@mike64 no
Koalabär vs. Ozymandiac
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
ANZAC win, taking Borneo from Japanese, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from Queensland to New South Wales
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 4 mech_infantrys moved from Belarus to Western Ukraine
1 mech_infantry moved from Novgorod to Bryansk
1 bomber moved from Novgorod to 99 Sea Zone
2 fighters moved from Western Germany to 99 Sea Zone
1 bomber and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 armour and 4 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 99 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 cruiser, 2 destroyers and 2 transports
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 29
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser, 2 destroyers and 2 transportsNon Combat Move - Germans
1 bomber moved from 99 Sea Zone to Western Germany
1 bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery moved from Belarus to Novgorod
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Novgorod to Western Germany
1 armour and 4 mech_infantrys moved from Western Germany to Yugoslavia
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Holland Belgium to FrancePlace Units - Germans
3 infantry placed in Novgorod
1 fighter and 1 infantry placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
1 armour and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
4 artilleries and 9 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Kansu
2 infantry moved from Novosibirsk to KansuCombat - Russians
Battle in Bryansk
Russians attack with 4 artilleries and 9 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Kansu to Samara
1 aaGun moved from Novosibirsk to Samara
1 aaGun moved from Timguska to Novosibirsk
1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Smolensk to Bryansk
4 infantry moved from Vologda to Russia
4 aaGuns moved from Russia to Bryansk
1 fighter moved from Russia to Greece
1 infantry moved from Northwest Persia to Caucasus
4 infantry moved from Buryatia to Amur
2 infantry moved from Yakut S.S.R. to Yenisey
6 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour, 1 artillery and 5 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 armour and 1 mech_infantry placed in Russia
1 artillery and 1 infantry placed in Volgograd
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
Russian fighter protect british troops.
Shouldn’t this be the other way around? :-D
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Haha yeah I curious to see how this will play out :-D
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
I accidently clicked “done” instead of “post turn summary”, so we are already in the buying phase of america, sorry for that.
Your pesky sub just had to hit on 1 around Java didn’t it? :cry:
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Here is the turn summary from Japan:
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 harbour, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 1 artillery and 3 infantry moved from Shan State to Burma
1 armour moved from French Indo China to Burma
2 mech_infantrys moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from Malaya to Burma
2 armour and 1 mech_infantry moved from Kwangsi to Yunnan
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
2 bombers moved from French Indo China to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
2 tactical_bombers moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to 44 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine; British defend with 1 battleship
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for ANZAC: 1 submarine
Casualties for British: 1 battleship
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 armour, 1 mech_infantry and 3 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from 42 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Shan State
3 tactical_bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to HunanPlace Units - Japanese
1 destroyer and 2 transports placed in 36 Sea Zone
1 harbour placed in French Indo China
1 armour and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
Japanese collect 55 PUs; end with 55 PUs total -
No problem, I trust you have purchased a dozen AAAs for me?
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Maybe in our next game, we could add a rule, that the active player does the buying for the following player… :D
Russia wouldn’t have anything to fear at sea with their 5 battleships in the black sea on round 5 :-D
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
3 carriers, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra -
Haha that does sound like challenging game: buy the worst units possible for your opponent. I have similar visions of proud Russian battleships :lol: Hundreds of infantry on USA, reminds me of the AI haha :-D Only China is saved an embarrasing game I guess.
Check the manual savegame I posted, you’re allowed to make scrambles both for Denmark and for SZ113 (next to Denmark). If scrambling to SZ113 please specify OOL. Thanks
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Full scramble in SZ113
OOL: tip carrier, carrier, fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
3 carriers, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Sumatra
Battle in 113 Sea Zone
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 carrier, 2 fighters and 2 transports
Americans win, taking Sumatra from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 carrier, 2 fighters and 2 transports
Casualties for Americans: 3 fighters
Battle in DenmarkNon Combat Move - Americans
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 102 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
4 infantry moved from Central United States to 101 Sea Zone
4 aaGuns moved from Central United States to Ontario
4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 54 Sea Zone to 44 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
6 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Chahar
Chinese undo move 2.
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 bomber moved from Greece to Germany
2 fighters, 5 infantry and 3 mech_infantrys moved from India to Burma
2 mech_infantrys moved from West India to Burma
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from GermansCombat - British
Battle in Germany
British attack with 1 armour, 1 bomber, 4 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 factory_major and 3 mech_infantrys
British captures 58PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 3 infantry
Battle in Burma
British attack with 2 fighters, 5 infantry and 5 mech_infantrys
Japanese defend with 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
British win, taking Burma from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 5 infantry and 4 mech_infantrys
Casualties for Japanese: 3 armour, 1 artillery, 2 infantry and 3 mech_infantrysNon Combat Move - British
2 fighters moved from Burma to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from Germany to Denmark
1 tactical_bomber moved from Greece to 112 Sea ZonePlace Units - British
1 transport placed in 109 Sea Zone
1 armour and 2 infantry placed in Greece
British undo move 2.
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 infantry placed in Greece
2 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 98 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 103 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
God save the King! God save George VI, King of Great Britain, Ireland, Germany and the British Dominions beyond the Seas!
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Oh my god,
I did not see that coming till you posted the british move. Not even while I did my scrambling decision for germany, literaly in the same seazone :-o
If Berlin wasn’t one territory nearer on russia than west germany, I would have left Berlin completely empty :roll:
And I think I should really consider the turn sequence more while planning my turns…
You tought me another lesson there, great play ;)
BUT, on behalf of all the german people, from Brest to Leningrad, from Spitzbergen to … yeah… yugoslavia: The fight is not over, yet!
We’ll kick you out of Berlin in no time and that laughable beachhead in denmark will suffer the same fate as the previous ones in france and the lowlands.
The show must go on 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 4 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Germany
1 armour and 1 mech_infantry moved from Romania to Germany
1 fighter moved from Southern Italy to Germany
1 artillery and 3 infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to TobrukCombat - Italians
Battle in Germany
Italians attack with 2 armour, 1 fighter and 1 mech_infantry
British defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Italians win, taking Germany from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 artillery, 3 infantry and 1 mech_infantry; Russians defend with 1 mech_infantry
Italians win, taking Tobruk from Russians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 fighter moved from Tobruk to Tunisia
1 fighter moved from Germany to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 artilleries moved from France to Western Germany
2 aaGuns moved from Northern Italy to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 93 Sea Zone to 103 Sea ZonePlace Units - Italians
1 submarine placed in 93 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6
Italians collect 7 PUs (5 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs





