16L G40 Bal Mod dice -Pete (Axis) vs. Kamikaze Pilot(Allies)


  • You need to look at the Novgorod battle. I made the assumption there that you want do to max. damage on the airplanes… So I took the bombers first. If you don’t want to take the bombers first. You had 1 bomber left. If that’s the case. I want to roll for a second round with 1 fighter and 1 tactical. Let me know  :-)


  • hey, yikes i didnt even think of that leningrad air assault  :-o. I would have gone with full defence though once i had stopped kicking myself. looks like you got diced though.  :-(


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 7 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone
                1 artillery moved from 25 Sea Zone to Midway
                1 armour moved from Korea to Sakha
                      Japanese take Amur from Russians
                      Japanese take Sakha from Russians
                1 armour moved from Korea to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                2 marines moved from Malaya to 37 Sea Zone
                1 battleship, 2 cruisers and 2 marines moved from 37 Sea Zone to 46 Sea Zone
                2 marines moved from 46 Sea Zone to New Guinea

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in Midway
                Battle in New Guinea
                    Japanese attack with 2 marines
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Hawaiian Islands from Americans, taking Midway from Americans, taking New Guinea from ANZAC with 2 marines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from Korea to 26 Sea Zone
                1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Manchuria
                1 infantry moved from Manchuria to Jehol
                2 armour moved from Korea to Jehol
                1 infantry moved from Korea to Amur
                1 artillery and 4 infantry moved from Korea to Manchuria
                1 tactical_bomber moved from French Indo China to Kansu
                2 bombers moved from French Indo China to Philippines
                1 battleship, 2 carriers and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Philippines to 37 Sea Zone
                3 fighters moved from Dutch New Guinea to 37 Sea Zone
                1 aaGun moved from Hunan to Kwangsi
                2 armour moved from Malaya to French Indo China
                1 armour moved from French Indo China to Kweichow
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Shensi to Kansu
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to French Indo China

    Place Units - Japanese
                7 armour, 1 infantry and 2 mech_infantrys placed in Korea
                3 infantry placed in French Indo China
                2 infantry placed in Malaya
                Japanese undo move 1.
                1 infantry placed in Malaya
                7 armour and 2 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_37976_Jap7.tsvg


  • @-Pete:

    hey, yikes i didnt even think of that leningrad air assault  :-o. I would have gone with full defence though once i had stopped kicking myself. looks like you got diced though.  :-(

    It was a risk I was willing to take!  8-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery, 1 infantry and 1 marine moved from Eire to 109 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 artillery, 4 fighters, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry, 2 marines and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry, 2 marines, 2 mech_infantrys, 1 submarine and 3 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry, 2 marines and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 carrier and 2 destroyers moved from 107 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 carrier and 4 destroyers moved from 110 Sea Zone to 91 Sea Zone
                2 transports moved from 107 Sea Zone to 101 Sea Zone
                1 bomber moved from New Brunswick Nova Scotia to Eastern United States

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 marine
                    Germans defend with 1 armour and 1 harbour
                    Americans win, taking Morocco from Italians, taking Gibraltar from Germans with 2 artilleries, 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Americans
                4 fighters moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                1 carrier and 4 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Americans :

    New South Wales : 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        10 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 1 marine
        Gibraltar : 1 flag, 2 artilleries, 1 harbour, 2 infantry and 1 marine
        Morocco : 1 flag, 3 artilleries, 3 infantry, 2 marines and 2 mech_infantrys
        Eire : 1 flag
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 7 transports

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 25 / 35
        Japanese : 68 / 78
        Americans : 50 / 67
        Chinese : 0 / 5
        British : 25 / 0
        UK_Pacific : 6 / 6
        Italians : 21 / 33
        ANZAC : 10 / 11
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37976_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 aaGun and 10 infantry moved from Burma to India
                1 bomber moved from Egypt to India
                3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Alexandria to Egypt
                2 infantry moved from Iraq to Trans-Jordan

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 23 infantry and 2 tactical_bombers
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 2 artilleries, 1 harbour, 6 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 25 / 35
        Japanese : 68 / 78
        Americans : 50 / 67
        Chinese : 0 / 5
        British : 25 / 0
        UK_Pacific : 6 / 6
        Italians : 21 / 33
        ANZAC : 10 / 11
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37976_UK_7.tsvg


  • I think the Axis are going to win this one…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from Algeria to 94 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to 94 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Americans defend with 2 artilleries, 1 harbour, 2 infantry and 1 marine
                    Italians win, taking Gibraltar from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 fighter and 2 infantry
                    Casualties for Americans: 2 artilleries, 2 infantry and 1 marine

    Non Combat Move - Italians
                1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yugoslavia to 95 Sea Zone
                1 tactical_bomber moved from Bessarabia to Southern Italy
                2 artilleries moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Archangel
                3 infantry moved from Yugoslavia to Romania
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Southern Italy
                8 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_37976_Ita7.tsvg


  • I have to agree, Russia and Germany might be stalemated but Japan goes unchecked and Italy can take care of herself…

    Sealion is a ball buster if it works


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 submarines moved from 63 Sea Zone to 61 Sea Zone
                1 aaGun, 4 armour, 2 artilleries and 3 infantry moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1
                ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_37976_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_37976_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 3 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 bomber and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 armour, 3 infantry and 1 mech_infantry moved from Archangel to Nenetsia
                1 infantry moved from Archangel to Nenetsia
                1 infantry moved from Archangel to Nenetsia
                1 artillery moved from Archangel to Nenetsia
                3 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 armour moved from Eastern Poland to Smolensk
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Combat - Germans
                Battle in Nenetsia
                    Germans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Nenetsia from Russians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour, 1 bomber, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Smolensk from Russians with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in 98 Sea Zone
                    Germans attack with 2 submarines
                    French defend with 1 destroyer
                    Germans win, taking 98 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 bomber and 1 tactical_bomber moved from Smolensk to Eastern Poland
                1 infantry moved from Novgorod to Belarus
                1 armour and 5 mech_infantrys moved from Poland to Eastern Poland
                6 transports moved from 115 Sea Zone to 114 Sea Zone
                8 infantry moved from Germany to 114 Sea Zone
                2 transports moved from 114 Sea Zone to 113 Sea Zone
                8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
                8 infantry moved from 115 Sea Zone to Novgorod
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 mech_infantrys moved from Southern Italy to Yugoslavia

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 aaGun and 2 infantry placed in United Kingdom
                Germans undo move 1.
                1 destroyer placed in 113 Sea Zone
                10 infantry placed in Germany
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_37976_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                7 armour, 25 artilleries, 33 infantry and 5 mech_infantrys moved from Bryansk to Ukraine
                3 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                3 infantry moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Amur

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 7 armour, 25 artilleries, 33 infantry and 5 mech_infantrys
                    Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 7 armour, 25 artilleries, 33 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Amur
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 armour, 4 artilleries and 2 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns moved from Bryansk to Ukraine
                2 aaGuns moved from Bryansk to Russia

    Place Units - Russians
                1 armour, 4 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 27 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    Territory Summary for Russians :

    Amur : 4 infantry
        Yakut S.S.R. : 2 aaGuns and 8 infantry
        Timguska : 2 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 fighter, 4 infantry and 1 tactical_bomber
        Ukraine : 2 aaGuns, 7 armour, 25 artilleries, 1 factory_minor, 33 infantry and 5 mech_infantrys
        Vologda : 1 armour, 4 artilleries and 3 infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 infantry

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 26 / 34
        Japanese : 67 / 78
        Americans : 50 / 67
        Chinese : 0 / 5
        British : 25 / 0
        UK_Pacific : 6 / 6
        Italians : 21 / 31
        ANZAC : 10 / 10
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37976_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 7 armour and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Manchuria to Amur
                1 infantry moved from Jehol to Buyant-Uhaa
                1 infantry moved from Kansu to Olgiy
                1 bomber moved from Philippines to Buyant-Uhaa
                1 bomber moved from Philippines to Central Mongolia
                1 artillery moved from Manchuria to Buyant-Uhaa
                1 tactical_bomber moved from Manchuria to Central Mongolia
                1 armour moved from Jehol to Central Mongolia
                1 tactical_bomber moved from Kansu to Olgiy
                1 infantry moved from Kansu to Olgiy
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                3 armour and 1 mech_infantry moved from Korea to Amur
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery and 1 transport moved from 25 Sea Zone to 8 Sea Zone
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                2 marines moved from New Guinea to 46 Sea Zone
                1 battleship, 2 cruisers and 2 marines moved from 46 Sea Zone to 63 Sea Zone
                2 marines moved from 63 Sea Zone to New Zealand
                1 battleship and 1 destroyer moved from 37 Sea Zone to 61 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 61 Sea Zone
                1 armour moved from Korea to Buyant-Uhaa
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Korea to Buyant-Uhaa
                3 armour moved from Korea to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 6 armour, 3 infantry and 1 mech_infantry
                    Russians defend with 4 infantry
                    Japanese win, taking Amur from Russians with 6 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in New Zealand
                    Japanese attack with 1 artillery, 1 infantry and 2 marines
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Aleutian Islands
                Battle in Central Mongolia
                    Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Aleutian Islands from Americans, taking Central Mongolia from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Olgiy
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Olgiy from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 61 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 3 submarines
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 3 submarines

    Non Combat Move - Japanese
                2 carriers moved from 37 Sea Zone to 61 Sea Zone
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 5 infantry moved from Malaya to Shan State
                2 armour, 4 artilleries, 2 fighters, 9 infantry and 3 tactical_bombers moved from French Indo China to Shan State
                1 infantry moved from Suiyuyan to Kansu
                1 tactical_bomber moved from Olgiy to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 armour moved from Jehol to Chahar
                1 tactical_bomber moved from Central Mongolia to Kansu
                1 bomber moved from Central Mongolia to Suiyuyan
                1 bomber moved from Buyant-Uhaa to Hopei
                1 destroyer moved from 46 Sea Zone to 63 Sea Zone

    Place Units - Japanese
                3 armour placed in Malaya
                3 armour placed in French Indo China
                1 armour and 9 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_37976_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 marine moved from Morocco to Algeria
                      Americans take Algeria from Italians
                3 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 artilleries and 1 marine moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 1 marine moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 3 transports
                    Americans win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Italians: 3 transports
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 5 artilleries, 2 fighters, 3 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans win, taking Gibraltar from Italians with 5 artilleries, 2 fighters, 1 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from 8 Sea Zone to 10 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 carrier and 2 submarines placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Americans :

    New South Wales : 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        10 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 flag, 5 artilleries, 1 harbour, 1 infantry, 2 marines and 2 mech_infantrys
        Morocco : 1 flag
        Algeria : 1 flag, 1 marine
        104 Sea Zone : 1 destroyer
        Eire : 1 flag
        101 Sea Zone : 1 carrier, 2 fighters and 2 submarines
        91 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 tactical_bomber and 9 transports

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 24 / 34
        Japanese : 71 / 81
        Americans : 51 / 67
        Chinese : 0 / 5
        British : 25 / 0
        UK_Pacific : 6 / 6
        Italians : 20 / 31
        ANZAC : 8 / 10
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37976_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from Trans-Jordan to Egypt

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 25 infantry and 2 tactical_bombers
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 2 artilleries, 1 harbour, 8 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 24 / 34
        Japanese : 71 / 81
        Americans : 51 / 67
        Chinese : 0 / 5
        British : 25 / 0
        UK_Pacific : 6 / 9
        Italians : 20 / 31
        ANZAC : 8 / 10
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37976_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Archangel to Vologda

    Combat - Italians
                Battle in Vologda
                    Italians attack with 2 infantry
                    Russians defend with 1 armour, 4 artilleries and 3 infantry
                    Russians win with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                3 infantry moved from Romania to Eastern Poland
                4 infantry moved from Northern Italy to France
                3 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to Southern Italy
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                1 carrier, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                2 fighters and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_37976_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 4 armour, 2 artilleries and 4 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
                ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs

    triplea_37976_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_37976_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 fighter, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Nenetsia to Vologda
                1 bomber and 1 tactical_bomber moved from Eastern Poland to Vologda
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                12 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk
                2 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 4 artilleries and 2 infantry
                    Germans win, taking Vologda from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour, 4 artilleries and 2 infantry
                Battle in Smolensk
                    Germans attack with 12 armour, 3 infantry and 6 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Smolensk from Russians with 12 armour, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                15 artilleries and 15 infantry moved from Eastern Poland to Belarus
                1 bomber and 1 tactical_bomber moved from Vologda to Archangel
                4 transports moved from 115 Sea Zone to 114 Sea Zone
                8 infantry moved from Germany to 114 Sea Zone
                8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
                8 infantry moved from 115 Sea Zone to Baltic States
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Baltic States
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Yugoslavia to Eastern Poland
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 aaGun moved from Finland to Karelia

    Place Units - Germans
                1 fighter and 2 tactical_bombers placed in Novgorod
                2 bombers placed in Western Germany
                3 infantry placed in France
                Germans undo move 3.
                3 infantry placed in United Kingdom
                2 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from United Kingdom: 4 fighters and 3 tactical_bombers
                EDIT: Adding units owned by Germans to Western Germany: 4 fighters and 3 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_37976_Ger9.tsvg

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