Dawgoneit Axis -vs- Entek Allies- T.R.S.
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
4 Infantry moved from Moresby to sz49
1 Destroyer, 4 Infantry and 2 Transports moved from sz49 to sz50
4 Infantry moved from sz50 to FloresPurchase Units - British
British buy 1 Battleship, 1 Bunker and 5 T.Boats; Remaining resources: 0 PUs;Combat - British
Battle in Flores
British attack with 4 Infantry
Hisaichi defend with 1 Artillery and 1 Marine
British roll dice for 4 Infantry in Flores, round 2 : 0/4 hits
Hisaichi roll dice for 1 Artillery and 1 Marine in Flores, round 2 : 0/2 hits
British roll dice for 4 Infantry in Flores, round 3 : 1/4 hits
Hisaichi roll dice for 1 Artillery and 1 Marine in Flores, round 3 : 1/2 hits
1 Marine owned by the Hisaichi and 1 Infantry owned by the British lost in Flores
British roll dice for 3 Infantry in Flores, round 4 : 1/3 hits
Hisaichi roll dice for 1 Artillery in Flores, round 4 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Flores
British win, taking Flores from Hisaichi with 3 Infantry remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 MarineNon Combat Move - British
1 AAGun, 2 Artillerys and 3 Infantry moved from Nepal to Bengal
1 Artillery moved from W.Chunking to Bengal
3 Infantry moved from E.India to Bengal
1 Infantry moved from Bhopa to NepalPlace Units - British
1 Bunker placed in Bengal
1 Battleship and 5 T.Boats placed in sz63Turn Complete - British
British collect 51 PUs; end with 51 PUs totalTerritory Summary for British :
Flores : 1 flag, 3 Infantry
Bengal : 1 AAGun, 3 Artillerys, 1 Bunker, 5 EarlyFighters and 6 Infantry
New Guinea : 1 Infantry
Calcutta : 1 AAGun, 1 Factory and 6 Infantry
Dheli : 1 Factory
Auki : 1 Artillery
Ceylon : 1 Artillery and 1 Infantry
Moresby : 1 AAGun, 1 Factory and 8 Infantry
Arawa : 1 Infantry
Gizo : 1 Infantry
Nepal : 1 Infantry
Vancouver : 1 AAGun, 1 Factory and 2 Infantry
British Columbia : 3 Infantry
sz31 : 1 Transport
sz50 : 1 Destroyer and 2 Transports
Bikaner : 1 flag
sz63 : 1 Battleship and 5 T.Boats
W.Tibet : 1 flagProduction/PUs Summary :
Yamamoto : 79 / 79
Chinese : 24 / 26
Hisaichi : 74 / 75
Dutch : 2 / 0
Thai : 14 / 14
British : 51 / 51
Anzac : 26 / 27
Americans : 84 / 84
Masaharu : 37 / 38
Russians : 21 / 21 -
ANZ.
US. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 Infantry and 1 S.Sub moved from sz54 to sz61
1 Infantry moved from sz61 to N.S
Anzac take N.S from Hisaichi
4 Infantry moved from Derby to sz50
2 Infantry and 1 Transport moved from sz50 to sz57
2 Infantry moved from sz57 to Java
Anzac take Java from Yamamoto
2 Infantry and 1 Transport moved from sz50 to sz57
2 Infantry moved from sz57 to Bali
Anzac take Bali from Hisaichi
2 Transports moved from sz50 to sz49
4 Infantry moved from N.Australia to sz49
2 Infantry and 1 Transport moved from sz49 to sz50
2 Infantry moved from sz50 to Nayumo
Anzac take Nayumo from Hisaichi
2 Infantry moved from sz49 to S.G
1 EarlyFighter and 1 Fighter moved from sz50 to S.G
1 Destroyer moved from sz37 to sz46Purchase Units - Anzac
Anzac buy 1 Fighter, 2 Infantry and 2 Transports; Remaining resources: 1 PUs;Combat - Anzac
Battle in S.G
Anzac attack with 1 EarlyFighter, 1 Fighter and 2 Infantry
Hisaichi defend with 1 Tank
Anzac roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantry in S.G, round 2 : 0/4 hits
Hisaichi roll dice for 1 Tank in S.G, round 2 : 0/1 hits
Anzac roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantry in S.G, round 3 : 1/4 hits
Hisaichi roll dice for 1 Tank in S.G, round 3 : 1/1 hits
1 Infantry owned by the Anzac and 1 Tank owned by the Hisaichi lost in S.G
Anzac win, taking S.G from Hisaichi with 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Anzac: 1 InfantryNon Combat Move - Anzac
3 Artillerys moved from Darwin to Derby
1 Infantry moved from N.Australia to Derby
4 Infantry moved from Townsville to N.Australia
1 Fighter moved from S.G to sz50
1 EarlyFighter moved from S.G to sz50Place Units - Anzac
2 Transports placed in sz37
1 Fighter and 2 Infantry placed in DarwinTurn Complete - Anzac
Anzac collect 32 PUs; end with 33 PUs totalTerritory Summary for Anzac :
N.S : 1 flag, 1 Infantry
Bali : 1 flag, 2 Infantry
Nayumo : 1 flag, 2 Infantry
Java : 1 flag, 2 Infantry
E.G : 5 Infantry
S.G : 1 Infantry
Derby : 3 Artillerys and 1 Infantry
Melbourne : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 5 Infantry
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 AAGun, 1 Factory, 1 Fighter and 2 Infantry
N.Australia : 4 Infantry
sz37 : 2 Transports
sz49 : 1 Transport
sz46 : 1 Destroyer
sz57 : 2 Transports
sz50 : 1 Battleship, 2 Carriers, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 1 Transport
sz61 : 1 S.SubProduction/PUs Summary :
Yamamoto : 77 / 79
Chinese : 24 / 26
Hisaichi : 69 / 75
Dutch : 2 / 0
Thai : 14 / 14
British : 52 / 51
Anzac : 32 / 33
Americans : 84 / 84
Masaharu : 37 / 38
Russians : 21 / 21 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
3 Infantry moved from Alaska to sz4
1 Infantry moved from Umnak to sz4
1 Infantry moved from Adak to sz4
1 Infantry moved from Amchitka to sz4
1 Infantry moved from Kiska to sz4
1 Infantry moved from Attla to sz4
7 Infantry moved from sz4 to Palana
1 Infantry moved from sz4 to Palana
2 B29s moved from Alaska to sz7
1 T.Boat moved from sz12 to sz5
1 Submarine moved from sz19 to sz16
1 Submarine moved from sz20 to sz8
1 Submarine moved from sz42 to sz47
3 Bombers moved from Canton to sz47
4 B.Transports, 5 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 EarlyFighters, 1 Submarine and 3 Transports moved from sz41 to sz46
1 B.Carrier, 1 Battleship, 1 Cruiser, 1 EarlyFighter and 1 Submarine moved from sz30 to sz42
1 Submarine moved from sz46 to sz45
1 B.Carrier, 1 Destroyer and 2 L.Fighters moved from sz25 to sz20
2 B29s moved from San Francisco to BualaPurchase Units - Americans
Americans buy 2 B29s, 1 Bunker, 1 Destroyer, 1 Factory, 1 L.Fighter and 1 Submarine; Remaining resources: 1 PUs;Combat - Americans
Battle in sz7
Americans attack with 2 B29s
Masaharu defend with 1 Destroyer and 1 T.Boat
Americans roll dice for 2 B29s in sz7, round 2 : 2/2 hits
Masaharu roll dice for 1 Destroyer and 1 T.Boat in sz7, round 2 : 1/2 hits
1 T.Boat owned by the Masaharu, 1 B29 owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7
Americans win with 1 B29 remaining. Battle score for attacker is -5
Casualties for Masaharu: 1 Destroyer and 1 T.Boat
Casualties for Americans: 1 B29
Battle in Palana
Americans attack with 8 Infantry
Masaharu defend with 4 Infantry
Americans roll dice for 8 Infantry in Palana, round 2 : 0/8 hits
Masaharu roll dice for 4 Infantry in Palana, round 2 : 0/4 hits
Americans roll dice for 8 Infantry in Palana, round 3 : 0/8 hits
Masaharu roll dice for 4 Infantry in Palana, round 3 : 0/4 hits
Americans roll dice for 8 Infantry in Palana, round 4 : 2/8 hits
Masaharu roll dice for 4 Infantry in Palana, round 4 : 0/4 hits
2 Infantry owned by the Masaharu lost in Palana
Americans roll dice for 8 Infantry in Palana, round 5 : 0/8 hits
Masaharu roll dice for 2 Infantry in Palana, round 5 : 0/2 hits
Americans roll dice for 8 Infantry in Palana, round 6 : 2/8 hits
Masaharu roll dice for 2 Infantry in Palana, round 6 : 2/2 hits
2 Infantry owned by the Masaharu and 2 Infantry owned by the Americans lost in Palana
Americans win, taking Palana from Masaharu with 6 Infantry remaining. Battle score for attacker is 4
Casualties for Masaharu: 4 Infantry
Casualties for Americans: 2 Infantry
Battle in sz16
Americans attack with 1 Submarine
Masaharu defend with 1 Cruiser
Americans roll dice for 1 Submarine in sz16, round 2 : 0/1 hits
Masaharu roll dice for 1 Cruiser in sz16, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in sz16, round 3 : 0/1 hits
Masaharu roll dice for 1 Cruiser in sz16, round 3 : 0/1 hits
Americans roll dice for 1 Submarine in sz16, round 4 : 1/1 hits
1 Cruiser owned by the Masaharu lost in sz16
Americans win with 1 Submarine remaining. Battle score for attacker is 10
Casualties for Masaharu: 1 Cruiser
Battle in sz47
Americans attack with 3 Bombers and 1 Submarine
Hisaichi defend with 1 Destroyer
Americans roll dice for 1 Submarine in sz47, round 2 : 0/1 hits
Americans roll dice for 3 Bombers in sz47, round 2 : 2/3 hits
Hisaichi roll dice for 1 Destroyer in sz47, round 2 : 0/1 hits
1 Destroyer owned by the Hisaichi lost in sz47
Americans win with 3 Bombers and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 DestroyerNon Combat Move - Americans
3 Bombers moved from sz47 to E.G
1 B29 moved from sz7 to Buala
1 Destroyer moved from sz4 to sz3
1 Infantry moved from Seattle to British ColumbiaPlace Units - Americans
1 Destroyer and 1 Submarine placed in sz6
1 Bunker and 1 Factory placed in Anchorage
Americans undo move 2.
1 Bunker and 1 Factory placed in Alaska
1 B29 and 1 L.Fighter placed in Pearl Harbor
1 B29 placed in HiloTurn Complete - Americans
Americans collect 84 PUs; end with 85 PUs totalTerritory Summary for Americans :
E.G : 3 Bombers
Buala : 5 Artillerys, 3 B29s, 10 Infantry and 4 Tanks
British Columbia : 1 Infantry
Lasap : 2 Infantry
Hilo : 1 B29 and 1 Factory
Olympic Penn : 1 Infantry
Seattle : 1 Factory
Pula : 1 Tank
Midway : 2 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Infantry
Wake : 1 Infantry and 1 Tank
Pearl Harbor : 1 B29, 1 Factory, 6 Infantry and 1 L.Fighter
Wohto : 1 Infantry
Fais : 1 Artillery
Alaska : 1 Bunker and 1 Factory
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 Factory and 2 Infantry
Palana : 6 Infantry
sz4 : 2 B.Transports
sz3 : 1 Destroyer
sz6 : 1 Destroyer and 1 Submarine
sz5 : 1 T.Boat
sz8 : 1 Submarine
sz16 : 1 Submarine
sz20 : 1 B.Carrier, 1 Destroyer and 2 L.Fighters
sz47 : 1 Submarine
sz45 : 1 Submarine
sz46 : 4 B.Transports, 5 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 EarlyFighters and 3 Transports
sz42 : 1 B.Carrier, 1 Battleship, 1 Cruiser, 1 EarlyFighter and 1 SubmarineProduction/PUs Summary :
Yamamoto : 77 / 79
Chinese : 24 / 26
Hisaichi : 69 / 75
Dutch : 2 / 0
Thai : 14 / 14
British : 52 / 51
Anzac : 32 / 33
Americans : 84 / 85
Masaharu : 36 / 38
Russians : 22 / 21 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
4 Transports moved from sz2 to sz1
8 Infantry moved from N.Japan to sz1
8 Infantry and 4 Transports moved from sz1 to sz2
8 Infantry moved from sz2 to Palana
1 Tank moved from Yakutsk to Palana
1 Bomber moved from Yakutsk to Palana
5 Infantry and 1 Marine moved from Belogorsk to Quingdao
1 Infantry moved from Hsingan to Quingdao
3 Infantry moved from Amursk to Belogorsk
4 Infantry moved from Manchuria to BelogorskPurchase Units - Masaharu
Masaharu buy 3 Destroyers and 7 Infantry; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Palana
Masaharu attack with 1 Bomber, 8 Infantry and 1 Tank
Americans defend with 6 Infantry
Masaharu win, taking Palana from Russians with 1 Bomber, 2 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Masaharu: 6 Infantry
Casualties for Americans: 6 InfantryNon Combat Move - Masaharu
1 Bomber moved from Palana to VostokPlace Units - Masaharu
3 Infantry placed in Belogorsk
4 Infantry placed in Manchuria
3 Destroyers placed in sz16Turn Complete - Masaharu
Masaharu collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
1 Tankette moved from Ulaan Ude to Angarsk
Russians take Angarsk from Masaharu
1 Artillery and 2 Infantry moved from Ustkut to Irkutsk
2 EarlyFighters moved from Ulaan Ude to Irkutsk
1 Artillery and 2 Infantry moved from Ulaan Ude to JinanPurchase Units - Russians
Russians buy 1 Bunker, 6 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Russians
Battle in Irkutsk
Russians attack with 1 Artillery, 2 EarlyFighters and 2 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantry in Irkutsk, round 2 : 3/5 hits
Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits
1 Infantry owned by the Masaharu lost in Irkutsk
Russians win, taking Irkutsk from Masaharu with 1 Artillery, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Jinan
Russians attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantry in Jinan, round 2 : 1/3 hits
Yamamoto roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Jinan
Russians win, taking Jinan from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Russians
2 EarlyFighters moved from Irkutsk to Ulaan Ude
5 Infantry moved from Tulun to Ulaan Ude
1 Infantry moved from Tulun to Ulaan Ude
6 Infantry moved from Kaask to Tulun
4 Infantry moved from Jinquan to Kyzal
2 Infantry moved from Achinsk to KrasnoyarskPlace Units - Russians
1 Bunker placed in Ulaan Ude
5 Infantry and 1 Marine placed in Kaask
1 Infantry placed in AchinskTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 2 Infantry
Kyzal : 4 Infantry
Irkutsk : 1 Artillery and 2 Infantry
Kaask : 1 Factory, 5 Infantry and 1 Marine
Angarsk : 1 Tankette
Tulun : 1 AAGun and 6 Infantry
Jinan : 1 Artillery and 2 Infantry
Ulaan Ude : 1 AAGun, 3 Bunkers, 2 EarlyFighters, 18 Infantry, 1 Marine, 4 Tanks and 3 Tankettes
Achinsk : 1 Factory and 1 InfantryProduction/PUs Summary :
Yamamoto : 75 / 79
Chinese : 24 / 26
Hisaichi : 69 / 75
Dutch : 2 / 0
Thai : 14 / 14
British : 52 / 51
Anzac : 32 / 33
Americans : 84 / 85
Masaharu : 35 / 37
Russians : 25 / 25 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Infantry moved from Quingdao to Jinan
2 Artillerys moved from Quingdao to Jinan
2 Infantry moved from Manchuria to Hsingan
1 Infantry moved from Sian to Szechwan
1 Artillery moved from Soem to sz59
1 Artillery and 1 Transport moved from sz59 to sz60
1 Infantry moved from Malaya to sz60
1 Artillery and 1 Infantry moved from sz60 to N.S
1 Tank moved from Soem to sz59
1 Tank and 1 Transport moved from sz59 to sz60
1 Infantry moved from Malaya to sz60
1 Infantry and 1 Tank moved from sz60 to Java
1 Tank moved from Soem to sz59
1 Tank moved from sz59 to Java
2 Tanks moved from Soem to sz59
1 Tank moved from Soem to sz59
1 Artillery moved from Soem to sz59
1 Artillery, 1 B.Transport, 3 Tanks and 2 Transports moved from sz59 to sz58
1 Artillery and 1 Transport moved from sz58 to sz81
1 Artillery moved from sz81 to New Guinea
1 Tank and 1 Transport moved from sz58 to sz81
1 Tank moved from sz81 to New Guinea
1 B.Transport and 2 Tanks moved from sz58 to sz81
2 Tanks moved from sz81 to S.G
1 Transport moved from sz59 to sz60
1 Tank moved from Malaya to sz60
1 Tank moved from sz60 to Java
1 Infantry moved from Burma to W.Chunking
Yamamoto take W.Chunking from Chinese
1 T.Boat moved from sz73 to sz60
1 Tank moved from Malaya to Burma
2 Artillerys moved from Malaya to Thailand
1 T.Boat moved from sz70 to sz45
1 Destroyer moved from sz70 to sz45
1 Transport moved from sz75 to sz78
1 Artillery and 1 Infantry moved from Tokyo to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz74
1 Artillery and 1 Infantry moved from sz74 to Tientsin
2 Artillerys and 7 Infantry moved from S.Japan to sz79
2 Artillerys, 6 B.Transports and 7 Infantry moved from sz79 to sz74
2 Artillerys and 7 Infantry moved from sz74 to Tientsin
1 Cruiser moved from sz56 to sz52
1 Battleship, 3 Carriers, 3 Cruisers, 5 EarlyFighters and 1 Fighter moved from sz56 to sz57Purchase Units - Yamamoto
Yamamoto buy 2 Destroyers, 1 Elite, 1 Factory, 10 Infantry, 2 Submarines, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz57
Yamamoto attack with 1 Battleship, 3 Carriers, 3 Cruisers, 5 EarlyFighters and 1 Fighter
Anzac defend with 2 Transports
Yamamoto win with 1 Battleship, 3 Carriers, 3 Cruisers, 5 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 12
Casualties for Anzac: 2 Transports
Battle in sz45
Yamamoto attack with 1 Destroyer and 1 T.Boat
Americans defend with 1 Submarine
Yamamoto win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in S.G
Yamamoto attack with 2 Tanks
Anzac defend with 1 Infantry
Yamamoto win, taking S.G from British with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Jinan
Yamamoto attack with 2 Artillerys and 3 Infantry
Russians defend with 1 Artillery and 2 Infantry
Yamamoto win, taking Jinan from Russians with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantry
Battle in New Guinea
Yamamoto attack with 1 Artillery and 1 Tank
British defend with 1 Infantry
Yamamoto win, taking New Guinea from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in N.S
Yamamoto attack with 1 Artillery and 1 Infantry
Anzac defend with 1 Infantry
Yamamoto win, taking N.S from Anzac with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Java
Yamamoto attack with 1 Infantry and 3 Tanks
Anzac defend with 2 Infantry
Yamamoto win, taking Java from Anzac with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 2 InfantryNon Combat Move - Yamamoto
1 Artillery and 5 Infantry moved from Tokyo to S.Japan
1 S.Sub moved from sz60 to sz78Place Units - Yamamoto
2 Destroyers and 2 Submarines placed in sz70
1 Factory placed in S.Japan
1 Elite, 2 Infantry, 1 Tank and 2 Tankettes placed in Malaya
8 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 85 PUs; end with 85 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
1 Bomber moved from Sikang to Sian
2 EarlyFighters moved from Sikang to Gansu
6 Infantry moved from Tsingnan to GansuPurchase Units - Chinese
Chinese buy 1 Bunker and 10 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Strategic bombing raid in Sian
Bombing raid in Sian rolls: 5 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Gansu
Chinese attack with 2 EarlyFighters and 6 Infantry
Hisaichi defend with 2 Elites and 1 Tank
Chinese roll dice for 2 EarlyFighters and 6 Infantry in Gansu, round 2 : 4/8 hits
Hisaichi roll dice for 2 Elites and 1 Tank in Gansu, round 2 : 2/3 hits
2 Infantry owned by the Chinese, 2 Elites owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Gansu
Chinese win, taking Gansu from Hisaichi with 2 EarlyFighters and 4 Infantry remaining. Battle score for attacker is 9
Casualties for Hisaichi: 2 Elites and 1 Tank
Casualties for Chinese: 2 InfantryNon Combat Move - Chinese
2 EarlyFighters moved from Gansu to Sikang
4 Infantry moved from Gobi to Tsingnan
6 Infantry moved from Xining to Tsingnan
3 Infantry moved from Quyan to Gobi
3 Infantry moved from Urumal to Quyan
1 Bomber moved from Sian to SikangPlace Units - Chinese
1 Bunker placed in Sikang
6 Infantry placed in Xining
4 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Tsingnan : 1 AAGun and 10 Infantry
Sikang : 1 AAGun, 1 Bomber, 4 Bunkers, 2 EarlyFighters, 1 Elite, 12 Infantry and 10 Tanks
Quyan : 3 Infantry
Urumal : 1 Factory and 4 Infantry
Xining : 1 Factory and 6 Infantry
Gansu : 4 Infantry
W.Mongolia : 1 flag
S.Mongolia : 1 flag
N.Mongolia : 1 flag
Gobi : 1 flag, 3 InfantryProduction/PUs Summary :
Yamamoto : 85 / 85
Chinese : 24 / 24
Hisaichi : 68 / 72
Dutch : 2 / 0
Thai : 14 / 14
British : 49 / 51
Anzac : 28 / 33
Americans : 84 / 85
Masaharu : 35 / 37
Russians : 23 / 25 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
1 unit repaired.
2 Artillerys moved from W.Sian to Szechwan
3 Artillerys moved from Sian to Szechwan
1 Infantry moved from Sian to Szechwan
1 Tank moved from Sian to Szechwan
2 Artillerys and 2 Infantry moved from Shangsi to Szechwan
1 Artillery and 3 Infantry moved from N.Shangsi to Gansu
1 Fighter moved from Szechwan to Gansu
1 Transport moved from sz58 to sz59
2 Transports moved from sz81 to sz58
1 Elite moved from Buru to sz58
1 Tank moved from Buru to sz58
1 Tank moved from Halma to sz58
1 Elite, 2 Tanks and 2 Transports moved from sz58 to sz81
1 Artillery and 1 Elite moved from E.Borneo to sz59
1 Artillery and 1 Elite moved from sz59 to Bali
1 Artillery moved from Lambok to Bali
1 Elite and 2 Tanks moved from sz81 to Nayumo
1 Destroyer and 2 Submarines moved from sz60 to sz61
1 T.Boat moved from sz66 to sz61
1 Bomber and 3 EarlyFighters moved from Burma to sz63
2 Submarines moved from sz58 to sz47
1 Submarine moved from sz81 to sz59Purchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 10 Infantry, 5 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz47
Hisaichi attack with 2 Submarines
Americans defend with 1 Submarine
2 Submarines owned by the Hisaichi Submerged
1 Submarine owned by the Americans Submerged
Battle in Nayumo
Hisaichi attack with 1 Elite and 2 Tanks
Anzac defend with 2 Infantry
Hisaichi winHisaichi win with no units remaining, taking Nayumo from Anzac with 1 Tank remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Elite and 1 Tank
Casualties for Anzac: 2 Infantry
Battle in sz61
Hisaichi attack with 1 Destroyer, 2 Submarines and 1 T.Boat
Anzac defend with 1 S.Sub
1 T.Boat owned by the Hisaichi and 1 S.Sub owned by the Anzac lost in sz61
Hisaichi win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 T.Boat
Casualties for Anzac: 1 S.Sub
Battle in Bali
Hisaichi attack with 2 Artillerys and 1 Elite
Anzac defend with 2 Infantry
Hisaichi win, taking Bali from Anzac with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Artillery
Casualties for Anzac: 2 Infantry
Battle in sz63
Hisaichi attack with 1 Battleship, 1 Bomber and 3 EarlyFighters
British defend with 1 Battleship and 5 T.Boats
Units damaged: 1 Battleship owned by the British
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi win with 1 Battleship and 1 Bomber remaining. Battle score for attacker is 21
Casualties for Hisaichi: 3 EarlyFighters
Casualties for British: 1 Battleship and 5 T.Boats
Battle in Gansu
Hisaichi attack with 1 Artillery, 1 Fighter and 3 Infantry
Chinese defend with 4 Infantry
Hisaichi win, taking Gansu from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 4 InfantryNon Combat Move - Hisaichi
1 Fighter moved from Gansu to Szechwan
1 Artillery and 10 Infantry moved from E.Shansi to Shangsi
1 Elite moved from N.Shangsi to Shangsi
1 Artillery, 1 Infantry and 1 Tank moved from Peking to E.Shansi
1 Tank moved from E.Shansi to Shangsi
4 Infantry moved from Hopeh to E.Shansi
8 Infantry moved from Tientsin to Hopeh
7 Infantry moved from Korea to Tientsin
2 Artillerys, 4 Infantry and 2 Tanks moved from Seoul to Korea
2 Tanks moved from Korea to Tientsin
2 Artillerys and 2 Infantry moved from Hanan to Sian
1 Artillery and 5 Infantry moved from Kiangsi to Hanan
3 Infantry moved from Kwangtung to Kiangsi
2 Tanks moved from Hongkong to Kiangsi
1 AAGun, 2 Artillerys, 1 Infantry and 1 Marine moved from Hongkong to Kwangtung
1 Bomber moved from sz63 to ThailandPlace Units - Hisaichi
1 Artillery, 1 Infantry and 1 Tank placed in Sian
1 Artillery, 1 Infantry and 1 Tank placed in Peking
2 Artillerys, 2 Infantry and 2 Tanks placed in Hongkong
1 Transport placed in sz60
2 Artillerys, 5 Infantry and 1 Tank placed in Seoul
1 Infantry placed in S.BorneoTurn Complete - Hisaichi
Hisaichi collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Turn Complete - Dutch
Territory Summary for Dutch :
Sarong : 1 Artillery and 1 Infantry
Production/PUs Summary :
Yamamoto : 85 / 85
Chinese : 23 / 24
Hisaichi : 71 / 71
Dutch : 2 / 0
Thai : 14 / 14
British : 49 / 51
Anzac : 26 / 33
Americans : 84 / 85
Masaharu : 35 / 37
Russians : 23 / 25 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
1 Elite and 3 Infantry moved from Thailand to Burma
1 Infantry moved from Burma to sz64
1 Infantry moved from sz64 to E.India
Thai take E.India from British
1 Elite and 5 Infantry moved from Phuket to ThailandPurchase Units - Thai
Thai buy 1 Elite and 5 Infantry; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantry placed in PhuketTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
4 EarlyFighters moved from Bengal to sz63
1 Artillery moved from Bengal to E.India
1 Infantry moved from Nepal to E.IndiaPurchase Units - British
British buy 1 Bunker, 1 Cruiser, 1 Destroyer, 9 Infantry, 1 Marine and 1 Submarine; Remaining resources: 0 PUs;Combat - British
Battle in sz63
British attack with 4 EarlyFighters
Hisaichi defend with 1 Battleship
British roll dice for 4 EarlyFighters in sz63, round 2 : 1/4 hits
Hisaichi roll dice for 1 Battleship in sz63, round 2 : 1/1 hits
1 EarlyFighter owned by the British and 1 Battleship owned by the Hisaichi lost in sz63
British win with 3 EarlyFighters remaining. Battle score for attacker is 12
Casualties for British: 1 EarlyFighter
Casualties for Hisaichi: 1 Battleship
Battle in E.India
British attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in E.India, round 2 : 1/2 hits
Thai roll dice for 1 Infantry in E.India, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in E.India
British win, taking E.India from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Soem from Yamamoto to British
EDIT: Removing units owned by British from Flores: 1 Infantry
EDIT: Adding units owned by British to Soem: 1 Infantry
EDIT: Turning off Edit Mode
3 EarlyFighters moved from sz63 to BengalPlace Units - British
1 Bunker placed in Bengal
1 Cruiser, 1 Destroyer and 1 Submarine placed in sz63
5 Infantry placed in Calcutta
3 Infantry placed in Dheli
British undo move 3.
4 Infantry and 1 Marine placed in Calcutta
2 Infantry placed in MoresbyTurn Complete - British
British collect 50 PUs; end with 50 PUs totalTerritory Summary for British :
Soem : 1 flag, 1 Infantry
Flores : 1 flag, 2 Infantry
Bengal : 1 AAGun, 2 Artillerys, 2 Bunkers, 4 EarlyFighters and 6 Infantry
E.India : 1 Artillery and 1 Infantry
Calcutta : 1 AAGun, 1 Factory, 10 Infantry and 1 Marine
Dheli : 1 Factory and 3 Infantry
Auki : 1 Artillery
Ceylon : 1 Artillery and 1 Infantry
Moresby : 1 AAGun, 1 Factory and 10 Infantry
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 AAGun, 1 Factory and 2 Infantry
British Columbia : 3 Infantry
sz31 : 1 Transport
sz50 : 1 Destroyer and 2 Transports
Bikaner : 1 flag
sz63 : 1 Cruiser, 1 Destroyer and 1 Submarine
W.Tibet : 1 flagProduction/PUs Summary :
Yamamoto : 84 / 85
Chinese : 23 / 24
Hisaichi : 71 / 71
Dutch : 2 / 0
Thai : 14 / 15
British : 50 / 50
Anzac : 26 / 33
Americans : 84 / 85
Masaharu : 35 / 37
Russians : 23 / 25 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Anzac
1 EarlyFighter and 1 Fighter moved from sz50 to sz45
1 Fighter moved from Darwin to sz47
1 Destroyer moved from sz46 to sz47
1 Artillery and 1 Infantry moved from Derby to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz49
1 Artillery moved from Derby to sz49
1 Infantry moved from N.Australia to sz49
2 Artillerys and 2 Infantry moved from sz49 to S.G
1 Artillery and 1 Infantry moved from Melbourne to sz37
1 Infantry moved from Melbourne to sz37
1 Artillery, 2 Infantry and 2 Transports moved from sz37 to sz50
1 Artillery moved from Derby to sz50
2 Artillerys and 2 Infantry moved from sz50 to Nayumo
1 Destroyer moved from sz50 to sz51Purchase Units - Anzac
Anzac buy 4 EarlyFighters; Remaining resources: 1 PUs;Combat - Anzac
Battle in Nayumo
Anzac attack with 2 Artillerys and 2 Infantry
Hisaichi defend with 1 Tank
Anzac roll dice for 1 Battleship in Nayumo, round 2 : 1/1 hits
1 Tank owned by the Hisaichi lost in Nayumo
Anzac win, taking Nayumo from Hisaichi with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in sz47
Americans loiter and taunt; Anzac attack with 1 Destroyer and 1 Fighter
Hisaichi defend with 2 Submarines
Hisaichi roll dice for 2 Submarines in sz47, round 2 : 0/2 hits
Anzac roll dice for 1 Destroyer and 1 Fighter in sz47, round 2 : 0/2 hits
Hisaichi roll dice for 2 Submarines in sz47, round 3 : 0/2 hits
Anzac roll dice for 1 Destroyer and 1 Fighter in sz47, round 3 : 1/2 hits
1 Submarine owned by the Hisaichi lost in sz47
Hisaichi roll dice for 1 Submarine in sz47, round 4 : 0/1 hits
Anzac roll dice for 1 Destroyer and 1 Fighter in sz47, round 4 : 0/2 hits
Hisaichi roll dice for 1 Submarine in sz47, round 5 : 0/1 hits
Anzac roll dice for 1 Destroyer and 1 Fighter in sz47, round 5 : 1/2 hits
1 Submarine owned by the Hisaichi lost in sz47
Anzac win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Submarines
Battle in S.G
Anzac attack with 2 Artillerys and 2 Infantry
Yamamoto defend with 2 Tanks
Anzac roll dice for 2 Artillerys and 2 Infantry in S.G, round 2 : 1/4 hits
Yamamoto roll dice for 2 Tanks in S.G, round 2 : 1/2 hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in S.G
Anzac roll dice for 2 Artillerys and 1 Infantry in S.G, round 3 : 2/3 hits
Yamamoto roll dice for 1 Tank in S.G, round 3 : 0/1 hits
1 Tank owned by the Yamamoto lost in S.G
Anzac win, taking S.G from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Tanks
Casualties for Anzac: 1 Infantry
Battle in sz45
Anzac attack with 1 EarlyFighter and 1 Fighter
Yamamoto defend with 1 Destroyer and 1 T.Boat
Anzac roll dice for 1 EarlyFighter and 1 Fighter in sz45, round 2 : 0/2 hits
Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz45, round 2 : 2/2 hits
1 Fighter owned by the Anzac and 1 EarlyFighter owned by the Anzac lost in sz45
Yamamoto win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is -18
Casualties for Anzac: 1 EarlyFighter and 1 FighterNon Combat Move - Anzac
1 Fighter moved from sz47 to E.G
3 Infantry moved from N.Australia to Derby
2 Infantry moved from Darwin to Derby
3 Infantry moved from Melbourne to S.W.AustraliaPlace Units - Anzac
3 EarlyFighters placed in Darwin
1 EarlyFighter placed in MelbourneTurn Complete - Anzac
Anzac collect 27 PUs; end with 28 PUs totalTerritory Summary for Anzac :
Nayumo : 1 flag, 2 Artillerys and 2 Infantry
E.G : 1 Fighter and 5 Infantry
S.G : 2 Artillerys and 1 Infantry
S.W.Australia : 3 Infantry
Derby : 5 Infantry
Melbourne : 1 AAGun, 1 Bunker, 1 EarlyFighter and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 AAGun, 3 EarlyFighters and 1 Factory
sz49 : 2 Transports
sz47 : 1 Destroyer
sz50 : 1 Battleship, 2 Carriers and 2 Transports
sz51 : 1 DestroyerProduction/PUs Summary :
Yamamoto : 83 / 85
Chinese : 23 / 24
Hisaichi : 70 / 71
Dutch : 2 / 0
Thai : 14 / 15
British : 51 / 50
Anzac : 27 / 28
Americans : 84 / 85
Masaharu : 35 / 37
Russians : 23 / 25 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Americans
3 B29s moved from Buala to sz70
1 EarlyFighter moved from sz42 to sz70
1 Submarine moved from sz47 to sz70
1 Submarine moved from sz8 to sz2
1 Submarine moved from sz16 to sz2
2 L.Fighters moved from sz20 to sz2
1 Submarine moved from sz42 to sz45
1 Battleship and 1 Cruiser moved from sz42 to sz45
3 Bombers moved from E.G to sz70
2 EarlyFighters moved from sz46 to sz70
1 B29 moved from Hilo to sz45
1 B29 moved from Pearl Harbor to sz45
1 L.Fighter moved from Pearl Harbor to sz45Purchase Units - Americans
Americans buy 4 B29s, 1 Destroyer and 2 Infantry; Remaining resources: 1 PUs;Combat - Americans
Battle in sz70
Americans attack with 3 B29s, 3 Bombers, 3 EarlyFighters and 1 Submarine
Yamamoto defend with 1 Battleship, 6 Cruisers, 2 Destroyers and 2 Submarines
Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits
Yamamoto roll dice for 2 Submarines in sz70, round 2 : 0/2 hits
Americans roll dice for 3 B29s, 3 Bombers and 3 EarlyFighters in sz70, round 2 : 6/9 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 6 Cruisers and 2 Destroyers in sz70, round 2 : 4/9 hits
3 EarlyFighters owned by the Americans, 1 Cruiser owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 Submarines owned by the Yamamoto and 1 Submarine owned by the Americans lost in sz70
Americans roll dice for 3 B29s and 3 Bombers in sz70, round 3 : 4/6 hits
Yamamoto roll dice for 1 Battleship and 5 Cruisers in sz70, round 3 : 1/6 hits
1 Bomber owned by the Americans and 4 Cruisers owned by the Yamamoto lost in sz70
Americans roll dice for 3 B29s and 2 Bombers in sz70, round 4 : 3/5 hits
Yamamoto roll dice for 1 Battleship and 1 Cruiser in sz70, round 4 : 1/2 hits
1 Bomber owned by the Americans, 1 Cruiser owned by the Yamamoto and 1 Battleship owned by the Yamamoto lost in sz70
Americans win with 3 B29s and 1 Bomber remaining. Battle score for attacker is 50
Casualties for Yamamoto: 1 Battleship, 6 Cruisers, 2 Destroyers and 2 Submarines
Casualties for Americans: 2 Bombers, 3 EarlyFighters and 1 Submarine
Battle in sz2
Americans attack with 2 L.Fighters and 2 Submarines
Masaharu defend with 4 Transports
Americans roll dice for 2 Submarines in sz2, round 2 : 1/2 hits
1 Transport owned by the Masaharu lost in sz2
Americans roll dice for 2 L.Fighters in sz2, round 2 : 2/2 hits
Masaharu roll dice for 3 Transports in sz2, round 2 : 0/3 hits
2 Transports owned by the Masaharu lost in sz2
Americans roll dice for 2 Submarines in sz2, round 3 : 1/2 hits
1 Transport owned by the Masaharu lost in sz2
Americans win with 2 L.Fighters and 2 Submarines remaining. Battle score for attacker is 24
Casualties for Masaharu: 4 Transports
Battle in sz45
Americans attack with 2 B29s, 1 Battleship, 1 Cruiser, 1 L.Fighter and 1 Submarine
Yamamoto defend with 1 Destroyer and 1 T.Boat
Americans roll dice for 1 Submarine in sz45, round 2 : 1/1 hits
Americans roll dice for 2 B29s, 1 Battleship, 1 Cruiser and 1 L.Fighter in sz45, round 2 : 4/5 hits
Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz45, round 2 : 1/2 hits
Units damaged: 1 Battleship owned by the Americans
1 T.Boat owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz45
Americans win with 2 B29s, 1 Battleship, 1 Cruiser, 1 L.Fighter and 1 Submarine remaining. Battle score for attacker is 13
Casualties for Yamamoto: 1 Destroyer and 1 T.BoatNon Combat Move - Americans
1 B.Carrier moved from sz42 to sz45
2 B29s moved from sz45 to E.G
3 B29s and 1 Bomber moved from sz70 to E.G
1 Destroyer moved from sz20 to sz18
5 Artillerys, 10 Infantry and 4 Tanks moved from Buala to sz46
1 Destroyer moved from sz46 to sz48
5 Artillerys, 4 B.Transports, 5 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer, 10 Infantry, 4 Tanks and 3 Transports moved from sz46 to sz45
1 Destroyer and 1 Submarine moved from sz6 to sz4
1 Infantry moved from British Columbia to N.Canada
1 T.Boat moved from sz5 to sz4
10 Infantry and 4 Tanks moved from sz45 to Pula
5 Artillerys moved from sz45 to Pula
2 L.Fighters moved from sz2 to sz3
1 B.Carrier moved from sz20 to sz3Place Units - Americans
2 Infantry placed in Alaska
2 B29s placed in Pearl Harbor
1 Destroyer placed in sz25
1 B29 placed in Hilo
1 B29 placed in San FranciscoTurn Complete - Americans
Americans collect 84 PUs; end with 85 PUs totalTerritory Summary for Americans :
E.G : 5 B29s and 1 Bomber
N.Canada : 1 Infantry
Lasap : 2 Infantry
Hilo : 1 B29 and 1 Factory
Olympic Penn : 1 Infantry
Seattle : 1 Factory
Pula : 5 Artillerys, 10 Infantry and 5 Tanks
Midway : 2 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Infantry
Wake : 1 Infantry and 1 Tank
Pearl Harbor : 2 B29s, 1 Factory and 6 Infantry
Wohto : 1 Infantry
Fais : 1 Artillery
Alaska : 1 Bunker, 1 Factory and 2 Infantry
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 B29, 1 Factory and 2 Infantry
sz4 : 2 B.Transports, 1 Destroyer, 1 Submarine and 1 T.Boat
sz3 : 1 B.Carrier, 1 Destroyer and 2 L.Fighters
sz2 : 2 Submarines
sz18 : 1 Destroyer
sz25 : 1 Destroyer
sz48 : 1 Destroyer
sz45 : 1 B.Carrier, 4 B.Transports, 6 Battleships, 1 Carrier, 2 Cruisers, 1 Destroyer, 1 L.Fighter, 1 Submarine and 3 TransportsProduction/PUs Summary :
Yamamoto : 83 / 85
Chinese : 23 / 24
Hisaichi : 70 / 71
Dutch : 2 / 0
Thai : 14 / 15
British : 51 / 50
Anzac : 27 / 28
Americans : 84 / 85
Masaharu : 35 / 37
Russians : 23 / 25 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Masaharu
3 Destroyers moved from sz16 to sz3
1 Bomber moved from Vostok to sz3
1 EarlyFighter moved from Quingdao to sz2
3 Infantry moved from Quingdao to Irkutsk
1 Tank moved from Quingdao to Irkutsk
2 Tanks moved from Quingdao to Angarsk
1 Marine moved from Quingdao to Irkutsk
10 Infantry moved from Belogorsk to Quingdao
4 Infantry moved from Manchuria to HsinganPurchase Units - Masaharu
Masaharu buy 2 Destroyers, 8 Infantry and 1 T.Boat; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz3
Masaharu attack with 1 Bomber and 3 Destroyers
Americans defend with 1 B.Carrier, 1 Destroyer and 2 L.Fighters
Units damaged: 1 B.Carrier owned by the Americans
Americans win with 1 B.Carrier and 2 L.Fighters remaining. Battle score for attacker is -30
Casualties for Masaharu: 1 Bomber and 3 Destroyers
Casualties for Americans: 1 Destroyer
Battle in sz2
Masaharu attack with 1 EarlyFighter
Americans defend with 2 Submarines
1 Submarine owned by the Americans Submerged
Masaharu win with 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in Irkutsk
Masaharu attack with 3 Infantry, 1 Marine and 1 Tank
Russians defend with 1 Artillery and 2 Infantry
Masaharu win, taking Irkutsk from Russians with 2 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantry
Battle in Angarsk
Masaharu attack with 2 Tanks
Russians defend with 1 Tankette
Masaharu win, taking Angarsk from Russians with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 TanketteNon Combat Move - Masaharu
1 EarlyFighter moved from sz2 to MagadanPlace Units - Masaharu
3 Infantry placed in Belogorsk
4 Infantry placed in Manchuria
1 Infantry placed in Amursk
2 Destroyers and 1 T.Boat placed in sz16Turn Complete - Masaharu
Masaharu collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Russians
2 EarlyFighters and 3 Tankettes moved from Ulaan Ude to Irkutsk
1 Infantry moved from Tulun to Ustkut
1 Infantry moved from Ulaan Ude to Irkutsk
1 Infantry moved from Ulaan Ude to IrkutskPurchase Units - Russians
Russians buy 1 Bunker, 6 Infantry and 2 Tankettes; Remaining resources: 0 PUs;Combat - Russians
Battle in Irkutsk
Russians attack with 2 EarlyFighters, 2 Infantry and 3 Tankettes
Masaharu defend with 2 Infantry, 1 Marine and 1 Tank
Russians roll dice for 2 EarlyFighters, 2 Infantry and 3 Tankettes in Irkutsk, round 2 : 4/7 hits
Masaharu roll dice for 2 Infantry, 1 Marine and 1 Tank in Irkutsk, round 2 : 3/4 hits
1 Tankette owned by the Russians, 2 Infantry owned by the Masaharu, 1 Marine owned by the Masaharu, 1 Tank owned by the Masaharu and 2 Infantry owned by the Russians lost in Irkutsk
Russians win, taking Irkutsk from Masaharu with 2 EarlyFighters and 2 Tankettes remaining. Battle score for attacker is 4
Casualties for Masaharu: 2 Infantry, 1 Marine and 1 Tank
Casualties for Russians: 2 Infantry and 1 TanketteNon Combat Move - Russians
2 EarlyFighters moved from Irkutsk to Ulaan Ude
4 Infantry moved from Kyzal to Ulaan Ude
5 Infantry moved from Tulun to Ulaan Ude
5 Infantry and 1 Marine moved from Kaask to Tulun
2 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Achinsk to KyzylPlace Units - Russians
1 Bunker placed in Ulaan Ude
6 Infantry placed in Kaask
2 Tankettes placed in AchinskTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Ustkut : 1 Infantry
Irkutsk : 2 Tankettes
Kaask : 1 Factory and 6 Infantry
Kyzyl : 1 Infantry
Tulun : 1 AAGun, 5 Infantry and 1 Marine
Bratsk : 2 Infantry
Ulaan Ude : 1 AAGun, 4 Bunkers, 2 EarlyFighters, 25 Infantry, 1 Marine and 4 Tanks
Achinsk : 1 Factory and 2 TankettesProduction/PUs Summary :
Yamamoto : 83 / 85
Chinese : 23 / 24
Hisaichi : 70 / 71
Dutch : 2 / 0
Thai : 14 / 15
British : 51 / 50
Anzac : 27 / 28
Americans : 84 / 85
Masaharu : 36 / 37
Russians : 22 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys and 1 Infantry moved from Jinan to Quingdao
2 Infantry moved from Hsingan to Quingdao
3 Artillerys and 8 Infantry moved from Tientsin to Hsingan
6 B.Transports and 1 Transport moved from sz74 to sz78
8 Infantry moved from Tokyo to sz78
1 Artillery moved from S.Japan to sz78
5 Infantry moved from S.Japan to sz78
1 Artillery, 6 B.Transports, 13 Infantry and 1 Transport moved from sz78 to sz74
1 Artillery and 13 Infantry moved from sz74 to Tientsin
1 Battleship, 3 Carriers, 3 Cruisers, 5 EarlyFighters and 1 Fighter moved from sz57 to sz50
1 Artillery moved from New Guinea to N.G
Yamamoto take N.G from British
1 Tank moved from New Guinea to Sarong
1 B.Transport and 2 Transports moved from sz81 to sz59
1 T.Boat moved from sz60 to sz68
3 S.Subs moved from sz60 to sz59
1 Transport moved from sz60 to sz70
1 Artillery and 1 Infantry moved from N.S to sz60
1 Tank moved from Java to sz60
2 Tanks moved from Java to sz59
1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from sz60 to sz59
1 Cruiser moved from sz52 to sz50
1 Artillery, 1 Infantry and 3 Tanks moved from sz59 to Soem
1 Elite, 2 Infantry, 1 Tank and 2 Tankettes moved from Malaya to Thailand
2 Artillerys, 1 Tank and 2 Tankettes moved from Thailand to Burma
1 S.Sub moved from sz78 to sz68Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Infantry, 1 Marine, 7 S.Subs and 2 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Sarong
Yamamoto attack with 1 Tank
Dutch defend with 1 Artillery and 1 Infantry
Dutch win with 1 Artillery remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Dutch: 1 Infantry
Battle in sz50
Yamamoto attack with 1 Battleship, 3 Carriers, 4 Cruisers, 5 EarlyFighters and 1 Fighter
British defend with 1 Destroyer and 2 Transports; Anzac defend with 1 Battleship, 2 Carriers and 2 Transports
Units damaged: 1 Battleship owned by the Anzac
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto win with 1 Battleship, 1 Cruiser, 5 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer and 2 Transports
Casualties for Yamamoto: 3 Carriers and 3 Cruisers
Casualties for Anzac: 1 Battleship, 2 Carriers and 2 Transports
Battle in Soem
Yamamoto attack with 1 Artillery, 1 Infantry and 3 Tanks
British defend with 1 Infantry
Yamamoto win, taking Soem from British with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Yamamoto
5 EarlyFighters and 1 Fighter moved from sz50 to BuruPlace Units - Yamamoto
2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks placed in Malaya
7 S.Subs placed in sz78Turn Complete - Yamamoto
Yamamoto collect 86 PUs; end with 86 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Chinese
2 Infantry moved from Tsingnan to Gansu
1 Infantry moved from Tsingnan to Gansu
1 Bomber moved from Sikang to Sian
2 EarlyFighters moved from Sikang to Gansu
1 Elite and 1 Infantry moved from Sikang to W.SianPurchase Units - Chinese
Chinese buy 1 Bunker, 6 Infantry and 1 Mech.Inf; Remaining resources: 1 PUs;Combat - Chinese
Strategic bombing raid in Sian
Bombing raid in Sian rolls: 5 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Gansu
Chinese attack with 2 EarlyFighters and 3 Infantry
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 2 EarlyFighters and 3 Infantry in Gansu, round 2 : 0/5 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Gansu, round 2 : 0/2 hits
Chinese roll dice for 2 EarlyFighters and 3 Infantry in Gansu, round 3 : 1/5 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Gansu, round 3 : 2/2 hits
1 Infantry owned by the Hisaichi and 2 Infantry owned by the Chinese lost in Gansu
Chinese roll dice for 2 EarlyFighters and 1 Infantry in Gansu, round 4 : 0/3 hits
Hisaichi roll dice for 1 Artillery in Gansu, round 4 : 0/1 hits
Chinese roll dice for 2 EarlyFighters and 1 Infantry in Gansu, round 5 : 2/3 hits
Hisaichi roll dice for 1 Artillery in Gansu, round 5 : 1/1 hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Gansu
Chinese win with 2 EarlyFighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Chinese: 3 Infantry
Battle in W.Sian
Chinese attack with 1 Elite and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite and 1 Infantry in W.Sian, round 2 : 1/2 hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Elite remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
2 EarlyFighters moved from Gansu to Sikang
3 Infantry moved from Gobi to S.Mongolia
6 Infantry moved from Tsingnan to Sikang
1 Infantry moved from Tsingnan to Sikang
6 Infantry moved from Xining to Tsingnan
3 Infantry moved from Quyan to Gobi
4 Infantry moved from Urumal to Quyan
1 Bomber moved from Sian to SikangPlace Units - Chinese
1 Bunker placed in Sikang
6 Infantry placed in Xining
1 Mech.Inf placed in UrumalTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs totalTerritory Summary for Chinese :
Tsingnan : 1 AAGun and 6 Infantry
Sikang : 1 AAGun, 1 Bomber, 5 Bunkers, 2 EarlyFighters, 18 Infantry and 10 Tanks
W.Sian : 1 Elite
Quyan : 4 Infantry
Urumal : 1 Factory and 1 Mech.Inf
Xining : 1 Factory and 6 Infantry
W.Mongolia : 1 flag
S.Mongolia : 1 flag, 3 Infantry
N.Mongolia : 1 flag
Gobi : 1 flag, 3 InfantryProduction/PUs Summary :
Yamamoto : 86 / 86
Chinese : 24 / 25
Hisaichi : 69 / 68
Dutch : 2 / 0
Thai : 14 / 15
British : 48 / 50
Anzac : 27 / 28
Americans : 84 / 85
Masaharu : 36 / 37
Russians : 22 / 22 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Hisaichi
1 Destroyer and 2 Submarines moved from sz61 to sz63
1 Artillery and 1 Elite moved from Bali to sz59
1 Artillery, 1 Elite and 1 Transport moved from sz59 to sz48
1 Destroyer moved from sz81 to sz58
1 Destroyer moved from sz58 to sz48
1 Submarine moved from sz59 to sz48
1 Artillery and 1 Elite moved from sz48 to Sarong
1 Artillery and 1 Elite moved from E.Borneo to sz60
1 Artillery, 1 Elite and 1 Transport moved from sz60 to sz64
1 Artillery and 1 Elite moved from sz64 to E.India
1 Bomber moved from Thailand to Sikang
8 Artillerys, 1 Fighter, 12 Infantry, 15 Tanks and 2 Tankettes moved from Szechwan to Sikang
1 Tank moved from Shangsi to Sikang
1 Tank moved from Sian to Sikang
2 Infantry moved from Hanan to W.Sian
1 Artillery moved from Hanan to W.Sian
1 Infantry moved from Hanan to W.SianPurchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Elite, 15 Infantry and 4 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in W.Sian
Hisaichi attack with 1 Artillery and 3 Infantry
Chinese defend with 1 Elite
Hisaichi win, taking W.Sian from Chinese with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Elite
Battle in Sikang
Hisaichi attack with 8 Artillerys, 1 Bomber, 1 Fighter, 12 Infantry, 17 Tanks and 2 Tankettes
Chinese defend with 1 AAGun, 1 Bomber, 5 Bunkers, 2 EarlyFighters, 18 Infantry and 10 Tanks
Units damaged: 5 Bunkers owned by the Chinese
Hisaichi win, taking Sikang from Chinese with 1 Tank remaining. Battle score for attacker is -22
Casualties for Hisaichi: 8 Artillerys, 1 Bomber, 1 Fighter, 12 Infantry, 16 Tanks and 2 Tankettes
Casualties for Chinese: 1 Bomber, 5 Bunkers, 2 EarlyFighters, 18 Infantry and 10 Tanks
Battle in sz48
Hisaichi attack with 1 Destroyer, 1 Submarine and 1 Transport
Americans defend with 1 Destroyer
Hisaichi win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in E.India
Hisaichi attack with 1 Artillery and 1 Elite
British defend with 1 Artillery and 1 Infantry
British win with no units remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery and 1 Elite
Casualties for British: 1 Artillery and 1 Infantry
Battle in Sarong
Hisaichi attack with 1 Artillery and 1 Elite
Dutch defend with 1 Artillery
Hisaichi win, taking Sarong from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Artillery
Battle in sz63
Hisaichi attack with 1 Destroyer and 2 Submarines
British defend with 1 Cruiser, 1 Destroyer and 1 Submarine
Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 18
Casualties for Hisaichi: 1 Submarine
Casualties for British: 1 Cruiser, 1 Destroyer and 1 SubmarineNon Combat Move - Hisaichi
1 Artillery, 1 Elite and 10 Infantry moved from Shangsi to Gansu
1 Artillery and 5 Infantry moved from E.Shansi to Shangsi
3 Artillerys and 3 Infantry moved from Sian to Szechwan
2 Infantry moved from Hanan to Sian
3 Infantry moved from Kiangsi to Hanan
2 Tanks moved from Kiangsi to Sian
2 Artillerys, 1 Infantry and 1 Marine moved from Kwangtung to Kiangsi
1 AAGun moved from Kwangtung to Hongkong
2 Artillerys, 2 Infantry and 2 Tanks moved from Hongkong to Kwangtung
2 Tanks moved from Kwangtung to Kiangsi
8 Infantry moved from Hopeh to E.Shansi
1 Artillery, 1 Infantry and 1 Tank moved from Peking to E.Shansi
1 Tank moved from E.Shansi to Shangsi
2 Tanks moved from Tientsin to E.Shansi
7 Infantry moved from Tientsin to Hopeh
2 Artillerys and 4 Infantry moved from Korea to Tientsin
2 Artillerys, 5 Infantry and 1 Tank moved from Seoul to Korea
1 Tank moved from Korea to Tientsin
2 Transports moved from sz81 to sz58
2 Transports moved from sz58 to sz59Place Units - Hisaichi
3 Tanks placed in Sian
3 Infantry placed in Peking
2 Artillerys, 1 Elite, 2 Infantry and 1 Tank placed in Hongkong
Hisaichi undo move 2.
2 Artillerys and 1 Infantry placed in Peking
8 Infantry placed in Seoul
4 Infantry placed in S.BorneoTurn Complete - Hisaichi
Hisaichi collect 73 PUs; end with 73 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Turn Complete - Dutch