TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers and 3 infantry; Remaining resources: 1 techTokens; 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Jehol
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
5 infantry moved from Buryatia to Amur
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Japan to 35 Sea Zone
1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
Airborne Attack Move - Japanese
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 2 bombers, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour and 1 harbour; ANZAC defend with 3 fighters
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
1 fighter owned by the Japanese retreated
Battle in Amur
Japanese attack with 5 infantry
Americans defend with 1 infantry
Japanese win, taking Amur from Americans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 2 submarines
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 mech_infantry; Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Kazakhstan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
3 infantry moved from India to West India
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from 35 Sea Zone to Shan State
1 fighter moved from Philippines to 35 Sea Zone
1 armour and 1 mech_infantry moved from Turkmenistan to West India
1 aaGun moved from Sikang to Kazakhstan
Place Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3,2,5,5,6,4,3,6,6
Japanese collect 51 PUs (10 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
triplea_37960_Jap9.tsvg