@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
Ok bummer.
You get your 4 planes back. Should have taken your offer. I don’t think I saw how generous it was.
ok edit however you see fit and you can do the allies move.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Research Technology - Americans
Americans spend 0 on tech rolls
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 6 techTokens; 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
Scramble SZ112?
sure. all good.
But what about the scramble in SZ112?
Ok, given that I think a scramble would be ridiculous here, I’m going to assume no scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Research Technology - Americans
Americans spend 0 on tech rolls
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 6 techTokens; 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
Combat - Americans
Battle in Norway
Americans attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 2 infantry
Americans win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 2 infantry
Casualties for Americans: 1 bomber and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Jehol from Japanese to Chinese
EDIT: Turning off Edit Mode
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 cruiser and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Philippines to Kwangsi
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to Tunisia
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 factory_minor placed in Korea
3 artilleries, 2 bombers, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Chinese takes Shantung from Japanese
EDIT: Chinese takes Kiangsu from Japanese
EDIT: Chinese takes Kiangsi from Japanese
EDIT: Chinese takes Chahar from Japanese
EDIT: 2 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
EDIT: 1 infantry moved from Anhwe to Shantung
EDIT: 1 infantry moved from Anhwe to Kiangsu
EDIT: 1 infantry moved from Anhwe to Kiangsi
EDIT: 1 infantry moved from Anhwe to Chahar
EDIT: 1 infantry moved from Hopei to Shensi
Combat - Chinese
EDIT: Recording Battle Statistics
EDIT: Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Anhwe to Chahar
1 fighter moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after successful research.
British discover Heavy Bomber
Activate Technology - British
British activating Heavy Bomber
British giving technology to UK_Pacific: Heavy Bomber
Purchase Units - British
British buy 2 bombers; Remaining resources: 0 techTokens; 2 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Eastern Persia to 39 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in 39 Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is -1
Casualties for British: 1 bomber and 1 fighter
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 armour moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from Eastern Persia to West India
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to British Guiana
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
Place Units - British
2 bombers placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 armour, 1 bomber, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 armour; Russians defend with 1 armour and 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Casualties for Russians: 1 armour and 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to France
1 fighter moved from Western Germany to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Trans-Jordan to Egypt
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
3 infantry moved from Tunisia to Libya
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 3 mech_infantrys moved from Belarus to Russia
2 bombers, 2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
15 armour, 5 artilleries, 18 infantry and 8 mech_infantrys moved from Smolensk to Russia
Combat - Germans
Battle in Russia
Germans attack with 17 armour, 5 artilleries, 2 bombers, 2 fighters, 18 infantry, 11 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 1 airfield, 7 armour, 3 artilleries, 1 factory_major, 3 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 52PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour and 2 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 6 armour, 5 artilleries, 2 fighters, 18 infantry, 11 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 7 armour, 3 artilleries, 3 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
2 bombers moved from Russia to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Belarus to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
3 armour and 3 mech_infantrys moved from Western Germany to Germany
2 armour moved from Holland Belgium to Germany
1 aaGun moved from Holland Belgium to France
3 armour and 2 mech_infantrys moved from Denmark to Germany
2 aaGuns moved from Denmark to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Germany
3 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 96 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Combat Move - Russians
Rocket attack in Western Germany does 4 damage to factory_major owned by Germans
Rockets in Novgorod roll: 4
1 infantry moved from Bryansk to Russia
3 artilleries and 9 infantry moved from Tambov to Russia
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
Combat - Russians
Battle in Russia
Russians attack with 3 artilleries and 10 infantry
Germans defend with 1 airfield, 11 armour and 1 factory_minor
Germans win with 2 armour remaining. Battle score for attacker is 12
Casualties for Germans: 9 armour
Casualties for Russians: 3 artilleries and 10 infantry
Non Combat Move - Russians
2 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 artilleries and 7 infantry moved from Finland to Karelia
1 artillery moved from Kansu to Novosibirsk
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from India to West India
1 bomber moved from Siam to West India
Combat - Japanese
Battle in Anglo Egyptian Sudan
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 artillery and 1 mech_infantry; French defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for French: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Japanese attack with 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
retreated to West India
UK_Pacific win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from West India to India
1 tactical_bomber moved from Siam to India
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 transports moved from 80 Sea Zone to 81 Sea Zone
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 carrier and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from 20 Sea Zone to French Indo China
1 aaGun moved from Siam to French Indo China
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
3 armour placed in India
2 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,5,6,6,5,6,2,5
Japanese collect 17 PUs (5 lost to blockades); end with 18 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from India to West India
1 bomber moved from Siam to West India
Combat - Japanese
Battle in Anglo Egyptian Sudan
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 artillery and 1 mech_infantry; French defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for French: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Japanese attack with 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
retreated to West India
UK_Pacific win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from West India to India
1 tactical_bomber moved from Siam to India
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 transports moved from 80 Sea Zone to 81 Sea Zone
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 carrier and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from 20 Sea Zone to French Indo China
1 aaGun moved from Siam to French Indo China
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
3 armour placed in India
2 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,5,6,6,5,6,2,5
Japanese collect 17 PUs (5 lost to blockades); end with 18 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 carrier and 1 transport
EDIT: Turning off Edit Mode
I incorrectly moved the BB and DD to the SZ off Formosa, theoretically exposing them to K. This may or may not be legal because there was no possibility of bombardment. I’m going to assume that you allow me to assume it was done on the NCM and there was no possibility of K.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 factory_minors, 3 infantry and 3 transports; Remaining resources: 6 techTokens; 2 PUs;
Combat Move - Americans
1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Tunisia to 97 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 battleship and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
Combat - Americans
Battle in Formosa
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Formosa from Japanese with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 97 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 fighter
Italians defend with 1 destroyer
Americans win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
2 bombers moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from Normandy Bordeaux to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Kwangsi to Kazakhstan
2 fighters moved from Kazakhstan to Volgograd
1 mech_infantry moved from Jehol to Hopei
Place Units - Americans
1 factory_minor placed in Kwangtung
3 armour placed in Korea
1 factory_minor placed in Norway
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs