I see why I normally protect sz92.
16L G40 Balanced Mod v2 - Odonis (Allies) vs Private Panic (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Western Australia to South AustraliaPlace Units - ANZAC
1 artillery and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3,6,2,6
ANZAC collect 2 PUs (5 lost to blockades); end with 2 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 fighter moved from Southern Italy to 114 Sea ZoneCombat - French
Battle in 114 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - French
1 fighter moved from 114 Sea Zone to PolandTurn Complete - French
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Its a race for the VCs!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 12 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 122 Sea Zone to 106 Sea Zone
1 infantry moved from France to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Romania
1 bomber moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Albania to Bulgaria
1 mech_infantry moved from Bulgaria to Romania
7 armour moved from Yugoslavia to Romania
4 mech_infantrys moved from Yugoslavia to Romania
2 artilleries and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Greater Southern Germany to Slovakia HungaryCombat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northern Italy
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 1 factory_minor
Germans win, taking Northern Italy from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Slovakia Hungary from Russians with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Romania
Germans attack with 7 armour, 1 bomber and 5 mech_infantrys
Russians defend with 1 aaGun, 4 artilleries, 3 infantry and 3 mech_infantrys
7 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Yugoslavia
Russians win with 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun, 3 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
1 bomber and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 bomber moved from Romania to Western Germany
3 aaGuns moved from Greater Southern Germany to Germany
1 artillery moved from Greater Southern Germany to Germany
6 mech_infantrys moved from Western Germany to Germany
4 mech_infantrys moved from Yugoslavia to Germany
1 fighter moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 bombers and 2 tactical_bombers moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 9 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 armour, 1 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,2,1,4,3,3,5,5
Germans collect 40 PUs (9 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 bombers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
6 armour, 6 artilleries, 20 infantry and 9 mech_infantrys moved from Poland to Slovakia Hungary
4 artilleries and 1 mech_infantry moved from Romania to Slovakia Hungary -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 bombers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
6 armour, 6 artilleries, 20 infantry and 9 mech_infantrys moved from Poland to Slovakia Hungary
4 artilleries and 1 mech_infantry moved from Romania to Slovakia HungaryCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Slovakia Hungary
Russians attack with 6 armour, 10 artilleries, 20 infantry and 10 mech_infantrys
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Slovakia Hungary from Germans with 6 armour, 10 artilleries, 19 infantry and 10 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
4 artilleries and 2 infantry moved from Baltic States to Poland
1 aaGun moved from Poland to Slovakia Hungary
1 artillery and 1 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
1 armour and 4 mech_infantrys moved from Belarus to Slovakia Hungary
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Belarus
1 armour and 4 mech_infantrys moved from Russia to Belarus
1 aaGun moved from Sikang to SzechwanPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 bombers placed in Russia
1 factory_minor placed in RomaniaTurn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs -
and a very very good chance at that!
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keeping it fresh!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Queensland to New South Wales
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
6 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
4 fighters moved from French Indo China to Shan State
4 infantry and 2 transports moved from 33 Sea Zone to 62 Sea Zone
4 infantry moved from 62 Sea Zone to New South Wales
2 bombers moved from Philippines to New South Wales
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 1 submarine and 1 transport
Americans defend with 2 carriers, 1 destroyer and 2 submarines
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Queensland to New South Wales
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New South Wales
6 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
4 fighters moved from French Indo China to Shan State
4 infantry and 2 transports moved from 33 Sea Zone to 62 Sea Zone
4 infantry moved from 62 Sea Zone to New South Wales
2 bombers moved from Philippines to New South Wales
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 1 submarine and 1 transport
Americans defend with 2 carriers, 1 destroyer and 2 submarines
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 1 destroyer and 1 submarine remaining. Battle score for attacker is -55
Casualties for Japanese: 2 battleships, 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 submarine
Battle in New South Wales
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Japanese captures 5PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 4 fighters and 3 infantry
British defend with 1 armour and 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 2 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to ANZACNon Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to French Indo China
4 fighters moved from Shan State to French Indo China
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Kiangsi
3 infantry moved from French Indo China to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
1 tactical_bomber moved from New South Wales to Queensland
2 bombers moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 artilleries and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
Damn! So much for my 75% chance off Hawaii. Will that cost me this game? :cry:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 3 bombers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
2 armour moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 cruiser moved from 97 Sea Zone to 95 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 3 bombers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
2 armour moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 cruiser moved from 97 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in Greece
Battle in Southern France
Battle in Northern Italy
Americans attack with 2 armour, 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans win, taking Greece from Germans, taking Southern France from Germans, taking Northern Italy from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 carriers, 3 destroyers and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 transports moved from 91 Sea Zone to 95 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 submarines moved from 7 Sea Zone to 25 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 armour placed in Southern Italy
3 fighters placed in Western United States
1 bomber placed in Western United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 artillery moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to KweichowPlace Units - Chinese
1 infantry placed in Shensi
2 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
2 fighters moved from Southern Italy to YugoslaviaCombat - British
Battle in Yugoslavia
British attack with 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 7 armour and 2 mech_infantrys
British win, taking Yugoslavia from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 7 armour and 2 mech_infantrys
Casualties for British: 2 artilleries and 3 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Yugoslavia to Northern Italy
3 transports moved from 97 Sea Zone to 98 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from Iraq to Eastern Persia
2 fighters moved from Iraq to India
13 infantry and 8 mech_infantrys moved from Yunnan to Burma
2 armour moved from Yunnan to India
2 fighters moved from Yunnan to India
2 aaGuns moved from Yunnan to Burma
1 aaGun moved from Burma to India
4 mech_infantrys moved from Burma to India
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
1 transport placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5
British collect 37 PUs (3 lost to blockades); end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
well, I’ve managed to extend it, but thought for sure I was done there!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - ANZAC
1 infantry moved from South Australia to Northern Territory
ANZAC take Northern Territory from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to PersiaTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 fighter moved from Poland to Slovakia HungaryTurn Complete - French





