@simon33 yeah, thought the same after I posted it…
16L cyanight (Axis) vs Shin Ji (Allies) Balanced 2.0
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 aaGuns, 8 armour, 5 artilleries, 22 infantry and 12 mech_infantrys moved from Western Ukraine to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Germany to Western Germany
2 bombers moved from Southern Italy to Western Germany
4 aaGuns moved from Germany to Western Germany
8 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
3 fighters and 3 tactical_bombers moved from Algeria to Greece
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Algeria to Western Germany
2 destroyers moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 aaGuns, 8 armour, 5 artilleries, 22 infantry and 12 mech_infantrys moved from Western Ukraine to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Germany to Western Germany
2 bombers moved from Southern Italy to Western Germany
4 aaGuns moved from Germany to Western Germany
8 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
3 fighters and 3 tactical_bombers moved from Algeria to Greece
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Algeria to Western Germany
2 destroyers moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode -
Use latest file. I forgot to land my planes in W. Germany from the CV
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Russia to Bessarabia
9 artilleries and 1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bessarabia
Russians attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 aaGun, 2 bombers and 1 tactical_bomber
Russians win with 3 fighters remaining. Battle score for attacker is 29
Casualties for Italians: 1 aaGun, 2 bombers and 1 tactical_bomber
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
3 fighters moved from Bessarabia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
2 bombers moved from Yunnan to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 armour moved from Sikang to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Chahar
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to GuamCombat - Japanese
-
Need scramble orders and which planes to scramble. OOL too.
-
Scramble the Anzac fighters.
We’ll go round by round for OOL.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
2 bombers moved from Yunnan to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 armour moved from Sikang to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Chahar
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to GuamCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in New Guinea
Battle in Guam
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking New Guinea from ANZAC, taking Guam from Americans, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 marine, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport -
Best defense for sho.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
2 bombers moved from Yunnan to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 armour moved from Sikang to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Chahar
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to GuamCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in New Guinea
Battle in Guam
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking New Guinea from ANZAC, taking Guam from Americans, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 marine, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 56
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombersNon Combat Move - Japanese
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Hopei to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
6 infantry moved from Hopei to Kweichow
1 aaGun moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kiangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from 44 Sea Zone to JavaPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
Could I edit the fighter in 54 and replace with a smoking BB. I thought I clicked to lose the fighter.
-
Sure, no worries.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
2 bombers moved from Yunnan to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 armour moved from Sikang to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Chahar
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to GuamCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in New Guinea
Battle in Guam
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking New Guinea from ANZAC, taking Guam from Americans, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 marine, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 56
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombersNon Combat Move - Japanese
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Hopei to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
6 infantry moved from Hopei to Kweichow
1 aaGun moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kiangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from 44 Sea Zone to JavaPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys and 4 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
3 bombers moved from United Kingdom to NorwayCombat - Americans
Battle in 91 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 6 transports
Italians defend with 1 submarine
Americans win with 2 carriers, 1 cruiser, 2 destroyers and 6 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Norway
Americans attack with 3 bombers
Italians defend with 1 marine
Americans win with 2 bombers remaining. Battle score for attacker is -7
Casualties for Italians: 1 marine
Casualties for Americans: 1 bomber
Battle in Morocco
Battle in 54 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 3 fighters
Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 marine -
You’ve got an undamaged carrier, a fighter, and 2 damaged BBs.
I got 2 hits. How do you want them?
I’m attacking with 3 ftrs and a Dst.
-
Well, I’m off to bed soon, so I’ll just go with the obvious.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys and 4 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
3 bombers moved from United Kingdom to NorwayCombat - Americans
Battle in 91 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 6 transports
Italians defend with 1 submarine
Americans win with 2 carriers, 1 cruiser, 2 destroyers and 6 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Norway
Americans attack with 3 bombers
Italians defend with 1 marine
Americans win with 2 bombers remaining. Battle score for attacker is -7
Casualties for Italians: 1 marine
Casualties for Americans: 1 bomber
Battle in Morocco
Battle in 54 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 3 fighters
Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 marine
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking Morocco from Italians with 2 battleships remaining. Battle score for attacker is -20
Casualties for Americans: 1 carrier, 1 destroyer and 3 fighters
Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighterNon Combat Move - Americans
2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from Eastern United States to 26 Sea Zone
2 bombers moved from Norway to United KingdomPlace Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Syria
1 infantry moved from Trans-Jordan to Syria
2 infantry moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from French Central Africa to United Kingdom
1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
1 tactical_bomber moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Malta
British attack with 1 artillery and 1 infantry
Italians defend with 1 marine
British win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in Syria
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British win, taking Syria from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tobruk
British attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 aaGun moved from Alexandria to Tobruk
1 fighter moved from Syria to Eastern Persia
1 tactical_bomber moved from Syria to Eastern Persia
1 fighter moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to United KingdomPlace Units - British
3 submarines placed in 98 Sea Zone
1 fighter and 2 mech_infantrys placed in United Kingdom
British undo move 2.
1 fighter placed in United Kingdom
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
British collect 32 PUs (4 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
I would have taken hit on the CV instead of losing the DD. That’s one less roll for 2 that I missed on round. You also would have the option to retreat.





