@Tyzoq good catch can you edit it?
16L cyanight (Axis) vs Shin Ji (Allies) Balanced 2.0
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 8 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 marine moved from Ceylon to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
5 armour, 6 artilleries, 11 infantry and 12 mech_infantrys moved from Burma to India
3 fighters and 2 tactical_bombers moved from Yunnan to India
2 carriers, 1 destroyer, 5 submarines and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
2 fighters moved from French Indo China to India
2 submarines moved from 35 Sea Zone to 46 Sea Zone
2 submarines moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to KweichowCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 4 submarines
Americans defend with 1 destroyer
Japanese win with 3 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 5 armour, 6 artilleries, 9 fighters, 12 infantry, 1 marine, 12 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 armour, 9 artilleries, 2 fighters, 1 harbour, 27 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour and 9 fighters remaining. Battle score for attacker is -30
Casualties for Japanese: 4 armour, 6 artilleries, 12 infantry, 1 marine, 12 mech_infantrys and 6 tactical_bombers
Casualties for British: 3 aaGuns, 1 armour, 9 artilleries, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
2 bombers moved from Yunnan to Japan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 aaGun moved from Burma to India
2 fighters moved from India to Persia
7 fighters moved from India to 39 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
8 armour and 1 fighter placed in Japan
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
The Indians kicked my but, lol. If you take Japan I think its over. +80 IPCS, LOL
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 carriers, 6 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 3 infantry, 2 mech_infantrys, 4 submarines and 3 transports moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
3 artilleries, 2 bombers, 15 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan -
Scrambles, Kamis?
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Kami on each of 6 CVs. No Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 carriers, 6 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 3 infantry, 2 mech_infantrys, 4 submarines and 3 transports moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
3 artilleries, 2 bombers, 15 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to JapanCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 8 carriers, 1 cruiser, 8 destroyers, 6 submarines and 7 transports
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 8 carriers, 1 cruiser, 8 destroyers, 5 submarines and 7 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 3 artilleries, 2 bombers, 15 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 8 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Americans captures 80PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 2 bombers, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Americans: 2 artilleries, 4 fighters, 7 infantry and 2 mech_infantrys
Casualties for Japanese: 3 aaGuns, 8 armour, 2 bombers, 2 fighters and 9 infantry
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to JapaneseNon Combat Move - Americans
2 fighters could not land in Japan and were removed
9 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 bombers moved from Japan to Amur
7 fighters moved from Western United States to Eastern United States
4 aaGuns moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 141 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 146 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 151 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 156 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 166 PUs -
Well that went well! I think that’s game.
Want another match?
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Yep, I figured so. Very good game and congrats!
Sure we can start another. Which side do you want?
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Well, that was only our first BM game, so it seems only fair to switch the sides. I’ll be Axis this time. I’ll set it up right away.
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Sounds Great!
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