16L G40 Simon33 (Axis) vs Odonis (Allies +18)

  • '19 '17 '16

    3 Kamikazes on the BB if you want to make the attack.

    If you roll average and the BB is sunk, I’m happy with that OOL. Chance of keeping a plane.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                3 fighters moved from Java to 35 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1,6,3
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in Western Germany causes 11 damage total.
                Battle in Morocco
                Battle in 35 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Japanese win, taking Morocco from Italians with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 3 fighters

    Non Combat Move - Americans
                3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 transports moved from 37 Sea Zone to 56 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Brazil: 2 infantry
                EDIT: Adding units owned by Americans to British Guiana: 2 infantry
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_38003_Ame6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang

    triplea_38003_Chi6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    triplea_38003_Chi6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 bomber moved from Egypt to Northern Italy
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone

    triplea_38003_Bri6.tsvg

  • '20 '19 '18 '15 '13

    KK again?

  • '19 '17 '16

    Was going to give it a go, but the ANZAC fighters can come and clean up the mess.

    Rolled poorly assaulting Philippines. I knew I mightn’t take it but I expected I’d kill at least 1 fighter. Guess it was a 25% chance to keep at least that, according to the calculator.

  • '19 '17 '16

    That was a no BTW.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 bomber moved from Egypt to Northern Italy
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone

    Combat - British
                Strategic bombing raid in Northern Italy
                    1 bomber killed by AA
                    Bombing raid in Northern Italy causes 0 damage total.
                Battle in 35 Sea Zone
                    British attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 fighter and 2 transports
                    Units damaged: 1 carrier owned by the British
                    British win, taking 35 Sea Zone from Japanese with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 carrier, 1 fighter and 2 transports
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from Scotland to United Kingdom
                1 artillery moved from Trans-Jordan to Iraq

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                3 mech_infantrys placed in Egypt
                1 transport placed in 106 Sea Zone
                1 mech_infantry placed in United Kingdom
                British undo move 4.
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour and 1 infantry

    triplea_38003_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Northern Italy to Greater Southern Germany
                1 fighter and 2 infantry moved from Germany to Greater Southern Germany
                3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Gibraltar
                Battle in Morocco
                    Italians attack with 3 artilleries and 3 infantry
                    Americans defend with 2 infantry and 2 mech_infantrys
                    Italians win, taking Gibraltar from British, taking Morocco from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys
                Battle in Greater Southern Germany
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 3 infantry
                    Italians win, taking Greater Southern Germany from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Greater Southern Germany to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery moved from Tunisia to Libya

    Place Units - Italians
                4 artilleries and 5 infantry placed in Northern Italy
                Italians undo move 1.
                1 artillery and 1 infantry placed in Southern France
                3 artilleries and 4 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_38003_Ita6.tsvg

  • '19 '17 '16

    Forgot about the North Africa bonus. Can I add a 1inf 1art attack into Alexandria?

  • '20 '19 '18 '15 '13

    go for it

  • '19 '17 '16

    Att:
    DiceRolling 2d6:
    (5, 5)

    Def:
    DiceRolling 1d6:
    (4)

  • '19 '17 '16

    att:
    DiceRolling 2d6:
    (2, 6)

    def:
    DiceRolling 1d6:
    (1)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Northern Italy to Greater Southern Germany
                1 fighter and 2 infantry moved from Germany to Greater Southern Germany
                3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Gibraltar
                Battle in Morocco
                    Italians attack with 3 artilleries and 3 infantry
                    Americans defend with 2 infantry and 2 mech_infantrys
                    Italians win, taking Gibraltar from British, taking Morocco from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys
                Battle in Greater Southern Germany
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 3 infantry
                    Italians win, taking Greater Southern Germany from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Greater Southern Germany to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery moved from Tunisia to Libya

    Place Units - Italians
                4 artilleries and 5 infantry placed in Northern Italy
                Italians undo move 1.
                1 artillery and 1 infantry placed in Southern France
                3 artilleries and 4 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by French from Alexandria: 1 infantry
                EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 1 infantry
                EDIT: Changing ownership of Alexandria from British to Italians
                EDIT: Adding units owned by Italians to Alexandria: 1 artillery
                EDIT: Changing PUs for Italians from 27 to 32
                EDIT: Turning off Edit Mode

    triplea_38003_Ita6.tsvg

  • '19 '17 '16

    Thanks.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from South Australia to Western Australia
                1 mech_infantry moved from New South Wales to Western Australia
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_38003_ANZ6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone

    Turn Complete - French

    triplea_38003_Fre6.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 44 PUs;
                Germans buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries and 4 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from Belarus to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 artillery and 10 infantry moved from Belarus to Smolensk
                8 infantry moved from Archangel to Smolensk
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 fighter and 1 infantry moved from Germany to Slovakia Hungary
                2 artilleries and 7 infantry moved from Germany to Poland
                4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 113 Sea Zone to 109 Sea Zone
                3 artilleries and 3 infantry moved from 109 Sea Zone to Eire
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                2 bombers moved from Germany to United Kingdom
                2 fighters moved from Germany to 109 Sea Zone

    triplea_38003_Ger7.tsvg

  • '19 '17 '16

    Scramble 109?
    Intercept in London?

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