@axis-dominion will just note that I edited in a walk in on Ireland with the US as I forgot on the combat move.
16L G40 Bal Mod dice -Pete (Axis) vs. Kamikaze Pilot(Allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to Gibraltar
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to 21 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 2/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine in Gibraltar, round 2 : 0/7 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 marine in Gibraltar, round 3 : 2/5 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 21 Sea Zone to New GuineaPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Queensland : 1 fighter
New Guinea : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Central United States : 1 factory_major, 1 infantry, 1 marine and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 marine
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 marine
104 Sea Zone : 1 destroyer
101 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
91 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 47 / 91
Russians : 39 / 47
Japanese : 60 / 65
Americans : 50 / 72
Chinese : 3 / 7
British : 21 / 0
UK_Pacific : 7 / 9
Italians : 16 / 26
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 13 infantry moved from Szechwan to YunnanCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 2 : 3/14 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/3 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsTerritory Summary for Chinese :
Yunnan : 13 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 47 / 91
Russians : 39 / 47
Japanese : 59 / 65
Americans : 50 / 72
Chinese : 4 / 8
British : 21 / 0
UK_Pacific : 7 / 9
Italians : 16 / 26
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Kenya to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Malta to Persia
2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 2 artilleries, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 3 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 2 fighters and 1 tactical_bomber
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag, 1 bomber and 3 infantry
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 91
Russians : 39 / 47
Japanese : 59 / 65
Americans : 50 / 72
Chinese : 4 / 8
British : 23 / 0
UK_Pacific : 7 / 10
Italians : 16 / 26
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 bomber moved from Alexandria to Greece
1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya
1 mech_infantry moved from Algeria to Libya
2 fighters moved from Southern Italy to Romania
1 aaGun and 3 infantry moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 bomber, 1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsTerritory Summary for ANZAC :
India : 2 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor and 1 harbour
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser and 1 submarine
55 Sea Zone : 1 destroyer
62 Sea Zone : 2 submarines
Egypt : 1 infantryProduction/PUs Summary :
Germans : 47 / 91
Russians : 39 / 47
Japanese : 59 / 65
Americans : 50 / 72
Chinese : 4 / 8
British : 23 / 0
UK_Pacific : 7 / 10
Italians : 17 / 22
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Holland Belgium to 114 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 destroyer and 3 tactical_bombers
Russians defend with 1 submarine
Germans win with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 artilleries and 9 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Poland
9 artilleries moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 armour and 1 infantry moved from 114 Sea Zone to Poland
4 armour moved from United Kingdom to 110 Sea Zone
4 armour and 4 transports moved from 110 Sea Zone to 113 Sea Zone
4 armour moved from 113 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 114 Sea Zone
2 tactical_bombers moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 110 Sea Zone to 105 Sea Zone
1 aaGun moved from Normandy Bordeaux to 105 Sea Zone
1 aaGun and 1 transport moved from 105 Sea Zone to 109 Sea Zone
1 aaGun moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Holland Belgium to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 114 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 bomber moved from 114 Sea Zone to Western GermanyPlace Units - Germans
2 fighters and 1 infantry placed in United Kingdom
6 armour and 4 mech_infantrys placed in Germany
2 infantry placed in France
1 infantry placed in Western Germany
1 infantry placed in Western Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 1/4 hits
Germans roll dice for 1 aaGun and 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - Russians
3 infantry moved from Novgorod to Belarus
3 artilleries and 2 infantry moved from Finland to Karelia
1 artillery and 5 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
4 artilleries moved from Russia to Bryansk
1 aaGun and 2 infantry moved from Baltic States to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
6 infantry moved from Timguska to Novosibirsk
1 armour moved from Baltic States to Belarus
2 armour and 2 artilleries moved from Eastern Poland to Belarus
2 armour and 1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
3 aaGuns and 11 infantry moved from Eastern Poland to Western UkrainePlace Units - Russians
3 mech_infantrys and 1 tactical_bomber placed in Russia
3 artilleries placed in Ukraine
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Slovakia Hungary : 1 flag, 1 artillery and 3 infantry
Belarus : 1 aaGun, 5 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
Karelia : 3 artilleries and 2 infantry
Baltic States : 1 infantry
Bryansk : 4 artilleries
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 3 aaGuns, 4 artilleries and 23 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 57
Russians : 42 / 55
Japanese : 59 / 65
Americans : 50 / 72
Chinese : 4 / 8
British : 23 / 0
UK_Pacific : 7 / 10
Italians : 17 / 22
ANZAC : 10 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 tactical_bomber moved from Philippines to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
2 fighters moved from 42 Sea Zone to 33 Sea Zone
2 bombers moved from French Indo China to 33 Sea Zone
1 fighter moved from French Indo China to 33 Sea Zone
1 battleship moved from 42 Sea Zone to 55 Sea Zone
2 cruisers moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 marine moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 cruiser and 1 submarine; British defend with 1 battleship; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the British
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 82
Casualties for Japanese: 1 destroyer, 2 fighters and 1 submarine
Casualties for ANZAC: 1 cruiser and 1 submarine
Casualties for British: 1 battleship
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Battle in 55 Sea Zone
Japanese attack with 1 battleship and 2 cruisers
ANZAC defend with 1 destroyer
Japanese win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western Australia
Battle in Burma
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 1 fighter
Japanese win, taking Western Australia from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighterNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to Siam
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 artilleries and 2 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangsi to French Indo China
1 submarine moved from 38 Sea Zone to 39 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 fighter and 3 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
2 carriers moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 destroyer and 1 submarine moved from 8 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Malaya
1 fighter and 1 tactical_bomber placed in Japan
1 carrier and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 bomber moved from New Guinea to 56 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 3 destroyers, 3 fighters, 1 marine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 1 marine moved from 109 Sea Zone to United Kingdom
1 marine moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 101 Sea Zone to 106 Sea Zone
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 109 Sea Zone -
Fingers crossed 8-)
Scramble?
-
lol no
-
I have to formally ask :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 bomber moved from New Guinea to 56 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 3 destroyers, 3 fighters, 1 marine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 1 marine moved from 109 Sea Zone to United Kingdom
1 marine moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 101 Sea Zone to 106 Sea Zone
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in United Kingdom
Americans attack with 1 armour, 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
AA fire in United Kingdom : 1/4 hits
1 fighter owned by the Americans lost in United Kingdom
Americans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber in United Kingdom, round 2 : 3/6 hits
Germans roll dice for 2 aaGuns, 3 armour, 2 fighters and 1 infantry in United Kingdom, round 2 : 4/6 hits
2 fighters owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 aaGuns owned by the Germans and 1 marine owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour and 1 tactical_bomber in United Kingdom, round 3 : 1/2 hits
Germans roll dice for 2 armour and 2 fighters in United Kingdom, round 3 : 3/4 hits
1 armour owned by the Germans, 1 armour owned by the Americans and 1 tactical_bomber owned by the Americans lost in United Kingdom
Germans win with 1 armour and 2 fighters remaining. Battle score for attacker is -31
Casualties for Germans: 2 aaGuns, 2 armour and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber
Battle in 56 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 56 Sea Zone to New South Wales
1 fighter moved from Queensland to New South Wales
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 2 marines moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New South Wales : 1 bomber and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Central United States : 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 artillery, 1 infantry and 2 marines
112 Sea Zone : 1 destroyer
106 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
109 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 2 transports
101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 57
Russians : 42 / 55
Japanese : 64 / 69
Americans : 50 / 70
Chinese : 1 / 8
British : 23 / 0
UK_Pacific : 6 / 10
Italians : 17 / 22
ANZAC : 9 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
12 infantry moved from Yunnan to BurmaPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Chinese collect 1 PU (1 lost to blockades); end with 3 PUs total -
quite the slaughter on the black cliffs of dover :-P
it probably had to be tried though
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Egypt to Alexandria
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 bomber moved from Persia to IndiaPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 16 infantry and 2 tactical_bombers
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag, 3 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 57
Russians : 42 / 55
Japanese : 63 / 69
Americans : 50 / 70
Chinese : 2 / 3
British : 23 / 0
UK_Pacific : 6 / 9
Italians : 17 / 22
ANZAC : 9 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
3 infantry moved from Romania to Slovakia Hungary
2 fighters moved from Romania to Bessarabia
2 armour and 2 artilleries moved from Romania to Eastern Poland
1 bomber moved from Greece to Slovakia Hungary
1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to 97 Sea Zone
1 bomber moved from 97 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia HungaryCombat - Italians
Battle in Bessarabia
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Italians win, taking Slovakia Hungary from Russians with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Romania to Eastern Poland
1 aaGun moved from Romania to Bessarabia
2 fighters moved from Bessarabia to Romania
1 tactical_bomber moved from Slovakia Hungary to Romania
2 bombers moved from Slovakia Hungary to Southern Italy
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Morocco to AlgeriaPlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
quite the slaughter on the black cliffs of dover :-P
it probably had to be tried though
Hahah yes indeed. Had around 30% chance to win… Enough for me :-D
Risk/reward ratio was high! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 carriers, 1 fighter and 3 tactical_bombers
ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 carriers in 46 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 carriers in 46 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 carriers in 46 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 carriers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarinesNon Combat Move - ANZAC
1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia
1 armour moved from New South Wales to South AustraliaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 2 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 1 armour, 1 artillery and 2 infantry
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 3 submarines
Egypt : 1 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 38 / 55
Japanese : 63 / 69
Americans : 50 / 70
Chinese : 2 / 3
British : 23 / 0
UK_Pacific : 6 / 9
Italians : 18 / 23
ANZAC : 9 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





