Dawgoneit Axis -vs- Entek Allies- T.R.S.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - British
                4 EarlyFighters moved from Bengal to sz64
                1 Artillery and 2 Infantry moved from Moresby to sz49
                1 Infantry moved from Moresby to sz49
                2 Infantry and 1 Transport moved from sz49 to sz57
                2 Infantry moved from sz57 to Java
                      British take Java from Thai
                1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz57
                1 Artillery and 1 Infantry moved from sz57 to Lambok
                1 Destroyer moved from sz49 to sz57
                1 Transport moved from sz25 to sz31

    Purchase Units - British
                Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
                British buy 1 Carrier, 4 Infantry and 7 T.Boats; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz64
                    British attack with 4 EarlyFighters
                    Thai defend with 2 Transports
                        British roll dice for 4 EarlyFighters in sz64, round 2 :  2/4 hits
                        Thai roll dice for 2 Transports in sz64, round 2 :  0/2 hits
                        2 Transports owned by the Thai lost in sz64
                    British win with 4 EarlyFighters remaining. Battle score for attacker is 12
                    Casualties for Thai: 2 Transports
                Battle in Lambok
                    British attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Artillery
                        British roll dice for 1 Artillery and 1 Infantry in Lambok, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Artillery in Lambok, round 2 :  1/1 hits
                        1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Lambok
                    British win, taking Lambok from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                    Casualties for Hisaichi: 1 Artillery

    Non Combat Move - British
                7 Infantry moved from E.India to Bengal
                3 Infantry moved from Bhopa to Nagpur
                1 AAGun and 3 Infantry moved from Dheli to Bhopa
                4 EarlyFighters moved from sz64 to Bengal

    Place Units - British
                1 Carrier and 7 T.Boats placed in sz63
                    2 EarlyFighters moved from Calcutta to sz63
                3 Infantry placed in Moresby
                1 Infantry placed in Dheli

    Turn Complete - British
                British collect 55 PUs; end with 55 PUs total

    Territory Summary for British :

    Lambok : 1 flag, 1 Artillery
        Java : 1 flag, 2 Infantry
        Bengal : 2 Artillerys, 4 EarlyFighters, 14 Infantry and 1 Tank
        Nagpur : 3 Infantry
        Bhopa : 1 AAGun and 3 Infantry
        New Guinea : 1 Infantry
        Calcutta : 1 AAGun, 1 EarlyFighter, 1 Factory and 6 Infantry
        Dheli : 1 Factory and 1 Infantry
        Auki : 1 Artillery
        Ceylon : 1 Artillery and 1 Infantry
        Moresby : 1 AAGun, 1 Factory and 12 Infantry
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Vancouver : 1 AAGun, 1 Factory and 2 Infantry
        British Columbia : 3 Infantry
        sz31 : 1 Transport
        sz57 : 1 Destroyer and 2 Transports
        Bikaner : 1 flag
        sz63 : 1 Carrier, 2 EarlyFighters and 7 T.Boats
        W.Tibet : 1 flag, 2 Artillerys

    Production/PUs Summary :

    Yamamoto : 74 / 74
        Chinese : 23 / 24
        Hisaichi : 69 / 70
        Dutch : 7 / 0
        Thai : 13 / 17
        British : 55 / 55
        Anzac : 26 / 26
        Americans : 87 / 91
        Masaharu : 36 / 43
        Russians : 22 / 27

    triplea_37991_Bri4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Anzac
                1 Infantry moved from N.Australia to sz46
                1 Artillery and 1 Infantry moved from N.Australia to sz46
                1 T.Boat moved from sz46 to sz47
                1 Artillery and 1 Infantry moved from N.Australia to sz46
                1 Artillery and 1 Infantry moved from Townsville to sz46
                4 Artillerys, 4 Infantry and 4 Transports moved from sz46 to sz50
                4 Artillerys and 4 Infantry moved from sz50 to Soem
                1 Destroyer moved from sz37 to sz50
                1 Submarine moved from sz37 to sz50
                1 Submarine moved from sz19 to sz18

    Purchase Units - Anzac
                Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
                Anzac buy 2 EarlyFighters and 1 S.Sub; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in Soem
                    Anzac attack with 4 Artillerys and 4 Infantry
                    Hisaichi defend with 1 Artillery
                        Anzac roll dice for 4 Artillerys and 4 Infantry in Soem, round 2 :  5/8 hits
                        Hisaichi roll dice for 1 Artillery in Soem, round 2 :  0/1 hits
                        1 Artillery owned by the Hisaichi lost in Soem
                    Anzac win, taking Soem from Hisaichi with 4 Artillerys and 4 Infantry remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery

    Non Combat Move - Anzac
                1 Battleship, 2 Carriers, 1 EarlyFighter and 1 Fighter moved from sz46 to sz50
                2 Infantry moved from Australia to Townsville
                2 Infantry moved from Australia to N.Australia
                2 Infantry moved from Darwin to N.Australia
                1 Infantry moved from Darwin to Derby

    Place Units - Anzac
                1 S.Sub placed in sz37
                2 EarlyFighters placed in Darwin

    Turn Complete - Anzac
                Anzac collect 27 PUs; end with 28 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag, 4 Artillerys and 4 Infantry
        E.G : 5 Infantry and 3 Tanks
        Derby : 4 Infantry
        Melbourne : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantry
        Townsville : 4 Infantry
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 AAGun, 2 EarlyFighters and 1 Factory
        N.Australia : 10 Infantry
        sz18 : 1 Submarine
        sz37 : 1 S.Sub
        sz47 : 1 T.Boat
        sz50 : 1 Battleship, 2 Carriers, 1 Destroyer, 1 EarlyFighter, 1 Fighter, 1 Submarine and 4 Transports

    Production/PUs Summary :

    Yamamoto : 74 / 74
        Chinese : 23 / 24
        Hisaichi : 68 / 70
        Dutch : 7 / 0
        Thai : 13 / 17
        British : 55 / 55
        Anzac : 27 / 28
        Americans : 87 / 91
        Masaharu : 36 / 43
        Russians : 22 / 27

    triplea_37991_Anz4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Americans
                2 Bombers moved from Seattle to Alaska
                2 Artillerys and 2 Infantry moved from Hilo to sz25
                4 Tanks moved from Pearl Harbor to sz25
                2 Artillerys moved from Pearl Harbor to sz25
                1 Artillery moved from Kauai to sz25
                2 Infantry moved from Pearl Harbor to sz25
                2 Infantry moved from Pearl Harbor to sz25
                2 Infantry moved from Pearl Harbor to sz25
                2 Infantry moved from Pearl Harbor to sz25
                1 Infantry moved from Pearl Harbor to sz25
                5 Artillerys, 4 B.Transports, 5 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 EarlyFighters, 11 Infantry, 4 Submarines, 4 Tanks and 3 Transports moved from sz25 to sz30
                5 Artillerys, 11 Infantry and 4 Tanks moved from sz30 to Wohto
                1 T.Boat moved from sz23 to sz13
                1 Battleship moved from sz23 to sz25
                2 Artillerys and 2 Infantry moved from Seattle to sz6
                2 Infantry moved from Seattle to sz6
                2 Artillerys, 2 B.Transports and 4 Infantry moved from sz6 to sz5
                2 Artillerys and 4 Infantry moved from sz5 to Alaska

    Purchase Units - Americans
                Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
                Americans buy 1 B.Carrier, 2 B29s, 1 Cruiser, 1 Destroyer, 1 EarlyFighter, 1 Infantry and 1 Submarine; Remaining resources: 1 PUs;

    Non Combat Move - Americans

    Place Units - Americans
                1 B.Carrier and 1 Destroyer placed in sz25
                1 Cruiser and 1 Submarine placed in sz25
                Americans undo move 2.
                Americans undo move 1.
                1 B.Carrier and 1 Submarine placed in sz25
                1 Cruiser placed in sz25
                1 EarlyFighter placed in sz25
                1 Destroyer placed in sz6
                2 B29s and 1 Infantry placed in San Francisco

    Turn Complete - Americans
                Americans collect 87 PUs; end with 88 PUs total

    Territory Summary for Americans :

    Lasap : 2 Infantry
        Hilo : 1 Factory
        Olympic Penn : 1 Infantry
        Kiska : 1 Infantry
        Seattle : 1 Factory and 1 Infantry
        Pula : 1 Tank
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 2 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Taka : 2 Infantry
        Wake : 1 Infantry and 1 Tank
        Pearl Harbor : 1 Factory and 6 Infantry
        Attla : 1 Infantry
        Wohto : 5 Artillerys, 11 Infantry and 4 Tanks
        Fais : 1 Artillery
        Umnak : 1 Infantry
        Alaska : 2 Artillerys, 3 Bombers, 6 Infantry and 1 Tank
        Canton : 1 Infantry
        Mindanao : 1 Artillery and 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        San Francisco : 1 AAGun, 2 B29s, 1 Factory and 2 Infantry
        sz6 : 1 Destroyer
        sz5 : 2 B.Transports
        sz13 : 1 T.Boat
        sz25 : 1 B.Carrier, 1 Battleship, 1 Cruiser, 1 EarlyFighter and 1 Submarine
        sz30 : 4 B.Transports, 5 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 EarlyFighters, 4 Submarines and 3 Transports

    Production/PUs Summary :

    Yamamoto : 74 / 74
        Chinese : 23 / 24
        Hisaichi : 68 / 70
        Dutch : 7 / 0
        Thai : 13 / 17
        British : 55 / 55
        Anzac : 27 / 28
        Americans : 87 / 88
        Masaharu : 36 / 43
        Russians : 22 / 27

    triplea_37991_Ame4.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Masaharu
                3 Infantry moved from Vostok to Irkutsk
                1 Tank moved from Angarsk to Quingdao
                1 EarlyFighter moved from Vostok to Irkutsk
                1 Artillery moved from Vostok to Irkutsk
                1 Infantry moved from Vostok to Angarsk
                3 Artillerys, 3 Infantry and 4 Tanks moved from Vostok to Quingdao
                2 Tanks moved from Amursk to Quingdao
                1 Artillery and 1 Infantry moved from Hsingan to Quingdao
                1 Bomber moved from Hsingan to Irkutsk
                1 Tank moved from Yakutsk to Quingdao
                1 Infantry moved from Amursk to Belogorsk
                1 Infantry moved from Vladivostok to Manchuria
                1 Destroyer moved from sz1 to sz16
                3 Artillerys, 4 Infantry and 1 Tank moved from N.Japan to sz1
                3 Artillerys, 4 Infantry and 1 Tank moved from sz1 to Vostok
                8 Infantry moved from Akina to N.Japan
                1 T.Boat moved from sz15 to sz1

    Purchase Units - Masaharu
                Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
                Masaharu buy 1 Factory and 14 Infantry; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Irkutsk
                    Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 3 Infantry
                    Russians defend with 1 Infantry and 2 Mech.Infs
                    1 Mech.Inf owned by the Russians and 1 Infantry owned by the Russians lost in Irkutsk
                    1 Mech.Inf owned by the Russians lost in Irkutsk
                    Masaharu win, taking Irkutsk from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 Infantry and 2 Mech.Infs

    Non Combat Move - Masaharu
                1 Bomber and 1 EarlyFighter moved from Irkutsk to Quingdao

    Place Units - Masaharu
                1 Factory placed in Manchuria
                3 Infantry placed in Belogorsk
                3 Infantry placed in Amursk
                8 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 37 PUs; end with 37 PUs total

    triplea_37991_Mas4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Russians

    Purchase Units - Russians
                Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
                Russians buy 1 Bunker, 1 EarlyFighter and 6 Infantry; Remaining resources: 1 PUs;

    Combat - Russians

    Non Combat Move - Russians
                1 Artillery and 2 Infantry moved from Tulun to Ulaan Ude
                1 Infantry moved from Kyzal to Ulaan Ude
                1 Tankette moved from Kaask to Ulaan Ude
                3 Tankettes moved from Ustkut to Ulaan Ude
                1 AAGun, 5 Infantry and 1 Marine moved from Kaask to Kyzal
                4 Infantry moved from Achinsk to Kyzyl

    Place Units - Russians
                1 Bunker placed in Ulaan Ude
                6 Infantry placed in Kaask
                1 EarlyFighter placed in Achinsk

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Kyzal : 1 AAGun, 5 Infantry and 1 Marine
        Ustkut : 1 Infantry
        Kaask : 1 Factory and 6 Infantry
        Kyzyl : 4 Infantry
        Ulaan Ude : 1 AAGun, 2 Artillerys, 1 Bunker, 1 EarlyFighter, 11 Infantry, 4 Tanks and 4 Tankettes
        Achinsk : 1 EarlyFighter and 1 Factory

    Production/PUs Summary :

    Yamamoto : 74 / 74
        Chinese : 23 / 24
        Hisaichi : 68 / 70
        Dutch : 7 / 0
        Thai : 13 / 17
        British : 55 / 55
        Anzac : 27 / 28
        Americans : 87 / 88
        Masaharu : 37 / 37
        Russians : 21 / 22

