Edit to the USSR sub
I assumed you wouldn’t scramble to sz97. Didn’t seem a good option.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 2 techTokens; 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 artilleries and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 2 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Siam to Shan State
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Borneo from UK_Pacific with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking French Indo China from French, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 bomber moved from 16 Sea Zone to Kwangsi
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 armour, 4 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Bother. Already rolled it.
Let’s roll it here, probably the air raid won’t hit anything.
Attackers:
Rolling 2d6:
(3, 5)
Defenders:
Rolling 1d6:
(4)
Bump #1
Did you forget about these games?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - British
British spend 30 on tech rolls
British removing all Technology Tokens after successful research.
British discover Rockets Advance
Activate Technology - British
British activating Rockets Advance
British giving technology to UK_Pacific: Rockets Advance
Purchase Units - British
British buy 1 artillery; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
Rocket attack in Germany does 3 damage to factory_major owned by Germans
Rockets in Scotland roll: 3
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 5
Rocket attack in Kwangtung does 2 damage to harbour owned by Japanese
Rockets in India roll: 2
1 bomber moved from Algeria to Alexandria
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 81 Sea Zone to Alexandria
1 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
British attack with 2 cruisers and 1 transport
Italians defend with 1 transport
British win, taking 98 Sea Zone from Neutral with 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Algeria to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Shan State to India
2 aaGuns and 2 artilleries moved from India to Burma
1 aaGun and 3 infantry moved from India to Burma
6 infantry moved from India to Burma
1 fighter moved from India to Burma
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ontario to Eastern United States
1 armour and 1 infantry moved from Quebec to Eastern United States
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 battleship moved from 109 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to Algeria
1 infantry moved from Algeria to Tunisia
1 aaGun and 1 infantry moved from Scotland to United Kingdom
Place Units - British
1 artillery placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
British collect 29 PUs (1 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
Combat - Italians
Battle in Gibraltar
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry; French defend with 2 infantry
French win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 battleship
Units damaged: 1 battleship owned by the British
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 98 Sea Zone
Italians attack with 1 cruiser and 3 fighters
British defend with 2 cruisers and 1 transport
Italians win, taking 98 Sea Zone from British with 1 cruiser and 1 fighter remaining. Battle score for attacker is 11
Casualties for Italians: 2 fighters
Casualties for British: 2 cruisers and 1 transport
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Greece to Bulgaria
1 armour moved from Greece to Romania
1 infantry moved from British Somaliland to Italian Somaliland
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Germans spend 10 on tech rolls
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 2 techTokens; 34 PUs;
Germans buy 1 destroyer and 6 mech_infantrys; Remaining resources: 2 techTokens; 2 PUs;
Combat Move - Germans
Rocket attack in United Kingdom does 4 damage to factory_major owned by British
Rockets in Western Germany roll: 4
Rocket attack in United Kingdom does 6 damage to factory_major owned by British
Rockets in France roll: 6
1 artillery and 7 infantry moved from Finland to Karelia
1 armour and 1 artillery moved from Baltic States to Novgorod
1 bomber moved from France to Novgorod
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 bomber moved from Western Germany to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Karelia
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
2 artilleries and 8 infantry moved from Romania to Eastern Poland
1 armour and 2 infantry moved from Poland to Eastern Poland
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
11 artilleries and 1 infantry moved from Germany to Poland
4 artilleries and 2 infantry moved from Western Germany to Germany
Place Units - Germans
6 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 45 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
11 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
6 infantry moved from Amur to Korea
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys moved from Belarus to Novgorod
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Airborne Attack Move - Russians
2 infantry moved from Russia to Novgorod
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 fighter
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novgorod
Russians attack with 2 armour, 6 artilleries, 14 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 armour, 6 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 1 aaGun and 1 infantry
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Russians: 5 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
3 aaGuns moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 artillery moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Russia to Tambov
1 infantry moved from Northwest Persia to Caucasus
Place Units - Russians
2 artilleries and 10 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Russians collect 6 PUs from War Bonds; end with 44 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 2 techTokens; 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Kweichow to Szechwan
1 armour and 1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
3 artilleries and 1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
5 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
Working on the assumption of no intercept in India. It’s a negative expected value proposition.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 2 techTokens; 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Kweichow to Szechwan
1 armour and 1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
3 artilleries and 1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
5 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 4 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
2 fighters moved from Shan State to Kweichow
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from India to French Indo China
Place Units - Japanese
3 artilleries and 6 infantry placed in Japan
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 6 infantry
EDIT: Adding units owned by Japanese to Jehol: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Americans spend 20 on tech rolls
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 4 techTokens;
Combat Move - Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Amur to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 transport
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber and 1 submarine
Battle in 91 Sea Zone
Americans attack with 2 destroyers, 1 submarine and 2 transports
Italians defend with 1 submarine
Americans win with 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Midway to 54 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
What happened to China and the UK?
I must have been drunk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in Scotland roll: 5
Rocket attack in Western Germany does 6 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 6
Rocket attack in French Indo China does 3 damage to factory_minor owned by Japanese
Rockets in India roll: 3
1 bomber, 3 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Libya
British take Libya from Italians
1 fighter moved from Algeria to 92 Sea Zone
2 fighters moved from Algeria to 97 Sea Zone
1 carrier and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
scramble?
Yes please.
Damn that tech roll. You wouldn’t have been able to attack with such force without it.
And what about our other game: http://www.axisandallies.org/forums/index.php?topic=38018.90