bid:subs in 91 and 106. inf in Sudan
hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 10 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Karelia
2 mech_infantrys moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Russia to Suiyuyan
1 armour moved from Germany to Denmark
Russians take Denmark from Germans
Combat - Russians
Battle in Suiyuyan
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Karelia
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Karelia from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 1 mech_infantry
Battle in Kansu
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
2 armour and 1 mech_infantry moved from Volgograd to Sikang
1 armour moved from Russia to Kazakhstan
3 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 artillery moved from Poland to Germany
1 aaGun moved from Poland to Baltic States
1 tactical_bomber moved from Karelia to Novgorod
2 bombers moved from Northern Italy to Eastern Persia
10 armour moved from Germany to Eastern Poland
Place Units - Russians
3 armour placed in Volgograd
10 fighters placed in Russia
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 53 PUs; end with 53 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 62 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 80 PUs
this is fun! Never had so much money to spend with Russia before! :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 bombers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
5 artilleries and 7 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
4 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hopei to Suiyuyan
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Hunan to Kweichow
2 bombers moved from Shan State to Kweichow
1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
2 mech_infantrys moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Shan State to Szechwan
Combat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 63 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 6 artilleries and 11 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 6 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
2 bombers moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Shan State to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 carrier and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Northern Territory to Queensland
1 artillery moved from Victoria to New South Wales
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Japan to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
3 bombers placed in Kwangtung
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
this is fun! Never had so much money to spend with Russia before! :)
I am so pleased for you Odonis! Why not share it around a little? :-P
Sure! Hey… wait a second :? :-o :-D
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 3 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 3 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 3 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 3 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 63 Sea Zone
Americans attack with 2 carriers, 4 fighters and 3 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking 63 Sea Zone from Japanese with 2 carriers, 4 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from 16 Sea Zone to Marianas
1 bomber moved from Hawaiian Islands to Marianas
6 bombers moved from Western United States to Hawaiian Islands
3 fighters moved from Hawaiian Islands to Wake Island
2 bombers moved from Hawaiian Islands to Wake Island
2 bombers moved from Hawaiian Islands to Wake Island
1 mech_infantry moved from Western United States to Southeast Mexico
2 carriers, 1 cruiser, 3 destroyers and 9 transports moved from 91 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser, 3 destroyers and 9 transports moved from 89 Sea Zone to 64 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from France to Northern Italy
1 artillery moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Americans
3 fighters placed in Western United States
3 artilleries and 4 infantry placed in Western United States
1 harbour placed in Southeast Mexico
2 artilleries and 2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Shensi to Szechwan
1 artillery moved from Sikang to Szechwan
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kansu from Japanese, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 fighters moved from Iraq to India
3 mech_infantrys moved from Eastern Persia to India
3 infantry moved from Eastern Persia to 80 Sea Zone
3 mech_infantrys moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Iraq to 80 Sea Zone
3 infantry, 4 mech_infantrys and 4 transports moved from 80 Sea Zone to 39 Sea Zone
3 infantry and 4 mech_infantrys moved from 39 Sea Zone to India
2 destroyers moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 artilleries moved from Eastern Persia to West India
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 81 Sea Zone to 79 Sea Zone
2 artilleries and 1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Southern Italy to Eastern Persia
1 tactical_bomber moved from Southern Italy to Persia
1 mech_infantry moved from Western Germany to Slovakia Hungary
Place Units - British
3 fighters placed in Iraq
1 artillery and 1 infantry placed in Egypt
1 transport placed in 81 Sea Zone
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - French
French buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 fighter moved from Northwest Persia to India
1 infantry moved from Western Germany to France
1 infantry moved from Holland Belgium to France
2 infantry moved from Northern Italy to France
Place Units - French
2 fighters placed in France
Turn Complete - French
French collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 110 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 submarines
British defend with 1 destroyer
Germans win with 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is -8
Casualties for Germans: 1 carrier
Casualties for British: 1 destroyer
Non Combat Move - Germans
Turn Complete - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 8 armour, 1 bomber and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Karelia to Finland
Russians take Finland from Germans
2 bombers moved from Eastern Persia to Yunnan
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
2 armour and 1 mech_infantry moved from Sikang to Yunnan
Combat - Russians
Battle in Yunnan
Russians attack with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 2 armour, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Russians win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Japanese: 2 armour, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Casualties for Russians: 2 armour and 1 mech_infantry
Non Combat Move - Russians
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to India
10 fighters moved from Russia to Szechwan
1 armour moved from Kazakhstan to Szechwan
3 armour moved from Volgograd to Tsinghai
3 mech_infantrys moved from Bryansk to Samara
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
10 armour moved from Eastern Poland to Bryansk
1 artillery moved from Poland to Germany
1 aaGun moved from Poland to Germany
1 armour moved from Denmark to Germany
1 aaGun moved from Baltic States to Novgorod
1 tactical_bomber moved from Novgorod to Sikang
1 artillery and 2 infantry moved from Ukraine to Rostov
Place Units - Russians
8 armour and 2 fighters placed in Russia
1 bomber placed in Volgograd
Turn Complete - Russians
Russians collect 55 PUs; end with 55 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 62 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 64 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 85 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 carriers, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 armour, 6 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to India
2 fighters moved from French Indo China to India
3 bombers moved from Kwangtung to India
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
Combat - Japanese
Japanese creates battle in territory 63 Sea Zone
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 63 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 carriers, 4 fighters and 3 submarines
Americans win with 2 carriers, 4 fighters and 2 submarines remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 1 armour, 6 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
French defend with 1 fighter; Russians defend with 2 bombers, 2 fighters and 2 tactical_bombers; British defend with 1 aaGun, 1 airfield, 3 armour, 1 artillery, 7 fighters, 1 harbour, 9 infantry and 12 mech_infantrys; UK_Pacific defend with 1 factory_major
UK_Pacific win with 3 armour, 1 artillery, 10 fighters, 2 infantry, 12 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -74
Casualties for Japanese: 1 armour, 6 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
Casualties for Russians: 2 bombers
Casualties for British: 1 aaGun and 7 infantry
Non Combat Move - Japanese
You meanie! Fancy not letting me take India!
I had hoped to surrender honourably after a Japanese victory, but now I will have to surrender dishonourably! You were lucky in Yunnan by the way.
If only I had had the same luck in Hawaii. But I would not have won even so unless I captured India too as Berlin went within the same turn.
I will put my defeat notice up in the league results thread.
Time to start our second BM v2 game with you as Axis?
Hey great game, and good fun!
See saw battle for sure, as I had you early on, then bumbled it and almost lost Hawaii, then the slow March on Berlin…
I’m happy and honoured to play again, this time as Axis. I fully expect to lose this next game!
I’ll set it up tomorrow