Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
16L G40 Simon33 (Axis) vs variance (Allies + 6techs) +tech +Sierra Leone as UK
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from France to Southern France
4 artilleries and 6 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 5 artilleries and 8 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western GermanyPlace Units - Italians
1 fighter placed in Southern Italy
1 armour, 1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 2 infantry
EDIT: Adding units owned by French to Iraq: 2 infantry
EDIT: Removing units owned by French from Tunisia: 2 infantry
EDIT: Adding units owned by French to Libya: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Increased Factory ProductionActivate Technology - Germans
Germans activating Increased Factory ProductionPurchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 61 PUs; 0 techTokens;
Germans buy 4 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 artilleries moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
2 bombers moved from Western Germany to Russia
1 bomber moved from Eastern Poland to Russia
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Archangel
3 artilleries moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Bryansk to RostovCombat - Germans
Battle in Archangel
Germans attack with 3 artilleries and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 3 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,4,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
3 artilleries and 3 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Western Germany to Bryansk
3 bombers moved from Russia to BryanskPlace Units - Germans
4 armour placed in Ukraine
4 mech_infantrys placed in Novgorod
4 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 2 infantry
EDIT: Adding units owned by French to Iraq: 2 infantry
EDIT: Removing units owned by French from Tunisia: 2 infantry
EDIT: Adding units owned by French to Libya: 2 infantry
EDIT: Turning off Edit ModeYou’ll have to make these edits again. I’ve already moved.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
Rocket attack in Ukraine does 5 damage to factory_minor owned by Germans
Rockets in Russia roll: 5
1 armour moved from Nenetsia to Archangel
1 fighter moved from Urals to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 artillery and 2 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Tambov
3 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from JapaneseAirborne Attack Move - Russians
2 infantry moved from Russia to ArchangelCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 artilleries
Russians win, taking Archangel from Germans with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Samara
4 aaGuns, 1 armour, 3 artilleries and 49 infantry moved from Russia to Samara
5 infantry moved from Novosibirsk to Samara
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 3 infantry moved from Tsinghai to Kazakhstan
1 aaGun moved from Central Mongolia to ChaharPlace Units - Russians
3 armour and 1 fighter placed in VolgogradTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Russians collect 2 PUs from War Bonds; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 58 PUs; 1 techTokens;
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 artillery and 1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Kiangsu to Chahar
1 artillery and 1 mech_infantry moved from Suiyuyan to Chahar
4 bombers moved from Burma to Chahar
2 infantry moved from Kweichow to Hopei
1 infantry moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Burma to Shensi
1 fighter and 1 tactical_bomber moved from Burma to Hopei
1 fighter and 1 tactical_bomber moved from Burma to Sikang
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Szechwan to Shensi
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 armour moved from India to West India
Japanese take West India from UK_Pacific
2 armour and 1 mech_infantry moved from Burma to West IndiaCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 4 bombers and 2 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 aaGun moved from Szechwan to Shensi
4 bombers moved from Chahar to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 artillery moved from Buryatia to Yakut S.S.R.
5 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in India
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,1
Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 carriers and 5 destroyers moved from 7 Sea Zone to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 101 Sea Zone to 91 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States -
scramble z6?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - British
British spend 0 on tech rolls
British removing all Technology Tokens after successful research.
British discover Jet PowerActivate Technology - British
British activating Jet Power
British giving technology to UK_Pacific: Jet PowerPurchase Units - British
British repair damage of 2x factory_major; Remaining resources: 0 techTokens; 36 PUs;
British buy 1 cruiser, 4 infantry and 3 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 bomber, 4 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 aaGun, 4 artilleries and 4 infantry moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
2 submarines moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
8 mech_infantrys moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Italian Somaliland to EthiopiaPlace Units - British
1 cruiser placed in 110 Sea Zone
4 infantry placed in United Kingdom
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 39 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
5 artilleries and 8 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy BordeauxCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 submarine
1 submarine owned by the Italians Submerged
1 submarine owned by the British Submerged
Battle in Normandy Bordeaux
Italians attack with 1 armour, 5 artilleries, 4 fighters and 8 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 bomber, 6 infantry and 1 mech_infantry; Americans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
4 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Southern France
Americans winBritish win with no units remaining with 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for British: 4 aaGuns
Casualties for Italians: 1 artillery, 1 fighter and 8 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Northern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Southern France
1 artillery and 1 fighter placed in Southern Italy
Italians undo move 2.
1 artillery placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Bad dice in Normandy.
Feel free to edit the OOL.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Persia
2 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 1 techTokens; 57 PUs;
Germans buy 6 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
4 mech_infantrys moved from Novgorod to Finland
2 armour and 2 mech_infantrys moved from Bryansk to Archangel
1 bomber moved from Bryansk to Archangel
2 bombers, 1 fighter and 2 tactical_bombers moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 artillery moved from Rostov to Volgograd
1 artillery moved from Rostov to Tambov
8 armour, 13 artilleries, 15 infantry and 24 mech_infantrys moved from Bryansk to Tambov
4 armour moved from Ukraine to Tambov
1 fighter and 2 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 12 armour, 14 artilleries, 15 infantry and 24 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 12 armour, 14 artilleries, 14 infantry and 24 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 3 armour, 1 factory_minor and 1 fighter
retreated to Volgograd
Russians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 3 armour
Battle in Archangel
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 armour and 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
3 aaGuns moved from Bryansk to Tambov
1 bomber moved from Archangel to Finland
2 bombers moved from Volgograd to Novgorod
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in France
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 3 infantry placed in Novgorod
1 artillery placed in Ukraine
1 destroyer placed in 112 Sea Zone
Germans undo move 4.
1 artillery and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 81 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Russians has no rockets to fire
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 fighter and 1 tactical_bomber moved from Samara to Archangel
1 fighter moved from Samara to Archangel
1 fighter moved from Volgograd to Caucasus
1 artillery moved from Smolensk to Archangel
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Samara to Rostov
Russians take Rostov from GermansCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery, 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 artilleryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Vologda
4 aaGuns, 3 artilleries and 54 infantry moved from Samara to Vologda
1 aaGun moved from Kazakhstan to Caucasus
1 fighter moved from Caucasus to Vologda
1 infantry moved from Novosibirsk to Samara
5 infantry moved from Novosibirsk to VologdaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 1 techTokens; 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 carrier and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
Japanese take 37 Sea Zone from Americans
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Hopei to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
1 mech_infantry moved from Chahar to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Kazakhstan from Russians
Japanese take Turkmenistan from Russians
2 fighters and 2 tactical_bombers moved from Szechwan to Tsinghai
1 armour and 1 mech_infantry moved from West India to Persia
Japanese take Eastern Persia from BritishAirborne Attack Move - Japanese
2 infantry moved from India to PersiaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 4 bombers, 5 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 5 destroyers, 2 fighters, 2 submarines and 2 transports
2 submarines owned by the Americans Submerged
Units damaged: 2 carriers owned by the Americans
Japanese win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 2 carriers, 5 destroyers, 2 fighters and 2 transports
Casualties for Japanese: 2 bombers, 5 fighters and 2 tactical_bombers
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Persia
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
French defend with 2 infantry
Japanese win, taking Persia from British with 1 armour remaining. Battle score for attacker is -4
Casualties for French: 2 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
2 bombers moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
1 infantry moved from India to West India
2 armour and 3 mech_infantrys moved from Burma to West IndiaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning off Edit Mode
1 transport placed in 36 Sea Zone
3 infantry placed in India
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,6
Japanese collect 57 PUs (9 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
Forgot Gibraltar
attacking with 3 inf, 3 art
Rolls: 6@2; Total Hits: 16@2: (1, 4, 3, 4, 6, 5)
Rolls: 2@2; Total Hits: 02@2: (3, 3)
-
Rolls: 6@2; Total Hits: 26@2: (2, 1, 4, 5, 5, 4)
Rolls: 1@2; Total Hits: 11@2: (2)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 12 Sea Zone: 1 infantry, 2 mech_infantrys and 2 transports
EDIT: Adding units owned by Americans to Korea: 1 infantry and 2 mech_infantrys
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Iraq to Persia
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Japanese
1 armour, 4 artilleries, 1 fighter, 2 infantry and 1 mech_infantry moved from Iraq to PersiaCombat - British
British creates battle in territory 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Persia
British attack with 1 armour, 4 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Persia from Japanese with 1 armour, 4 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Holland Belgium
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Holland Belgium to Norway
3 fighters moved from Holland Belgium to Norway
4 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 91 Sea Zone to Norway
3 mech_infantrys moved from Egypt to Iraq
7 mech_infantrys moved from Northwest Persia to Persia
1 aaGun moved from Iraq to Persia
1 infantry moved from Alexandria to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to IraqPlace Units - British
1 fighter placed in United Kingdom
3 mech_infantrys placed in Egypt
3 infantry placed in United Kingdom
British undo move 2.
1 destroyer placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 38 PUs (2 lost to blockades); end with 38 PUs totalTurn Complete - UK_Pacific