Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 fighter and 1 tactical_bomber moved from Northern Italy to Greece
5 infantry moved from Bulgaria to Greece
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 bomber and 1 fighter moved from Western Germany to Greece
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 fighter and 1 tactical_bomber moved from Northern Italy to Greece
5 infantry moved from Bulgaria to Greece
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 bomber and 1 fighter moved from Western Germany to Greece
Combat - Germans
Battle in Morocco
Battle in Greece
Germans attack with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Morocco from French, taking Greece from Neutral_Allies with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
3 armour moved from Romania to Eastern Poland
13 infantry moved from Poland to Baltic States
8 armour and 7 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Germany to Poland
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Eastern Poland
4 artilleries moved from Poland to Eastern Poland
1 mech_infantry moved from Southern France to Yugoslavia
1 artillery moved from Southern France to France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
1 artillery and 7 infantry moved from Finland to Norway
Place Units - Germans
10 mech_infantrys placed in Germany
1 artillery placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
1 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
6 infantry moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Russia
9 infantry moved from Russia to Vologda
9 infantry moved from Novgorod to Karelia
1 fighter moved from Bessarabia to Ukraine
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Kweichow
2 fighters, 10 infantry and 2 tactical_bombers moved from Korea to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to Amur
1 tactical_bomber moved from Anhwe to Suiyuyan
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Suiyuyan
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kweichow
1 fighter moved from Anhwe to Suiyuyan
2 bombers, 1 fighter and 2 tactical_bombers moved from Anhwe to Amur
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Kweichow
2 fighters, 10 infantry and 2 tactical_bombers moved from Korea to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to Amur
1 tactical_bomber moved from Anhwe to Suiyuyan
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Suiyuyan
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kweichow
1 fighter moved from Anhwe to Suiyuyan
2 bombers, 1 fighter and 2 tactical_bombers moved from Anhwe to Amur
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 11 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 fighter and 9 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Amur to Chahar
2 fighters and 1 tactical_bomber moved from Amur to Jehol
2 bombers and 2 tactical_bombers moved from Amur to Manchuria
1 aaGun moved from Korea to Manchuria
1 tactical_bomber moved from Suiyuyan to Jehol
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from Kweichow to Hunan
1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
1 infantry placed in Japan
1 armour placed in Kiangsu
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Did I forget to NCM the Soviets into NW Persia? Too late to edit it now?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 25 Sea Zone to 7 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 carrier and 2 fighters moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Americans undo move 3.
1 submarine placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Sikang to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
2 fighters moved from India to Iraq
1 artillery and 1 infantry moved from Shan State to Yunnan
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iraq
British attack with 1 artillery, 2 fighters and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Adding units owned by UK_Pacific to Sumatra: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Sumatra: 2 infantry
EDIT: Adding units owned by British to Sumatra: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kiangsi from Japanese to UK_Pacific
EDIT: Changing ownership of Kiangsi from UK_Pacific to Chinese
EDIT: Turning off Edit Mode
1 fighter moved from Iraq to 80 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Iraq to 80 Sea Zone
1 artillery moved from India to West India
2 artilleries moved from Italian Somaliland to Ethiopia
1 fighter moved from 92 Sea Zone to Algeria
2 submarines moved from 83 Sea Zone to 88 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Kwangtung to Kiangsi
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,5,3
British collect 24 PUs (8 lost to blockades); end with 24 PUs total
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,3
UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Forgot to attack Kiangsi. Hope you don’t mind it being edited.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Syria to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Syria to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in Algeria
Italians attack with 1 fighter and 1 infantry
British defend with 1 fighter
Italians win, taking Algeria from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Bessarabia
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 2 artilleries, 1 bomber and 1 infantry
British defend with 1 artillery and 3 infantry
Italians win, taking Iraq from British with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Egypt
1 fighter moved from Algeria to Libya
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 aaGun moved from Romania to Eastern Poland
Place Units - Italians
1 fighter placed in Egypt
1 artillery and 1 mech_infantry placed in Egypt
1 submarine placed in 95 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,1,4
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Did I forget to NCM the Soviets into NW Persia? Too late to edit it now?
Didn’t get an answer on this one. I’ll assume it’s Ok then.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 armour and 2 infantry moved from Caucasus to Northwest Persia
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
3 fighters moved from Shan State to 38 Sea Zone
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 38 Sea Zone to Shan State
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 infantry moved from Tunisia to Algeria
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
Combat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantry
Battle in 44 Sea Zone
French attack with 1 destroyer; ANZAC loiter and taunt
Japanese defend with 1 submarine
French win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
7 armour and 7 mech_infantrys moved from Baltic States to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
7 armour and 7 mech_infantrys moved from Baltic States to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to Norway
1 bomber moved from Southern Italy to Western Germany
13 infantry moved from Baltic States to Belarus
8 infantry moved from Eastern Poland to Belarus
6 artilleries moved from Eastern Poland to Belarus
4 armour moved from Eastern Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 armour moved from Baltic States to Belarus
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 artillery moved from Western Germany to Germany
2 artilleries moved from France to Western Germany
1 infantry moved from France to Western Germany
4 infantry moved from Greece to Bulgaria
1 infantry moved from Morocco to Algeria
Place Units - Germans
2 fighters placed in Western Germany
3 armour and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries and 1 fighter; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
2 infantry moved from Karelia to Novgorod
2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Finland to Karelia
4 artilleries and 5 infantry moved from Finland to Karelia
2 infantry moved from Olgiy to Timguska
2 aaGuns, 3 artilleries and 21 infantry moved from Ukraine to Rostov
9 infantry moved from Vologda to Russia
1 armour moved from Northwest Persia to Rostov
2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
Place Units - Russians
9 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
3 artilleries and 6 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Chahar to Szechwan
2 fighters and 2 tactical_bombers moved from Jehol to Szechwan
1 fighter and 2 tactical_bombers moved from Hunan to Szechwan
3 mech_infantrys moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Manchuria to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 armour moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Yunnan
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Manchuria to Kiangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
3 artilleries and 6 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Chahar to Szechwan
2 fighters and 2 tactical_bombers moved from Jehol to Szechwan
1 fighter and 2 tactical_bombers moved from Hunan to Szechwan
3 mech_infantrys moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Manchuria to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 armour moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Yunnan
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Manchuria to Kiangsi
Combat - Japanese
Battle in Soviet Far East
Battle in Borneo
Battle in Guam
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser
ANZAC win, taking Soviet Far East from Russians, taking Borneo from UK_Pacific, taking Guam from Americans with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries and 4 infantry
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 cruiser
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport; French defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 44 Sea Zone from French with 1 battleship remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for French: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 4 artilleries and 6 infantry
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Szechwan
Japanese attack with 4 fighters, 3 mech_infantrys and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Szechwan from Chinese with 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Szechwan to Anhwe
3 fighters and 3 tactical_bombers moved from Szechwan to Kweichow
2 carriers moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 aaGun moved from Manchuria to Jehol
1 battleship moved from 5 Sea Zone to 6 Sea Zone
1 carrier and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 bombers moved from Kiangsi to Anhwe
Place Units - Japanese
1 armour and 1 mech_infantry placed in Manchuria
1 mech_infantry placed in Kiangsu
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total