@The-Captain You’re absolutely right, but as the Russian player I’ve been glad to see those factories bombed out. Germany has moved the Southern Italy, Berlin, and Paris factories underground as they consider those the main factories they’ll be producing from. The Allies learned this the hard way too the India Industrial Complex took a lot of bombing damage. It’s kind of late but UK may finally put that factory underground.
Speed it up. 40G games the list of general ideas
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some ideas I like to Speed up the game , without really changing it
Battles
Second in command
*When doing the battle fase
use two not playing gernerals to fight small battles for you
Example , playing as Germany
you have 2 large battles and 3 small ones , let your second in command (japan)fight these small battles for you,So 4 rolling players
turns and bankers
Germany’s , Second in command Japan
Russia’s turn , Second in command USA
Japan , Second in command Germany ,
USA , Second in command Russia ,
United Kingdom , Second in command Anzac ,(If 2 players control UK, the US will be , Second in command of india,)
Italy , Second in command Japan,
Anzac , Second in command UK banker USA
FranceIncome face IPC’s
the player that is acctually waiting should calculate the IPC…
the Income fase takes up time and this is not nessesary when playing with alot of playersturns and bankers
Germany’s the banker Anzac
Russia’s turn and the banker Anzac
Japan Banker Italy
USA Banker Anzac
United Kingdom banker USSR
Italy banker USSR
Anzac banker USA
France banker USAThe banker should help with the purchase fase.
he will deploy the units in the deploy zone.Ordering units right after your own turn
this is a Side rule and could change the game a bitorder your units right after you finish your turn
(you ont have to show what you are buying (keep it under a cup,until its your turn again)
the rule is this:
when you don’t have to change the order when its the beginning of your next turn
you will get 1 IPC for discount
and/ or if you want to change an order you have to pay an extra IPCWell what could we do faster? without changing the game ?
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I would highly, highly recommend going “Three-Turns per Round”.
Axis Powers go first.
Then, Russia & China go.
Finally, Allies go.
If you have 8 players that know what they’re doing, this makes a very intense G40 game happen in about 7 or 8 hours.
Axis and Allied forces can attack together. Russia may not attack with Allied forces. China also may not attack together with Allied forces.