I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?16L Amon-Sul (Axis) vs Giallo (Allies) - Balanced Mode
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Hey, don`t forget me :lol:
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will reply tomorrow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 5 PUs;Combat Move - Americans
4 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 3 battleships, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
4 fighters moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 1 Sea Zone to Western United States
1 bomber moved from 16 Sea Zone to Wake IslandPlace Units - Americans
3 fighters placed in Normandy Bordeaux
Americans undo move 1.
1 destroyer placed in 110 Sea Zone
2 fighters placed in Normandy Bordeaux
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Americans collect 57 PUs (3 lost to blockades); end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in ShensiCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Szechwan
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 airfield, 4 fighters and 3 tactical_bombers
Japanese win, taking Szechwan from Japanese with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 bomber moved from Persia to Suiyuyan
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
1 armour moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Suiyuyan
British attack with 1 bomber
Japanese defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Suiyuyan to Kansu
1 fighter moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Gibraltar to Egypt
2 armour, 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 carrier placed in 110 Sea Zone
5 infantry placed in United Kingdom
1 destroyer placed in 81 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,2,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
:wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to NovosibirskCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking 97 Sea Zone from British, taking Southern France from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 94 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 artillery moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Romania
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Holland Belgium to France
1 bomber moved from 94 Sea Zone to Southern Italy
1 bomber moved from Novosibirsk to UralsPlace Units - Italians
1 infantry placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Sikang : 1 mech_infantry
Cyprus : 1 flag
Malta : 1 flag, 1 artillery
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 armour, 4 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys
Romania : 1 mech_infantry
Holland Belgium : 1 artillery
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Urals : 1 bomber
Bessarabia : 1 artillery
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 cruiser; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from New South Wales to Caroline Islands
1 fighter moved from India to Novosibirsk
1 transport moved from 30 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 cruiser placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Sakha to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
1 armour and 1 mech_infantry moved from Urals to Novosibirsk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Western Germany to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
6 armour and 13 mech_infantrys moved from Urals to TimguskaCombat - Germans
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Timguska
Germans attack with 6 armour and 13 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Timguska from Russians with 6 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 fighter
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Urals to Timguska
1 armour and 1 mech_infantry moved from Amur to Jehol
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Karelia
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun, 4 artilleries and 8 infantry moved from Eastern Poland to Poland
1 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Western Ukraine
1 bomber moved from Western Ukraine to Romania
5 mech_infantrys moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 mech_infantry placed in Romania
9 mech_infantrys placed in Germany
3 artilleries and 6 infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in France
3 artilleries and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Jehol : 1 armour and 1 mech_infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 armour and 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 aaGun, 6 armour and 12 mech_infantrys
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 bomber
France : 1 flag, 1 airfield, 7 artilleries, 1 factory_minor and 8 infantry
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 8 infantry, 7 mech_infantrys and 1 tactical_bomber
Romania : 2 artilleries, 1 factory_upgrade, 6 infantry and 1 mech_infantry
Poland : 1 aaGun, 4 artilleries and 8 infantry
Germany : 1 bomber, 1 factory_major and 15 mech_infantrys
Denmark : 1 infantry
Karelia : 1 flag, 1 artillery
Baltic States : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 artilleries and 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 3 infantry
Novosibirsk : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
1 fighter moved from Russia to Urals
2 infantry moved from Vologda to Urals
2 infantry moved from Vologda to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Sikang
1 infantry moved from Kazakhstan to Sikang
2 mech_infantrys moved from Kansu to Shensi
1 armour moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Suiyuyan to Shensi
1 armour and 2 artilleries moved from Kansu to Shensi
1 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 bomber
Russians win, taking Urals from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Archangel
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Shensi
Russians attack with 2 armour, 2 artilleries and 2 mech_infantrys
Japanese defend with 1 airfield, 4 fighters and 3 tactical_bombers
Russians win, taking Shensi from Japanese with 2 armour remaining. Battle score for attacker is 57
Casualties for Russians: 2 artilleries and 2 mech_infantrys
Casualties for Japanese: 4 fighters and 3 tactical_bombersNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun, 4 artilleries and 1 infantry moved from Rostov to Bryansk
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Urals to Russia
2 aaGuns, 2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
3 artilleries and 2 infantry moved from Belarus to Novgorod
8 artilleries and 11 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
3 artilleries and 4 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
9 artilleries moved from Belarus to Bryansk
1 aaGun, 2 artilleries and 14 infantry moved from Vologda to Russia
1 aaGun moved from Kansu to ShensiPlace Units - Russians
1 infantry placed in Volgograd
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 1 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 destroyer moved from 34 Sea Zone to 23 Sea Zone
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
2 battleships, 6 carriers, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 bomber moved from 16 Sea Zone to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Malaya
2 fighters and 1 tactical_bomber placed in Kwangtung
Japanese undo move 1.
