Also, did you mean to leave the infantry and tank on the transport in sz33, or did you want them on Caroline Islands?
16L cyanight (Axis) vs Shin Ji (Allies) Balanced 2.0
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 49 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 artillery, 8 infantry and 3 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 8 infantry, 3 mech_infantrys and 6 transports moved from 64 Sea Zone to 30 Sea Zone
1 artillery, 8 infantry and 3 mech_infantrys moved from 30 Sea Zone to Johnston Island
1 bomber moved from 49 Sea Zone to Johnston Island
4 carriers, 2 destroyers and 7 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber and 12 fighters moved from Western United States to 30 Sea Zone
1 bomber moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 fighter moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
12 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese -
Scramble two planes off Italy?
My 4 subs and 1 Dst against your 2 Dst.
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sure, scramble 2 fighters. I knew I wanted to keep that german fighter there for some reason, lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 destroyer and 4 submarines
Italians defend with 2 destroyers and 2 fighters
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -24
Casualties for British: 1 destroyer and 4 submarines
Casualties for Italians: 1 destroyer
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 80 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
British attack with 2 armour, 3 infantry and 3 mech_infantrys
Italians defend with 1 armour
British win, taking Iraq from Italians with 2 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 aaGun, 4 artilleries and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Libya to Tunisia
2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
2 carriers, 4 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 2 cruisers and 3 destroyers moved from 104 Sea Zone to 92 Sea Zone
2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
3 fighters moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to 92 Sea Zone
3 aaGuns, 8 artilleries and 21 infantry moved from India to BurmaPlace Units - British
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 destroyer and 4 submarines
Italians defend with 2 destroyers and 2 fighters
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -24
Casualties for British: 1 destroyer and 4 submarines
Casualties for Italians: 1 destroyer
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 80 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
British attack with 2 armour, 3 infantry and 3 mech_infantrys
Italians defend with 1 armour
British win, taking Iraq from Italians with 2 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 aaGun, 4 artilleries and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Libya to Tunisia
2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
2 carriers, 4 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 2 cruisers and 3 destroyers moved from 104 Sea Zone to 92 Sea Zone
2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
3 fighters moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to 92 Sea Zone
3 aaGuns, 8 artilleries and 21 infantry moved from India to BurmaPlace Units - British
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns
EDIT: Adding units owned by British to Scotland: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to CaucasusCombat - Italians
Non Combat Move - Italians
1 armour and 4 mech_infantrys moved from Ukraine to Caucasus
2 fighters moved from Southern Italy to Caucasus
1 mech_infantry moved from Southern France to Western GermanyPlace Units - Italians
2 infantry and 1 tactical_bomber placed in UkraineTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 104 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 infantry, 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
2 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Tambov
Germans take Tambov from Russians
4 fighters and 4 tactical_bombers moved from Ukraine to Western Ukraine
2 bombers moved from Ukraine to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 tactical_bombers moved from Western Ukraine to Rostov
4 fighters moved from Western Ukraine to Rostov
7 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Persia to Caucasus
6 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns, 5 artilleries, 18 infantry and 29 mech_infantrys moved from Ukraine to Rostov
2 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
3 tactical_bombers moved from Novgorod to Ukraine
2 bombers moved from Volgograd to Rostov
1 infantry moved from Novgorod to Belarus
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to FrancePlace Units - Germans
1 submarine placed in 112 Sea Zone
2 infantry placed in Western Germany
1 factory_minor placed in Rostov
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 3 tactical_bombers
EDIT: Adding units owned by Germans to Rostov: 3 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from ItaliansCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
2 fighters moved from Volgograd to Russia
2 aaGuns and 8 infantry moved from Samara to RussiaPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 artilleries, 2 infantry and 1 marine moved from New Zealand to 63 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake IslandCombat - Japanese
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Midway
Battle in Queensland
Battle in Wake IslandNon Combat Move - Japanese
3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine and 3 tactical_bombers moved from 63 Sea Zone to 42 Sea Zone
2 artilleries and 1 marine moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
2 bombers moved from Caroline Islands to Yunnan
7 submarines moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Anhwe to Yunnan
1 tactical_bomber moved from Hopei to Yunnan
12 mech_infantrys moved from Anhwe to Yunnan
2 armour moved from Anhwe to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 factory_minor placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 artilleries, 2 infantry and 1 marine moved from New Zealand to 63 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake IslandCombat - Japanese
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Midway
Battle in Queensland
Battle in Wake IslandNon Combat Move - Japanese
3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine and 3 tactical_bombers moved from 63 Sea Zone to 42 Sea Zone
2 artilleries and 1 marine moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
2 bombers moved from Caroline Islands to Yunnan
7 submarines moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Anhwe to Yunnan
1 tactical_bomber moved from Hopei to Yunnan
12 mech_infantrys moved from Anhwe to Yunnan
2 armour moved from Anhwe to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 factory_minor placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
EDIT: Adding units owned by Japanese to Yunnan: 3 infantry
EDIT: Turning off Edit Mode -
Use latest file I forgot to move inf from FIC
-
No prob, comrade!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
4 infantry and 2 transports moved from 30 Sea Zone to 25 Sea Zone
4 infantry moved from 25 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 30 Sea Zone to Midway
1 fighter moved from 30 Sea Zone to Midway
1 artillery and 3 infantry moved from New South Wales to Queensland
3 infantry moved from Johnston Island to 30 Sea Zone
3 mech_infantrys moved from Johnston Island to 30 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 31 Sea Zone
6 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 infantry, 3 mech_infantrys, 6 submarines and 3 transports moved from 30 Sea Zone to 54 Sea Zone
10 fighters, 3 infantry and 3 mech_infantrys moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in 54 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 3 destroyers, 6 submarines and 3 transports
Japanese defend with 1 transport
Americans win, taking 54 Sea Zone from Japanese with 6 carriers, 1 cruiser, 3 destroyers, 6 submarines and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
Japanese defend with 1 transport
Americans win with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
Americans attack with 1 artillery, 10 fighters, 6 infantry and 3 mech_infantrys
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Queensland from Japanese with 1 artillery, 10 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Midway
Americans attack with 2 fighters and 4 infantry
Japanese defend with 1 airfield and 2 infantry
Americans win, taking Midway from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Solomon Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 bombers moved from Johnston Island to Hawaiian Islands
2 fighters moved from Midway to 25 Sea Zone
10 fighters moved from Queensland to 54 Sea ZonePlace Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Hopei
1 fighter and 4 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 2 transports
EDIT: Removing units owned by French from 92 Sea Zone: 1 infantry
EDIT: Adding units owned by French to Morocco: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from 99 Sea Zone to Crete
4 artilleries and 2 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
3 fighters moved from Morocco to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 fighter moved from 92 Sea Zone to United Kingdom
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Iraq to Eastern Persia
British take Persia from Germans
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 armour, 2 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
2 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
8 artilleries and 22 infantry moved from Burma to IndiaCombat - British
Battle in Algeria
British attack with 4 artilleries, 4 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
British win, taking Algeria from Italians with 4 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 23
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
Battle in Crete
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
4 fighters moved from Algeria to 98 Sea Zone
1 aaGun moved from Tunisia to Algeria
2 aaGuns moved from Scotland to United Kingdom
3 aaGuns moved from Burma to IndiaPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
Apologies for forgetting to take the French Inf off the Transport earlier. I thought I had - must have been an earlier version of my turn or something.
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No problem :)





