I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?16L Amon-Sul (Axis) vs Giallo (Allies) - Balanced Mode
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
10 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Rhodesia
3 artilleries and 3 infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Iraq to Syria
1 fighter moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Rhodesia
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 3 artilleries and 3 infantry
Italians defend with 2 artilleries and 2 infantry
3 artilleries owned by the British and 2 infantry owned by the British retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 artillery and 2 infantry
Italians defend with 2 infantry
1 artillery owned by the British retreated to Iraq
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports -
6 hits in 98
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i do not have luck in this game.
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Oh, Syria gives me hope :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 armour and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Rhodesia
3 artilleries and 3 infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Iraq to Syria
1 fighter moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Rhodesia
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 3 artilleries and 3 infantry
Italians defend with 2 artilleries and 2 infantry
3 artilleries owned by the British and 2 infantry owned by the British retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 artillery and 2 infantry
Italians defend with 2 infantry
1 artillery owned by the British retreated to Iraq
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win, taking 98 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 26
Casualties for Germans: 1 carrier and 2 fighters
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transportsNon Combat Move - British
1 fighter moved from Rhodesia to Egypt
1 fighter moved from 98 Sea Zone to Egypt
3 transports moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Burma to India
1 infantry moved from West India to Eastern PersiaPlace Units - British
1 airfield, 2 armour and 1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 26 PUs (3 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 fighter and 1 infantry -
Italy goes…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 airfields and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Belgian Congo to RhodesiaCombat - Italians
Battle in Cyprus
Battle in Rhodesia
Italians attack with 1 artillery
British defend with 1 mech_infantry
British win, taking Cyprus from British with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 armour moved from Tunisia to Tobruk
1 infantry moved from Libya to Tobruk
2 transports moved from 95 Sea Zone to 94 Sea Zone
1 aaGun and 2 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
1 aaGun and 3 infantry moved from 99 Sea Zone to Syria
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Greece to SyriaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 airfield placed in Greece
1 airfield placed in SyriaTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Italians collect 21 PUs (1 lost to blockades); end with 21 PUs total
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag
Alexandria : 1 flag, 1 artillery
Cyprus : 1 flag, 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tanganyika Territory : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 fighters and 5 infantry
Tunisia : 1 flag
Tobruk : 1 armour, 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 aaGun and 1 infantry
95 Sea Zone : 1 submarine
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 2 armour and 2 infantry
99 Sea Zone : 4 transports
Yugoslavia : 2 aaGuns and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to IndiaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1,2,3
ANZAC collect 7 PUs (3 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 factory_upgrade, 1 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Romania to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Romania to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Romania to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Germans take French Equatorial Africa from French -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 factory_upgrade, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Romania to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Romania to Ukraine
1 bomber moved from Finland to Western Ukraine
1 infantry moved from French Central Africa to French Equatorial Africa
Germans take French Equatorial Africa from French -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 factory_upgrade, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Romania to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Romania to Ukraine
1 bomber moved from Finland to Western Ukraine
1 infantry moved from French Central Africa to French Equatorial Africa
Germans take French Equatorial Africa from FrenchCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
Russians defend with 1 submarine; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans and 1 submarine owned by the Russians Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Germans attack with 1 battleship, 2 fighters and 2 tactical_bombers
British defend with 1 battleship
Units damaged: 1 battleship owned by the Germans
Germans win, taking 98 Sea Zone from British with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleshipNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter and 2 tactical_bombers moved from Ukraine to Greece
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
9 mech_infantrys moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Finland to Karelia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 bomber moved from 91 Sea Zone to Nigeria
1 artillery moved from Nigeria to French Equatorial Africa
1 infantry moved from Gold Coast to French West Africa
1 bomber moved from Western Ukraine to RomaniaPlace Units - Germans
3 armour placed in Romania
Units in Romania being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Romania
1 destroyer and 1 transport placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 armour
EDIT: Adding units owned by Germans to Southern France: 1 armour
EDIT: Turning off Edit Mode
1 infantry placed in Western Germany
1 marine placed in Southern FranceTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Gold Coast : 1 flag
Nigeria : 1 flag, 1 bomber
French Equatorial Africa : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 marine
Syria : 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
French West Africa : 1 flag, 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Romania : 3 armour, 1 bomber and 1 factory_upgrade
Germany : 1 factory_major
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 infantry and 10 mech_infantrys
Bessarabia : 1 flag, 2 aaGuns, 7 armour, 5 artilleries, 17 infantry and 9 mech_infantrys
Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
93 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Greece : 1 fighter and 2 tactical_bombers
127 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 battleship and 1 transport
Finland : 1 flag, 1 aaGun and 3 infantry
105 Sea Zone : 1 submarine -
If U wish to scramble in sz 98, feel free to.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Bryansk to Belarus
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Bryansk to Belarus
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Vyborg
1 armour and 1 mech_infantry moved from Archangel to Karelia
1 armour moved from Archangel to Karelia
1 mech_infantry moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 aaGun, 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Vyborg to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 aaGun moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Archangel to KareliaPlace Units - Russians
4 artilleries and 5 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
Bad dices for Russians.
Japan goes…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 destroyers, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 5 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
2 artilleries, 2 bombers, 3 fighters, 7 infantry and 5 tactical_bombers moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 destroyers, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 5 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
2 artilleries, 2 bombers, 3 fighters, 7 infantry and 5 tactical_bombers moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Aleutian Islands
Battle in Solomon Islands
Battle in New Britain
Battle in 16 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Aleutian Islands from Americans, taking Solomon Islands from ANZAC, taking New Britain from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 10 infantry
Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 5 infantry
Casualties for Chinese: 10 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Suiyuyan
1 aaGun moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Chahar
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hunan to Anhwe
1 aaGun moved from Shensi to Kweichow
1 aaGun moved from Yunnan to French Indo China
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to 57 Sea Zone
1 carrier and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
1 fighter moved from 57 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from 42 Sea Zone to Java
2 bombers, 3 fighters and 5 tactical_bombers moved from Kansu to French Indo ChinaPlace Units - Japanese
1 infantry placed in Japan
1 submarine placed in 36 Sea Zone
Japanese undo move 2.
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
1 airfield and 3 infantry placed in French Indo China
3 destroyers and 1 submarine placed in 6 Sea Zone
Japanese undo move 5.
Japanese undo move 2.
1 destroyer placed in 37 Sea Zone
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 airfield
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 aaGun and 1 infantry
Kweichow : 1 flag, 2 aaGuns and 1 artillery
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 aaGun and 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 3 infantry and 5 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag, 1 armour
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 fighter, 2 tactical_bombers and 2 transports
46 Sea Zone : 1 cruiser
47 Sea Zone : 1 transport
49 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 destroyer
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
16 Sea Zone : 1 submarine
8 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport
63 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
80 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 3 infantry, 1 marine and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 battleship and 1 marine moved from 10 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 47 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 armour and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 battleship and 3 cruisers moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Fiji to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 fighters moved from Iceland to Scotland
1 submarine moved from 91 Sea Zone to 105 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 cruiser
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gilbert Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Gilbert Islands from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Midway
Americans attack with 1 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Midway from Japanese with 2 marines and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 25 Sea Zone
2 fighters moved from 23 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 carrier moved from 26 Sea Zone to 49 Sea Zone
2 fighters moved from 34 Sea Zone to 49 Sea Zone
2 carriers moved from 33 Sea Zone to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from 47 Sea Zone to 49 Sea Zone
1 bomber moved from 46 Sea Zone to Johnston Island
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
4 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 49 Sea ZonePlace Units - Americans
1 battleship and 2 transports placed in 101 Sea Zone
2 artilleries, 2 infantry and 1 marine placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs





