ok now it’s good!
16L G40 Bal Mod dice -Pete (Axis) vs. Kamikaze Pilot(Allies)
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You need to look at the Novgorod battle. I made the assumption there that you want do to max. damage on the airplanes… So I took the bombers first. If you don’t want to take the bombers first. You had 1 bomber left. If that’s the case. I want to roll for a second round with 1 fighter and 1 tactical. Let me know :-)
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hey, yikes i didnt even think of that leningrad air assault :-o. I would have gone with full defence though once i had stopped kicking myself. looks like you got diced though. :-(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 7 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 armour moved from Korea to Sakha
Japanese take Amur from Russians
Japanese take Sakha from Russians
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 marines moved from Malaya to 37 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 37 Sea Zone to 46 Sea Zone
2 marines moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in Hawaiian Islands
Battle in Midway
Battle in New Guinea
Japanese attack with 2 marines
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Midway from Americans, taking New Guinea from ANZAC with 2 marines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Korea to 26 Sea Zone
1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Manchuria
1 infantry moved from Manchuria to Jehol
2 armour moved from Korea to Jehol
1 infantry moved from Korea to Amur
1 artillery and 4 infantry moved from Korea to Manchuria
1 tactical_bomber moved from French Indo China to Kansu
2 bombers moved from French Indo China to Philippines
1 battleship, 2 carriers and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
3 fighters moved from Dutch New Guinea to 37 Sea Zone
1 aaGun moved from Hunan to Kwangsi
2 armour moved from Malaya to French Indo China
1 armour moved from French Indo China to Kweichow
1 infantry moved from Kweichow to Shensi
1 infantry moved from Shensi to Kansu
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to French Indo ChinaPlace Units - Japanese
7 armour, 1 infantry and 2 mech_infantrys placed in Korea
3 infantry placed in French Indo China
2 infantry placed in Malaya
Japanese undo move 1.
1 infantry placed in Malaya
7 armour and 2 mech_infantrys placed in KoreaTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
hey, yikes i didnt even think of that leningrad air assault :-o. I would have gone with full defence though once i had stopped kicking myself. looks like you got diced though. :-(
It was a risk I was willing to take! 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Eire to 109 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery, 4 fighters, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry, 2 marines and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry, 2 marines, 2 mech_infantrys, 1 submarine and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 destroyers moved from 107 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier and 4 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to Eastern United StatesCombat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 marine
Germans defend with 1 armour and 1 harbour
Americans win, taking Morocco from Italians, taking Gibraltar from Germans with 2 artilleries, 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
4 fighters moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
New South Wales : 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
10 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 1 marine
Gibraltar : 1 flag, 2 artilleries, 1 harbour, 2 infantry and 1 marine
Morocco : 1 flag, 3 artilleries, 3 infantry, 2 marines and 2 mech_infantrys
Eire : 1 flag
101 Sea Zone : 2 transports
91 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 7 transportsProduction/PUs Summary :
Germans : 53 / 61
Russians : 25 / 35
Japanese : 68 / 78
Americans : 50 / 67
Chinese : 0 / 5
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 21 / 33
ANZAC : 10 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Combat - British
Non Combat Move - British
1 aaGun and 10 infantry moved from Burma to India
1 bomber moved from Egypt to India
3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Alexandria to Egypt
2 infantry moved from Iraq to Trans-JordanPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 23 infantry and 2 tactical_bombers
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 2 artilleries, 1 harbour, 6 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 61
Russians : 25 / 35
Japanese : 68 / 78
Americans : 50 / 67
Chinese : 0 / 5
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 21 / 33
ANZAC : 10 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I think the Axis are going to win this one…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Algeria to 94 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Americans defend with 2 artilleries, 1 harbour, 2 infantry and 1 marine
Italians win, taking Gibraltar from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Americans: 2 artilleries, 2 infantry and 1 marineNon Combat Move - Italians
1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Yugoslavia to 95 Sea Zone
1 tactical_bomber moved from Bessarabia to Southern Italy
2 artilleries moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Archangel
3 infantry moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
1 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Southern Italy
8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
I have to agree, Russia and Germany might be stalemated but Japan goes unchecked and Italy can take care of herself…
Sealion is a ball buster if it works
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 63 Sea Zone to 61 Sea Zone
1 aaGun, 4 armour, 2 artilleries and 3 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 armour, 3 infantry and 1 mech_infantry moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 artillery moved from Archangel to Nenetsia
3 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 armour moved from Eastern Poland to Smolensk
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in Nenetsia
Germans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 bomber, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans win, taking Smolensk from Russians with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in 98 Sea Zone
Germans attack with 2 submarines
French defend with 1 destroyer
Germans win, taking 98 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 bomber and 1 tactical_bomber moved from Smolensk to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 armour and 5 mech_infantrys moved from Poland to Eastern Poland
6 transports moved from 115 Sea Zone to 114 Sea Zone
8 infantry moved from Germany to 114 Sea Zone
2 transports moved from 114 Sea Zone to 113 Sea Zone
8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
8 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 mech_infantrys moved from Southern Italy to YugoslaviaPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 aaGun and 2 infantry placed in United Kingdom
Germans undo move 1.
1 destroyer placed in 113 Sea Zone
10 infantry placed in Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 4 infantry; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
7 armour, 25 artilleries, 33 infantry and 5 mech_infantrys moved from Bryansk to Ukraine
3 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
3 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to AmurCombat - Russians
Battle in Ukraine
Russians attack with 7 armour, 25 artilleries, 33 infantry and 5 mech_infantrys
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 7 armour, 25 artilleries, 33 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Amur
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Olgiy to Timguska
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 armour, 4 artilleries and 2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to RussiaPlace Units - Russians
1 armour, 4 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsTerritory Summary for Russians :
Amur : 4 infantry
Yakut S.S.R. : 2 aaGuns and 8 infantry
Timguska : 2 infantry
Buryatia : 1 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 fighter, 4 infantry and 1 tactical_bomber
Ukraine : 2 aaGuns, 7 armour, 25 artilleries, 1 factory_minor, 33 infantry and 5 mech_infantrys
Vologda : 1 armour, 4 artilleries and 3 infantry
Volgograd : 1 factory_minor
Smolensk : 3 infantryProduction/PUs Summary :
Germans : 53 / 71
Russians : 26 / 34
Japanese : 67 / 78
Americans : 50 / 67
Chinese : 0 / 5
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 21 / 31
ANZAC : 10 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 7 armour and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Kansu to Olgiy
1 bomber moved from Philippines to Buyant-Uhaa
1 bomber moved from Philippines to Central Mongolia
1 artillery moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Manchuria to Central Mongolia
1 armour moved from Jehol to Central Mongolia
1 tactical_bomber moved from Kansu to Olgiy
1 infantry moved from Kansu to Olgiy
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
3 armour and 1 mech_infantry moved from Korea to Amur
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 marines moved from New Guinea to 46 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 46 Sea Zone to 63 Sea Zone
2 marines moved from 63 Sea Zone to New Zealand
1 battleship and 1 destroyer moved from 37 Sea Zone to 61 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 61 Sea Zone
1 armour moved from Korea to Buyant-Uhaa
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Korea to Buyant-Uhaa
3 armour moved from Korea to AmurCombat - Japanese
Battle in Amur
Japanese attack with 6 armour, 3 infantry and 1 mech_infantry
Russians defend with 4 infantry
Japanese win, taking Amur from Russians with 6 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Battle in New Zealand
Japanese attack with 1 artillery, 1 infantry and 2 marines
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Aleutian Islands
Battle in Central Mongolia
Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Central Mongolia from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Olgiy
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Olgiy from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 61 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 3 submarines
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for ANZAC: 3 submarinesNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 61 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from Malaya to Shan State
2 armour, 4 artilleries, 2 fighters, 9 infantry and 3 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from Olgiy to Kansu
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Jehol to Chahar
1 tactical_bomber moved from Central Mongolia to Kansu
1 bomber moved from Central Mongolia to Suiyuyan
1 bomber moved from Buyant-Uhaa to Hopei
1 destroyer moved from 46 Sea Zone to 63 Sea ZonePlace Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
1 armour and 9 mech_infantrys placed in KoreaTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Morocco to Algeria
Americans take Algeria from Italians
3 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries and 1 marine moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 1 marine moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 10 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 3 transports
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Americans attack with 5 artilleries, 2 fighters, 3 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Gibraltar from Italians with 5 artilleries, 2 fighters, 1 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 8 Sea Zone to 10 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier and 2 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
New South Wales : 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
10 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 flag, 5 artilleries, 1 harbour, 1 infantry, 2 marines and 2 mech_infantrys
Morocco : 1 flag
Algeria : 1 flag, 1 marine
104 Sea Zone : 1 destroyer
Eire : 1 flag
101 Sea Zone : 1 carrier, 2 fighters and 2 submarines
91 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 tactical_bomber and 9 transportsProduction/PUs Summary :
Germans : 53 / 71
Russians : 24 / 34
Japanese : 71 / 81
Americans : 51 / 67
Chinese : 0 / 5
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 20 / 31
ANZAC : 8 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 infantry moved from Trans-Jordan to EgyptPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 25 infantry and 2 tactical_bombers
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 2 artilleries, 1 harbour, 8 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 71
Russians : 24 / 34
Japanese : 71 / 81
Americans : 51 / 67
Chinese : 0 / 5
British : 25 / 0
UK_Pacific : 6 / 9
Italians : 20 / 31
ANZAC : 8 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Archangel to VologdaCombat - Italians
Battle in Vologda
Italians attack with 2 infantry
Russians defend with 1 armour, 4 artilleries and 3 infantry
Russians win with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 infantry moved from Romania to Bessarabia
3 infantry moved from Romania to Eastern Poland
4 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 carrier, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
2 mech_infantrys placed in Northern Italy
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 4 armour, 2 artilleries and 4 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Nenetsia to Vologda
1 bomber and 1 tactical_bomber moved from Eastern Poland to Vologda
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
12 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk
2 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour, 4 artilleries and 2 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 4 artilleries and 2 infantry
Battle in Smolensk
Germans attack with 12 armour, 3 infantry and 6 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 12 armour, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
15 artilleries and 15 infantry moved from Eastern Poland to Belarus
1 bomber and 1 tactical_bomber moved from Vologda to Archangel
4 transports moved from 115 Sea Zone to 114 Sea Zone
8 infantry moved from Germany to 114 Sea Zone
8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
8 infantry moved from 115 Sea Zone to Baltic States
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
3 artilleries and 5 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Yugoslavia to Eastern Poland
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 aaGun moved from Finland to KareliaPlace Units - Germans
1 fighter and 2 tactical_bombers placed in Novgorod
2 bombers placed in Western Germany
3 infantry placed in France
Germans undo move 3.
3 infantry placed in United Kingdom
2 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 4 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 4 fighters and 3 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs





