@Tyzoq meant to leave them.
NO scramble.
In the highly unlikely event you get 1 hit still lose the sub 1st.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 8 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 marine moved from Ceylon to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
5 armour, 6 artilleries, 11 infantry and 12 mech_infantrys moved from Burma to India
3 fighters and 2 tactical_bombers moved from Yunnan to India
2 carriers, 1 destroyer, 5 submarines and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
2 fighters moved from French Indo China to India
2 submarines moved from 35 Sea Zone to 46 Sea Zone
2 submarines moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 4 submarines
Americans defend with 1 destroyer
Japanese win with 3 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 5 armour, 6 artilleries, 9 fighters, 12 infantry, 1 marine, 12 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 armour, 9 artilleries, 2 fighters, 1 harbour, 27 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour and 9 fighters remaining. Battle score for attacker is -30
Casualties for Japanese: 4 armour, 6 artilleries, 12 infantry, 1 marine, 12 mech_infantrys and 6 tactical_bombers
Casualties for British: 3 aaGuns, 1 armour, 9 artilleries, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from Yunnan to Japan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 aaGun moved from Burma to India
2 fighters moved from India to Persia
7 fighters moved from India to 39 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
8 armour and 1 fighter placed in Japan
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
The Indians kicked my but, lol. If you take Japan I think its over. +80 IPCS, LOL
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 carriers, 6 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 3 infantry, 2 mech_infantrys, 4 submarines and 3 transports moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
3 artilleries, 2 bombers, 15 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
Scrambles, Kamis?
Kami on each of 6 CVs. No Scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 carriers, 6 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 3 infantry, 2 mech_infantrys, 4 submarines and 3 transports moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
3 artilleries, 2 bombers, 15 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 8 carriers, 1 cruiser, 8 destroyers, 6 submarines and 7 transports
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 8 carriers, 1 cruiser, 8 destroyers, 5 submarines and 7 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 3 artilleries, 2 bombers, 15 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 8 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Americans captures 80PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 2 bombers, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Americans: 2 artilleries, 4 fighters, 7 infantry and 2 mech_infantrys
Casualties for Japanese: 3 aaGuns, 8 armour, 2 bombers, 2 fighters and 9 infantry
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to Japanese
Non Combat Move - Americans
2 fighters could not land in Japan and were removed
9 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Amur
7 fighters moved from Western United States to Eastern United States
4 aaGuns moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 141 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 146 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 151 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 156 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 166 PUs
Well that went well! I think that’s game.
Want another match?
Yep, I figured so. Very good game and congrats!
Sure we can start another. Which side do you want?
Well, that was only our first BM game, so it seems only fair to switch the sides. I’ll be Axis this time. I’ll set it up right away.
Sounds Great!