehol from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 63 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 cruiser, 1 submarine and 1 transport
                    Americans win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 armour and 1 artillery
                    British defend with 1 artillery
                    Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 fighter moved from Jehol to Hunan
                1 fighter moved from Kweichow to Hunan
                1 bomber moved from India to Hunan
                1 tactical_bomber moved from Hopei to Anhwe
                1 bomber moved from Jehol to Hunan
                2 fighters moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Amur to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                1 destroyer and 1 transport placed in 6 Sea Zone
                4 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    triplea_38003_Jap4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to 109 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 106 Sea Zone to 109 Sea Zone
                3 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                3 fighters moved from 54 Sea Zone to Java
                1 battleship moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 63 Sea Zone to 42 Sea Zone

    triplea_38003_Ame4.tsvg

  • '20 '19 '18 '15 '13

    OOL for Midway and Off GB?

  • '19 '17 '16

    You could have rolled the first round of the subs.

    If the subs hit once or twice in the first round, lose DDs. If the DDs hit, lose planes starting with the tac. Unless the subs have all missed.

    This is actually a bug in Triple-A. When I have a DD I should be able to see all the dice before needing to select casualties because the surprise strike is nullified and the subs then first with all the other units.

  • '20 '19 '18 '15 '13

    Ok, battle in 25 done.

    How about off London?

  • '20 '19 '18 '15 '13

    Round 1 a big goose egg - crazy.

    Round 1 you hit 3 of mine.

    I have 2 FTR and 1 BMB left. I hit two.

    Assume the Cruiser and DD?

  • '20 '19 '18 '15 '13

    made that assumption, and you hit 2. My remaining BMB hit once. Lose Tac, FTR, hit on CV or lose BB?

  • '19 '17 '16

    @Odonis:

    Ok, battle in 25 done.

    How about off London?

    ~~Sorry, missed that. Dent the CV first. Planes land in Scotland.

    After that, max D.~~

    Ok, still dent the CV. Lose the sub: oh that was lost in round 1. dent and DD.

    Just got your update. Keeping the Cruiser means I get another 3 in the second round:
    DiceRolling 1d6:
    (3)

  • '19 '17 '16

    So that means the bomber doesn’t hit in the following round, right?

  • '20 '19 '18 '15 '13

    no hits first round, so your sub out of play.

    dent CV I guess?

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to 109 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 106 Sea Zone to 109 Sea Zone
                3 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                3 fighters moved from 54 Sea Zone to Java
                1 battleship moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 63 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Borneo
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking Borneo from Japanese, taking 42 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 3 destroyers and 3 submarines
                    Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 41
                    Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 2 submarines
                Battle in Java
                    Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win, taking Java from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 2 destroyers and 2 fighters
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
                    Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Germans Submerged
                    Units damaged: 1 carrier owned by the Germans
                    retreated to 109 Sea Zone
                    Germans win, taking Gibraltar from Germans with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -32
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Scotland

    Non Combat Move - Americans
                1 bomber moved from 109 Sea Zone to United Kingdom
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 carriers and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                4 fighters moved from Java to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                2 bombers and 4 fighters placed in Eastern United States
                Americans undo move 2.
                2 bombers and 2 fighters placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_38003_Ame4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Kweichow

    triplea_38003_Chi4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total

    triplea_38003_Chi4.tsvg

  • '19 '17 '16

    @Odonis:

    no hits first round, so your sub out of play.

    dent CV I guess?

    Ah right, no more ships.

    Seems fine.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                4 fighters moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from Iraq to Syria
                1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Persia to Syria
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from United Kingdom to Scotland

    triplea_38003_Bri4.tsvg

  • '19 '17 '16

    Full scramble to 109. Max D for OOL.

  • '20 '19 '18 '15 '13

    my damn computer froze in the middle of round 1!

    I see through Marti, I’ve had 4 hits.

    I’ll have to roll the rest through the forum.

  • '20 '19 '18 '15 '13

    Round 1: 4 hits in Scotland

    Round 1 defence:

    DiceRolls: 10@2; Total Hits: 410@2: (1, 2, 3, 2, 5, 5, 6, 2, 6, 5)”

  • '20 '19 '18 '15 '13

    ok, so 7 INF, 2 ART, 1 Mech and 1 Tank left.

    DiceRolls: 6@1 4@2 1@3; Total Hits: 16@1: (6, 2, 2, 2, 4, 6)4@2: (5, 2, 5, 3)1@3: (4)”

    Defence:

    DiceRolls: 6@2; Total Hits: 36@2: (3, 1, 1, 3, 3, 2)”

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