@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Germans spend 5 on tech rolls
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 1 techTokens; 57 PUs;
Germans buy 6 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - Germans
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
4 mech_infantrys moved from Novgorod to Finland
2 armour and 2 mech_infantrys moved from Bryansk to Archangel
1 bomber moved from Bryansk to Archangel
2 bombers, 1 fighter and 2 tactical_bombers moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 artillery moved from Rostov to Volgograd
1 artillery moved from Rostov to Tambov
8 armour, 13 artilleries, 15 infantry and 24 mech_infantrys moved from Bryansk to Tambov
4 armour moved from Ukraine to Tambov
1 fighter and 2 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 12 armour, 14 artilleries, 15 infantry and 24 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 12 armour, 14 artilleries, 14 infantry and 24 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 3 armour, 1 factory_minor and 1 fighter
retreated to Volgograd
Russians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 3 armour
Battle in Archangel
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 armour and 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Tambov
1 bomber moved from Archangel to Finland
2 bombers moved from Volgograd to Novgorod
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in France
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 3 infantry placed in Novgorod
1 artillery placed in Ukraine
1 destroyer placed in 112 Sea Zone
Germans undo move 4.
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 81 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Russians has no rockets to fire
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 fighter and 1 tactical_bomber moved from Samara to Archangel
1 fighter moved from Samara to Archangel
1 fighter moved from Volgograd to Caucasus
1 artillery moved from Smolensk to Archangel
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Samara to Rostov
Russians take Rostov from Germans
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery, 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Vologda
4 aaGuns, 3 artilleries and 54 infantry moved from Samara to Vologda
1 aaGun moved from Kazakhstan to Caucasus
1 fighter moved from Caucasus to Vologda
1 infantry moved from Novosibirsk to Samara
5 infantry moved from Novosibirsk to Vologda
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 1 techTokens; 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 carrier and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
Japanese take 37 Sea Zone from Americans
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Hopei to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
1 mech_infantry moved from Chahar to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Kazakhstan from Russians
Japanese take Turkmenistan from Russians
2 fighters and 2 tactical_bombers moved from Szechwan to Tsinghai
1 armour and 1 mech_infantry moved from West India to Persia
Japanese take Eastern Persia from British
Airborne Attack Move - Japanese
2 infantry moved from India to Persia
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 4 bombers, 5 fighters and 2 tactical_bombers
Americans defend with 2 carriers, 5 destroyers, 2 fighters, 2 submarines and 2 transports
2 submarines owned by the Americans Submerged
Units damaged: 2 carriers owned by the Americans
Japanese win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 2 carriers, 5 destroyers, 2 fighters and 2 transports
Casualties for Japanese: 2 bombers, 5 fighters and 2 tactical_bombers
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Persia
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
French defend with 2 infantry
Japanese win, taking Persia from British with 1 armour remaining. Battle score for attacker is -4
Casualties for French: 2 infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
2 bombers moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
1 infantry moved from India to West India
2 armour and 3 mech_infantrys moved from Burma to West India
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning off Edit Mode
1 transport placed in 36 Sea Zone
3 infantry placed in India
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,6
Japanese collect 57 PUs (9 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Forgot Gibraltar
attacking with 3 inf, 3 art
Rolls: 6@2; Total Hits: 16@2: (1, 4, 3, 4, 6, 5)
Rolls: 2@2; Total Hits: 02@2: (3, 3)
Rolls: 6@2; Total Hits: 26@2: (2, 1, 4, 5, 5, 4)
Rolls: 1@2; Total Hits: 11@2: (2)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 12 Sea Zone: 1 infantry, 2 mech_infantrys and 2 transports
EDIT: Adding units owned by Americans to Korea: 1 infantry and 2 mech_infantrys
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Iraq to Persia
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Japanese
1 armour, 4 artilleries, 1 fighter, 2 infantry and 1 mech_infantry moved from Iraq to Persia
Combat - British
British creates battle in territory 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Persia
British attack with 1 armour, 4 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Persia from Japanese with 1 armour, 4 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Holland Belgium
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Holland Belgium to Norway
3 fighters moved from Holland Belgium to Norway
4 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 91 Sea Zone to Norway
3 mech_infantrys moved from Egypt to Iraq
7 mech_infantrys moved from Northwest Persia to Persia
1 aaGun moved from Iraq to Persia
1 infantry moved from Alexandria to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Iraq
Place Units - British
1 fighter placed in United Kingdom
3 mech_infantrys placed in Egypt
3 infantry placed in United Kingdom
British undo move 2.
1 destroyer placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 38 PUs (2 lost to blockades); end with 38 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
1 armour moved from Southern France to France
1 armour moved from France to Normandy Bordeaux
5 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 destroyer and 1 submarine
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Normandy Bordeaux
Italians attack with 1 armour, 5 artilleries, 4 fighters and 4 infantry
British defend with 1 aaGun, 4 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
5 artilleries owned by the Italians and 1 armour owned by the Italians retreated to France
Americans win with 3 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 4 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for French: 2 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
2 aaGuns moved from Southern France to France
3 fighters moved from Normandy Bordeaux to Western Germany
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Italians collect 12 PUs (1 lost to blockades); end with 17 PUs total
Not sure about OOL in Normandy. Edit if you want to change it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Rockets Advance
Activate Technology - Germans
Germans activating Rockets Advance
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 0 techTokens; 93 PUs;
Germans buy 1 airfield, 6 artilleries, 1 destroyer, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 techTokens; 1 PUs;
Combat Move - Germans
Rocket attack in Norway does 5 damage to factory_minor owned by Americans
Rockets in Novgorod roll: 5
Rocket attack in United Kingdom does 5 damage to factory_major owned by British
Rockets in Western Germany roll: 5
Rocket attack in United Kingdom does 1 damage to factory_major owned by British
Rockets in France roll: 1
8 artilleries and 6 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 bomber moved from Finland to 125 Sea Zone
2 bombers moved from Novgorod to 125 Sea Zone
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Samara
1 fighter moved from Ukraine to Samara
1 infantry moved from Russia to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 fighter
British defend with 1 cruiser, 2 destroyers and 2 transports; Americans defend with 1 cruiser
Germans win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 bomber, 1 destroyer and 1 fighter
Casualties for British: 1 cruiser, 2 destroyers and 2 transports
Casualties for Americans: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 8 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
British defend with 2 infantry and 1 mech_infantry; Americans defend with 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 5 artilleries and 6 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Americans: 3 armour, 3 artilleries and 5 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Samara
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Bryansk to Russia
3 aaGuns, 12 armour, 14 artilleries, 11 infantry and 24 mech_infantrys moved from Tambov to Russia
4 mech_infantrys moved from Finland to Karelia
2 bombers moved from 125 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
Place Units - Germans
1 airfield placed in Denmark
4 infantry placed in Russia
3 artilleries and 1 infantry placed in Novgorod
3 artilleries, 1 fighter and 2 infantry placed in Western Germany
1 destroyer and 2 transports placed in 112 Sea Zone
Germans undo move 5.
1 destroyer and 2 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Russians has no rockets to fire
3 infantry moved from Caucasus to Volgograd
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
3 artilleries, 3 fighters, 57 infantry and 1 tactical_bomber moved from Vologda to Archangel
Russians take Archangel from Germans
Airborne Attack Move - Russians
Combat - Russians
Battle in Volgograd
Russians attack with 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Caucasus to Volgograd
1 infantry moved from Vologda to Samara
4 aaGuns moved from Vologda to Archangel
3 fighters and 1 tactical_bomber moved from Archangel to Norway
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers and 3 infantry; Remaining resources: 1 techTokens; 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Jehol
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
5 infantry moved from Buryatia to Amur
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Japan to 35 Sea Zone
1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
Airborne Attack Move - Japanese
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers and 3 infantry; Remaining resources: 1 techTokens; 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Jehol
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
5 infantry moved from Buryatia to Amur
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Japan to 35 Sea Zone
1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
Airborne Attack Move - Japanese
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 2 bombers, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour and 1 harbour; ANZAC defend with 3 fighters
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
1 fighter owned by the Japanese retreated
Battle in Amur
Japanese attack with 5 infantry
Americans defend with 1 infantry
Japanese win, taking Amur from Americans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 2 submarines
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 mech_infantry; Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Kazakhstan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
3 infantry moved from India to West India
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from 35 Sea Zone to Shan State
1 fighter moved from Philippines to 35 Sea Zone
1 armour and 1 mech_infantry moved from Turkmenistan to West India
1 aaGun moved from Sikang to Kazakhstan
Place Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3,2,5,5,6,4,3,6,6
Japanese collect 51 PUs (10 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 0 techTokens; 36 PUs;
British buy 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - British
1 bomber and 4 fighters moved from Norway to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 98 Sea Zone from Italians
British take 97 Sea Zone from Italians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
scramble?
Guess I’d better not. Perhaps I miscounted or had some plan to do something different.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 0 techTokens; 36 PUs;
British buy 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - British
1 bomber and 4 fighters moved from Norway to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 98 Sea Zone from Italians
British take 97 Sea Zone from Italians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 bomber and 5 fighters
Germans defend with 1 destroyer and 2 transports
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 2 transports
Non Combat Move - British
4 fighters moved from 113 Sea Zone to United Kingdom
1 bomber moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to Norway
1 aaGun, 1 armour, 4 artilleries, 3 infantry and 7 mech_infantrys moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 bomber placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to 93 Sea Zone
2 fighters moved from Western Germany to Southern France
2 fighters moved from Southern Italy to Southern France
2 artilleries moved from France to Southern France
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 2 artilleries and 4 fighters
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
2 fighters moved from Southern France to Southern Italy
2 fighters moved from Southern France to Yugoslavia
2 aaGuns, 1 armour and 3 artilleries moved from France to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
Turn Complete - French