Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
7 artilleries and 8 infantry moved from Smolensk to Belarus
2 infantry moved from Eastern Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
2 armour moved from Ukraine to Romania
2 armour moved from Western Ukraine to Romania
1 infantry moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Russia to Slovakia Hungary
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 7 artilleries and 8 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 7 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 4 armour and 1 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Romania from Germans with 4 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Slovakia Hungary to Eastern Poland
2 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland
1 aaGun moved from Smolensk to Belarus
3 artilleries and 5 infantry moved from Russia to Smolensk
1 armour moved from Russia to Western Ukraine
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Volgograd to Rostov
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 artillery, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Forgot a bunch of attacks out of FIC. I’ll roll them here if that’s OK.
art & 2 arm + ftr to Shan State, art then arm:
Rolling 1d6:
(6)
Rolling 3d6:
(1, 1, 3)
Defending inf:
Rolling 1d6:
(6)
2art + 2bombers to Yunnan, art then bombers:
Rolling 2d6:
(1, 6)
Rolling 2d6:
(4, 5)
Defending inf:
Rolling 1d6:
(5)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 artillery moved from Siberia to Soviet Far East
1 fighter moved from Siberia to 5 Sea Zone
1 infantry moved from Siberia to Amur
1 fighter moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery
Americans defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 armour
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 destroyers and 2 fighters
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win, taking 35 Sea Zone from Americans with 2 destroyers and 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 infantry
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Changing ownership of Yunnan from Chinese to Japanese
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
2 fighters moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from Jehol to Shantung
2 fighters moved from Amur to Shantung
1 fighter moved from 5 Sea Zone to Japan
2 armour moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Yunnan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour, 1 bomber and 1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
Japanese collect 45 PUs (4 lost to blockades); end with 45 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 3 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from 37 Sea Zone to Shan State
2 fighters moved from India to Shan State
1 artillery moved from Gibraltar to 91 Sea Zone
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from United Kingdom to France
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 3 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from 37 Sea Zone to Shan State
2 fighters moved from India to Shan State
1 artillery moved from Gibraltar to 91 Sea Zone
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from United Kingdom to France
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Normandy Bordeaux
Battle in Malaya
Battle in Shan State
Americans attack with 2 fighters and 1 mech_infantry
Japanese defend with 2 armour and 1 artillery
Americans win, taking Normandy Bordeaux from Germans, taking Malaya from Japanese, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 artillery
Non Combat Move - Americans
2 fighters moved from Shan State to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 bomber placed in Western United States
Americans undo move 4.
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Jehol
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 armour moved from Norway to Finland
British take Finland from Germans
1 armour moved from Finland to Norway
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 fighter moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 armour moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Yunnan
1 armour moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Norway to Finland
British take Finland from Germans
1 armour moved from Finland to Norway
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 fighter moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 armour moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Yunnan
1 armour moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
Combat - British
Battle in Holland Belgium
Battle in Siam
Battle in Yunnan
British attack with 2 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 2 artilleries
British win, taking Holland Belgium from Germans, taking Siam from Japanese, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries
Casualties for British: 1 armour
Battle in Tobruk
British attack with 1 artillery, 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Libya
Non Combat Move - British
1 fighter moved from Tobruk to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Eastern Persia to India
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 artilleries and 2 infantry moved from Eire to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Eire to Scotland
1 mech_infantry moved from Eire to United Kingdom
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
Place Units - British
1 transport placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Egypt
1 artillery and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Albania to Greece
Italians take Greece from Russians
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Algeria to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries and 3 infantry
British defend with 1 harbour; Americans defend with 4 artilleries and 4 infantry
British win with 4 artilleries remaining. Battle score for attacker is -9
Casualties for Italians: 3 artilleries and 3 infantry
Casualties for Americans: 4 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 carrier, 2 fighters and 4 transports
Units damaged: 1 carrier owned by the Americans
Sub dented the CV.
1 hit from the planes. Sink the CV or lose a fighter?
Planes could land in Gibraltar.
max defence
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Non Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 transport moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Vyborg to Finland
Germans take Finland from British
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter and 2 infantry moved from Germany to Slovakia Hungary
8 mech_infantrys moved from Germany to Eastern Poland
11 armour, 9 artilleries, 4 infantry and 6 mech_infantrys moved from Poland to Eastern Poland
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Slovakia Hungary from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 11 armour, 9 artilleries, 4 infantry and 14 mech_infantrys
Russians defend with 2 aaGuns, 5 armour, 10 artilleries, 3 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans win, taking Eastern Poland from Russians with 7 armour remaining. Battle score for attacker is 45
Casualties for Germans: 4 armour, 9 artilleries, 4 infantry and 14 mech_infantrys
Casualties for Russians: 2 aaGuns, 5 armour, 10 artilleries, 3 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
1 fighter moved from Slovakia Hungary to Novgorod
1 artillery moved from Vyborg to Finland
1 artillery moved from Vyborg to Novgorod
1 mech_infantry moved from Novgorod to Finland
3 aaGuns moved from Poland to Germany
Place Units - Germans
4 artilleries placed in Germany
3 infantry placed in Novgorod
2 fighters placed in Western Germany
Germans undo move 3.
Germans undo move 2.
2 infantry placed in Germany
2 fighters and 1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
4 armour moved from Romania to Slovakia Hungary
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Baltic States to Poland
7 artilleries and 6 infantry moved from Belarus to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
4 armour moved from Romania to Slovakia Hungary
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Baltic States to Poland
7 artilleries and 6 infantry moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 3 armour, 7 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 7 armour
Russians win, taking Eastern Poland from Germans with 3 armour, 7 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Germans: 7 armour
Casualties for Russians: 4 infantry
Battle in Poland
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Slovakia Hungary
Russians attack with 4 armour
Germans defend with 2 infantry
Russians win, taking Slovakia Hungary from Germans with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Non Combat Move - Russians
1 infantry moved from Rostov to Bryansk
1 infantry moved from Belarus to Baltic States
3 artilleries and 5 infantry moved from Smolensk to Belarus
1 artillery and 6 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Ukraine
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from United Kingdom to Germany
2 fighters moved from Gibraltar to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from United Kingdom to Germany
2 fighters moved from Gibraltar to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Russians loiter and taunt; Americans attack with 1 destroyer, 1 fighter and 3 transports
Italians defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Morocco
Battle in Denmark
Battle in Southern France
Americans attack with 4 fighters
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Morocco from Italians, taking Denmark from Germans with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.
Battle in 6 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shan State to Burma
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 6 Sea Zone to Amur
1 fighter moved from 91 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from Germany to Normandy Bordeaux
Place Units - Americans
3 armour placed in Normandy Bordeaux
2 fighters placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs