Odonis (Axis) vs Giallo (Allies +22) G40L16 No tech (rematch)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 45 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                2 tactical_bombers moved from Western United States to Wake Island
                1 submarine moved from 22 Sea Zone to 17 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 89 Sea Zone to 103 Sea Zone
                2 carriers, 1 destroyer and 4 fighters moved from 86 Sea Zone to 91 Sea Zone
                4 fighters moved from 91 Sea Zone to Gibraltar
                2 carriers, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 33 Sea Zone to 17 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 4 transports
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Italians defend with 1 bomber and 1 harbour
                    Americans win, taking Gibraltar from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in 103 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Italians defend with 1 destroyer
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 battleship
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 battleship
                Battle in Iwo Jima

    Non Combat Move - Americans
                2 battleships, 6 carriers, 3 cruisers, 4 destroyers and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 17 Sea Zone
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Gibraltar to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 103 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_37956_Ame12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 destroyer and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                2 fighters moved from 109 Sea Zone to United Kingdom

    Place Units - British
                3 fighters placed in Egypt
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,4,3,6,3,1,1,5,1,4,3,1
                British collect 25 PUs (3 lost to blockades); end with 26 PUs total

    Turn Complete - UK_Pacific

    triplea_37956_UK_12.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 airfield, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk

    Combat - Italians
                Battle in Tobruk
                Battle in Gibraltar
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Tobruk from British, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                3 infantry moved from Trans-Jordan to 98 Sea Zone
                3 artilleries moved from Trans-Jordan to 98 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
                1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from 98 Sea Zone to Southern Italy
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Iraq to Libya
                1 aaGun moved from Northwest Persia to Iraq

    Place Units - Italians
                1 airfield and 1 harbour placed in Trans-Jordan
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_37956_Ita12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from New South Wales to 46 Sea Zone
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from Caroline Islands to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone
                Battle in 46 Sea Zone
                    ANZAC attack with 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier
                    Units damaged: 1 carrier owned by the Japanese
                    ANZAC win with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 carrier
                    ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier

    Non Combat Move - ANZAC
                4 fighters moved from 34 Sea Zone to 17 Sea Zone
                2 fighters moved from 17 Sea Zone to Iwo Jima
                1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to New Guinea

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_37956_ANZ12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_37956_Fre12.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from Ukraine to Egypt
                1 fighter moved from Ukraine to Egypt
                15 armour, 9 artilleries, 7 bombers, 1 fighter, 4 infantry, 24 mech_infantrys and 4 tactical_bombers moved from Trans-Jordan to Egypt
                9 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 fighter and 2 tactical_bombers moved from Caucasus to Egypt
                2 tactical_bombers moved from 98 Sea Zone to Egypt

    triplea_37956_Ger13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from Ukraine to Egypt
                1 fighter moved from Ukraine to Egypt
                15 armour, 9 artilleries, 7 bombers, 1 fighter, 4 infantry, 24 mech_infantrys and 4 tactical_bombers moved from Trans-Jordan to Egypt
                9 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 fighter and 2 tactical_bombers moved from Caucasus to Egypt
                2 tactical_bombers moved from 98 Sea Zone to Egypt

    Combat - Germans
                Battle in Egypt
                    Germans attack with 24 armour, 9 artilleries, 7 bombers, 4 fighters, 4 infantry, 26 mech_infantrys and 8 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 4 armour, 15 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 8 infantry, 13 mech_infantrys and 1 tactical_bomber; Americans defend with 4 fighters, 1 infantry and 1 mech_infantry
                    Germans win, taking Egypt from British with 24 armour, 7 bombers, 4 fighters, 10 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 181
                    Casualties for Germans: 9 artilleries, 4 infantry and 16 mech_infantrys
                    Casualties for British: 1 aaGun, 4 armour, 15 artilleries, 7 fighters, 8 infantry, 13 mech_infantrys and 1 tactical_bomber
                    Casualties for Americans: 4 fighters, 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Eastern Persia to India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Turkmenistan to Kazakhstan
                3 armour moved from Northwest Persia to Eastern Persia
                1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Egypt to 92 Sea Zone
                1 tactical_bomber moved from Egypt to 92 Sea Zone
                2 mech_infantrys moved from Slovakia Hungary to Western Germany
                3 mech_infantrys moved from Caucasus to Sikang
                2 aaGuns moved from Iraq to Trans-Jordan
                7 bombers moved from Egypt to Southern Italy
                3 fighters moved from Egypt to Trans-Jordan
                3 tactical_bombers moved from Egypt to Southern Italy
                4 tactical_bombers moved from Egypt to Trans-Jordan

    Place Units - Germans
                3 armour placed in Iraq
                3 armour placed in Caucasus
                3 artilleries, 3 fighters, 3 infantry and 1 mech_infantry placed in Western Germany
                3 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 81 PUs; end with 82 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 98 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs

    triplea_37956_Ger13.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair damage of 1x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens;
                Japanese buy 8 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangsi
                1 fighter and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 mech_infantry moved from Kwangtung to Anhwe
                3 mech_infantrys moved from Yunnan to Anhwe
                3 infantry moved from Kiangsu to Shantung
                2 infantry moved from Kwangtung to Kiangsi
                3 mech_infantrys moved from French Indo China to Hunan
                1 bomber moved from West India to Kwangsi
                7 mech_infantrys moved from India to Yunnan
                2 armour moved from India to Yunnan
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to Japan

    Place Units - Japanese
                8 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_37956_Jap13.tsvg

  • '21 '20 '19 '18 '17 '16

    gg well played ill post it!

  • '20 '19 '18 '15 '13

    thanks - you too! Our games are always massive and long. Good fun!

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