1 artillery and 1 infantry placed in French Indo China
2 infantry placed in Malaya
1 tactical_bomber placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Paulau Island : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer and 2 transports
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 6 carriers, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
16 Sea Zone : 1 submarine
1 Sea Zone : 1 flag, 1 submarine
63 Sea Zone : 1 flag -
forgot to attack HB and SF will do it here
HB
Rolls: 2@1 4@3; Total Hits: 32@1: (2, 4)4@3: (3, 2, 3, 4)
Rolls: 1@2; Total Hits: 01@2: (6)SF
Rolls: 1@1 3@3; Total Hits: 31@1: (4)3@3: (2, 3, 3)
Rolls: 1@2; Total Hits: 01@2: (6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 destroyers, 6 submarines, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
3 battleships moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from Wake Island to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to 91 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 battleships, 2 destroyers and 1 transport
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 3 battleships, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 submarine
Americans win, taking Paulau Island from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Holland Belgium: 1 artillery
EDIT: Removing units owned by Italians from Southern France: 1 artillery
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Changing ownership of Southern France from Italians to Americans
EDIT: Turning off Edit Mode
3 fighters moved from 91 Sea Zone to Gibraltar
7 carriers and 3 cruisers moved from 33 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from 23 Sea Zone to 34 Sea Zone
1 bomber moved from 23 Sea Zone to Caroline Islands
5 fighters moved from 46 Sea Zone to 34 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Wake IslandPlace Units - Americans
1 destroyer and 6 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 tactical_bombers placed in Normandy BordeauxTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Americans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory HunanNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 artilleries, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Kansu to Burma
2 infantry moved from India to Burma
1 fighter moved from Eastern Persia to Egypt
1 fighter moved from India to Syria
1 infantry moved from Iraq to Syria
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Eastern Persia to West India
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to Burma
1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 fighter moved from India to SyriaCombat - British
Battle in 39 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Burma to India
2 fighters moved from 39 Sea Zone to India
2 fighters moved from Normandy Bordeaux to United Kingdom
5 aaGuns and 5 infantry moved from United Kingdom to 110 Sea Zone
5 aaGuns and 5 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 destroyers placed in 110 Sea Zone
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
British collect 34 PUs (2 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 artilleries, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 fighter moved from France to Southern France
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 infantry moved from France to Northern ItalyPlace Units - Italians
3 artilleries and 1 mech_infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Malta : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
Romania : 1 mech_infantry
Northern Italy : 3 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Bessarabia : 1 artillery
95 Sea Zone : 1 submarine
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 flag, 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 2 transports
ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer and 2 transportsNon Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
-
kansu
Rolls: 12@1; Total Hits: 312@1: (5, 3, 1, 1, 3, 1, 5, 4, 2, 3, 3, 5)6@3:
Rolls: 1@2; Total Hits: 01@2: (5)hunan
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (5)1@3: (1)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2)





