16L G40 Simon33 (Axis) vs variance (Allies + 6techs) +tech +Sierra Leone as UK

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Rocket attack in Ukraine does 1 damage to factory_minor owned by Germans
                    Rockets in Russia roll: 1
                3 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Ulaanbaatar to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 fighter moved from Russia to 127 Sea Zone
                1 armour moved from Russia to Nenetsia
                1 artillery and 2 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Nenetsia
                1 fighter and 1 infantry moved from Russia to Smolensk
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Airborne Attack Move - Russians
                1 infantry moved from Russia to Nenetsia

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Nenetsia
                    Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Nenetsia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 4 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in 127 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 1 transport
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 fighter moved from 127 Sea Zone to Urals
                1 tactical_bomber moved from Nenetsia to Russia
                1 fighter moved from Smolensk to Russia
                1 armour moved from Russia to Rostov
                11 infantry moved from Kansu to Novosibirsk
                1 aaGun moved from Kansu to Tsinghai

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Russians collect 1 PU from War Bonds; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ulaanbaatar: 1 aaGun and 3 infantry
                EDIT: Adding units owned by Russians to Central Mongolia: 1 aaGun and 3 infantry
                EDIT: Removing units owned by Russians from Novosibirsk: 3 infantry
                EDIT: Adding units owned by Russians to Timguska: 3 infantry
                EDIT: Removing units owned by Russians from Novosibirsk: 3 infantry
                EDIT: Adding units owned by Russians to Timguska: 3 infantry
                EDIT: Turning off Edit Mode

    triplea_37960_Rus6.tsvg

  • '19 '17 '16

    Faark.

    I spent that tank to prevent a blocker from being putting down in Rostov and you were able to do it anyway. Well done.

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Airborne_Forces

    Activate Technology - Japanese
                Japanese activating Airborne_Forces

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 3 fighters and 4 mech_infantrys; Remaining resources: 0 techTokens; 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Sakha to Amur
                1 artillery and 1 infantry moved from Yakut S.S.R. to Buryatia
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 bomber and 1 fighter moved from Philippines to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from Burma to 41 Sea Zone
                1 tactical_bomber moved from Burma to 37 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Burma to India
                3 bombers moved from Kweichow to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kweichow to India
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
                1 artillery moved from Hopei to Suiyuyan
                1 artillery moved from Yakut S.S.R. to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar

    Airborne Attack Move - Japanese
                2 infantry moved from Japan to Amur

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 2 carriers, 1 destroyer and 2 submarines
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Americans: 2 carriers, 1 destroyer and 2 submarines
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Buryatia
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 5 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 4 bombers, 1 carrier, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; ANZAC defend with 2 destroyers and 1 submarine

    triplea_37960_Jap6.tsvg

  • '19 '17 '16

    @variance:

    sorry about that.

    No worries. No harm done.

    OOL in SZ37?

    Japanese have 5 hits which will take down all your ships but that will sink your fighters. Or you can damage your CV. Your sub missed.

  • '17 '16 '15 '14 '12

    damage carrier
    sink US destroyer
    sink 1 ANZAC destroyer
    lose tac and fighter

  • '17 '16 '15 '14 '12

    actually let’s do this…

    sink carrier, US destroyer and both planes.

    keep the 3 ANZAC ships

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Airborne_Forces

    Activate Technology - Japanese
                Japanese activating Airborne_Forces

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 3 fighters and 4 mech_infantrys; Remaining resources: 0 techTokens; 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Sakha to Amur
                1 artillery and 1 infantry moved from Yakut S.S.R. to Buryatia
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 bomber and 1 fighter moved from Philippines to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from Burma to 41 Sea Zone
                1 tactical_bomber moved from Burma to 37 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Burma to India
                3 bombers moved from Kweichow to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kweichow to India
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
                1 artillery moved from Hopei to Suiyuyan
                1 artillery moved from Yakut S.S.R. to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar

    Airborne Attack Move - Japanese
                2 infantry moved from Japan to Amur

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 2 carriers, 1 destroyer and 2 submarines
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Americans: 2 carriers, 1 destroyer and 2 submarines
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Buryatia
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 5 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 4 bombers, 1 carrier, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; ANZAC defend with 2 destroyers and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 2 destroyers
                    Casualties for Japanese: 1 carrier
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in India
                    Japanese attack with 2 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 5 infantry; Americans defend with 1 bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for British: 3 aaGuns, 1 armour, 2 artilleries and 5 infantry
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 artillery, 3 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from India to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                3 bombers moved from 37 Sea Zone to Burma
                1 bomber moved from 37 Sea Zone to Burma
                2 armour and 1 mech_infantry moved from Malaya to Burma
                2 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 aaGun moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 mech_infantry moved from Korea to Buryatia
                1 fighter moved from 41 Sea Zone to Burma
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                1 destroyer placed in 37 Sea Zone
                1 armour and 1 mech_infantry placed in Malaya
                Japanese undo move 2.
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 1 mech_infantry placed in Malaya
                2 artilleries, 3 fighters and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                Japanese collect 59 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_37960_Jap6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Italians

    triplea_37960_Ita6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Holland Belgium
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 artillery and 2 infantry moved from France to Southern France
                4 artilleries and 6 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 2 infantry
                    Italians win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Southern France
                    Italians attack with 5 artilleries and 8 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Holland Belgium to Western Germany

