@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
G40b Variance vs Giallo (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Baltic States from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Karelia to Bryansk
1 fighter moved from Vyborg to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Belarus to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
3 mech_infantrys moved from Novgorod to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
3 artilleries and 6 infantry placed in Russia
1 artillery placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
2 bombers and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 mech_infantry moved from Chahar to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 bombers moved from Yunnan to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Szechwan
Japanese attack with 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 artilleries and 3 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 armour, 1 battleship, 3 carriers, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 34 Sea Zone to 42 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 20 Sea Zone to Kiangsi
1 infantry moved from Kiangsi to Kwangsi
3 fighters and 3 tactical_bombers moved from Kwangsi to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Suiyuyan to Anhwe
2 fighters and 1 tactical_bomber moved from Szechwan to KwangsiPlace Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 48 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
6 infantry moved from Shensi to SzechwanPlace Units - Chinese
3 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 cruiser moved from 106 Sea Zone to 120 Sea Zone
1 battleship and 1 cruiser moved from 123 Sea Zone to 106 Sea Zone
2 fighters moved from Iceland to United Kingdom
1 tactical_bomber moved from 76 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 carrier moved from 76 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Alexandria
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to AlexandriaCombat - British
Battle in 120 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 armour owned by the British retreated to Egypt
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
1 fighter moved from India to 81 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 bomber moved from United Kingdom to French Equatorial Africa
1 infantry moved from Eastern Persia to West IndiaPlace Units - British
2 armour and 1 fighter placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
4 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
UK_Pacific collect 21 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 4 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 battleship, 1 cruiser and 2 marines moved from 97 Sea Zone to 99 Sea Zone
2 marines moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Syria
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Italians win, taking Syria from French, taking 98 Sea Zone from Neutral with 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from Trans-Jordan to Greece
2 artilleries moved from Southern France to Northern Italy
2 aaGuns moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Ethiopia to Italian Somaliland
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
1 artillery placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 battleship, 1 cruiser and 2 marines moved from 97 Sea Zone to 99 Sea Zone
2 marines moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Syria
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Italians win, taking Syria from French, taking 98 Sea Zone from Neutral with 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from Trans-Jordan to Greece
2 artilleries moved from Southern France to Northern Italy
2 aaGuns moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Ethiopia to Italian Somaliland
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
1 artillery placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 armour and 1 artillery
EDIT: Adding units owned by Italians to Tobruk: 1 armour and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 battleship, 1 cruiser and 2 marines moved from 97 Sea Zone to 99 Sea Zone
2 marines moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Syria
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Italians win, taking Syria from French, taking 98 Sea Zone from Neutral with 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from Trans-Jordan to Greece
2 artilleries moved from Southern France to Northern Italy
2 aaGuns moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Ethiopia to Italian Somaliland
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
1 artillery placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 armour and 1 artillery
EDIT: Adding units owned by Italians to Tobruk: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Alexandria: 1 armour, 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Western Australia to New South Wales
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to Burma
1 fighter moved from Sumatra to India
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 armour
ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 61 Sea Zone to 63 Sea Zone
1 destroyer moved from 46 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,6,4,3,6,2,5,5,3,2,5,6,6,6,5,1,3,5,1
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Algeria
1 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to French West Africa
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
8 armour and 5 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
7 armour, 5 artilleries, 21 infantry and 10 mech_infantrys moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 7 armour, 5 artilleries, 21 infantry and 10 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 7 armour, 5 artilleries, 21 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 8 armour and 5 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
4 fighters and 5 tactical_bombers moved from Western Germany to Romania
5 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Holland Belgium to France
1 artillery moved from Normandy Bordeaux to France
1 aaGun moved from Southern France to France
2 bombers moved from Southern France to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to Romania
1 aaGun moved from Western Germany to France
1 aaGun and 2 infantry moved from Norway to Finland
3 infantry moved from Finland to KareliaPlace Units - Germans
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
4 artilleries moved from Russia to Tambov
16 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Tambov
3 infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
6 infantry moved from Bryansk to Tambov
2 armour and 2 mech_infantrys moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
3 mech_infantrys moved from Bryansk to Tambov
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 marine moved from Kiangsi to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
3 artilleries and 2 infantry moved from Hopei to Kweichow
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 carrier and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from Kwangsi to Burma
2 bombers moved from Anhwe to BurmaCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 bombers and 2 fighters
ANZAC defend with 1 infantry
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Battle in Sumatra
Battle in Kwangtung
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 bombers and 2 fighters moved from Burma to KwangsiPlace Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 carriers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
2 carriers placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
3 artilleries and 4 infantry moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone
1 bomber moved from French Equatorial Africa to 99 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 artilleries moved from Egypt to Alexandria
2 infantry moved from 98 Sea Zone to Alexandria
3 armour and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 fighter moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Brazil to French Guiana
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 cruiser and 1 destroyer moved from 120 Sea Zone to 116 Sea ZoneCombat - British
Battle in British Somaliland
Battle in 99 Sea Zone
British attack with 1 bomber, 2 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 1 cruiser and 1 transport
British win, taking British Somaliland from Italians with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 2 fighters
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 cruiser, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the British
British win, taking 98 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 25
Casualties for Italians: 1 cruiser, 1 submarine and 1 transport
Battle in Alexandria
British attack with 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries and 1 infantry
British win, taking Alexandria from Italians with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
Battle in Tanganyika Territory
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
2 tactical_bombers moved from 99 Sea Zone to Egypt
1 infantry moved from Northwest Persia to Persia
1 infantry moved from West India to Eastern Persia
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 armour placed in Egypt
1 fighter placed in 98 Sea Zone
1 fighter placed in Egypt
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 4 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery and 1 infantry moved from Italian Somaliland to Kenya
2 fighters moved from Greece to Trans-Jordan
1 infantry and 1 marine moved from Syria to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Greece to 76 Sea ZoneCombat - Italians
Battle in Kenya
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 3 fighters, 1 infantry and 1 marine
ANZAC defend with 2 infantry
Italians win, taking Trans-Jordan from British with 3 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 76 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 76 Sea Zone to Italian Somaliland
3 fighters moved from Trans-Jordan to Syria
1 armour and 1 marine moved from Syria to Iraq
Italians take Iraq from Neutral_AxisPlace Units - Italians
2 fighters placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2,5,5,2,4
Italians collect 18 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Egypt
1 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
5 infantry moved from Eastern Poland to Western Ukraine
5 fighters and 5 tactical_bombers moved from Romania to 98 Sea Zone
2 bombers moved from Southern Italy to Persia
1 bomber moved from Southern Italy to 72 Sea Zone
6 armour, 5 artilleries, 21 infantry and 10 mech_infantrys moved from Belarus to BryanskCombat - Germans
Battle in 98 Sea Zone
Germans attack with 5 fighters and 5 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 3 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in Western Ukraine
Germans attack with 5 infantry
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Persia
Germans attack with 2 bombers
British defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 7 armour, 5 artilleries, 21 infantry and 10 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Bryansk from Russians with 7 armour, 5 artilleries, 21 infantry and 10 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in 72 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 72 Sea Zone to Kenya
1 bomber moved from Persia to Iraq
5 fighters and 2 tactical_bombers moved from 98 Sea Zone to Syria
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Belarus to Bryansk
8 armour and 2 mech_infantrys moved from Baltic States to Bryansk
2 infantry moved from Karelia to Finland
2 aaGuns moved from France to Western Germany
1 artillery moved from France to Western GermanyPlace Units - Germans
4 bombers placed in Western Germany
1 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs





