@zarhunter sub please
Odonis (Axis) vs Giallo (Allies +22) G40L16 No tech (rematch)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 destroyers, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
2 mech_infantrys moved from Northwest Persia to Persia
1 armour moved from Caucasus to Persia
9 armour, 7 artilleries and 19 mech_infantrys moved from Northwest Persia to Iraq
3 tactical_bombers moved from Caucasus to Persia
1 armour moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to Amur
Germans take Amur from Russians
2 tactical_bombers moved from 95 Sea Zone to Libya
4 bombers moved from Southern Italy to LibyaCombat - Germans
Battle in Brazil
Battle in Libya
Germans attack with 4 bombers and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Brazil from British with 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 1 armour, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Persia from British with 1 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 9 armour, 7 artilleries and 19 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Germans win, taking Iraq from British with 9 armour, 7 artilleries and 19 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
3 tactical_bombers moved from Persia to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Iraq
3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
3 armour moved from Ukraine to Caucasus
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Novosibirsk to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Bryansk to Caucasus
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 88 Sea Zone to 89 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 87 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from Libya to 97 Sea Zone
4 bombers moved from Libya to Southern Italy
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
2 mech_infantrys moved from Yugoslavia to Southern France
2 mech_infantrys moved from Slovakia Hungary to Western UkrainePlace Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 bomber and 1 tactical_bomber placed in Western Germany
2 destroyers and 1 transport placed in 93 Sea Zone
1 submarine placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Southern France: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,3,5,2,6
Germans collect 75 PUs (4 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 fighter and 4 tactical_bombers moved from Shan State to Burma
1 bomber moved from Shan State to 42 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
5 mech_infantrys moved from Yunnan to Burma
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Turkmenistan to West India
Japanese take West India from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 fighter and 4 tactical_bombers moved from Shan State to Burma
1 bomber moved from Shan State to 42 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
5 mech_infantrys moved from Yunnan to Burma
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Turkmenistan to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 7 mech_infantrys and 4 tactical_bombers
British defend with 4 artilleries
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 4 artilleries
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from Shan State to Kwangsi
1 fighter and 3 tactical_bombers moved from Burma to Kwangsi
3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kazakhstan to Eastern PersiaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 7 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 102 Sea Zone to 103 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
3 fighters moved from Eastern United States to 89 Sea Zone
1 fighter moved from United Kingdom to 86 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Siberia to Amur
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Queensland to JavaCombat - Americans
Battle in 86 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 103 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 89 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 artillery
Germans defend with 1 armour
Americans win, taking Amur from Germans with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from 90 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from 89 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 90 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from 80 Sea Zone to India
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Americans
3 submarines placed in 101 Sea Zone
2 tactical_bombers placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour and 3 artilleries; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 armour, 9 artilleries, 7 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Union of South Africa to Egypt
2 infantry moved from Suriname to Brazil
1 bomber moved from India to French Indo China
1 infantry moved from India to West India
4 fighters moved from India to West IndiaCombat - British
Battle in West India
British attack with 4 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British win with 4 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Brazil
British attack with 2 infantry
Germans defend with 1 artillery
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.Non Combat Move - British
4 fighters moved from West India to India
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea ZonePlace Units - British
3 artilleries placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 30 PUs; end with 39 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 bomber moved from Southern Italy to 103 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from French
1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Northwest Persia to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 bomber moved from Southern Italy to 103 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from French
1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Northwest Persia to Trans-JordanCombat - Italians
Battle in 103 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Trans-Jordan
Italians attack with 5 artilleries, 6 infantry and 2 mech_infantrys
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from 103 Sea Zone to GibraltarPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
I assumed no scramble from Egypt…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
2 fighters moved from Queensland to Caroline Islands
1 tactical_bomber moved from Queensland to 33 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 100 PUs;
Germans buy 2 airfields, 3 armour, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-JordanCombat - Germans
Germans creates battle in territory 109 Sea ZoneNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
10 armour, 7 artilleries and 19 mech_infantrys moved from Iraq to Trans-Jordan
3 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
6 armour and 1 mech_infantry moved from Caucasus to Iraq
2 bombers and 3 tactical_bombers moved from Northwest Persia to Trans-Jordan
1 aaGun moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Turkmenistan to Eastern Persia
3 mech_infantrys moved from Kazakhstan to Eastern Persia
1 infantry moved from Kazakhstan to Turkmenistan
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
1 bomber and 1 tactical_bomber moved from Western Germany to Trans-Jordan
4 bombers moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 artillery and 3 infantry moved from Greece to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 destroyers moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Southern France to France
1 submarine moved from 110 Sea Zone to 119 Sea ZonePlace Units - Germans
3 armour placed in Iraq
1 airfield placed in Caucasus
1 fighter and 2 tactical_bombers placed in Caucasus
1 airfield placed in Ukraine
2 fighters placed in UkraineTurn Complete - Germans
Germans collect 79 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Yunnan to India
1 armour and 7 mech_infantrys moved from Burma to India
1 armour moved from Eastern Persia to India
1 bomber, 1 fighter and 3 tactical_bombers moved from Kwangsi to India
1 bomber moved from Philippines to India
1 submarine moved from 35 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Yunnan to India
1 armour and 7 mech_infantrys moved from Burma to India
1 armour moved from Eastern Persia to India
1 bomber, 1 fighter and 3 tactical_bombers moved from Kwangsi to India
1 bomber moved from Philippines to India
1 submarine moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 2 armour, 2 bombers, 1 fighter, 10 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns, 4 fighters and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 fighter
Japanese captures 3PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 armour, 2 bombers, 1 fighter, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 2 aaGuns, 4 fighters and 3 infantry
Casualties for Americans: 1 fighterNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from India to Yunnan
1 bomber moved from India to Yunnan
1 bomber moved from India to West India
3 mech_infantrys moved from French Indo China to Yunnan
1 destroyer moved from 5 Sea Zone to 17 Sea Zone
1 battleship moved from 35 Sea Zone to 22 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
3 carriers moved from 35 Sea Zone to 6 Sea Zone
8 fighters and 2 tactical_bombers moved from 35 Sea Zone to JapanPlace Units - Japanese
3 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Japanese collect 68 PUs (3 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 45 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from Western United States to Wake Island
1 submarine moved from 22 Sea Zone to 17 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 89 Sea Zone to 103 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 86 Sea Zone to 91 Sea Zone
4 fighters moved from 91 Sea Zone to Gibraltar
2 carriers, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 33 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 4 transports
Japanese defend with 1 destroyer
Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 bomber and 1 harbour
Americans win, taking Gibraltar from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in 103 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 destroyer
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 battleship
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship
Battle in Iwo JimaNon Combat Move - Americans
2 battleships, 6 carriers, 3 cruisers, 4 destroyers and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 17 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Gibraltar to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 103 Sea Zone to 91 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 109 Sea Zone to United KingdomPlace Units - British
3 fighters placed in Egypt
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,4,3,6,3,1,1,5,1,4,3,1
British collect 25 PUs (3 lost to blockades); end with 26 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 airfield, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to TobrukCombat - Italians
Battle in Tobruk
Battle in Gibraltar
Italians attack with 1 artillery and 2 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Tobruk from British, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
3 infantry moved from Trans-Jordan to 98 Sea Zone
3 artilleries moved from Trans-Jordan to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to Southern Italy
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Iraq to Libya
1 aaGun moved from Northwest Persia to IraqPlace Units - Italians
1 airfield and 1 harbour placed in Trans-Jordan
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from New South Wales to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Battle in 46 Sea Zone
ANZAC attack with 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
ANZAC win with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 carrier
ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrierNon Combat Move - ANZAC
4 fighters moved from 34 Sea Zone to 17 Sea Zone
2 fighters moved from 17 Sea Zone to Iwo Jima
1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to New GuineaPlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Ukraine to Egypt
1 fighter moved from Ukraine to Egypt
15 armour, 9 artilleries, 7 bombers, 1 fighter, 4 infantry, 24 mech_infantrys and 4 tactical_bombers moved from Trans-Jordan to Egypt
9 armour and 2 mech_infantrys moved from Iraq to Egypt
1 fighter and 2 tactical_bombers moved from Caucasus to Egypt
2 tactical_bombers moved from 98 Sea Zone to Egypt