one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
16L G40 Balanced Mod v2 - Odonis (Allies) vs Private Panic (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
20 infantry moved from Eastern Poland to Poland
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 artillery and 1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Belarus to Archangel
2 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary
2 artilleries and 2 infantry moved from Bessarabia to Romania
2 artilleries and 1 infantry moved from Bessarabia to Romania
1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 20 infantry
Germans defend with 1 mech_infantry
Russians win, taking Poland from Germans with 20 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 4 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 armour and 3 mech_infantrys moved from Belarus to Poland
4 armour and 6 mech_infantrys moved from Eastern Poland to Poland
6 artilleries moved from Eastern Poland to Poland
4 artilleries and 1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Archangel to Ukraine
3 mech_infantrys moved from Ukraine to Romania
1 aaGun moved from Bessarabia to Romania
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Western Ukraine
1 armour and 4 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Yunnan
1 aaGun moved from Kazakhstan to SikangPlace Units - Russians
3 armour placed in Ukraine
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 fighter moved from 55 Sea Zone to South Australia
1 tactical_bomber moved from Northern Territory to South Australia
2 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from 55 Sea Zone to South Australia
1 armour, 2 artilleries and 2 infantry moved from Northern Territory to Queensland
1 submarine moved from 39 Sea Zone to 79 Sea Zone
Japanese take 39 Sea Zone from UK_PacificCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 cruiser and 2 fighters
Americans defend with 1 armour, 1 battleship, 5 infantry and 3 transports
Japanese win with 2 fighters remaining. Battle score for attacker is 50
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 armour, 1 battleship, 5 infantry and 3 transports
Battle in 79 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Queensland
Japanese attack with 1 armour, 2 artilleries and 2 infantry
ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Queensland from ANZAC with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in South Australia
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Kwangtung to Anhwe
2 artilleries moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Kiangsi
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters moved from 16 Sea Zone to Japan
3 fighters moved from Japan to French Indo China
2 transports moved from 55 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from South Australia to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 armour placed in Kwangtung
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 4 fighters and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from 95 Sea Zone to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 4 fighters and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from 95 Sea Zone to Northern ItalyCombat - Americans
Battle in Greece
Americans attack with 1 artillery
Germans defend with 1 factory_minor and 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Northern Italy
Americans attack with 2 armour and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 infantry and 6 mech_infantrys
Germans win with 2 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Americans: 2 armour and 2 infantryNon Combat Move - Americans
4 transports moved from 95 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 armour placed in Southern Italy
3 fighters placed in Western United States
1 fighter placed in Eastern United States
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to ShensiPlace Units - Chinese
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Shan State
1 fighter moved from India to Hunan
1 fighter moved from India to Kwangsi
1 armour moved from Yunnan to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Shan State
1 fighter moved from India to Hunan
1 fighter moved from India to Kwangsi
1 armour moved from Yunnan to Shan StateCombat - British
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Northern Italy
British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor, 1 infantry and 6 mech_infantrys
British win, taking Northern Italy from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 2 artilleries, 1 infantry and 6 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Southern Italy
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
6 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from Hunan to Yunnan
1 fighter moved from Kwangsi to YunnanPlace Units - British
1 destroyer placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 armour and 2 fighters placed in Iraq
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Greater Southern Germany to GermanyTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Western Australia to South AustraliaPlace Units - ANZAC
1 artillery and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3,6,2,6
ANZAC collect 2 PUs (5 lost to blockades); end with 2 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 fighter moved from Southern Italy to 114 Sea ZoneCombat - French
Battle in 114 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - French
1 fighter moved from 114 Sea Zone to PolandTurn Complete - French
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Its a race for the VCs!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 12 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 122 Sea Zone to 106 Sea Zone
1 infantry moved from France to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Romania
1 bomber moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Albania to Bulgaria
1 mech_infantry moved from Bulgaria to Romania
7 armour moved from Yugoslavia to Romania
4 mech_infantrys moved from Yugoslavia to Romania
2 artilleries and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Greater Southern Germany to Slovakia HungaryCombat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northern Italy
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 1 factory_minor
Germans win, taking Northern Italy from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Slovakia Hungary from Russians with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Romania
Germans attack with 7 armour, 1 bomber and 5 mech_infantrys
Russians defend with 1 aaGun, 4 artilleries, 3 infantry and 3 mech_infantrys
7 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Yugoslavia
Russians win with 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun, 3 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
1 bomber and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 bomber moved from Romania to Western Germany
3 aaGuns moved from Greater Southern Germany to Germany
1 artillery moved from Greater Southern Germany to Germany
6 mech_infantrys moved from Western Germany to Germany
4 mech_infantrys moved from Yugoslavia to Germany
1 fighter moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 bombers and 2 tactical_bombers moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 9 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 armour, 1 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,2,1,4,3,3,5,5
Germans collect 40 PUs (9 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 bombers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
6 armour, 6 artilleries, 20 infantry and 9 mech_infantrys moved from Poland to Slovakia Hungary
4 artilleries and 1 mech_infantry moved from Romania to Slovakia Hungary -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 bombers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
6 armour, 6 artilleries, 20 infantry and 9 mech_infantrys moved from Poland to Slovakia Hungary
4 artilleries and 1 mech_infantry moved from Romania to Slovakia HungaryCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Slovakia Hungary
Russians attack with 6 armour, 10 artilleries, 20 infantry and 10 mech_infantrys
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Slovakia Hungary from Germans with 6 armour, 10 artilleries, 19 infantry and 10 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
4 artilleries and 2 infantry moved from Baltic States to Poland
1 aaGun moved from Poland to Slovakia Hungary
1 artillery and 1 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
1 armour and 4 mech_infantrys moved from Belarus to Slovakia Hungary
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Belarus
1 armour and 4 mech_infantrys moved from Russia to Belarus
1 aaGun moved from Sikang to SzechwanPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 bombers placed in Russia
1 factory_minor placed in RomaniaTurn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs -
and a very very good chance at that!
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keeping it fresh!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Queensland to New South Wales
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
6 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
4 fighters moved from French Indo China to Shan State
4 infantry and 2 transports moved from 33 Sea Zone to 62 Sea Zone
4 infantry moved from 62 Sea Zone to New South Wales
2 bombers moved from Philippines to New South Wales
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 1 submarine and 1 transport
Americans defend with 2 carriers, 1 destroyer and 2 submarines
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Queensland to New South Wales
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
6 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
4 fighters moved from French Indo China to Shan State
4 infantry and 2 transports moved from 33 Sea Zone to 62 Sea Zone
4 infantry moved from 62 Sea Zone to New South Wales
2 bombers moved from Philippines to New South Wales
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 1 submarine and 1 transport
Americans defend with 2 carriers, 1 destroyer and 2 submarines
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 1 destroyer and 1 submarine remaining. Battle score for attacker is -55
Casualties for Japanese: 2 battleships, 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 submarine
Battle in New South Wales
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Japanese captures 5PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 4 fighters and 3 infantry
British defend with 1 armour and 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 2 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to ANZACNon Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to French Indo China
4 fighters moved from Shan State to French Indo China
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Kiangsi
3 infantry moved from French Indo China to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
1 tactical_bomber moved from New South Wales to Queensland
2 bombers moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 artilleries and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
Damn! So much for my 75% chance off Hawaii. Will that cost me this game? :cry:





