Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Yunnan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Changing ownership of French Indo China from French to Japanese EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 44 PUsOdonis (Axis) vs Giallo (Allies +22) G40L16 No tech (rematch)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
2 fighters moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Rostov
2 fighters moved from Rostov to Volgograd
20 artilleries and 38 infantry moved from Russia to Samara
2 aaGuns and 12 infantry moved from Urals to Novosibirsk
1 infantry moved from Vologda to Samara
2 armour moved from Russia to Volgograd
1 aaGun moved from Russia to Tambov
3 aaGuns moved from Russia to Samara
1 mech_infantry moved from Russia to VolgogradPlace Units - Russians
2 fighters and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Sikang to Tsinghai
2 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
2 tactical_bombers moved from Kwangsi to Shensi
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
3 fighters moved from Philippines to 34 Sea Zone
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 bombers moved from Yunnan to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Sikang to Tsinghai
2 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
2 tactical_bombers moved from Kwangsi to Shensi
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
3 fighters moved from Philippines to 34 Sea Zone
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 bombers moved from Yunnan to TsinghaiCombat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Western Australia: 1 infantry
EDIT: Changing ownership of Northern Territory from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Northern Territory: 1 infantry
EDIT: Turning off Edit Mode
Battle in India
Japanese attack with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Battle in Ceylon
Battle in Shensi
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Shensi from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters moved from 34 Sea Zone to Philippines
2 fighters moved from 23 Sea Zone to Marianas
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Kiangsu to Hunan
2 tactical_bombers moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to Philippines
2 tactical_bombers moved from Kwangsi to Philippines
2 bombers moved from Tsinghai to Yunnan
1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 carriers and 3 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 fighters
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 70 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Egypt: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to West India: 3 fighters
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to 39 Sea Zone
7 artilleries and 19 infantry moved from West India to India
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to West Indies
1 mech_infantry moved from Egypt to Tobruk
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Queensland to Northern TerritoryCombat - British
Battle in Tobruk
British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 1 infantry
retreated to Tobruk
Italians win with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in West Indies
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery
British win, taking West Indies from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Northern Territory
British attack with 1 infantry
Japanese defend with 1 infantry
British win, taking Northern Territory from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in India
British attack with 7 artilleries and 19 infantry
Japanese defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
British win, taking India from Japanese with 7 artilleries and 12 infantry remaining. Battle score for attacker is 27
Casualties for British: 7 infantry
Casualties for Japanese: 1 armour, 5 artilleries, 6 infantry and 1 mech_infantryNon Combat Move - British
2 aaGuns moved from West India to India
1 bomber moved from 39 Sea Zone to West India
3 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone
2 fighters moved from Tobruk to 98 Sea Zone
1 fighter moved from Tobruk to EgyptPlace Units - British
1 transport placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
2 artilleries and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,6,6
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Bryansk to Rostov
2 fighters moved from Southern Italy to Rostov
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Bryansk to Rostov
2 fighters moved from Southern Italy to Rostov
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Rostov
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 armour and 2 mech_infantrys
Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 fighter and 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 fighter moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Bryansk to UkrainePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from South Australia to Western Australia
1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from South Australia to Western AustraliaCombat - ANZAC
Battle in Western Australia
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Egypt to AlexandriaCombat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 artillery
1 infantry owned by the French retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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going away on business for a week. will pick this up then!
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ok
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
12 armour and 12 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
7 artilleries, 30 infantry and 10 mech_infantrys moved from Bryansk to Tambov
3 armour moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to South West AfricaCombat - Germans
Battle in South West Africa
Battle in Volgograd
Germans attack with 15 armour and 12 mech_infantrys
Russians defend with 2 armour, 1 factory_minor, 4 fighters and 2 mech_infantrys
Germans win, taking South West Africa from British, taking Volgograd from Russians with 15 armour and 9 mech_infantrys remaining. Battle score for attacker is 48
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 armour, 4 fighters and 2 mech_infantrys
Battle in Tambov
Germans attack with 7 artilleries, 30 infantry and 10 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Tambov from Russians with 7 artilleries, 29 infantry and 10 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
2 aaGuns moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
3 bombers moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
5 tactical_bombers moved from Novgorod to Ukraine
2 bombers moved from Novgorod to Ukraine
1 armour moved from Belarus to Nenetsia
9 mech_infantrys moved from Bryansk to Tambov
2 artilleries and 1 infantry moved from France to Southern France
1 artillery and 2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Western Germany to YugoslaviaPlace Units - Germans
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 63 PUs; end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
20 artilleries and 42 infantry moved from Samara to Volgograd
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Urals
10 infantry moved from Novosibirsk to KansuCombat - Russians
Battle in Volgograd
Russians attack with 20 artilleries and 42 infantry
Germans defend with 15 armour, 1 factory_minor and 9 mech_infantrys
Russians win, taking Volgograd from Germans with 20 artilleries and 28 infantry remaining. Battle score for attacker is 84
Casualties for Germans: 15 armour and 9 mech_infantrys
Casualties for Russians: 14 infantry
Battle in Kansu
Russians attack with 10 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Kansu
3 aaGuns moved from Samara to VolgogradTurn Complete - Russians
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Marianas to 23 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Marianas to 23 Sea ZoneCombat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 cruiser, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caroline IslandsNon Combat Move - Japanese
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from Marianas to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 bombers and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Sikang to Kwangsi
3 mech_infantrys moved from Hunan to Shensi
1 infantry moved from Tsinghai to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Burma to Yunnan
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to Kwangsi
1 cruiser moved from 35 Sea Zone to 55 Sea ZonePlace Units - Japanese
1 destroyer placed in 36 Sea Zone
Japanese undo move 1.
3 destroyers and 1 transport placed in 6 Sea Zone
3 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Gibraltar
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Gibraltar from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 70 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers and 3 fighters moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from West India to India
1 fighter moved from Egypt to Union of South AfricaPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour and 1 infantry moved from West Indies to 89 Sea Zone
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
2 fighters moved from 98 Sea Zone to Alexandria
1 fighter moved from Egypt to Alexandria
1 bomber moved from West India to India
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Northern Territory to Western Australia
ANZAC take Western Australia from JapaneseCombat - British
Battle in Morocco
Battle in Alexandria
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Morocco from Italians with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
3 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 2 infantry moved from Eastern Persia to Persia
2 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Egypt to IraqPlace Units - British
1 fighter placed in Egypt
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Ukraine to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Rostov to CaucasusPlace Units - Italians
1 destroyer and 1 tactical_bomber placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from South Australia to Queensland
2 infantry and 2 mech_infantrys moved from New South Wales to QueenslandCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Egypt to Trans-JordanCombat - French
Non Combat Move - French
Turn Complete - French