Scramble?
16L Amon-Sul (Axis) vs Giallo (Allies) - Balanced Mode
-
cause you declared war on Russia with japan
-
In the politics panel, it says Japan and Russia are neutral.
?! :?
-
I thinks it’s 2 for persia
-
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs??
-
• 2 PUs for each of the following Lend-Lease lanes that is “open” (i.e., the specified Sea Zone has no enemy warships and the specified territory is Allied controlled) when Russia is at war with European Axis: (1) sz 125, Archangel ; (2) sz 80, Persia; (3) sz 5, Amur (This modifies Russia’s “Lend Lease” objective).
-
• 2 PUs for each of the following Lend-Lease lanes that is “open” (i.e., the specified Sea Zone has no enemy warships and the specified territory is Allied controlled) when Russia is at war with European Axis: (1) sz 125, Archangel ; (2) sz 80, Persia; (3) sz 5, Amur (This modifies Russia’s “Lend Lease” objective).
So the whole thing is called Siberian?
-
I ve told gamer to check this. He will soon.
It will took us some time, but it is good to enter the BM maximum as possible, I am still new to some level i must say.
cheers :)
-
Gamerman replied:
_I had to ask Regularkid or Adam514 about this awhile back, and I wrote it down because I knew I would forget which way it is.
Japan has to be at war with Russia to stop the NO with a ship in Zone 5_
-
Well, I ve learned something new :)
Japan goes…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 infantry and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 destroyer moved from 23 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from Dutch New Guinea to Paulau Island
2 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to Yunnan
9 artilleries and 8 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kwangsi to Hunan
1 armour, 2 artilleries and 3 mech_infantrys moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Shensi
1 infantry moved from Shensi to Kansu
2 artilleries moved from Szechwan to Yunnan
1 aaGun moved from French Indo China to YunnanPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
7 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Paulau Island : 1 airfield, 1 bomber and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 airfield and 1 infantry
Yunnan : 1 flag, 1 aaGun, 1 armour, 13 artilleries, 9 infantry and 3 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 aaGun and 1 artillery
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 aaGun and 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Britain : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag, 1 armour
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 flag
34 Sea Zone : 2 submarines
39 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 6 fighters, 8 submarines and 6 tactical_bombers
Novosibirsk : 1 flag, 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 marines moved from Hawaiian Islands to 26 Sea Zone
7 fighters moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 battleships, 3 cruisers and 2 marines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Gilbert Islands to Caroline Islands
2 marines moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 bomber and 2 marines
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 2
Casualties for Americans: 1 marine
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
7 carriers, 5 destroyers and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to Gilbert Islands
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from French West Africa to Nigeria
British take Nigeria from Germans
1 armour moved from Nigeria to French Central Africa
1 infantry moved from Libya to Tobruk
2 fighters moved from India to Shan State
2 infantry moved from Burma to Shan State
3 fighters moved from Egypt to Syria
1 mech_infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
3 armour and 2 mech_infantrys moved from Egypt to Syria
1 bomber moved from Egypt to Syria
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 aaGun and 1 infantry
British win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in French Central Africa
British attack with 1 armour
Germans defend with 1 infantry
British win, taking French Central Africa from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria
British attack with 3 armour, 1 bomber, 3 fighters and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
British win, taking Syria from Italians with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 bomber moved from Syria to Egypt
3 fighters moved from Syria to Egypt
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Shan State to India
3 aaGuns, 1 armour, 7 artilleries, 14 infantry and 1 marine moved from Burma to India
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
2 submarines placed in 81 Sea Zone
1 destroyer placed in 98 Sea Zone
British undo move 2.
2 destroyers placed in 106 Sea Zone
1 armour placed in Egypt
British undo move 3.
British undo move 2.
1 destroyer placed in 98 Sea Zone
British undo move 1.
