Use latest map please.
Odonis (Axis) vs Giallo (Allies +22) G40L16 No tech (rematch)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 carrier, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
3 armour, 7 artilleries and 16 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone -
scramble from London?
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yes
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max defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 carrier, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
3 armour, 7 artilleries and 16 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea ZoneCombat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Caucasus
Germans attack with 3 armour, 7 artilleries and 21 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Caucasus from British with 3 armour, 7 artilleries and 20 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 2 fighters and 1 transport; Americans defend with 2 carriers, 1 destroyer and 3 fighters
Units damaged: 1 carrier owned by the Americans
retreated to 109 Sea Zone
Americans win with 5 fighters and 1 transport remaining. Battle score for attacker is -15
Casualties for Germans: 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 carriers and 1 destroyer
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
3 fighters owned by the Americans forced to land in United KingdomNon Combat Move - Germans
2 bombers moved from 109 Sea Zone to Western Germany
1 mech_infantry moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Vologda to Volgograd
1 mech_infantry moved from Kazakhstan to Caucasus
1 bomber moved from Russia to Western Germany
3 armour moved from Russia to Volgograd
4 bombers moved from Slovakia Hungary to Southern Italy
2 fighters moved from Ukraine to Southern Italy
1 battleship, 1 carrier and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
3 tactical_bombers moved from Ukraine to Volgograd
2 tactical_bombers moved from Ukraine to Southern Italy
1 artillery and 1 infantry moved from France to Southern France
2 mech_infantrys moved from Yugoslavia to France
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Germany
1 aaGun moved from Volgograd to CaucasusPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
1 bomber placed in Western Germany
1 carrier, 1 destroyer and 1 transport placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Tsinghai to KansuTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Suiyuyan to Kansu
1 armour moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Shensi to Sikang
1 tactical_bomber moved from Hopei to Sikang
1 tactical_bomber moved from Hopei to Sikang
3 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
2 bombers moved from Kwangsi to India
3 fighters moved from Kwangsi to India
1 fighter moved from Kwangsi to India
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Suiyuyan to Kansu
1 armour moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Shensi to Sikang
1 tactical_bomber moved from Hopei to Sikang
1 tactical_bomber moved from Hopei to Sikang
3 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
2 bombers moved from Kwangsi to India
3 fighters moved from Kwangsi to India
1 fighter moved from Kwangsi to India
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Sikang
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 9 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns; Chinese defend with 2 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 3 mech_infantrys
Casualties for Russians: 2 aaGuns
Casualties for Chinese: 2 infantry
Battle in Aleutian Islands
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Aleutian Islands from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 4,4 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
3 tactical_bombers moved from Burma to Kwangsi
2 tactical_bombers moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
2 mech_infantrys moved from Kiangsu to Hunan
2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from India to Kwangsi
4 fighters moved from India to YunnanPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 artillery and 1 infantry placed in Japan
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total -
I assumed no intercept in India, but let me know if this is not the case and we can re-do that battle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 submarine moved from 2 Sea Zone to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 70 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 49 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
1 fighter moved from 91 Sea Zone to French West AfricaPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 2.
2 fighters placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
1 bomber moved from Iraq to Burma
3 artilleries and 3 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
2 artilleries and 2 infantry moved from India to Burma
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
4 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
3 fighters moved from Egypt to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to Suriname
British take Suriname from Dutch
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Gibraltar
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 7 artilleries, 1 bomber and 7 infantry
Japanese defend with 9 mech_infantrys
7 artilleries owned by the British and 5 infantry owned by the British retreated to India
Japanese win with 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Japanese: 4 mech_infantrysNon Combat Move - British
1 bomber moved from Burma to India
1 tactical_bomber moved from Rhodesia to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from South West Africa to Union of South Africa
1 infantry moved from South West Africa to RhodesiaPlace Units - British
1 transport placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
1 mech_infantry placed in Union of South Africa
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
1 bomber moved from Iraq to Burma
3 artilleries and 3 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
2 artilleries and 2 infantry moved from India to Burma
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
4 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
3 fighters moved from Egypt to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to Suriname
British take Suriname from Dutch
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Gibraltar
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 7 artilleries, 1 bomber and 7 infantry
Japanese defend with 9 mech_infantrys
7 artilleries owned by the British and 5 infantry owned by the British retreated to India
Japanese win with 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Japanese: 4 mech_infantrysNon Combat Move - British
1 bomber moved from Burma to India
1 tactical_bomber moved from Rhodesia to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from South West Africa to Union of South Africa
1 infantry moved from South West Africa to RhodesiaPlace Units - British
1 transport placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
1 mech_infantry placed in Union of South Africa
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Battle in 91 Sea Zone
Italians attack with 1 fighter and 1 tactical_bomber
British defend with 2 transports; Americans defend with 1 destroyer
Italians win, taking Morocco from British with 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 2 transports
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery, 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northern Italy to Southern Italy
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Southern France
1 bomber moved from Gibraltar to Southern France
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
2 transports placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 factory_minor, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 artillery moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 fighters moved from 92 Sea Zone to French West Africa
4 bombers moved from Southern Italy to Iraq -
intercept in Iraq?