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 armour, 1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_37960_Ita6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    triplea_37960_Fre6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Trans-Jordan: 2 infantry
                EDIT: Adding units owned by French to Iraq: 2 infantry
                EDIT: Removing units owned by French from Tunisia: 2 infantry
                EDIT: Adding units owned by French to Libya: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_37960_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans
                Germans spend 0 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Increased Factory Production

    Activate Technology - Germans
                Germans activating Increased Factory Production

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 61 PUs; 0 techTokens;
                Germans buy 4 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 artilleries moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                2 bombers moved from Western Germany to Russia
                1 bomber moved from Eastern Poland to Russia
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 infantry moved from Belarus to Archangel
                3 artilleries moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Bryansk to Rostov

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 artilleries and 1 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 3 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,4,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in Tambov
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 armour
                    Germans win, taking Rostov from Russians with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour
                Cleaning up after air battles

    Non Combat Move - Germans
                3 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Belarus to Bryansk
                4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 fighter and 2 tactical_bombers moved from Western Germany to Bryansk
                3 bombers moved from Russia to Bryansk

    Place Units - Germans
                4 armour placed in Ukraine
                4 mech_infantrys placed in Novgorod
                4 infantry placed in France
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_37960_Ger7.tsvg

  • '19 '17 '16

    @variance:

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Trans-Jordan: 2 infantry
                EDIT: Adding units owned by French to Iraq: 2 infantry
                EDIT: Removing units owned by French from Tunisia: 2 infantry
                EDIT: Adding units owned by French to Libya: 2 infantry
                EDIT: Turning off Edit Mode

    You’ll have to make these edits again. I’ve already moved.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                Rocket attack in Ukraine does 5 damage to factory_minor owned by Germans
                    Rockets in Russia roll: 5
                1 armour moved from Nenetsia to Archangel
                1 fighter moved from Urals to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Russia to Tambov
                3 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese

    Airborne Attack Move - Russians
                2 infantry moved from Russia to Archangel

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Archangel
                    Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries
                    Russians win, taking Archangel from Germans with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Samara
                4 aaGuns, 1 armour, 3 artilleries and 49 infantry moved from Russia to Samara
                5 infantry moved from Novosibirsk to Samara
                6 infantry moved from Timguska to Novosibirsk
                1 aaGun and 3 infantry moved from Tsinghai to Kazakhstan
                1 aaGun moved from Central Mongolia to Chahar

    Place Units - Russians
                3 armour and 1 fighter placed in Volgograd

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Russians collect 2 PUs from War Bonds; end with 20 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_37960_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Japanese
                Japanese spend 5 on tech rolls

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 58 PUs; 1 techTokens;
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery and 1 infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Kiangsu to Chahar
                1 artillery and 1 mech_infantry moved from Suiyuyan to Chahar
                4 bombers moved from Burma to Chahar
                2 infantry moved from Kweichow to Hopei
                1 infantry moved from Szechwan to Shensi
                1 fighter and 1 tactical_bomber moved from Burma to Shensi
                1 fighter and 1 tactical_bomber moved from Burma to Hopei
                1 fighter and 1 tactical_bomber moved from Burma to Sikang
                1 armour and 1 mech_infantry moved from Szechwan to Sikang
                1 armour moved from Szechwan to Shensi
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                2 armour and 1 mech_infantry moved from Burma to West India

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 4 bombers and 2 mech_infantrys
                    Russians defend with 1 aaGun and 3 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Malaya to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 aaGun moved from Szechwan to Shensi
                4 bombers moved from Chahar to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
                1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
                1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
                1 artillery moved from Buryatia to Yakut S.S.R.
                5 infantry moved from Amur to Buryatia
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
                1 destroyer placed in 6 Sea Zone
                3 infantry placed in India
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,1
                Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_37960_Jap7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                2 carriers and 5 destroyers moved from 7 Sea Zone to 6 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Central United States

    triplea_37960_Ame7.tsvg

  • '17 '16 '15 '14 '12

    scramble z6?

  • '19 '17 '16

    No scramble.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - British
                British spend 0 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover Jet Power

    Activate Technology - British
                British activating Jet Power
                British giving technology to UK_Pacific: Jet Power

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 0 techTokens; 36 PUs;
                British buy 1 cruiser, 4 infantry and 3 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - British
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 bomber, 4 fighters and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 bomber moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 aaGun, 4 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk
                2 submarines moved from 81 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                8 mech_infantrys moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - British
                1 cruiser placed in 110 Sea Zone
                4 infantry placed in United Kingdom
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
                British collect 39 PUs; end with 39 PUs total

    Turn Complete - UK_Pacific

    triplea_37960_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                5 artilleries and 8 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                Battle in 98 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 submarine
                    1 submarine owned by the Italians Submerged
                    1 submarine owned by the British Submerged
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 5 artilleries, 4 fighters and 8 infantry
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 bomber, 6 infantry and 1 mech_infantry; Americans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    4 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Southern France
                    Americans winBritish win with no units remaining with 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
                    Casualties for British: 4 aaGuns
                    Casualties for Italians: 1 artillery, 1 fighter and 8 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 aaGuns moved from Northern Italy to Southern France

    Place Units - Italians
                3 infantry placed in Southern France
                1 artillery and 1 fighter placed in Southern Italy
                Italians undo move 2.
                1 artillery placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_37960_Ita7.tsvg

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