1 submarine placed in 81 Sea Zone
1 armour placed in Egypt
1 submarine placed in 71 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 31 PUs (7 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 3 infantry moved from Greece to 99 Sea Zone
1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Persia to Iraq
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
2 destroyers moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to Syria
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Persia to West India
Italians take West India from UK_Pacific
1 mech_infantry moved from Persia to Turkmenistan
Italians take Turkmenistan from Russians
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Greece to SyriaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from British with 1 bomber, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Iraq
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Syria
Italians attack with 1 armour, 2 fighters and 3 infantry
British defend with 1 airfield, 2 armour and 1 harbour
Italians win, taking Syria from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 armour
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 aaGun moved from Persia to Iraq
2 fighters moved from Syria to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Albania to GreecePlace Units - Italians
1 infantry placed in Persia
3 infantry placed in Northern Italy
1 bomber placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
West India : 1 flag, 1 mech_infantry
Cyprus : 1 flag
Malta : 1 flag, 1 artillery
Syria : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
Turkmenistan : 1 flag, 1 mech_infantry
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 artillery and 2 fighters
97 Sea Zone : 1 transport
Iraq : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry
Yugoslavia : 1 mech_infantry
98 Sea Zone : 1 flag, 2 cruisers, 2 destroyers, 1 submarine and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from 47 Sea Zone to New BritainCombat - ANZAC
Battle in New Britain
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Dutch New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 armour
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 10 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 mech_infantry moved from Archangel to Nenetsia
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
8 armour and 21 mech_infantrys moved from Archangel to Vologda
1 bomber moved from Western Germany to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 bomber moved from Southern Italy to Western Ukraine
1 bomber moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to VologdaCombat - Germans
Battle in Nenetsia
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 8 armour and 24 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 8 armour and 24 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Romania to Bessarabia
1 infantry moved from Novgorod to Archangel
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 tactical_bomber moved from Greece to Syria
2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 bomber moved from Western Ukraine to Romania
1 aaGun moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Norway to Karelia
7 artilleries and 2 infantry moved from Romania to Bessarabia
2 aaGuns, 2 artilleries and 6 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Belarus to Shensi
1 destroyer moved from 93 Sea Zone to 94 Sea ZonePlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 destroyer placed in 110 Sea Zone
3 submarines placed in 93 Sea Zone
1 artillery and 9 infantry placed in RomaniaTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Shensi : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 artillery, 1 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Romania : 1 artillery, 1 bomber, 1 factory_upgrade and 9 infantry
Germany : 1 factory_major
Northern Italy : 2 infantry
Southern Italy : 2 mech_infantrys
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag, 1 armour and 1 mech_infantry
Baltic States : 1 flag
Nenetsia : 1 flag, 1 artillery and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun and 1 infantry
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag, 2 aaGuns, 9 artilleries and 9 infantry
Western Ukraine : 1 flag, 1 artillery
Vologda : 1 flag, 8 armour and 24 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 3 submarines
125 Sea Zone : 1 submarine
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer and 7 submarines
99 Sea Zone : 1 transport
92 Sea Zone : 1 destroyer
127 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 artillery and 3 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
3 infantry moved from Bryansk to Belarus
15 artilleries and 20 infantry moved from Bryansk to Western Ukraine
8 artilleries moved from Bryansk to Russia
2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Persia
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians win, taking Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 21 artilleries and 26 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 21 artilleries and 25 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 artillery and 4 infantry
Italians defend with 1 aaGun, 1 artillery and 1 infantry
Russians win, taking Iraq from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Kazakhstan to Russia
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Northwest Persia to IraqPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber, 3 destroyers, 3 infantry, 1 marine and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
6 artilleries moved from Yunnan to Shan State
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 47 Sea Zone
1 bomber moved from Paulau Island to Caroline Islands
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 artillery moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 6 artilleries and 6 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 6 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Japanese attack with 1 bomber
Americans defend with 1 airfield, 1 harbour and 1 marine
Americans win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 marine
Battle in 47 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 aaGun moved from Tsinghai to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 armour and 3 mech_infantrys moved from Yunnan to Szechwan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 bomber and 2 infantry placed in French Indo China
1 infantry placed in Malaya
1 marine placed in Japan
3 destroyers and 2 submarines placed in 6 Sea Zone
Japanese undo move 4.
3 destroyers and 1 submarine placed in 6 Sea Zone
1 submarine placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 marine and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 airfield and 1 infantry
Yunnan : 1 flag, 1 aaGun, 7 artilleries and 6 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 armour, 1 infantry and 3 mech_infantrys
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 aaGun and 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 6 artilleries and 5 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Britain : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 2 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
45 Sea Zone : 1 submarine
47 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 1 submarine
23 Sea Zone : 1 submarine
22 Sea Zone : 1 submarine
1 Sea Zone : 1 submarine
5 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 6 fighters, 6 submarines and 6 tactical_bombers
Novosibirsk : 1 flag, 1 aaGun and 1 artillery
80 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber, 3 destroyers, 3 infantry, 1 marine and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
6 artilleries moved from Yunnan to Shan State
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 47 Sea Zone
1 bomber moved from Paulau Island to Caroline Islands
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 artillery moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 6 artilleries and 6 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 6 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Japanese attack with 1 bomber
Americans defend with 1 airfield, 1 harbour and 1 marine
Americans win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 marine
Battle in 47 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 aaGun moved from Tsinghai to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 armour and 3 mech_infantrys moved from Yunnan to Szechwan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 bomber and 2 infantry placed in French Indo China
1 infantry placed in Malaya
1 marine placed in Japan
3 destroyers and 2 submarines placed in 6 Sea Zone
Japanese undo move 4.
3 destroyers and 1 submarine placed in 6 Sea Zone
1 submarine placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Japanese to Sikang: 1 armour and 3 mech_infantrys
EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun
EDIT: Adding units owned by Japanese to Burma: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Paulau Island : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 marine and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 airfield and 1 infantry
Yunnan : 1 flag, 7 artilleries and 6 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 aaGun, 1 armour, 1 infantry and 3 mech_infantrys
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 6 artilleries and 5 infantry
Burma : 1 flag, 1 aaGun and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Britain : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 2 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
45 Sea Zone : 1 submarine
47 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 1 submarine
23 Sea Zone : 1 submarine
22 Sea Zone : 1 submarine
1 Sea Zone : 1 submarine
5 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 6 fighters, 6 submarines and 6 tactical_bombers
Novosibirsk : 1 flag, 1 aaGun and 1 artillery
80 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Tunisia to Algeria
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 47 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Gilbert Islands to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 47 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter and 2 transports
Germans defend with 1 destroyer
Americans win with 1 carrier, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 battleships, 7 carriers, 3 cruisers, 4 destroyers, 4 fighters and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 26 Sea Zone
1 bomber moved from 45 Sea Zone to Java
1 fighter moved from 47 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs





