G40b Variance vs Giallo (allies)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 destroyers and 5 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 12 Sea Zone
                1 bomber moved from Southeast Mexico to 27 Sea Zone
                1 submarine moved from 10 Sea Zone to 27 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone
                2 fighters moved from 10 Sea Zone to 12 Sea Zone
                1 bomber moved from Western United States to 27 Sea Zone
                2 fighters moved from 10 Sea Zone to 13 Sea Zone
                1 tactical_bomber moved from Mexico to 12 Sea Zone
                1 fighter moved from Mexico to 12 Sea Zone
                1 bomber moved from Western United States to 13 Sea Zone
                1 bomber moved from Queensland to 27 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 carrier and 1 cruiser moved from 109 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 27 Sea Zone
                    Americans attack with 3 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Norway
                Battle in 12 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Norway from Germans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 13 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                3 bombers moved from 27 Sea Zone to Western United States
                1 bomber moved from 13 Sea Zone to Western United States
                2 fighters moved from 13 Sea Zone to 10 Sea Zone
                3 fighters moved from 12 Sea Zone to Western United States
                1 tactical_bomber moved from 12 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 13 Sea Zone
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 destroyer moved from 10 Sea Zone to 11 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                3 destroyers and 5 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_37941_Ame7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 artilleries and 3 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    triplea_37941_Chi7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                7 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Trans-Jordan
                    British attack with 7 armour, 5 artilleries, 2 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 marine and 1 mech_infantry
                    British win, taking Trans-Jordan from Italians with 7 armour, 5 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 marine and 1 mech_infantry

    Non Combat Move - British
                2 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                4 fighters moved from United Kingdom to Norway
                1 fighter moved from Gibraltar to Tobruk

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 armour, 1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 4 PUs; end with 4 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_37941_UK_7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 bombers moved from Iraq to India
                5 fighters moved from Persia to India
                1 armour moved from Eastern Persia to India
                1 armour moved from West India to India

    Combat - Italians
                Battle in India
                    Italians attack with 2 armour, 2 bombers and 5 fighters
                    British defend with 3 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 fighter, 1 harbour and 20 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 factory_major
                    UK_Pacific win with 3 aaGuns, 1 armour, 10 artilleries, 2 fighters and 13 infantry remaining. Battle score for attacker is -65
                    Casualties for Italians: 2 armour, 2 bombers and 5 fighters
                    Casualties for British: 7 infantry

    Non Combat Move - Italians
                2 infantry moved from Iraq to Northwest Persia

    Place Units - Italians
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,3,3
                Italians collect 19 PUs (3 lost to blockades); end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs

    triplea_37941_Ita7.tsvg

  • '17 '16 '15 '14 '12

    I killed infantry instead of AA in India but edit that if you want to.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    triplea_37941_Fre7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 24 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Philippines to India
                15 armour, 1 bomber, 5 fighters, 12 mech_infantrys and 2 tactical_bombers moved from West India to India
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour and 3 infantry moved from Finland to Karelia
                1 infantry moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Karelia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in India
                    Germans attack with 15 armour, 6 bombers, 5 fighters, 12 mech_infantrys and 2 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 fighter, 1 harbour and 13 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 factory_major
                    Germans captures 4PUs while taking UK_Pacific capital
                    Germans converts factory_major into different units
                    Germans win, taking India from UK_Pacific with 14 armour, 6 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 66
                    Casualties for Germans: 1 armour and 12 mech_infantrys
                    Casualties for British: 3 aaGuns, 1 armour, 10 artilleries, 1 fighter and 13 infantry
                    Casualties for ANZAC: 1 fighter
                triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific

    Non Combat Move - Germans
                5 fighters and 2 tactical_bombers moved from India to West India
                5 bombers moved from India to West India
                1 bomber moved from India to West India
                1 artillery and 5 infantry moved from Kazakhstan to Caucasus
                3 infantry moved from Volgograd to Caucasus
                4 armour and 6 mech_infantrys moved from Iraq to Caucasus
                8 infantry moved from Bessarabia to Romania
                3 armour moved from Romania to Germany
                1 aaGun and 13 infantry moved from Denmark to Western Germany
                1 aaGun moved from Western Germany to Germany
                2 artilleries moved from Germany to Western Germany
                1 artillery moved from France to Western Germany
                1 infantry moved from Western Germany to France
                7 infantry moved from Western Germany to Germany
                1 aaGun moved from Finland to Karelia

    Place Units - Germans
                3 infantry placed in Volgograd
                10 infantry placed in Germany
                3 infantry placed in France
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 43 PUs (5 lost to blockades); end with 47 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_37941_Ger8.tsvg

  • '17 '16 '15 '14 '12

    6 pacific VCs

  • '21 '20 '19 '18 '17 '16

    gg ill post

  • '17 '16 '15 '14 '12

    Thanks Giallo.  Good game

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