Here is the game, Have Fun
16L G40 Simon33 (Axis) vs Odonis (Allies +18)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 armour moved from Egypt to Syria
1 fighter and 1 tactical_bomber moved from Egypt to Syria
1 mech_infantry moved from Ethiopia to British Somaliland
1 artillery moved from Ethiopia to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 mech_infantrys moved from India to Yunnan
1 fighter moved from Malaya to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 15x factory_major; Remaining resources: 19 PUs;
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 13x factory_major; Remaining resources: 1 PUs;
UK_Pacific buy nothing; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Egypt to Syria
1 fighter and 1 tactical_bomber moved from Egypt to Syria
1 mech_infantry moved from Ethiopia to British Somaliland
1 artillery moved from Ethiopia to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 mech_infantrys moved from India to Yunnan
1 fighter moved from Malaya to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to YunnanCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in British Somaliland
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from 41 Sea Zone to India
1 aaGun, 1 artillery and 10 infantry moved from India to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
4 infantry moved from Ethiopia to 76 Sea Zone
4 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 battleship moved from 123 Sea Zone to 109 Sea Zone
3 fighters moved from Iceland to United Kingdom
1 infantry moved from Alexandria to Egypt
1 carrier and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Syria to 81 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to EgyptCombat - Italians
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour moved from Southern France to Yugoslavia
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 armour and 1 infantry moved from 98 Sea Zone to SyriaPlace Units - Italians
2 transports placed in 97 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 artillery and 2 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 artillery and 2 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Queensland from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to New South Wales
1 aaGun moved from South Australia to New South Wales
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4,4,5,4,1,4,6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tobruk to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
4 tactical_bombers moved from Western Germany to 109 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to Eire -
Intercept in London? Scramble into SZ109?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tobruk to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 109 Sea Zone
4 tactical_bombers moved from Western Germany to 109 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
2 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
2 artilleries and 2 infantry moved from 109 Sea Zone to Eire -
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Full Intercept, no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tobruk to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 109 Sea Zone
4 tactical_bombers moved from Western Germany to 109 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
2 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
2 artilleries and 2 infantry moved from 109 Sea Zone to EireCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 4 tactical_bombers and 4 transports
British defend with 1 battleship, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Germans
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 24
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Battle in Eire
Battle in Scotland
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Germans win, taking Eire from Neutral_Allies, taking Scotland from British, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from Norway to Finland
6 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Western Germany to Holland Belgium
2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in France
1 artillery, 2 fighters and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Shensi to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
5 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Russia to Bryansk
3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
10 infantry moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Korea
2 infantry moved from Amur to Korea
4 infantry moved from Amur to Manchuria
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
3 artilleries and 3 infantry moved from Novgorod to Belarus
1 cruiser moved from 113 Sea Zone to 114 Sea ZonePlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
3 artilleries placed in Ukraine
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,2,3,6,1,6,1
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
3 bombers moved from Kwangsi to India
1 infantry moved from French Indo China to Shan State
1 fighter moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Philippines to Shan State
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Chahar
4 infantry moved from Jehol to Chahar -
Intercept in India? 3 bombers on 2 against you.
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Full intercept please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
3 bombers moved from Kwangsi to India
1 infantry moved from French Indo China to Shan State
1 fighter moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Philippines to Shan State
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Chahar
4 infantry moved from Jehol to ChaharCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 3 infantry
Japanese win, taking Korea from Russians with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Air Battle in India
Japanese attacks with 3 units heading to India
UK_Pacific launches 2 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 8,6,7 and causes: 20 damage to unit: factory_major
Bombing raid in India causes 20 damage total.
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Yunnan
Japanese attack with 4 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 5 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Chahar from Chinese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 aaGun and 6 infantry moved from Anhwe to Hunan
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
3 fighters moved from Korea to Japan
1 submarine moved from 41 Sea Zone to 39 Sea Zone
3 bombers moved from India to French Indo China
1 fighter moved from Shan State to Hunan
2 fighters and 2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
1 armour and 2 artilleries placed in French Indo China
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 51 PUs total -
Wow. Did that turn work for me or what!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from Southeast Mexico to Western United States
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 12 infantry moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Suiyuyan to Shensi