    triplea_37991_Rus4.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Artillery and 2 Infantry moved from Jinan to Quingdao
                3 Infantry moved from Shangsi to Szechwan
                2 Infantry moved from Sian to Szechwan
                1 Tank moved from Sian to Szechwan
                2 Infantry moved from N.French I. to sz67
                2 Cruisers and 2 Infantry moved from sz67 to sz60
                1 Artillery moved from Punay to Boho
                      Yamamoto take Boho from Americans
                2 Bombers moved from S to Mindanao
                2 Tanks moved from Davao to sz70
                1 B.Transport and 2 Tanks moved from sz70 to sz69
                1 B.Transport and 2 Tanks moved from sz69 to sz59
                3 Artillerys, 4 Infantry and 1 Tank moved from Davao to sz70
                3 Artillerys, 4 Infantry, 1 Tank and 4 Transports moved from sz70 to sz69
                1 Tank moved from Davao to Mindanao
                1 Transport moved from sz70 to sz71
                1 Infantry and 1 Tank moved from S to sz71
                1 Infantry, 1 Tank and 1 Transport moved from sz71 to sz70
                1 Infantry and 1 Tank moved from sz70 to Mindanao
                2 Infantry moved from sz60 to Java
                2 Tanks moved from sz59 to Java
                3 Artillerys, 4 Infantry, 1 Tank and 4 Transports moved from sz69 to sz59
                3 Artillerys, 4 Infantry and 1 Tank moved from sz59 to Soem
                2 EarlyFighters moved from sz70 to Java
                3 EarlyFighters moved from sz70 to Soem
                3 Carriers moved from sz70 to sz69
                3 Carriers moved from sz69 to sz59
                1 Destroyer moved from sz78 to sz18
                3 Artillerys and 3 Tanks moved from S.Japan to sz78
                7 Infantry moved from S.Japan to sz78
                4 Tanks moved from S.Japan to sz78
                1 Tank moved from Tokyo to sz78
                3 Artillerys, 6 B.Transports, 7 Infantry and 8 Tanks moved from sz78 to sz67
                1 Tank moved from N.French I. to Burma
                3 Artillerys, 7 Infantry and 8 Tanks moved from sz67 to N.French I.
                1 Battleship moved from sz67 to sz60
                1 T.Boat moved from sz73 to sz67
                1 Fighter moved from sz70 to Soem
                1 Cruiser moved from sz70 to sz18
                1 Battleship and 1 Cruiser moved from sz70 to sz47
                2 Cruisers moved from sz70 to sz69
                2 Cruisers moved from sz69 to sz59

    Purchase Units - Yamamoto
                Yamamoto buy 4 Artillerys, 7 Infantry, 4 S.Subs and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Soem
                    Yamamoto attack with 3 Artillerys, 3 EarlyFighters, 1 Fighter, 4 Infantry and 1 Tank
                    Anzac defend with 4 Artillerys and 4 Infantry
                    Yamamoto win, taking Soem from Anzac with 3 Artillerys, 3 EarlyFighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is 16
                    Casualties for Yamamoto: 4 Infantry
                    Casualties for Anzac: 4 Artillerys and 4 Infantry
                Battle in Java
                    Yamamoto attack with 2 EarlyFighters, 2 Infantry and 2 Tanks
                    British defend with 2 Infantry
                    Yamamoto win, taking Java from British with 2 EarlyFighters, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for British: 2 Infantry
                Battle in sz47
                    Yamamoto attack with 1 Battleship and 1 Cruiser
                    Anzac defend with 1 T.Boat
                    1 T.Boat owned by the Anzac lost in sz47
                    Yamamoto win with 1 Battleship and 1 Cruiser remaining. Battle score for attacker is 5
                    Casualties for Anzac: 1 T.Boat
                Battle in sz18
                    Yamamoto attack with 1 Cruiser and 1 Destroyer
                    Anzac defend with 1 Submarine
                    Yamamoto win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 6
                    Casualties for Anzac: 1 Submarine
                Battle in Mindanao
                    Yamamoto attack with 2 Bombers, 1 Infantry and 2 Tanks
                    Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto win, taking Mindanao from Americans with 2 Bombers and 1 Tank remaining. Battle score for attacker is -1
                    Casualties for Yamamoto: 1 Infantry and 1 Tank
                    Casualties for Americans: 1 Artillery and 1 Infantry

    Non Combat Move - Yamamoto
                2 EarlyFighters moved from Java to sz59
                3 EarlyFighters moved from Soem to sz59
                1 Fighter moved from Soem to sz59
                2 Bombers moved from Mindanao to N.French I.
                1 Infantry moved from Kiangsi to Hanan

    Place Units - Yamamoto
                4 S.Subs placed in sz70
                2 Artillerys, 2 Infantry and 2 Tanks placed in Malaya
                2 Artillerys and 5 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 80 PUs; end with 80 PUs total

    triplea_37991_Yam5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Chinese
                2 Infantry moved from Tsingnan to Gansu
                1 Artillery moved from S.Mongolia to Gansu
                1 Bomber moved from Sikang to Sian

    Purchase Units - Chinese
                Chinese buy 1 Bunker and 9 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Strategic bombing raid in Sian
                    Bombing raid in Sian rolls: 3 and costs: 3 PUs.
                    Bombing raid costs 3 PUs
                Battle in Gansu
                    Chinese attack with 1 Artillery and 2 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Artillery and 2 Infantry in Gansu, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Gansu, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Gansu
                    Chinese win, taking Gansu from Hisaichi with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                3 Infantry moved from Tsingnan to Sikang
                4 Tanks moved from Gobi to Sikang
                2 Artillerys and 1 Infantry moved from Gobi to Tsingnan
                1 Tank moved from S.Mongolia to Sikang
                1 Elite and 5 Infantry moved from Xining to Tsingnan
                4 Infantry moved from Urumal to Quyan
                1 Bomber moved from Sian to Sikang

    Place Units - Chinese
                1 Bunker placed in Sikang
                6 Infantry placed in Xining
                3 Infantry placed in Urumal

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 24 PUs total

    Territory Summary for Chinese :

    Tsingnan : 1 AAGun, 2 Artillerys, 1 Elite and 6 Infantry
        Sikang : 1 AAGun, 1 Artillery, 1 Bomber, 2 Bunkers, 2 EarlyFighters, 10 Infantry and 10 Tanks
        Quyan : 4 Infantry
        Urumal : 1 Factory and 3 Infantry
        Xining : 1 Factory and 6 Infantry
        Gansu : 1 Artillery and 2 Infantry
        W.Mongolia : 1 flag
        S.Mongolia : 1 flag
        N.Mongolia : 1 flag
        Gobi : 1 flag

    Production/PUs Summary :

    Yamamoto : 80 / 80
        Chinese : 24 / 24
        Hisaichi : 67 / 67
        Dutch : 7 / 0
        Thai : 13 / 17
        British : 53 / 55
        Anzac : 26 / 28
        Americans : 84 / 88
        Masaharu : 37 / 37
        Russians : 21 / 22

    triplea_37991_Chi5.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Hisaichi
                1 unit repaired.
                1 Artillery and 1 Infantry moved from Shangsi to Gansu
                1 Infantry moved from Szechwan to Gansu
                1 Tank moved from Sian to Gansu
                1 Fighter moved from Shansi to Gansu
                1 Artillery and 1 Marine moved from Celebs to sz59
                1 Artillery, 1 Marine and 1 Transport moved from sz59 to sz58
                1 Tank moved from Bali to Lambok
                1 Tank moved from Bali to Lambok
                1 Tank moved from Bali to sz59
                1 Tank and 1 Transport moved from sz59 to sz81
                1 Tank moved from sz81 to Ceram
                      Hisaichi take Ceram from Dutch
                1 Artillery moved from Bava to sz59
                1 Artillery and 1 Transport moved from sz59 to sz81
                1 Artillery moved from sz81 to Nayumo
                1 Artillery, 1 Marine and 1 Transport moved from sz58 to sz81
                1 Artillery and 1 Marine moved from sz81 to Nayumo
                1 Destroyer moved from sz59 to sz81
                1 Submarine moved from sz59 to sz81
                2 Transports moved from sz59 to sz60
                2 Artillerys and 2 Elites moved from S.Borneo to sz60
                2 Artillerys, 2 Elites and 2 Transports moved from sz60 to sz59
                2 Artillerys and 2 Elites moved from sz59 to Lambok
                1 Destroyer moved from sz70 to sz47
                1 Submarine moved from sz69 to sz60
                1 T.Boat moved from sz66 to sz60
                2 Bombers moved from Chunking to sz63
                4 EarlyFighters moved from Burma to sz63

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 1 Destroyer, 2 Elites, 16 Infantry and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Lambok
                    Hisaichi attack with 2 Artillerys, 2 Elites and 2 Tanks
                    British defend with 1 Artillery
                    Hisaichi win, taking Lambok from British with 1 Artillery, 2 Elites and 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for British: 1 Artillery
                Battle in Nayumo
                    Hisaichi attack with 2 Artillerys and 1 Marine
                    Dutch defend with 1 Infantry
                    Hisaichi win, taking Nayumo from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for Dutch: 1 Infantry
                Battle in sz63
                    Hisaichi attack with 1 Battleship, 2 Bombers, 2 Carriers, 1 Destroyer and 8 EarlyFighters
                    British defend with 1 Carrier, 2 EarlyFighters and 7 T.Boats
                    Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi win with 1 Battleship, 1 Bomber, 2 Carriers and 4 EarlyFighters remaining. Battle score for attacker is 11
                    Casualties for Hisaichi: 1 Bomber, 1 Destroyer and 4 EarlyFighters
                    Casualties for British: 1 Carrier, 2 EarlyFighters and 7 T.Boats
                Battle in Gansu
                    Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantry and 1 Tank
                    Chinese defend with 1 Artillery and 2 Infantry
                    Hisaichi win, taking Gansu from Chinese with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 2 Infantry

    Non Combat Move - Hisaichi
                1 Fighter moved from Gansu to Szechwan
                3 Elites and 1 Infantry moved from E.Shansi to N.Shangsi
                1 Artillery and 1 Infantry moved from Sian to Szechwan
                1 Tank moved from Sian to Szechwan
                1 Tank moved from Hanan to Szechwan
                1 Infantry moved from Shansi to Shangsi
                1 Artillery moved from N.Chunking to Hanan
                1 Artillery moved from Chunking to Hanan
                1 Artillery and 1 Infantry moved from Kiangsi to Hanan
                1 Artillery, 1 Infantry and 3 Tanks moved from Kwangsi to Hanan
                3 Tanks moved from Hanan to Sian
                1 Artillery and 1 Infantry moved from Kwangtung to Kiangsi
                1 Artillery and 1 Infantry moved from Macau to Kiangsi
                1 Artillery and 5 Infantry moved from Hongkong to Kwangtung
                1 Bomber moved from sz63 to Thailand
                2 Artillerys and 3 Infantry moved from Peking to E.Shansi
                1 Artillery and 1 Infantry moved from Hopeh to E.Shansi
                1 Artillery, 7 Infantry and 2 Tankettes moved from Tientsin to Hopeh
                2 Tankettes moved from Hopeh to E.Shansi
                4 Infantry moved from Korea to Tientsin
                8 Infantry moved from Seoul to Korea

    Place Units - Hisaichi
                3 Infantry placed in Sian
                2 Artillerys and 2 Elites placed in S.Borneo
                6 Infantry placed in Hongkong
                3 Infantry placed in Peking
                4 Infantry placed in Seoul
                1 Destroyer and 2 Submarines placed in sz79
                Hisaichi undo move 6.
                Hisaichi undo move 3.
                1 Destroyer and 2 Submarines placed in sz67
                3 Infantry placed in Hongkong
                3 Infantry placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 71 PUs; end with 71 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Hisaichi from Hsingan: 1 Infantry
                EDIT: Adding units owned by Hisaichi to Jinan: 1 Infantry
                EDIT: Turning off Edit Mode

    triplea_37991_His5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Dutch
                1 EarlyFighter moved from Moresby to sz50

    Non Combat Move - Dutch

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Halma : 1 Infantry
        Flores : 1 Artillery
        Sarong : 1 Infantry
        Buru : 1 Infantry
        New Guinea : 1 Artillery
        sz50 : 1 EarlyFighter

    Production/PUs Summary :

    Yamamoto : 80 / 80
        Chinese : 23 / 24
        Hisaichi : 71 / 71
        Dutch : 5 / 0
        Thai : 13 / 17
        British : 52 / 55
        Anzac : 26 / 28
        Americans : 84 / 88
        Masaharu : 37 / 37
        Russians : 21 / 22

    triplea_37991_Dut5.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Thai
                1 Infantry moved from Amdanam to sz66
                1 Tank moved from Chunking to Burma
                6 Infantry moved from Thailand to Burma
                1 Infantry moved from sz66 to S.A
                      Thai take S.A from British

    Purchase Units - Thai
                Thai buy 1 Elite, 3 Infantry and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Thai

    Non Combat Move - Thai
                6 Infantry moved from Phuket to Thailand

    Place Units - Thai
                1 Elite, 3 Infantry and 2 Tankettes placed in Phuket

    Turn Complete - Thai
                Thai collect 14 PUs; end with 14 PUs total

    triplea_37991_Tha5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - British
                1 Artillery and 2 Infantry moved from Bengal to W.Chunking
                1 Destroyer and 2 Transports moved from sz57 to sz49

    Purchase Units - British
                British buy 1 B.Carrier, 1 Bunker, 3 EarlyFighters and 1 T.Boat; Remaining resources: 0 PUs;

    Combat - British
                Battle in W.Chunking
                    British attack with 1 Artillery and 2 Infantry
                    Yamamoto defend with 1 Artillery
                        British roll dice for 1 Artillery and 2 Infantry in W.Chunking, round 2 :  0/3 hits
                        Yamamoto roll dice for 1 Artillery in W.Chunking, round 2 :  1/1 hits
                        1 Infantry owned by the British lost in W.Chunking
                        British roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 3 :  1/2 hits
                        Yamamoto roll dice for 1 Artillery in W.Chunking, round 3 :  1/1 hits
                        1 Infantry owned by the British and 1 Artillery owned by the Yamamoto lost in W.Chunking
                    British win, taking W.Chunking from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for British: 2 Infantry
                    Casualties for Yamamoto: 1 Artillery

    Non Combat Move - British
                3 Infantry moved from Nagpur to E.India
                1 AAGun and 3 Infantry moved from Bhopa to Nepal
                1 Infantry moved from Dheli to Bhopa
                2 Artillerys moved from W.Tibet to Nepal
                1 EarlyFighter moved from Calcutta to Bengal

    Place Units - British
                1 Bunker placed in Bengal
                1 B.Carrier and 1 T.Boat placed in sz63
                3 EarlyFighters placed in sz63

    Turn Complete - British
                British collect 51 PUs; end with 51 PUs total

    Territory Summary for British :

    W.Chunking : 1 Artillery
        Bengal : 1 Artillery, 1 Bunker, 5 EarlyFighters, 12 Infantry and 1 Tank
        E.India : 3 Infantry
        Bhopa : 1 Infantry
        New Guinea : 1 Infantry
        Calcutta : 1 AAGun, 1 Factory and 6 Infantry
        Dheli : 1 Factory
        Auki : 1 Artillery
        Ceylon : 1 Artillery and 1 Infantry
        Moresby : 1 AAGun, 1 Factory and 12 Infantry
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Nepal : 1 AAGun, 2 Artillerys and 3 Infantry
        Vancouver : 1 AAGun, 1 Factory and 2 Infantry
        British Columbia : 3 Infantry
        sz31 : 1 Transport
        sz49 : 1 Destroyer and 2 Transports
        Bikaner : 1 flag
        sz63 : 1 B.Carrier, 3 EarlyFighters and 1 T.Boat
        W.Tibet : 1 flag

    Production/PUs Summary :

    Yamamoto : 79 / 80
        Chinese : 24 / 24
        Hisaichi : 71 / 71
        Dutch : 5 / 0
        Thai : 14 / 14
        British : 51 / 51
        Anzac : 26 / 28
        Americans : 84 / 88
        Masaharu : 37 / 37
        Russians : 21 / 22

    triplea_37991_Bri5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Anzac
                4 Transports moved from sz50 to sz49
                4 Infantry moved from N.Australia to sz49
                3 Tanks moved from E.G to sz49
                1 Infantry moved from N.Australia to sz49
                5 Infantry, 3 Tanks and 4 Transports moved from sz49 to sz50
                5 Infantry and 3 Tanks moved from sz50 to Soem
                2 EarlyFighters moved from Darwin to sz81
                1 EarlyFighter and 1 Fighter moved from sz50 to sz81
                1 Submarine moved from sz50 to sz57

    Purchase Units - Anzac
                Anzac buy 4 Artillerys, 1 Destroyer and 3 Infantry; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Soem
                    Anzac attack with 5 Infantry and 3 Tanks
                    Yamamoto defend with 3 Artillerys and 1 Tank
                        Anzac roll dice for 1 Battleship in Soem, round 2 :  1/1 hits
                        1 Artillery owned by the Yamamoto lost in Soem
                        Anzac roll dice for 5 Infantry and 3 Tanks in Soem, round 2 :  2/8 hits
                        Yamamoto roll dice for 2 Artillerys and 1 Tank in Soem, round 2 :  2/3 hits
                        2 Infantry owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Soem
                        Anzac roll dice for 3 Infantry and 3 Tanks in Soem, round 3 :  3/6 hits
                        Yamamoto roll dice for 1 Tank in Soem, round 3 :  0/1 hits
                        1 Tank owned by the Yamamoto lost in Soem
                    Anzac win, taking Soem from Yamamoto with 3 Infantry and 3 Tanks remaining. Battle score for attacker is 13
                    Casualties for Yamamoto: 3 Artillerys and 1 Tank
                    Casualties for Anzac: 2 Infantry
                Battle in sz81
                    Anzac attack with 3 EarlyFighters and 1 Fighter
                    Hisaichi defend with 1 Destroyer, 1 Submarine and 3 Transports
                        Anzac roll dice for 3 EarlyFighters and 1 Fighter in sz81, round 2 :  1/4 hits
                        Hisaichi roll dice for 1 Destroyer and 3 Transports in sz81, round 2 :  2/4 hits
                        2 EarlyFighters owned by the Anzac and 1 Transport owned by the Hisaichi lost in sz81
                    1 Submarine owned by the Hisaichi Submerged
                    retreated to sz81
                    Hisaichi win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -10
                    Casualties for Hisaichi: 1 Transport
                    Casualties for Anzac: 2 EarlyFighters

    Non Combat Move - Anzac
                1 EarlyFighter and 1 Fighter moved from sz81 to sz50

    Place Units - Anzac
                Turning on Edit Mode
                EDIT: Removing units owned by Anzac from sz37: 1 S.Sub
                EDIT: Removing units owned by Anzac from Melbourne: 1 Infantry
                EDIT: Adding units owned by Anzac to sz54: 1 Infantry and 1 S.Sub
                EDIT: Turning off Edit Mode
                1 Destroyer placed in sz37
                3 Artillerys placed in Darwin
                1 Artillery and 3 Infantry placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 27 PUs; end with 27 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag, 3 Infantry and 3 Tanks
        E.G : 5 Infantry
        Derby : 4 Infantry
        Melbourne : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 5 Infantry
        Townsville : 4 Infantry
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 AAGun, 3 Artillerys and 1 Factory
        N.Australia : 5 Infantry
        sz37 : 1 Destroyer
        sz57 : 1 Submarine
        sz50 : 1 Battleship, 2 Carriers, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 4 Transports
        sz54 : 1 Infantry and 1 S.Sub

    Production/PUs Summary :

    Yamamoto : 78 / 80
        Chinese : 24 / 24
        Hisaichi : 71 / 71
        Dutch : 5 / 0
        Thai : 14 / 14
        British : 51 / 51
        Anzac : 27 / 27
        Americans : 84 / 88
        Masaharu : 37 / 37
        Russians : 21 / 22

    triplea_37991_Anz5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Americans
                3 Bombers moved from Alaska to Canton
                1 Submarine moved from sz30 to sz19
                1 Submarine moved from sz30 to sz20
                1 Submarine moved from sz30 to sz42
                5 Artillerys, 10 Infantry and 4 Tanks moved from Wohto to sz30
                5 Artillerys, 4 B.Transports, 5 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 EarlyFighters, 10 Infantry, 1 Submarine, 4 Tanks and 3 Transports moved from sz30 to sz41
                5 Artillerys, 10 Infantry and 4 Tanks moved from sz41 to Buala
                1 B.Carrier, 1 Battleship, 1 Cruiser, 1 EarlyFighter and 1 Submarine moved from sz25 to sz30
                1 T.Boat moved from sz13 to sz12
                2 Artillerys, 2 Infantry and 1 Tank moved from Alaska to sz5
                1 Infantry moved from Alaska to sz5
                2 Artillerys, 2 B.Transports, 3 Infantry and 1 Tank moved from sz5 to sz4
                2 Artillerys, 3 Infantry and 1 Tank moved from sz4 to Palana
                      Russians take Palana from Masaharu
                1 Destroyer moved from sz6 to sz4
                2 B29s moved from San Francisco to Alaska

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 2 B29s, 1 Destroyer and 2 L.Fighters; Remaining resources: 0 PUs;

    Combat - Americans

    Non Combat Move - Americans

    Place Units - Americans
                1 B.Carrier and 1 Destroyer placed in sz25
                2 L.Fighters placed in sz25
                2 B29s placed in San Francisco

    Turn Complete - Americans
                Americans collect 84 PUs; end with 84 PUs total

    Territory Summary for Americans :

    Buala : 5 Artillerys, 10 Infantry and 4 Tanks
        Lasap : 2 Infantry
        Hilo : 1 Factory
        Olympic Penn : 1 Infantry
        Kiska : 1 Infantry
        Seattle : 1 Factory and 1 Infantry
        Pula : 1 Tank
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 2 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Taka : 2 Infantry
        Wake : 1 Infantry and 1 Tank
        Pearl Harbor : 1 Factory and 6 Infantry
        Attla : 1 Infantry
        Wohto : 1 Infantry
        Fais : 1 Artillery
        Umnak : 1 Infantry
        Alaska : 2 B29s and 3 Infantry
        Canton : 3 Bombers and 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        San Francisco : 1 AAGun, 2 B29s, 1 Factory and 2 Infantry
        Palana : 2 Artillerys, 3 Infantry and 1 Tank
        sz4 : 2 B.Transports and 1 Destroyer
        sz12 : 1 T.Boat
        sz19 : 1 Submarine
        sz20 : 1 Submarine
        sz25 : 1 B.Carrier, 1 Destroyer and 2 L.Fighters
        sz30 : 1 B.Carrier, 1 Battleship, 1 Cruiser, 1 EarlyFighter and 1 Submarine
        sz41 : 4 B.Transports, 5 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 EarlyFighters, 1 Submarine and 3 Transports
        sz42 : 1 Submarine

    Production/PUs Summary :

    Yamamoto : 78 / 80
        Chinese : 24 / 24
        Hisaichi : 71 / 71
        Dutch : 5 / 0
        Thai : 14 / 14
        British : 51 / 51
        Anzac : 27 / 27
        Americans : 84 / 84
        Masaharu : 36 / 37
        Russians : 22 / 22

    triplea_37991_Ame5.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Masaharu
                1 Infantry moved from Angarsk to Ustkut
                1 Artillery moved from Irkutsk to Ustkut
                3 Artillerys, 4 Infantry and 1 Tank moved from Vostok to Quingdao
                4 Infantry moved from Belogorsk to Quingdao
                3 Infantry moved from Amursk to Belogorsk
                1 Infantry moved from Manchuria to Hsingan
                1 T.Boat moved from sz1 to sz7
                8 Infantry moved from N.Japan to sz1
                8 Infantry moved from Akina to N.Japan
                8 Infantry and 4 Transports moved from sz1 to sz2
                8 Infantry moved from sz2 to Palana
                1 Bomber moved from Quingdao to Palana
                1 EarlyFighter moved from Quingdao to Ustkut
                1 Infantry moved from Irkutsk to Ustkut
                1 Infantry moved from Irkutsk to Quingdao
                1 Destroyer moved from sz16 to sz7

    Purchase Units - Masaharu
                Masaharu buy 1 Cruiser, 12 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Palana
                    Masaharu attack with 1 Bomber and 8 Infantry
                    Americans defend with 2 Artillerys, 3 Infantry and 1 Tank
                    Masaharu win, taking Palana from Russians with 1 Bomber and 4 Infantry remaining. Battle score for attacker is 11
                    Casualties for Masaharu: 4 Infantry
                    Casualties for Americans: 2 Artillerys, 3 Infantry and 1 Tank
                Battle in Ustkut
                    Masaharu attack with 1 Artillery, 1 EarlyFighter and 2 Infantry
                    Russians defend with 1 Infantry
                    Masaharu win, taking Ustkut from Russians with 1 Artillery, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Masaharu
                1 EarlyFighter moved from Ustkut to Quingdao
                1 Bomber moved from Palana to Yakutsk
                1 Tank moved from Quingdao to Yakutsk

    Place Units - Masaharu
                1 Cruiser placed in sz16
                2 Infantry and 1 Marine placed in Belogorsk
                4 Infantry placed in Manchuria
                3 Infantry placed in Amursk
                3 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 38 PUs; end with 38 PUs total

    triplea_37991_Mas5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Russians
                1 Artillery and 2 Infantry moved from Ulaan Ude to Ustkut
                1 EarlyFighter moved from Ulaan Ude to Ustkut
                1 EarlyFighter moved from Achinsk to Ustkut

    Purchase Units - Russians
                Russians buy 1 Bunker and 8 Infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Ustkut
                    Russians attack with 1 Artillery, 2 EarlyFighters and 2 Infantry
                    Masaharu defend with 1 Artillery and 2 Infantry
                        Russians roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantry in Ustkut, round 2 :  2/5 hits
                        Masaharu roll dice for 1 Artillery and 2 Infantry in Ustkut, round 2 :  0/3 hits
                        2 Infantry owned by the Masaharu lost in Ustkut
                        Russians roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantry in Ustkut, round 3 :  0/5 hits
                        Masaharu roll dice for 1 Artillery in Ustkut, round 3 :  0/1 hits
                        Russians roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantry in Ustkut, round 4 :  4/5 hits
                        Masaharu roll dice for 1 Artillery in Ustkut, round 4 :  0/1 hits
                        1 Artillery owned by the Masaharu lost in Ustkut
                    Russians win, taking Ustkut from Masaharu with 1 Artillery, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 8
                    Casualties for Masaharu: 1 Artillery and 2 Infantry

    Non Combat Move - Russians
                2 EarlyFighters moved from Ustkut to Ulaan Ude
                1 AAGun, 5 Infantry and 1 Marine moved from Kyzal to Ulaan Ude
                6 Infantry moved from Kaask to Tulun
                4 Infantry moved from Kyzyl to Jinquan
                1 AAGun moved from Ulaan Ude to Tulun

    Place Units - Russians
                1 Bunker placed in Ulaan Ude
                6 Infantry placed in Kaask
                2 Infantry placed in Achinsk

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Ustkut : 1 Artillery and 2 Infantry
        Kaask : 1 Factory and 6 Infantry
        Tulun : 1 AAGun and 6 Infantry
        Jinquan : 4 Infantry
        Ulaan Ude : 1 AAGun, 1 Artillery, 2 Bunkers, 2 EarlyFighters, 14 Infantry, 1 Marine, 4 Tanks and 4 Tankettes
        Achinsk : 1 Factory and 2 Infantry

    Production/PUs Summary :

    Yamamoto : 78 / 80
        Chinese : 24 / 24
        Hisaichi : 71 / 71
        Dutch : 5 / 0
        Thai : 14 / 14
        British : 51 / 51
        Anzac : 27 / 27
        Americans : 84 / 84
        Masaharu : 37 / 38
        Russians : 21 / 21

    triplea_37991_Rus5.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                2 Cruisers moved from sz59 to sz60
                4 Cruisers moved from sz60 to sz56
                1 Battleship moved from sz60 to sz56
                1 B.Transport moved from sz59 to sz60
                2 Transports moved from sz59 to sz60
                2 Infantry and 2 Tanks moved from Java to sz59
                2 Infantry and 2 Tanks moved from sz59 to Soem
                1 Fighter moved from sz59 to sz57
                4 EarlyFighters moved from sz59 to sz57
                2 Artillerys, 2 Infantry and 2 Tanks moved from Malaya to sz60
                2 Artillerys, 1 B.Transport, 2 Infantry, 2 Tanks and 2 Transports moved from sz60 to sz59
                2 Artillerys and 2 Infantry moved from sz59 to Soem
                2 Tanks moved from sz59 to Soem
                1 EarlyFighter moved from sz59 to sz57
                3 Carriers moved from sz59 to sz56
                1 Battleship and 1 Cruiser moved from sz47 to sz70
                1 Cruiser and 1 Destroyer moved from sz18 to sz70
                4 S.Subs moved from sz70 to sz69
                4 S.Subs moved from sz69 to sz59
                4 S.Subs moved from sz59 to sz60
                6 B.Transports moved from sz67 to sz79
                1 T.Boat moved from sz67 to sz73
                1 Tank moved from Mindanao to sz70
                1 Artillery moved from Boho to sz70
                1 Artillery, 1 Tank and 2 Transports moved from sz70 to sz69
                1 Artillery, 1 Tank and 2 Transports moved from sz69 to sz59
                1 Artillery and 1 Tank moved from sz59 to Soem
                2 Infantry moved from S.Japan to sz79
                2 Infantry moved from sz79 to Manchuria
                2 Artillerys and 7 Infantry moved from Tokyo to S.Japan
                1 Transport moved from sz70 to sz75
                1 Infantry moved from Hanan to Sian
                7 Infantry moved from N.French I. to Burma
                3 Artillerys moved from N.French I. to Burma
                8 Tanks moved from N.French I. to Burma
                1 Artillery and 10 Tanks moved from Burma to Bengal
                1 EarlyFighter moved from Thailand to Bengal
                2 Bombers moved from N.French I. to Bengal

    Purchase Units - Yamamoto
                Yamamoto buy 4 Artillerys, 4 Cruisers, 8 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz57
                    Yamamoto attack with 5 EarlyFighters and 1 Fighter
                    Anzac defend with 1 Submarine
                    Yamamoto win with 5 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 6
                    Casualties for Anzac: 1 Submarine
                Battle in Bengal
                    Yamamoto attack with 1 Artillery, 2 Bombers, 1 EarlyFighter and 10 Tanks
                    British defend with 1 Artillery, 1 Bunker, 5 EarlyFighters, 12 Infantry and 1 Tank
                    Units damaged: 1 Bunker owned by the British
                    British win with 1 Artillery, 1 Bunker, 5 EarlyFighters, 2 Infantry and 1 Tank remaining. Battle score for attacker is -70
                    Casualties for British: 10 Infantry
                    Casualties for Yamamoto: 1 Artillery, 2 Bombers, 1 EarlyFighter and 10 Tanks
                Battle in Soem
                    Yamamoto attack with 3 Artillerys, 4 Infantry and 5 Tanks
                    Anzac defend with 3 Infantry and 3 Tanks
                    Yamamoto win, taking Soem from Anzac with 2 Artillerys and 5 Tanks remaining. Battle score for attacker is 9
                    Casualties for Yamamoto: 1 Artillery and 4 Infantry
                    Casualties for Anzac: 3 Infantry and 3 Tanks

    Non Combat Move - Yamamoto
                5 EarlyFighters and 1 Fighter moved from sz57 to sz56

    Place Units - Yamamoto
                4 Cruisers placed in sz70
                2 Artillerys, 2 Infantry and 2 Tanks placed in Malaya
                2 Artillerys and 6 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 79 PUs; end with 79 PUs total

    triplea_37991_Yam6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Chinese
                1 Artillery and 2 Infantry moved from Sikang to W.Sian
                2 Artillerys and 2 Infantry moved from Tsingnan to Gansu
                2 EarlyFighters moved from Sikang to Gansu
                1 Bomber moved from Sikang to Sian

    Purchase Units - Chinese
                Chinese buy 1 Bunker and 9 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Strategic bombing raid in Sian
                    Bombing raid in Sian rolls: 1 and costs: 1 PU.
                    Bombing raid costs 1 PU
                Battle in Gansu
                    Chinese attack with 2 Artillerys, 2 EarlyFighters and 2 Infantry
                    Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
                        Chinese roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantry in Gansu, round 2 :  3/6 hits
                        Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Gansu, round 2 :  1/3 hits
                        1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese, 1 Artillery owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Gansu
                    Chinese win, taking Gansu from Hisaichi with 2 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 9
                    Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
                    Casualties for Chinese: 1 Infantry
                Battle in W.Sian
                    Chinese attack with 1 Artillery and 2 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Artillery and 2 Infantry in W.Sian, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in W.Sian, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in W.Sian
                    Chinese win, taking W.Sian from Hisaichi with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                1 Elite and 4 Infantry moved from Tsingnan to Sikang
                2 EarlyFighters moved from Gansu to Sikang
                6 Infantry moved from Xining to Tsingnan
                4 Infantry moved from Quyan to Gobi
                3 Infantry moved from Urumal to Quyan
                1 Bomber moved from Sian to Sikang

    Place Units - Chinese
                1 Bunker placed in Sikang
                6 Infantry placed in Xining
                3 Infantry placed in Urumal

    Turn Complete - Chinese
                Chinese collect 26 PUs; end with 26 PUs total

    Territory Summary for Chinese :

    Tsingnan : 1 AAGun and 6 Infantry
        Sikang : 1 AAGun, 1 Bomber, 3 Bunkers, 2 EarlyFighters, 1 Elite, 12 Infantry and 10 Tanks
        W.Sian : 1 Artillery and 2 Infantry
        Quyan : 3 Infantry
        Urumal : 1 Factory and 3 Infantry
        Xining : 1 Factory and 6 Infantry
        Gansu : 2 Artillerys and 1 Infantry
        W.Mongolia : 1 flag
        S.Mongolia : 1 flag
        N.Mongolia : 1 flag
        Gobi : 1 flag, 4 Infantry

    Production/PUs Summary :

    Yamamoto : 79 / 79
        Chinese : 26 / 26
        Hisaichi : 69 / 70
        Dutch : 5 / 0
        Thai : 14 / 14
        British : 51 / 51
        Anzac : 26 / 27
        Americans : 84 / 84
        Masaharu : 37 / 38
        Russians : 21 / 21

    triplea_37991_Chi6.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Hisaichi
                1 unit repaired.
                2 Infantry moved from Hanan to W.Sian
                2 Artillerys moved from Hanan to W.Sian
                1 Fighter moved from Szechwan to W.Sian
                1 Artillery moved from Szechwan to Gansu
                2 Elites moved from N.Shangsi to Gansu
                1 Tank moved from Szechwan to Gansu
                1 Infantry moved from Shangsi to Szechwan
                2 Elites and 2 Tanks moved from Lambok to sz59
                1 Elite, 1 Tank and 1 Transport moved from sz59 to sz58
                1 Elite and 1 Tank moved from sz58 to Halma
                1 Elite, 1 Tank and 1 Transport moved from sz59 to sz58
                1 Elite and 1 Tank moved from sz58 to Buru
                1 Artillery moved from Nayumo to sz81
                1 Tank moved from Ceram to sz81
                1 Marine moved from Nayumo to sz81
                1 Artillery moved from sz81 to Flores
                1 Marine moved from sz81 to Flores
                1 Tank moved from sz81 to S.G
                      Hisaichi take S.G from British
                1 Submarine moved from sz59 to sz58
                2 Submarines moved from sz67 to sz60
                1 Destroyer moved from sz67 to sz60
                1 Bomber moved from Thailand to sz63

    Purchase Units - Hisaichi
                Hisaichi buy 6 Artillerys, 8 Infantry, 1 Marine and 6 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Flores
                    Hisaichi attack with 1 Artillery and 1 Marine
                    Dutch defend with 1 Artillery
                    Hisaichi win, taking Flores from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 4
                    Casualties for Dutch: 1 Artillery
                Battle in W.Sian
                    Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantry
                    Chinese defend with 1 Artillery and 2 Infantry
                    Hisaichi win, taking W.Sian from Chinese with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 2 Infantry
                Battle in Buru
                    Hisaichi attack with 1 Elite and 1 Tank
                    Dutch defend with 1 Infantry
                    Hisaichi win, taking Buru from Dutch with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Halma
                    Hisaichi attack with 1 Elite and 1 Tank
                    Dutch defend with 1 Infantry
                    Hisaichi win, taking Halma from Dutch with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Elite
                    Casualties for Dutch: 1 Infantry
                Battle in sz63
                    Hisaichi attack with 1 Battleship, 1 Bomber, 2 Carriers and 4 EarlyFighters
                    British defend with 1 B.Carrier, 3 EarlyFighters and 1 T.Boat
                    Units damaged: 1 B.Carrier owned by the British
                    Units damaged: 1 Battleship owned by the Hisaichi
                    1 B.Carrier owned by the British and 1 EarlyFighter owned by the British lost in sz63
                    Hisaichi win with 1 Battleship, 1 Bomber and 3 EarlyFighters remaining. Battle score for attacker is 13
                    Casualties for Hisaichi: 2 Carriers and 1 EarlyFighter
                    Casualties for British: 1 B.Carrier, 3 EarlyFighters and 1 T.Boat
                Battle in Gansu
                    Hisaichi attack with 1 Artillery, 2 Elites and 1 Tank
                    Chinese defend with 2 Artillerys and 1 Infantry
                    Hisaichi win, taking Gansu from Chinese with 2 Elites and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for Chinese: 2 Artillerys and 1 Infantry

    Non Combat Move - Hisaichi
                1 Fighter moved from W.Sian to Szechwan
                3 Infantry and 3 Tanks moved from Sian to Szechwan
                1 Artillery moved from Hanan to Sian
                1 Artillery moved from E.Shansi to N.Shangsi
                2 Infantry moved from E.Shansi to N.Shangsi
                2 Tankettes moved from E.Shansi to Szechwan
                2 Artillerys and 2 Infantry moved from E.Shansi to Shangsi
                1 Artillery moved from Hanan to Sian
                7 Infantry moved from Hopeh to E.Shansi
                1 Artillery moved from Hopeh to E.Shansi
                3 Infantry moved from Peking to E.Shansi
                4 Infantry moved from Tientsin to Hopeh
                8 Infantry moved from Korea to Tientsin
                7 Infantry moved from Seoul to Korea
                1 Infantry moved from Hsingan to Quingdao
                1 Bomber and 3 EarlyFighters moved from sz63 to Burma
                2 Artillerys and 2 Infantry moved from Kiangsi to Hanan
                1 Artillery and 5 Infantry moved from Kwangtung to Kiangsi
                3 Infantry moved from Hongkong to Kwangtung
                2 Artillerys and 2 Elites moved from S.Borneo to E.Borneo
                1 T.Boat moved from sz60 to sz66
                1 Submarine moved from sz60 to sz58

    Place Units - Hisaichi
                2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks placed in Hongkong
                1 Artillery, 1 Infantry and 1 Tank placed in Sian
                1 Artillery, 1 Infantry and 1 Tank placed in Peking
                2 Artillerys, 4 Infantry and 2 Tanks placed in Seoul
                1 Infantry placed in S.Borneo

    Turn Complete - Hisaichi
                Hisaichi collect 75 PUs; end with 75 PUs total

    triplea_37991_His6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Dutch
                1 EarlyFighter moved from sz50 to sz58

    Combat - Dutch
                Battle in sz58
                    Dutch attack with 1 EarlyFighter
                    Hisaichi defend with 2 Submarines and 2 Transports
                        Dutch roll dice for 1 EarlyFighter in sz58, round 2 :  1/1 hits
                        Hisaichi roll dice for 2 Transports in sz58, round 2 :  0/2 hits
                        1 Transport owned by the Hisaichi lost in sz58
                    2 Submarines owned by the Hisaichi Submerged
                        Dutch roll dice for 1 EarlyFighter in sz58, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Transport in sz58, round 3 :  0/1 hits
                        Dutch roll dice for 1 EarlyFighter in sz58, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Transport in sz58, round 4 :  0/1 hits
                        Dutch roll dice for 1 EarlyFighter in sz58, round 5 :  0/1 hits
                        Hisaichi roll dice for 1 Transport in sz58, round 5 :  0/1 hits
                        Dutch roll dice for 1 EarlyFighter in sz58, round 6 :  0/1 hits
                        Hisaichi roll dice for 1 Transport in sz58, round 6 :  0/1 hits
                        Dutch roll dice for 1 EarlyFighter in sz58, round 7 :  0/1 hits
                        Hisaichi roll dice for 1 Transport in sz58, round 7 :  1/1 hits
                        1 EarlyFighter owned by the Dutch lost in sz58
                    Hisaichi win with 1 Transport remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Transport
                    Casualties for Dutch: 1 EarlyFighter

    Non Combat Move - Dutch
                1 Artillery moved from New Guinea to Sarong

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Sarong : 1 Artillery and 1 Infantry

    Production/PUs Summary :

    Yamamoto : 79 / 79
        Chinese : 24 / 26
        Hisaichi : 75 / 75
        Dutch : 2 / 0
        Thai : 14 / 14
        British : 50 / 51
        Anzac : 26 / 27
        Americans : 84 / 84
        Masaharu : 37 / 38
        Russians : 21 / 21

    triplea_37991_Dut6.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Thai
                15 Infantry and 1 Tank moved from Burma to Bengal
                1 Infantry moved from S.A to sz66
                1 Infantry and 1 T.Boat moved from sz66 to sz64
                1 Infantry moved from sz64 to Bengal
                2 Tankettes moved from Phuket to Burma
                6 Infantry moved from Thailand to Burma
                1 Elite and 3 Infantry moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 1 Elite and 5 Infantry; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Bengal
                    Thai attack with 16 Infantry and 1 Tank
                    British defend with 1 Artillery, 1 Bunker, 5 EarlyFighters, 2 Infantry and 1 Tank
                    British win with 5 EarlyFighters remaining. Battle score for attacker is -18
                    Casualties for British: 1 Artillery, 1 Bunker, 2 Infantry and 1 Tank
                    Casualties for Thai: 16 Infantry and 1 Tank

    Non Combat Move - Thai

    Place Units - Thai
                1 Elite and 5 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 14 PUs; end with 14 PUs total

    triplea_37991_Tha6.tsvg

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