@donutgold hey there, all ok?
Odonis (Axis) vs Simon33 (Allies +18) G40L No tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
2 armour moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 80 Sea Zone to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
2 armour moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 80 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour
British defend with 1 armour, 1 artillery and 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 2 armourNon Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
1 mech_infantry moved from Romania to Northern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 11 PUs;Combat Move - ANZAC
1 bomber moved from New Guinea to 20 Sea Zone
3 fighters moved from Philippines to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber and 3 fighters moved from 20 Sea Zone to Guam
1 bomber moved from New South Wales to Guam
1 aaGun and 1 infantry moved from Northern Territory to Queensland
1 cruiser and 3 destroyers moved from 35 Sea Zone to 21 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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Actually, I want to load the 2 french troops on London onto a US TT.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Karelia to Finland
Germans take Finland from Russians
1 artillery and 4 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
7 armour moved from Ukraine to Bryansk
2 bombers and 4 fighters moved from Novgorod to Samara
2 armour moved from Ukraine to Tambov
2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
2 armour moved from Volgograd to Samara
1 armour moved from Volgograd to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Karelia to Finland
Germans take Finland from Russians
1 artillery and 4 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
7 armour moved from Ukraine to Bryansk
2 bombers and 4 fighters moved from Novgorod to Samara
2 armour moved from Ukraine to Tambov
2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
2 armour moved from Volgograd to Samara
1 armour moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Tambov
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 7 armour, 1 artillery, 4 infantry and 5 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Bryansk from Russians with 7 armour, 1 artillery, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour
British defend with 1 artillery
British win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 artillery
Battle in Samara
Germans attack with 3 armour, 2 bombers and 4 fighters
Russians defend with 3 artilleries and 3 infantry
Germans win, taking Samara from Russians with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 3 artilleries and 3 infantryNon Combat Move - Germans
2 bombers and 4 fighters moved from Samara to Volgograd
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
5 mech_infantrys moved from Karelia to Belarus
1 mech_infantry moved from Karelia to Belarus
1 artillery and 2 infantry moved from France to Western Germany
3 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 armour placed in Ukraine
1 artillery and 1 infantry placed in Novgorod
1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
4 infantry placed in Germany
Germans undo move 4.
1 fighter, 1 infantry and 1 mech_infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from United Kingdom to 110 Sea Zone
EDIT: 1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Russia to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Olgiy to Samara
1 fighter and 1 infantry moved from Russia to Tambov
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from JapaneseCombat - Russians
Battle in Finland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Finland to Norway
1 fighter moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
1 artillery moved from Vologda to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 carriers, 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
3 fighters moved from French Indo China to 21 Sea Zone
1 bomber moved from French Indo China to Tambov
1 mech_infantry moved from Hunan to Yunnan
5 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Suiyuyan to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Central Mongolia to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Central Mongolia to Kansu
1 mech_infantry moved from Anhwe to Yunnan -
scrambles?
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scratch that - changing tactics
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Central Mongolia to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
5 mech_infantrys moved from Kweichow to Tsinghai
1 bomber moved from French Indo China to Tambov
3 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Central Mongolia to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
5 mech_infantrys moved from Kweichow to Tsinghai
1 bomber moved from French Indo China to Tambov
3 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to YunnanCombat - Japanese
Battle in Tambov
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 4 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
3 fighters moved from French Indo China to Japan
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Japan
3 mech_infantrys moved from Kiangsu to Kiangsi
1 infantry moved from Ulaanbaatar to Buryatia
1 aaGun moved from Jehol to Manchuria
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 45 Sea Zone
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Tambov to VolgogradPlace Units - Japanese
3 fighters placed in Japan
2 infantry placed in Kiangsu
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 armour, 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter moved from Iwo Jima to 6 Sea Zone
1 destroyer and 2 fighters moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 4 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans -
Scramble and Kamikaze for SZ6?
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no scrambles or kk
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Bother. Meant to attack the Ukraine with air.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 armour, 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter moved from Iwo Jima to 6 Sea Zone
1 destroyer and 2 fighters moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 4 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from GermansCombat - Americans
Battle in Korea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 carrier moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
4 fighters moved from Eastern United States to MoroccoPlace Units - Americans
3 armour placed in Normandy Bordeaux
1 armour, 3 artilleries and 4 infantry placed in Central United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 infantry moved from Tunisia to Libya
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to KwangtungCombat - British
British creates battle in territory 71 Sea Zone
Battle in Kwangtung
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking Kwangtung from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter and 1 infantry moved from Algeria to Tunisia
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Persia to Russia
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
2 fighters moved from Belgian Congo to Iraq
1 fighter moved from India to Iraq
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 artillery, 1 fighter and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys