one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
Odonis (Axis) vs Simon33 (Allies +18) G40L No tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 infantry moved from Tunisia to Libya
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to KwangtungCombat - British
British creates battle in territory 71 Sea Zone
Battle in Kwangtung
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking Kwangtung from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter and 1 infantry moved from Algeria to Tunisia
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Persia to Russia
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
2 fighters moved from Belgian Congo to Iraq
1 fighter moved from India to Iraq
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 artillery, 1 fighter and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
2 fighters moved from Egypt to Tobruk
1 fighter moved from Southern Italy to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
2 fighters moved from Egypt to Tobruk
1 fighter moved from Southern Italy to TobrukCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 battleship
British defend with 1 transport
Italians win, taking 80 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tobruk
Italians attack with 1 armour and 3 fighters
British defend with 1 armour
Italians win, taking Tobruk from British with 1 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
3 fighters moved from Tobruk to Egypt
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Egypt to Trans-JordanPlace Units - Italians
2 armour and 1 fighter placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4
Italians collect 13 PUs (9 lost to blockades); end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
1 cruiser and 3 destroyers moved from 21 Sea Zone to 19 Sea Zone
2 bombers and 3 fighters moved from Guam to 19 Sea Zone -
Kamikaze in SZ19?
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yes - 2 on the cruiser, the rest split between the DDs
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Something weird happened. It didn’t ask me for Kamikaze.
Oh, that’s because you K has already been used US4. I didn’t notice that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
1 cruiser and 3 destroyers moved from 21 Sea Zone to 19 Sea Zone
2 bombers and 3 fighters moved from Guam to 19 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
ANZAC attack with 2 bombers, 1 cruiser, 3 destroyers and 3 fighters
Japanese defend with 2 carriers and 1 transport
ANZAC win, taking 19 Sea Zone from Japanese with 2 bombers, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 31
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 2 carriers and 1 transportNon Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to Korea
2 fighters moved from 19 Sea Zone to Kwangtung
2 bombers moved from 19 Sea Zone to Philippines
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
2 fighters placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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Question for you: did you just now receive MARTI rolls for the battle in Moscow in your email? I was only testing the possibilities and had disabled the post to forum functionality, yet I still got the rolls pop up in my email so concerned they did in yours as well?
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Anyway, I won that battle but was not my intention to make it a live result, so I’m now doing for real and hoping for a similar result!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Tambov
3 armour moved from Bryansk to Tambov
3 armour and 3 mech_infantrys moved from Tambov to Russia
3 armour, 1 artillery, 3 infantry and 5 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
6 mech_infantrys moved from Belarus to Russia
3 armour moved from Ukraine to Russia
2 bombers and 4 fighters moved from Volgograd to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Tambov
3 armour moved from Bryansk to Tambov
3 armour and 3 mech_infantrys moved from Tambov to Russia
3 armour, 1 artillery, 3 infantry and 5 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
6 mech_infantrys moved from Belarus to Russia
3 armour moved from Ukraine to Russia
2 bombers and 4 fighters moved from Volgograd to RussiaCombat - Germans
Battle in Russia
Germans attack with 10 armour, 1 artillery, 2 bombers, 4 fighters, 3 infantry and 14 mech_infantrys
British defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 16 infantry and 1 tactical_bomber; Americans defend with 4 fighters
Germans captures 32PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 9 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 14 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 2 aaGuns, 3 armour, 2 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber
Casualties for Americans: 4 fightersNon Combat Move - Germans
2 fighters moved from Russia to Belarus
1 artillery and 1 infantry moved from Novgorod to Baltic States
2 aaGuns moved from Bryansk to Russia
1 bomber moved from Russia to Novgorod
2 aaGuns, 4 artilleries and 6 infantry moved from Western Germany to France
1 fighter moved from Western Germany to France
1 fighter moved from Germany to France
1 mech_infantry moved from Germany to France
8 infantry moved from Germany to Poland
1 aaGun moved from Germany to PolandPlace Units - Germans
9 infantry and 1 mech_infantry placed in Germany
1 fighter and 2 infantry placed in France
3 infantry placed in Volgograd
Germans undo move 3.
2 infantry placed in Volgograd
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1
Germans collect 46 PUs (2 lost to blockades); end with 78 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 fighter moved from Norway to Vologda
1 infantry moved from Samara to Vologda
1 infantry moved from Finland to Karelia
Russians take Karelia from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Japan to Korea
2 infantry moved from Manchuria to Korea
1 mech_infantry moved from Tsinghai to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
3 mech_infantrys moved from Kiangsi to Kwangtung
3 fighters moved from Japan to Kwangtung
1 fighter moved from Japan to 4 Sea Zone
1 fighter moved from Japan to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Japan to Korea
2 infantry moved from Manchuria to Korea
1 mech_infantry moved from Tsinghai to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
3 mech_infantrys moved from Kiangsi to Kwangtung
3 fighters moved from Japan to Kwangtung
1 fighter moved from Japan to 4 Sea Zone
1 fighter moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Korea from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 3 fighters and 3 mech_infantrys
ANZAC defend with 2 fighters; British defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 24
Casualties for ANZAC: 2 fighters
Casualties for British: 1 artillery
Battle in Vologda
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 fighter and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
4 mech_infantrys moved from Tsinghai to Caucasus
1 bomber moved from Volgograd to Germany
1 mech_infantry moved from Kansu to Kweichow
3 fighters moved from Kwangtung to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
3 fighters and 1 tactical_bomber moved from Korea to Japan
1 fighter moved from 4 Sea Zone to Amur
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 9 infantry placed in Japan
1 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 2.
1 mech_infantry placed in Kiangsu
1 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,2,5,6,4,1,3,3,2,2,3
Japanese collect 26 PUs (17 lost to blockades); end with 26 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 9 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 armour moved from Soviet Far East to Amur
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Iwo Jima to 6 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
4 armour moved from Normandy Bordeaux to Western Germany
2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Morocco to 96 Sea Zone -
Scramble into SZ6?
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Actually I want to change that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 9 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 armour moved from Soviet Far East to Amur
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Iwo Jima to 6 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Morocco to 96 Sea Zone
4 armour, 2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
1 infantry moved from Holland Belgium to France
2 fighters moved from 110 Sea Zone to FranceCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 3 fighters, 3 submarines and 1 transport
Japanese defend with 3 fighters
3 submarines owned by the Americans Submerged
Americans win with 1 carrier, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 destroyers
Casualties for Japanese: 3 fighters
Battle in Korea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in France
Americans attack with 4 armour, 2 artilleries, 2 fighters and 3 infantry
Germans defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 9 infantry and 1 mech_infantry
Germans win with 4 artilleries, 3 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -40
Casualties for Germans: 3 aaGuns and 2 infantry
Casualties for Americans: 4 armour, 2 artilleries, 2 fighters and 3 infantry
Battle in 96 Sea Zone
Americans attack with 1 fighter and 1 transport
Italians defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tobruk
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Americans win, taking Tobruk from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in Amur
Americans attack with 1 armour, 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 infantry
Americans win, taking Amur from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 1 infantryNon Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from 96 Sea Zone to Libya
3 fighters moved from Morocco to Normandy Bordeaux
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from Korea to SiberiaPlace Units - Americans
1 carrier, 2 destroyers, 2 fighters and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs





