@BobbaRossa need a scramble order
16L Amon-Sul (Axis) vs Giallo (Allies) - Balanced Mode
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unbeliveable dices in malta :-o :-o
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catastrophy for the Axis :oops:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 bomber moved from Romania to Baltic States
1 bomber moved from Nigeria to 71 Sea Zone
1 armour and 1 marine moved from Southern France to 93 Sea Zone
1 armour, 1 cruiser, 1 marine and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 marine moved from 96 Sea Zone to Malta
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Greece to 80 Sea Zone
1 tactical_bomber moved from Syria to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Syria to 81 Sea Zone
2 tactical_bombers moved from Greece to 81 Sea ZoneCombat - Germans
Germans creates battle in territory 105 Sea Zone
Battle in Malta
Germans attack with 1 armour and 1 marine
British defend with 1 aaGun and 1 infantry
British win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 1 marine
Battle in Anglo Egyptian Sudan
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
British win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 71 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the British Submerged
British win with 2 transports remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Battle in 81 Sea Zone
Germans attack with 2 fighters and 3 tactical_bombers
British defend with 2 transports
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 80 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyerNon Combat Move - Germans
1 tactical_bomber moved from 80 Sea Zone to Syria
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Romania to Northern Italy
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to Greece
2 tactical_bombers moved from 81 Sea Zone to Syria
1 artillery and 1 infantry moved from Syria to Iraq
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Baltic States to Western Germany
1 aaGun and 2 infantry moved from Finland to Norway
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Romania to Ukraine
2 aaGuns, 7 armour, 5 artilleries, 17 infantry and 9 mech_infantrys moved from Bessarabia to UkrainePlace Units - Germans
2 infantry placed in Western Germany
3 artilleries placed in Ukraine
3 armour, 1 infantry and 6 mech_infantrys placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Gold Coast : 1 flag
Nigeria : 1 flag
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 3 tactical_bombers
French West Africa : 1 flag, 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Romania : 3 armour, 1 factory_upgrade, 1 infantry and 6 mech_infantrys
Germany : 1 factory_major
Norway : 1 aaGun and 2 infantry
Northern Italy : 1 armour and 1 infantry
Belarus : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 1 infantry and 1 mech_infantry
Rostov : 1 flag, 1 infantry
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag
Ukraine : 1 flag, 4 aaGuns, 9 armour, 10 artilleries, 1 factory_minor, 19 infantry and 14 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 mech_infantry
113 Sea Zone : 1 submarine
96 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Greece : 2 fighters and 1 tactical_bomber
97 Sea Zone : 1 transport
Iraq : 1 artillery and 1 infantry
92 Sea Zone : 1 submarine
127 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
Finland : 1 flag, 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Karelia to Finland
2 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
1 submarine moved from 91 Sea Zone to 83 Sea ZoneCombat - Russians
Battle in Novgorod
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Karelia to Novgorod
4 artilleries and 5 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
6 infantry moved from Novosibirsk to VologdaPlace Units - Russians
1 artillery, 1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 infantry moved from French Indo China to Yunnan
1 artillery moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 bomber moved from French Indo China to 48 Sea Zone
2 artilleries moved from Kansu to Shensi
2 fighters moved from 6 Sea Zone to 23 Sea Zone
2 tactical_bombers moved from French Indo China to Yunnan
1 bomber, 3 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 infantry moved from French Indo China to Yunnan
1 artillery moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 bomber moved from French Indo China to 48 Sea Zone
2 artilleries moved from Kansu to Shensi
2 fighters moved from 6 Sea Zone to 23 Sea Zone
2 tactical_bombers moved from French Indo China to Yunnan
1 bomber, 3 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake IslandCombat - Japanese
Battle in Burma
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 3 infantry
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for British: 3 infantry
Battle in Shensi
Japanese attack with 3 artilleries and 1 infantry
Chinese defend with 1 airfield and 1 infantry
Japanese win, taking Shensi from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Wake Island
Battle in 48 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win, taking Wake Island from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 aaGun moved from French Indo China to Yunnan
2 infantry moved from Malaya to Shan State
2 tactical_bombers moved from Yunnan to 35 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Kansu to Kweichow
1 aaGun moved from Suiyuyan to Shensi
1 aaGun moved from Kweichow to Shensi
1 infantry moved from Kansu to Suiyuyan
1 bomber, 2 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 bomber moved from French Indo China to Philippines
1 bomber moved from 48 Sea Zone to New Britain
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 16 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 fighter, 1 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 34 Sea Zone
2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers moved from 34 Sea Zone to Paulau Island
1 fighter and 2 tactical_bombers moved from Paulau Island to 34 Sea Zone
1 battleship and 1 carrier moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from 23 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 aaGun moved from Kweichow to Szechwan
2 submarines moved from 6 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 harbour placed in Paulau Island
1 artillery and 2 mech_infantrys placed in Malaya
1 armour and 2 artilleries placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Paulau Island : 2 artilleries, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries and 1 infantry
Yunnan : 1 flag, 1 aaGun and 3 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 aaGun and 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Britain : 1 flag, 1 bomber and 1 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 armour
Sumatra : 1 flag, 1 infantry
31 Sea Zone : 1 transport
37 Sea Zone : 1 flag
34 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 4 tactical_bombers and 2 transports
23 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer and 2 submarines
63 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
80 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 8 Sea Zone to 16 Sea Zone
2 marines moved from Midway to 25 Sea Zone
2 battleships and 2 marines moved from 25 Sea Zone to 32 Sea Zone
2 marines moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from Johnston Island to 63 Sea Zone
1 destroyer moved from 49 Sea Zone to 63 Sea Zone
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Central United States to 101 Sea Zone
1 battleship and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 1 submarine moved from 25 Sea Zone to 32 Sea Zone
3 carriers moved from 49 Sea Zone to 32 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 49 Sea Zone to 23 Sea Zone
1 fighter moved from 49 Sea Zone to 23 Sea Zone
1 fighter moved from 49 Sea Zone to 23 Sea Zone
3 fighters moved from Scotland to United KingdomCombat - Americans
Battle in Gibraltar
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
retreated to 16 Sea Zone
Japanese win, taking Gibraltar from Germans with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Morocco
Battle in Marshall Islands
Battle in New Britain
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber and 1 infantry
Americans win, taking Morocco from Italians, taking Marshall Islands from Japanese, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 63 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 63 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 23 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans win, taking Wake Island from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone
4 fighters moved from 23 Sea Zone to 32 Sea Zone
1 bomber moved from 63 Sea Zone to New South Wales
1 fighter moved from 16 Sea Zone to 32 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 29 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
4 fighters moved from United Kingdom to Gibraltar
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Italians
3 fighters moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
4 armour moved from Egypt to Alexandria
1 fighter moved from Iceland to United Kingdom
2 transports moved from 71 Sea Zone to 68 Sea Zone
1 submarine moved from 71 Sea Zone to 80 Sea ZoneCombat - British
Battle in Alexandria
British attack with 4 armour, 3 fighters and 2 infantry
Italians defend with 1 armour, 3 infantry and 1 mech_infantry
4 armour owned by the British retreated to Egypt
Italians win with 1 armour remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry and 1 mech_infantryNon Combat Move - British
3 fighters moved from Alexandria to Egypt
1 bomber moved from Brazil to South West Africa
1 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 artillery and 1 infantry moved from Eastern United States to Central United StatesPlace Units - British
1 airfield placed in Gibraltar
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 24 PUs (2 lost to blockades); end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Persia to Caucasus
Italians take Northwest Persia from Neutral_Allies
Italians take Caucasus from Russians
1 fighter moved from Syria to Rostov
1 infantry moved from Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Persia to Caucasus
Italians take Northwest Persia from Neutral_Allies
Italians take Caucasus from Russians
1 fighter moved from Syria to Rostov
1 infantry moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 fighter and 1 infantry
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter and 1 infantryNon Combat Move - Italians
1 armour moved from Greece to Yugoslavia
1 armour moved from Syria to Persia
1 aaGun and 3 infantry moved from Trans-Jordan to Iraq
2 aaGuns and 3 infantry moved from Syria to Iraq
1 transport moved from 98 Sea Zone to 97 Sea Zone
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea ZonePlace Units - Italians
2 fighters placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 airfield placed in AlgeriaTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag
Alexandria : 1 flag, 1 armour
Cyprus : 1 flag
Kenya : 1 flag
Algeria : 1 flag, 1 airfield
Syria : 1 flag, 1 airfield and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Ukraine : 1 aaGun
Caucasus : 1 flag, 1 armour
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 destroyer and 4 transports
Iraq : 1 flag, 3 aaGuns and 6 infantry
92 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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Germany goes…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 3 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Greece to 92 Sea Zone
2 tactical_bombers moved from Syria to 92 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry and 1 mech_infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 3 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Greece to 92 Sea Zone
2 tactical_bombers moved from Syria to 92 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry and 1 mech_infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to BelarusCombat - Germans
Battle in Morocco
Germans attack with 1 armour and 1 infantry
Americans defend with 1 marine
Germans win, taking Morocco from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Ukraine to Western Ukraine
9 armour and 14 mech_infantrys moved from Ukraine to Eastern Poland
3 aaGuns, 9 artilleries and 18 infantry moved from Ukraine to Bessarabia
1 infantry moved from Romania to Bessarabia
1 aaGun and 2 infantry moved from Norway to Finland
1 submarine moved from 113 Sea Zone to 119 Sea Zone
2 fighters and 3 tactical_bombers moved from 92 Sea Zone to Algeria
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Romania to Northern Italy
2 armour and 6 mech_infantrys moved from Romania to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
1 bomber moved from Belarus to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 infantry moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Syria to Southern ItalyPlace Units - Germans
3 submarines placed in 93 Sea Zone
1 destroyer placed in 110 Sea Zone
1 submarine placed in 105 Sea Zone
1 submarine placed in 112 Sea Zone
1 destroyer placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 artilleries placed in France
1 infantry placed in Normandy Bordeaux
1 infantry placed in Ukraine
1 infantry placed in France
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Gold Coast : 1 flag
Nigeria : 1 flag
Morocco : 1 flag, 1 armour and 1 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 flag, 1 infantry
Algeria : 2 fighters and 3 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Romania : 1 factory_upgrade
Germany : 1 factory_major
Northern Italy : 1 armour and 1 infantry
Southern Italy : 1 tactical_bomber
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 aaGun, 2 armour and 6 mech_infantrys
Nenetsia : 1 flag, 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 1 flag, 9 armour and 14 mech_infantrys
Bessarabia : 1 flag, 3 aaGuns, 9 artilleries and 19 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 aaGun and 1 artillery
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer
93 Sea Zone : 3 submarines
97 Sea Zone : 1 transport
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Northwest Persia : 1 artillery and 1 infantry
Yugoslavia : 1 flag, 1 bomber
98 Sea Zone : 1 flag
Finland : 1 flag, 1 aaGun and 2 infantry
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Nenetsia
2 infantry moved from Vologda to Nenetsia
1 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Caucasus
1 infantry moved from Rostov to Caucasus
1 armour moved from Bryansk to Caucasus
1 submarine moved from 83 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in Finland
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry; Italians defend with 1 aaGun
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 artillery
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun and 1 artillery
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Nenetsia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Nenetsia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters moved from Caucasus to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Nenetsia to Bryansk
3 infantry moved from Vologda to Russia
2 aaGuns and 9 infantry moved from Novosibirsk to Samara
3 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Novgorod to ArchangelPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
3 artilleries and 1 infantry moved from Shensi to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
3 fighters and 4 tactical_bombers moved from 34 Sea Zone to 23 Sea Zone
2 artilleries and 1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from Philippines to 47 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
3 artilleries and 1 infantry moved from Shensi to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
3 fighters and 4 tactical_bombers moved from 34 Sea Zone to 23 Sea Zone
2 artilleries and 1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from Philippines to 47 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea ZoneCombat - Japanese
Japanese creates battle in territory 80 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Solomon Islands
Battle in Sikang
Japanese attack with 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Solomon Islands from ANZAC, taking Sikang from Chinese with 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 47 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Britain
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese win, taking New Britain from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 80 Sea Zone
British defend with 1 submarine
Battle in 63 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans winBritish win with 1 submarine remaining with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine and 1 transport
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transportNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 34 Sea Zone to 6 Sea Zone
3 fighters and 4 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 bomber moved from 47 Sea Zone to Dutch New Guinea
2 mech_infantrys moved from Malaya to Yunnan
1 armour moved from French Indo China to Szechwan
2 artilleries moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Malaya to Shan State
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Kweichow
1 aaGun moved from Shensi to Tsinghai
1 aaGun moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
1 aaGun moved from Szechwan to YunnanPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Paulau Island : 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 airfield, 1 fighter, 1 infantry and 1 tactical_bomber
Yunnan : 1 flag, 2 aaGuns, 2 artilleries, 2 infantry and 2 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 aaGun and 1 infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
New Britain : 1 flag, 1 artillery and 1 infantry
Solomon Islands : 1 flag, 1 artillery
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 armour and 1 bomber
Sumatra : 1 flag, 1 infantry
47 Sea Zone : 1 transport
49 Sea Zone : 1 transport
31 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer
1 Sea Zone : 1 submarine
8 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 6 tactical_bombers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers and 5 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
2 marines moved from Marshall Islands to 32 Sea Zone
3 battleships and 2 marines moved from 32 Sea Zone to 49 Sea Zone
2 marines moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 32 Sea Zone to 23 Sea Zone
1 destroyer moved from 32 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 23 Sea Zone
1 fighter moved from 32 Sea Zone to 23 Sea Zone
4 fighters moved from 32 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to Morocco
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from New South Wales to 47 Sea Zone
1 fighter moved from 32 Sea Zone to 31 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 infantry
Americans win, taking Morocco from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in 23 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 49 Sea Zone
Americans attack with 3 battleships
Japanese defend with 1 transport
Americans win with 3 battleships remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Solomon Islands
Americans attack with 2 marines
Japanese defend with 1 artillery
Americans win, taking Solomon Islands from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
5 carriers, 3 cruisers and 3 destroyers moved from 32 Sea Zone to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 49 Sea Zone
5 fighters moved from 31 Sea Zone to 49 Sea Zone
1 bomber moved from 47 Sea Zone to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 29 Sea Zone to 49 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
1 fighter moved from 110 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 fighter moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Egypt to French Equatorial Africa
British take French Equatorial Africa from Germans
1 bomber moved from South West Africa to Alexandria
2 transports moved from 68 Sea Zone to 86 Sea ZoneCombat - British
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 armour
British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Trans-Jordan
British attack with 1 artillery and 1 fighter
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 bomber and 2 fighters moved from Alexandria to Egypt
2 fighters moved from Burma to India
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 submarine moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 carrier placed in 106 Sea Zone
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour





