16L G40 Balanced mod ABH (Axis) vs -Pete (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                9 fighters and 3 tactical_bombers moved from Java to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Volgograd to Syria
                2 bombers moved from India to Syria
                1 bomber moved from Iraq to Syria

    Combat - Americans
                Battle in Holland Belgium
                Battle in 44 Sea Zone
                    Americans attack with 9 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking Holland Belgium from Germans, taking 44 Sea Zone from Japanese with 9 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Syria
                    Americans attack with 4 bombers
                    Italians defend with 1 airfield, 1 artillery and 2 marines
                    Americans win with 2 bombers remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 artillery and 2 marines
                    Casualties for Americans: 2 bombers
                Battle in Normandy Bordeaux
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Normandy Bordeaux from Germans, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                9 fighters and 3 tactical_bombers moved from 44 Sea Zone to Java
                2 artilleries moved from Central United States to 101 Sea Zone
                10 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 10 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from United Kingdom to Gibraltar
                3 fighters moved from United Kingdom to Morocco
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer and 1 submarine moved from 82 Sea Zone to 71 Sea Zone
                2 bombers moved from Syria to Egypt
                2 infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                2 artilleries moved from Morocco to Algeria
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                5 carriers moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 60 Sea Zone to 42 Sea Zone
                1 fighter moved from Burma to Java

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 bomber and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_37987_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    triplea_37987_Chi13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - British
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 infantry moved from Burma to Yunnan
                4 fighters moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from Burma to Malaya
                3 fighters moved from Burma to Malaya

    Combat - British
                Battle in Yunnan
                    British attack with 4 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    British attack with 1 armour, 3 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    British win, taking Malaya from Japanese with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                3 fighters moved from Malaya to Burma
                1 armour and 2 mech_infantrys moved from Eastern Persia to India
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Burma to Shan State
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 76 Sea Zone to 80 Sea Zone
                2 fighters moved from Burma to Java
                4 fighters moved from Yunnan to India
                1 armour moved from Burma to India
                1 artillery and 1 infantry moved from West India to India
                1 armour moved from India to Burma
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Egypt to Alexandria
                2 fighters moved from Morocco to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun and 1 mech_infantry moved from Morocco to Algeria
                1 carrier and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from Iceland to United Kingdom
                1 destroyer moved from 122 Sea Zone to 106 Sea Zone

    Place Units - British
                1 carrier and 2 fighters placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,2,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
                British collect 36 PUs (1 lost to blockades); end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    triplea_37987_Bri13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 marines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Caucasus
                1 fighter moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Italians attack with 2 fighters
                    Russians defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Caucasus to Rostov
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 99 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 fighter and 2 marines placed in Southern Italy
                1 artillery placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Libya: 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Tunisia: 1 artillery
                EDIT: Removing units owned by Italians from Tunisia: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Tobruk: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_37987_Ita13.tsvg


  • On G14, I will be attacking the SZ110 fleet with 7 fighters, 5 bombers, and a sub.  Scramble, Sir?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Germans

    triplea_37987_Ger14.tsvg


  • yes please


  • That raid sure failed in SZ110.  So much for my 80% odds.  Oh well, I concede.  Russia is making too much money.


  • GG.

    better dice for me, better tactics from you this game.

    I’ll smarten up a little hopefully this time round.


  • Good gameplay!  You could have crushed me earlier if you had taken your Russian stack out from Moscow and chased my German army.  If you can reclaim  Novgorod, the game is over.


  • hm noted! I’m gonna grab a coffee and think about germany  :wink:


  • I will be taking a break until after 4th of July.  Road trip to climb some Washington volcanoes.


  • wow I’m jealous… maybe you can post some pics to the thread  :-)

    happy travelling


  • In case that doesn’t load, here is Mt. Baker:
    http://imgur.com/iREb9nc


  • nice, not far from me in vancouver



  • Mt. Jefferson, Oregon
    http://imgur.com/sMjAziL


  • And Glacier Peak, Washington.
    http://imgur.com/0sbHM9D

    I am back from this amazing expedition and ready to rumble.


  • Test summary from TripleA, engine version: 1.8.0.9, time: 17:52:21


  • Welcome back! the pics are incredible… must have been quite the trip.

    good luck, have fun  :-)

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