@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
Sorry had some pc issues that won’t let me roll for attack, think I fixed it though and should be ready after school today!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Ukraine to Rostov
2 bombers moved from Eastern Poland to Rostov
1 mech_infantry moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Western Germany to France
6 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Finland
2 armour moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Rostov
Germans attack with 2 bombers and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 6 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Novgorod
6 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Romania to Belarus
2 infantry moved from Northern Italy to France
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern Italy
6 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Rostov to Ukraine
1 bomber moved from Rostov to Novgorod
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter and 5 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Russia to Bryansk
Place Units - Russians
6 infantry and 1 tactical_bomber placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Hunan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Amur to Japan
1 fighter moved from Amur to Japan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
3 carriers moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
1 mech_infantry moved from Hunan to Szechwan
2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
ANZAC defend with 1 transport
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
2 mech_infantrys moved from Kiangsu to Hunan
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 fighter and 2 infantry placed in Japan
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 transports moved from 110 Sea Zone to 107 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Tsinghai to Hunan
scramble sz 112?
Sorry what are you attacking? Can’t get to map currently!
US unloading at denmark. I have 2 dd 1 fig and 2 bombers vs 3 fig
No scramble!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 transports moved from 110 Sea Zone to 107 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Tsinghai to Hunan
Combat - Americans
Battle in Denmark
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans win, taking Denmark from Germans, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 bomber and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 2 mech_infantrys
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
2 bombers moved from 112 Sea Zone to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 3 Sea Zone to 15 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 15 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Germany
1 fighter and 1 tactical_bomber moved from United Kingdom to Germany
1 armour moved from Urals to Smolensk
5 fighters moved from Russia to Smolensk
1 tactical_bomber moved from India to Szechwan
1 mech_infantry moved from Tsinghai to Szechwan
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Szechwan from Japanese with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 tactical_bomber
Battle in Smolensk
British attack with 1 armour and 5 fighters
Germans defend with 1 mech_infantry
British win, taking Smolensk from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Germany
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_major and 3 mech_infantrys
British captures 58PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry and 1 tactical_bomber
Non Combat Move - British
1 carrier moved from 110 Sea Zone to 114 Sea Zone
1 fighter moved from Germany to 114 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
4 artilleries and 2 infantry moved from Caucasus to Volgograd
5 fighters moved from Smolensk to Russia
3 fighters moved from Burma to India
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 81 Sea Zone to 76 Sea Zone
1 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
Place Units - British
1 mech_infantry placed in Egypt
1 carrier and 1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 93 PUs total
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour
Nice chain attack I was not aware of the channel being opened up. Nice job I have never fallen victim to that before. Easily defendable for next time, well done. Had I saw the threat I think I could of taken out Russia in time.
Thanks! I saw the opening and figured Id give it a shot. UK really needed the income boost since Russia was so greedy in the middle east :wink: I am scrambling to keep Russia afloat. The G1 attack threw me off a little bit nice job!
Should we call this? I know I can regain but with Britain now having 100$ to spend I fear we will only be delaying the inevitable with Europe.
You have far more game experience so I trust your judgement!
Its up to you. I’ll keep playing but if you want to concede that’s cool too. I think theres still a long way to go in this game, but I agree the boost to UK for one turn will help immensly and Europe landings will start to get tougher and tougher to defend. But if Russia falls I am weak in the middle east. Just depends on how long that will take.
Alright I’ll play a bit forward and see where it goes!
Bump
Do you want me to post this result? Or are you having second thoughts on continuing?