TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Eire to 109 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery, 4 fighters, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry, 2 marines and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry, 2 marines, 2 mech_infantrys, 1 submarine and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 destroyers moved from 107 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier and 4 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to Eastern United States
Combat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 marine
Germans defend with 1 armour and 1 harbour
Americans win, taking Morocco from Italians, taking Gibraltar from Germans with 2 artilleries, 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
4 fighters moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Territory Summary for Americans :
New South Wales : 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
10 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 1 marine
Gibraltar : 1 flag, 2 artilleries, 1 harbour, 2 infantry and 1 marine
Morocco : 1 flag, 3 artilleries, 3 infantry, 2 marines and 2 mech_infantrys
Eire : 1 flag
101 Sea Zone : 2 transports
91 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 7 transports
Production/PUs Summary :
Germans : 53 / 61
Russians : 25 / 35
Japanese : 68 / 78
Americans : 50 / 67
Chinese : 0 / 5
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 21 / 33
ANZAC : 10 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
triplea_37976_Ame7.tsvg