@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
Intercept in Russia?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
2 infantry moved from Belarus to Smolensk
1 bomber moved from Bryansk to Russia
1 bomber moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
1 fighter moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Smolensk
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,8,8,7,7 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Smolensk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French West Africa
Cleaning up after air battles
Non Combat Move - Germans
1 battleship and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Ukraine
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Smolensk to Novgorod
3 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Nenetsia to Belarus
1 artillery moved from Belarus to Bryansk
2 artilleries, 2 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 infantry moved from Ukraine to Bryansk
5 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 bombers moved from Bryansk to Novgorod
2 artilleries and 1 infantry moved from Northern Italy to France
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
1 artillery and 1 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
2 fighters moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Rostov
2 fighters moved from Rostov to Volgograd
20 artilleries and 38 infantry moved from Russia to Samara
2 aaGuns and 12 infantry moved from Urals to Novosibirsk
1 infantry moved from Vologda to Samara
2 armour moved from Russia to Volgograd
1 aaGun moved from Russia to Tambov
3 aaGuns moved from Russia to Samara
1 mech_infantry moved from Russia to Volgograd
Place Units - Russians
2 fighters and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Sikang to Tsinghai
2 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
2 tactical_bombers moved from Kwangsi to Shensi
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
3 fighters moved from Philippines to 34 Sea Zone
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 bombers moved from Yunnan to Tsinghai
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Sikang to Tsinghai
2 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
2 tactical_bombers moved from Kwangsi to Shensi
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
3 fighters moved from Philippines to 34 Sea Zone
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 bombers moved from Yunnan to Tsinghai
Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Western Australia: 1 infantry
EDIT: Changing ownership of Northern Territory from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Northern Territory: 1 infantry
EDIT: Turning off Edit Mode
Battle in India
Japanese attack with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Battle in Ceylon
Battle in Shensi
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Shensi from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters moved from 34 Sea Zone to Philippines
2 fighters moved from 23 Sea Zone to Marianas
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Kiangsu to Hunan
2 tactical_bombers moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to Philippines
2 tactical_bombers moved from Kwangsi to Philippines
2 bombers moved from Tsinghai to Yunnan
1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 carriers and 3 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 fighters
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 70 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Egypt: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to West India: 3 fighters
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to 39 Sea Zone
7 artilleries and 19 infantry moved from West India to India
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to West Indies
1 mech_infantry moved from Egypt to Tobruk
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Queensland to Northern Territory
Combat - British
Battle in Tobruk
British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 1 infantry
retreated to Tobruk
Italians win with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in West Indies
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery
British win, taking West Indies from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Northern Territory
British attack with 1 infantry
Japanese defend with 1 infantry
British win, taking Northern Territory from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in India
British attack with 7 artilleries and 19 infantry
Japanese defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
British win, taking India from Japanese with 7 artilleries and 12 infantry remaining. Battle score for attacker is 27
Casualties for British: 7 infantry
Casualties for Japanese: 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry
Non Combat Move - British
2 aaGuns moved from West India to India
1 bomber moved from 39 Sea Zone to West India
3 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone
2 fighters moved from Tobruk to 98 Sea Zone
1 fighter moved from Tobruk to Egypt
Place Units - British
1 transport placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
2 artilleries and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,6,6
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Bryansk to Rostov
2 fighters moved from Southern Italy to Rostov
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Bryansk to Rostov
2 fighters moved from Southern Italy to Rostov
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 armour and 2 mech_infantrys
Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 fighter and 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 fighter moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Bryansk to Ukraine
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from South Australia to Western Australia
1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from South Australia to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Egypt to Alexandria
Combat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 artillery
1 infantry owned by the French retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
going away on business for a week. will pick this up then!
ok
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
12 armour and 12 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
7 artilleries, 30 infantry and 10 mech_infantrys moved from Bryansk to Tambov
3 armour moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to South West Africa
Combat - Germans
Battle in South West Africa
Battle in Volgograd
Germans attack with 15 armour and 12 mech_infantrys
Russians defend with 2 armour, 1 factory_minor, 4 fighters and 2 mech_infantrys
Germans win, taking South West Africa from British, taking Volgograd from Russians with 15 armour and 9 mech_infantrys remaining. Battle score for attacker is 48
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 armour, 4 fighters and 2 mech_infantrys
Battle in Tambov
Germans attack with 7 artilleries, 30 infantry and 10 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Tambov from Russians with 7 artilleries, 29 infantry and 10 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
3 bombers moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
5 tactical_bombers moved from Novgorod to Ukraine
2 bombers moved from Novgorod to Ukraine
1 armour moved from Belarus to Nenetsia
9 mech_infantrys moved from Bryansk to Tambov
2 artilleries and 1 infantry moved from France to Southern France
1 artillery and 2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Western Germany to Yugoslavia
Place Units - Germans
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
20 artilleries and 42 infantry moved from Samara to Volgograd
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Urals
10 infantry moved from Novosibirsk to Kansu
Combat - Russians
Battle in Volgograd
Russians attack with 20 artilleries and 42 infantry
Germans defend with 15 armour, 1 factory_minor and 9 mech_infantrys
Russians win, taking Volgograd from Germans with 20 artilleries and 28 infantry remaining. Battle score for attacker is 84
Casualties for Germans: 15 armour and 9 mech_infantrys
Casualties for Russians: 14 infantry
Battle in Kansu
Russians attack with 10 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Kansu
3 aaGuns moved from Samara to Volgograd
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Marianas to 23 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Marianas to 23 Sea Zone
Combat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 cruiser, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Non Combat Move - Japanese
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from Marianas to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 bombers and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Sikang to Kwangsi
3 mech_infantrys moved from Hunan to Shensi
1 infantry moved from Tsinghai to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Burma to Yunnan
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to Kwangsi
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
Japanese undo move 1.
3 destroyers and 1 transport placed in 6 Sea Zone
3 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Gibraltar
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Gibraltar from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 70 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers and 3 fighters moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from West India to India
1 fighter moved from Egypt to Union of South Africa
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour and 1 infantry moved from West Indies to 89 Sea Zone
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
2 fighters moved from 98 Sea Zone to Alexandria
1 fighter moved from Egypt to Alexandria
1 bomber moved from West India to India
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Northern Territory to Western Australia
ANZAC take Western Australia from Japanese
Combat - British
Battle in Morocco
Battle in Alexandria
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Morocco from Italians with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
3 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 2 infantry moved from Eastern Persia to Persia
2 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Egypt to Iraq
Place Units - British
1 fighter placed in Egypt
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 11 PUs total