@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40b Variance vs Giallo (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
3 artilleries and 3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Suiyuyan
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 artillery moved from Egypt to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
9 artilleries and 16 infantry moved from Burma to India
1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from French Central Africa to Egypt
1 armour moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Persia to West India
Italians take Eastern Persia from British
Italians take West India from UK_Pacific
1 marine moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
5 fighters moved from Iraq to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 5 fighters, 1 marine and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 5 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
5 fighters moved from Trans-Jordan to Persia
1 infantry moved from Persia to Iraq
1 armour moved from Iraq to Eastern PersiaPlace Units - Italians
2 bombers and 1 infantry placed in IraqTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Western Australia to Northern Territory
ANZAC take Northern Territory from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 4 armour, 3 artilleries, 4 fighters, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 49 Sea ZonePlace Units - ANZAC
1 aaGun and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 26 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 artilleries and 3 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Eastern Poland to Belarus
Germans take Belarus from RussiansCombat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans win, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Germany to Poland
1 aaGun and 13 infantry moved from Western Germany to Denmark
3 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Volgograd to Rostov
3 armour and 5 infantry moved from Ukraine to Bessarabia
3 armour moved from Bessarabia to Romania
15 armour and 12 mech_infantrys moved from Persia to West India
5 fighters and 2 tactical_bombers moved from Iraq to West India
6 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Marshall Islands to Philippines
1 bomber moved from Caucasus to West India
4 armour moved from Caucasus to Iraq
4 bombers moved from French Indo China to 42 Sea Zone
4 bombers moved from 42 Sea Zone to 35 Sea Zone
4 bombers moved from 35 Sea Zone to Philippines
4 infantry moved from Volgograd to KazakhstanPlace Units - Germans
10 infantry placed in Western Germany
10 infantry placed in Germany
3 infantry placed in France
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Rostov
9 artilleries and 14 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Baltic States to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Bryansk to Belarus
4 artilleries moved from Bryansk to Rostov
13 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
4 artilleries moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 9 artilleries and 14 infantry
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Tambov from Germans with 9 artilleries and 11 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Russians attack with 4 artilleries and 6 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Rostov
2 aaGuns and 12 infantry moved from Kansu to Suiyuyan
2 armour and 3 mech_infantrys moved from Baltic States to BelarusPlace Units - Russians
3 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 10 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
4 artilleries and 2 infantry moved from French Indo China to Shan State
1 submarine moved from 30 Sea Zone to 49 Sea Zone
1 armour and 1 transport moved from 30 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 4 infantry moved from Marshall Islands to 32 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 32 Sea Zone to 26 Sea Zone
2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Marshall Islands to 49 Sea Zone
6 fighters moved from 30 Sea Zone to 49 Sea Zone
4 tactical_bombers moved from 30 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in Wake Island
Battle in 49 Sea Zone
Japanese attack with 9 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win, taking Wake Island from Americans with 9 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 4 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 11 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Midway
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 5 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Midway from Americans, taking Hawaiian Islands from Americans with 3 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 30 Sea Zone to 27 Sea Zone
1 destroyer moved from 30 Sea Zone to 12 Sea Zone
1 destroyer moved from 31 Sea Zone to 13 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
2 destroyers moved from 32 Sea Zone to 26 Sea Zone
3 tactical_bombers moved from 30 Sea Zone to Marshall Islands
2 battleships, 7 carriers, 1 cruiser and 6 submarines moved from 30 Sea Zone to 26 Sea Zone
9 fighters and 4 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Japan to Marshall Islands
5 bombers moved from Japan to Marshall Islands
1 fighter moved from French Indo China to Guam
1 aaGun moved from Kweichow to YunnanPlace Units - Japanese
2 mech_infantrys placed in French Indo China
6 fighters placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
Im out till next Friday holiday
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OK see you then
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bump
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ill make my move tomorrow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 destroyers and 5 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Southeast Mexico to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea Zone
2 fighters moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Western United States to 27 Sea Zone
2 fighters moved from 10 Sea Zone to 13 Sea Zone
1 tactical_bomber moved from Mexico to 12 Sea Zone
1 fighter moved from Mexico to 12 Sea Zone
1 bomber moved from Western United States to 13 Sea Zone
1 bomber moved from Queensland to 27 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 carrier and 1 cruiser moved from 109 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 91 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 27 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in 12 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 13 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
3 bombers moved from 27 Sea Zone to Western United States
1 bomber moved from 13 Sea Zone to Western United States
2 fighters moved from 13 Sea Zone to 10 Sea Zone
3 fighters moved from 12 Sea Zone to Western United States
1 tactical_bomber moved from 12 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
3 destroyers and 5 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 artilleries and 3 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
7 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Trans-Jordan
British attack with 7 armour, 5 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 marine and 1 mech_infantry
British win, taking Trans-Jordan from Italians with 7 armour, 5 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 marine and 1 mech_infantryNon Combat Move - British
2 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
4 fighters moved from United Kingdom to Norway
1 fighter moved from Gibraltar to TobrukPlace Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs; end with 4 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 bombers moved from Iraq to India
5 fighters moved from Persia to India
1 armour moved from Eastern Persia to India
1 armour moved from West India to IndiaCombat - Italians
Battle in India
Italians attack with 2 armour, 2 bombers and 5 fighters
British defend with 3 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 fighter, 1 harbour and 20 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 factory_major
UK_Pacific win with 3 aaGuns, 1 armour, 10 artilleries, 2 fighters and 13 infantry remaining. Battle score for attacker is -65
Casualties for Italians: 2 armour, 2 bombers and 5 fighters
Casualties for British: 7 infantryNon Combat Move - Italians
2 infantry moved from Iraq to Northwest PersiaPlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,3,3
Italians collect 19 PUs (3 lost to blockades); end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs -
I killed infantry instead of AA in India but edit that if you want to.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 24 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from Philippines to India
15 armour, 1 bomber, 5 fighters, 12 mech_infantrys and 2 tactical_bombers moved from West India to India
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour and 3 infantry moved from Finland to Karelia
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in Karelia
Germans attack with 1 armour and 3 infantry
Russians defend with 1 mech_infantry
Germans win, taking Karelia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in India
Germans attack with 15 armour, 6 bombers, 5 fighters, 12 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 fighter, 1 harbour and 13 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 factory_major
Germans captures 4PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 14 armour, 6 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 1 armour and 12 mech_infantrys
Casualties for British: 3 aaGuns, 1 armour, 10 artilleries, 1 fighter and 13 infantry
Casualties for ANZAC: 1 fighter
triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Germans
5 fighters and 2 tactical_bombers moved from India to West India
5 bombers moved from India to West India
1 bomber moved from India to West India
1 artillery and 5 infantry moved from Kazakhstan to Caucasus
3 infantry moved from Volgograd to Caucasus
4 armour and 6 mech_infantrys moved from Iraq to Caucasus
8 infantry moved from Bessarabia to Romania
3 armour moved from Romania to Germany
1 aaGun and 13 infantry moved from Denmark to Western Germany
1 aaGun moved from Western Germany to Germany
2 artilleries moved from Germany to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Western Germany to France
7 infantry moved from Western Germany to Germany
1 aaGun moved from Finland to KareliaPlace Units - Germans
3 infantry placed in Volgograd
10 infantry placed in Germany
3 infantry placed in France
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 43 PUs (5 lost to blockades); end with 47 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs





