Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
L16 G40 Simon33 (Axis) vs Amon-Sul (Allies +22)
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Both British destroyer and German sub are destroyed, along with French fighter and the rest of the German naval/air force that attacked sz 123.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Karelia to Novgorod
3 artilleries and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun and 2 artilleries moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Kazakhstan to Volgograd
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Buryatia
1 bomber moved from Russia to BuryatiaPlace Units - Russians
3 artilleries placed in Ukraine
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Shensi : 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Amur : 2 aaGuns and 12 infantry
Buryatia : 1 bomber and 6 infantry
Belarus : 2 aaGuns, 4 artilleries and 11 infantry
Baltic States : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major and 3 infantry
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 3 aaGuns, 4 artilleries and 11 infantry
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 36
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 34
UK_Pacific : 17 / 17
Italians : 16 / 13
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
According to rules my sub can not be in sz 6. please put it to Burma sz. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Chahar to Anhwe
2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to Hopei
1 fighter moved from Kiangsi to Kweichow
4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to HunanCombat - Japanese
Battle in Kweichow
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Hopei to Kwangsi
1 bomber moved from Suiyuyan to Anhwe
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
1 fighter moved from Kweichow to Anhwe
3 fighters and 2 tactical_bombers moved from Hunan to Anhwe
4 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 factory_minor placed in Shantung
1 armour, 3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs -
Strong Japanese attacks.
USA goes…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 harbour, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
3 fighters moved from Hawaiian Islands to Midway
1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Guam to 25 Sea Zone
1 cruiser moved from 11 Sea Zone to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour moved from Western United States to Central United States
2 mech_infantrys moved from Central United States to Western United States
2 aaGuns moved from Central United States to Western United States
1 artillery moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
38 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
13 Sea Zone : 1 artillery, 1 infantry and 1 transport
Central United States : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
89 Sea Zone : 1 cruiser
101 Sea Zone : 1 destroyer, 8 submarines and 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 36
Japanese : 35 / 47
Americans : 52 / 52
Chinese : 5 / 16
British : 28 / 34
UK_Pacific : 17 / 17
Italians : 16 / 13
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 artillery, 1 fighter and 6 infantry moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 artillery, 1 fighter and 6 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 2 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Kweichow, round 2 : 3/9 hits
Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 4/7 hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 3 : 1/5 hits
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 0/4 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 4 : 0/5 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Kweichow, round 4 : 0/3 hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 5 : 2/5 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Kweichow, round 5 : 3/3 hits
3 infantry owned by the Chinese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 6 : 1/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kweichow : 1 artillery
Kansu : 1 fighter and 3 infantry
Szechwan : 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 98 Sea Zone to Alexandria
1 armour and 2 artilleries moved from Egypt to Alexandria
1 artillery and 1 mech_infantry moved from Ethiopia to Kenya -
I accidentally sent fig to Alexandria instead of sz 98 :-o :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 30 PUs;
British buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 bomber; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 98 Sea Zone to Alexandria
1 armour and 2 artilleries moved from Egypt to Alexandria
1 artillery and 1 mech_infantry moved from Ethiopia to KenyaCombat - British
Battle in Kenya
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Kenya
British roll dice for 1 artillery in Kenya, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits
British roll dice for 1 artillery in Kenya, round 4 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 transport
Italians defend with 1 battleship, 1 cruiser and 2 transports
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British and 1 battleship owned by the Italians lost in 98 Sea Zone
Italians and British reach a stalemate
. Battle score for attacker is 12
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship and 1 cruiser
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 1 fighter and 1 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 3 artilleries, 1 fighter and 1 infantry in Alexandria, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 3 artilleries and 1 fighter in Alexandria, round 3 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 1/3 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 artilleries and 1 fighter in Alexandria, round 4 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 0/2 hits
1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 artilleries and 1 fighter in Alexandria, round 5 : 1/4 hits
Italians roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from Alexandria to Egypt
1 bomber moved from United Kingdom to French Equatorial Africa
2 fighters moved from Iceland to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 battleship moved from 123 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 aaGun and 3 artilleries moved from India to Burma
1 infantry moved from Shan State to Burma
3 infantry moved from Malaya to Shan StatePlace Units - British
1 destroyer placed in 106 Sea Zone
1 tactical_bomber placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 aaGun and 1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 aaGun and 1 bomberTerritory Summary for British and UK_Pacific :
Shan State : 3 infantry
Burma : 4 aaGuns, 3 artilleries and 7 infantry
India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
37 Sea Zone : 1 destroyer
Belgian Congo : 1 armour and 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 armour and 2 artilleries
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
French Equatorial Africa : 1 bomber
Ethiopia : 1 flag
80 Sea Zone : 1 battleship
106 Sea Zone : 1 battleship and 1 destroyer
Eire : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 transport -
I accidentally sent fig to Alexandria instead of sz 98 :-o :lol:
Edit.
Well I guess it worked out for you so I’m presuming you’re happy for it to stand.
All tough I would have been destroyed Ur tras, I scored pretty good on land so I`ll keep it that way-
but thanks for the offer :)
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USSR bought a bomber round 1? Curious about the theory of that one. Perhaps I’ll find out soon.
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USSR bought a bomber round 1? Curious about the theory of that one. Perhaps I’ll find out soon.
Yeah, I like Russian bomber :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 bomber and 1 fighter moved from Tobruk to Egypt
1 fighter moved from Tobruk to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 submarine moved from 96 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine and 2 transports
British defend with 1 transport
Italians win, taking 98 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 fighter and 1 harbour
Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 fighter
Casualties for British: 1 fighter
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Algeria to Tunisia
1 bomber moved from Egypt to Southern Italy
EDIT: 1 transport moved from 98 Sea Zone to 97 Sea Zone
EDIT: 2 infantry moved from Southern Italy to Greece
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia
3 fighters moved from Queensland to JavaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 1 artillery and 1 infantry
New Guinea : 2 infantry
Java : 1 flag, 1 aaGun and 3 fighters
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 cruiser
46 Sea Zone : 1 transport
35 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 36
Japanese : 34 / 47
Americans : 52 / 52
Chinese : 6 / 7
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 18 / 28
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from United Kingdom to Scotland
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 58 Sea Zone to 41 Sea ZoneTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Scotland : 2 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 36
Japanese : 34 / 47
Americans : 52 / 52
Chinese : 6 / 7
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 18 / 28
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Romania to Bessarabia
2 bombers and 1 fighter moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour, 1 artillery and 4 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
6 armour and 3 mech_infantrys moved from Germany to Baltic States
1 armour moved from Eastern Poland to Baltic States