Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
I’m really sorry, simon, I thought it was your turn. I must have clicked on the link and then forgot about it, I’ve been waiting for an update from you til now when i went to have a look.
again, sorry, and I’m guessing it’s my turn in our other game? I’ll look for that as well
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 unit repaired.
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
scramble?
what was up with your g1 attack on 110 by the way?
scramble?
what was up with your g1 attack on 110 by the way?
No scramble I guess.
Not sure what you mean about SZ110. Even with a full scramble it was 82%.
Have you started our reverse game?
yeah i msgd you i thought we even played a few turns
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Battle in 112 Sea Zone
British attack with 1 battleship, 1 cruiser and 3 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 cruiser and 3 fighters remaining. Battle score for attacker is 47
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 2 submarines
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Algeria
3 fighters moved from 112 Sea Zone to United Kingdom
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 bomber moved from 91 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Algeria
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Malaya to Shan State
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 94 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Trans-Jordan
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians win, taking Trans-Jordan from British, taking 93 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer
Casualties for French: 1 cruiser and 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 94 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Rockets Advance
Activate Technology - Germans
Germans activating Rockets Advance
Purchase Units - Germans
Germans buy 13 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 techTokens; 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
Rocket attack in United Kingdom does 3 damage to factory_major owned by British
Rockets in Western Germany roll: 3
Rocket attack in United Kingdom does 3 damage to factory_major owned by British
Rockets in France roll: 3
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 armour, 1 artillery and 16 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 battleship and 1 cruiser
Germans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for British: 1 battleship and 1 cruiser
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Poland to Baltic States
1 artillery and 1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Norway to Finland
1 bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from 92 Sea Zone to France
1 artillery moved from France to Western Germany
6 armour and 4 mech_infantrys moved from France to Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
2 infantry moved from Slovakia Hungary to Poland
5 infantry moved from Bulgaria to Romania
2 artilleries and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Poland
Place Units - Germans
10 artilleries placed in Germany
3 artilleries, 1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Rocket attack in Germany does 1 damage to factory_major owned by Germans
Rockets in Novgorod roll: 1
1 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
4 artilleries, 1 fighter and 4 infantry moved from Novgorod to Baltic States
1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Baltic States
1 armour and 1 mech_infantry moved from Bryansk to Baltic States
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Ukraine to Eastern Poland
Airborne Attack Move - Russians
2 infantry moved from Russia to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 armour, 5 artilleries, 1 fighter, 19 infantry and 2 mech_infantrys
Germans defend with 3 aaGuns, 1 armour, 1 artillery and 16 infantry
7 infantry owned by the Russians, 2 armour owned by the Russians, 2 mech_infantrys owned by the Russians and 5 artilleries owned by the Russians retreated to Belarus
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 27
Casualties for Germans: 3 aaGuns and 16 infantry
Casualties for Russians: 12 infantry
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Western Ukraine
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
2 aaGuns, 1 artillery and 5 infantry moved from Bryansk to Belarus
1 fighter moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Karelia to Belarus
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Ukraine to Belarus
1 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
2 infantry placed in Russia
2 armour and 1 mech_infantry placed in Ukraine
1 infantry placed in Novgorod
Russians undo move 2.
1 artillery and 2 infantry placed in Ukraine
2 armour, 2 artilleries and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Russians collect 1 PU from War Bonds; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 2 techTokens; 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 artilleries and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 2 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Siam to Shan State
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Scramble SZ35?
Intercept Calcutta?
Scramble SZ54?
i have only 1 scramble option, off queensland. and next time just go ahead, you dont need to ask for battles like that
i have only 1 scramble option, off queensland. and next time just go ahead, you dont need to ask for battles like that
Oh right. But you do have an intercept option in Calcutta.
right intercept please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 2 techTokens; 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 artilleries and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 2 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Siam to Shan State
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Borneo from UK_Pacific with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking French Indo China from French, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 bomber moved from 16 Sea Zone to Kwangsi
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 armour, 4 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Bother. Already rolled it.
Let’s roll it here, probably the air raid won’t hit anything.
Attackers:
Rolling 2d6:
(3, 5)
Defenders:
Rolling 1d6:
(4)
Bump #1
Did you forget about these games?