16L G40 Bal Mod dice -Pete (Axis) vs. Kamikaze Pilot(Allies)


  • Test summary from TripleA, engine version: 1.8.0.9, time: 19:51:59


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 marines; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to 30 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                1 submarine moved from 35 Sea Zone to 38 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 marines placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        30 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        38 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        10 Sea Zone : 1 battleship, 1 carrier and 1 cruiser
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 41 / 71
        Russians : 37 / 37
        Japanese : 32 / 36
        Americans : 52 / 54
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    triplea_37976_Ame1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Suiyuyan to Shensi
                4 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 11 infantry
        Yunnan : 3 infantry

    Production/PUs Summary :

    Germans : 41 / 71
        Russians : 37 / 37
        Japanese : 31 / 36
        Americans : 52 / 54
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    triplea_37976_Chi1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone

    triplea_37976_Bri1.tsvg


  • Scramble orders? And OoL?


  • no scramblambo :|


  • As you wish  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 1 carrier owned by the British
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 carrier and 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in Ethiopia
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Malta
                1 armour and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 destroyer and 1 transport moved from 109 Sea Zone to 87 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                3 infantry moved from Malaya to Shan State
                1 fighter moved from Burma to India
                2 aaGuns, 1 artillery and 4 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 37 Sea Zone to 54 Sea Zone

    Place Units - British
                4 infantry placed in United Kingdom
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2,5,4
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry
                Turning on Edit Mode
                EDIT: Changing PUs for British from 33 to 36

    Territory Summary for British and UK_Pacific :

    Shan State : 3 infantry
        Burma : 2 aaGuns, 1 artillery and 6 infantry
        India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Ethiopia : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        96 Sea Zone : 1 cruiser
        76 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        87 Sea Zone : 1 destroyer and 1 transport
        97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 71
        Russians : 37 / 37
        Japanese : 31 / 36
        Americans : 52 / 54
        Chinese : 9 / 12
        British : 29 / 36
        UK_Pacific : 21 / 21
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    triplea_37976_UK_1.tsvg


  • I edited the PU of the british, because 1 NO didn’t work. I should get NO from all british territories and the NO from malta, crete and cyprus right?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                EDIT: Turning off Edit Mode
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to Malta

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 cruiser
                    British win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Malta
                    Italians attack with 1 bomber
                    British defend with 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    British win with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 1 bomber
                Battle in Gibraltar
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Gibraltar from British, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                    British defend with 1 cruiser and 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 armour moved from Northern Italy to Slovakia Hungary
                1 armour moved from Albania to Slovakia Hungary
                2 infantry moved from Albania to Bulgaria
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 aaGun and 4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total

    triplea_37976_Ita1.tsvg


  • Hey man made a rookie mistake, attacked cyprus with my bomber

    I missed my first roll with my sub, and you hit with your cruiser.

    can you roll a 4 for me, and if i hit, delete your crs?

    if i don’t , retreat.

    i took your AAA in malta as a casualty, which needs to be replaced, along with my bomber.

    Thanks and sorry  :-D


  • Not sure what you mean by rolling a 4? But I can delete my cruiser and edit an AA gun on malta if you like? And bomber in southern italy? I can see the mistake  :-) The sub was still a casualty I see.


  • Ok, I’ll edit, no problem!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by British to Malta: 1 aaGun
                EDIT: Removing units owned by British from 96 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Java
                2 fighters moved from New Zealand to Java
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 3 fighters and 2 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 71
        Russians : 37 / 37
        Japanese : 31 / 36
        Americans : 52 / 54
        Chinese : 9 / 12
        British : 28 / 36
        UK_Pacific : 21 / 21
        Italians : 11 / 10
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    triplea_37976_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_37976_Fre1.tsvg


  • Sorry I meant roll a for the bomber (4) vs your cruiser. If i didn’t hit, I was going to retreat the bomber.

    I forgot to reply to your question about the UK NO. if it didn’t register automatically, go ahead and edit, and maybe post with a reference to our game in the Mod Feedback page.

    I’m just heading to bed so i’ll wait to hear about the result of the bomber roll before i do germany.

    cheers

    Pete


  • Well, you did get a hit with the bomber on Malta. That’s why I edited te cruiser. I count that roll as a hit on the cruiser. You don’t need to reroll. You won that seabattle.

    Not sure if you know this already but maybe next time if you want to check if your planes are on the right seazone, ctrl+B on that seazone. That way you can check wich units are in that seazone  :-)

    Cheers


  • And good night!


  • good point about the hit on malta from the bomber.  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 9 transports; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 armour and 1 infantry moved from 111 Sea Zone to Scotland
                2 bombers moved from Western Germany to 87 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in 87 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 destroyer and 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Scotland

    Non Combat Move - Germans
                1 bomber moved from 87 Sea Zone to Gibraltar
                1 carrier and 1 fighter moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                1 submarine moved from 106 Sea Zone to 90 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                7 infantry moved from Finland to Norway
                5 armour moved from France to Germany
                3 armour moved from Yugoslavia to Germany
                1 artillery moved from Slovakia Hungary to Germany
                6 infantry moved from Slovakia Hungary to Germany
                1 fighter moved from Southern Italy to Western Germany
                2 artilleries and 8 infantry moved from Yugoslavia to Romania
                5 infantry moved from Bulgaria to Romania
                1 cruiser moved from 112 Sea Zone to 111 Sea Zone

    Place Units - Germans
                9 transports placed in 113 Sea Zone
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_37976_Ger2.tsvg

Suggested Topics

  • 44
  • 49
  • 66
  • 36
  • 360
  • 240
  • 83
  • 107
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.9k

Users

40.6k

Topics

1.8m

Posts