L16 G40 Simon33 (Axis) vs Amon-Sul (Allies +22)


  • The Allies hold firmly their ground in the Med.
    :-)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Queensland to 43 Sea Zone

    triplea_37915_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Queensland to 43 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 43 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from South Australia to Queensland
                1 artillery and 1 infantry moved from Northern Territory to Queensland
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to Borneo

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Borneo : 1 fighter
        Queensland : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Northern Territory : 1 aaGun, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 flag, 2 transports

    triplea_37915_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Turkey

    Turn Complete - French

    Territory Summary for French :

    Turkey : 1 infantry

    triplea_37915_Fre7.tsvg

  • '19 '17 '16

    @Amon-Sul:

    The Allies hold firmly their ground in the Med.
    :-)

    That wasn’t the most pleasing turn for the Axis. Attack with huge superiority particularly in Turkey and still lose. Can USSR hold on? They look pretty strong actually. IJN at the bottom of the Pacific. This could be over soon.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                2 artilleries moved from Karelia to Finland
                1 armour and 4 mech_infantrys moved from Novgorod to Finland
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                2 fighters moved from Novgorod to Archangel
                1 bomber moved from Western Ukraine to Russia
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Belarus

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Finland
                    Germans attack with 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Finland from Americans with 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Archangel
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Novgorod
                2 fighters moved from Archangel to Novgorod
                1 bomber moved from Russia to Novgorod
                17 artilleries and 14 infantry moved from Western Ukraine to Ukraine
                1 fighter moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 artilleries, 1 fighter and 5 infantry placed in Western Germany
                Germans undo move 2.
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Germany
                1 artillery, 1 fighter and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 3 fighters
                EDIT: Adding units owned by Germans to Ukraine: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_37915_Ger8.tsvg


  • @simon33:

    @Amon-Sul:

    The Allies hold firmly their ground in the Med.
    :-)

    That wasn’t the most pleasing turn for the Axis. Attack with huge superiority particularly in Turkey and still lose. Can USSR hold on? They look pretty strong actually. IJN at the bottom of the Pacific. This could be over soon.

    Yeah. Japan is down, and with some bad dices for the Axis , the only chance is that Germany takes Russia.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 20 PUs;
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 mech_infantry moved from Tsinghai to Urals
                1 bomber moved from Russia to Urals
                1 fighter moved from Bryansk to Urals
                1 armour moved from Bryansk to Eastern Poland
                      Russians take Western Ukraine from Italians
                      Russians take Eastern Poland from Germans
                1 armour and 1 mech_infantry moved from Bryansk to Archangel
                5 artilleries and 5 infantry moved from Bryansk to Belarus

    triplea_37915_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 20 PUs;
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 mech_infantry moved from Tsinghai to Urals
                1 bomber moved from Russia to Urals
                1 fighter moved from Bryansk to Urals
                1 armour moved from Bryansk to Eastern Poland
                      Russians take Western Ukraine from Italians
                      Russians take Eastern Poland from Germans
                1 armour and 1 mech_infantry moved from Bryansk to Archangel
                5 artilleries and 5 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 armour
                    Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    Germans win with no units remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Belarus
                    Russians attack with 5 artilleries and 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Belarus from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Rostov
                9 artilleries moved from Bryansk to Belarus
                1 artillery moved from Russia to Tambov
                2 mech_infantrys moved from Volgograd to Russia
                1 mech_infantry moved from Sikang to Samara
                1 bomber moved from Urals to Russia
                1 fighter moved from Urals to Vologda
                2 armour and 9 mech_infantrys moved from Bryansk to Western Ukraine
                2 armour and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Manchuria to Jehol

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Jehol : 1 infantry
        Anhwe : 1 infantry
        Yakut S.S.R. : 1 infantry
        Belarus : 14 artilleries and 4 infantry
        Rostov : 1 infantry
        Eastern Poland : 3 armour and 9 mech_infantrys
        Russia : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 4 infantry and 2 mech_infantrys
        Tambov : 1 artillery
        Vologda : 1 fighter
        Volgograd : 1 factory_minor
        Samara : 1 mech_infantry

    triplea_37915_Rus8.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 bomber moved from French Indo China to India
                1 artillery and 1 mech_infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Kwangsi
                1 armour moved from French Indo China to Hunan
                2 infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from Burma to Hunan
                3 fighters and 3 tactical_bombers moved from Shantung to 19 Sea Zone
                1 artillery and 1 infantry moved from Shantung to Kiangsu
                1 fighter moved from Japan to 19 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in 19 Sea Zone
                    Japanese attack with 4 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber

    triplea_37915_Jap8.tsvg

  • '19 '17 '16

    An average 4 hits in SZ19.

    Max D = lose CV, and either 2 cruisers or a cruiser and a tac.

    OOL?

  • '19 '17 '16

    @simon33:

    An average 4 hits in SZ19.

    Max D = lose CV, and either 2 cruisers or a cruiser and a tac.

    OOL?

    Decided to assume Max D which worked out for you - you kept the dBat! Unexpected.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 bomber moved from French Indo China to India
                1 artillery and 1 mech_infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Kwangsi
                1 armour moved from French Indo China to Hunan
                2 infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from Burma to Hunan
                3 fighters and 3 tactical_bombers moved from Shantung to 19 Sea Zone
                1 artillery and 1 infantry moved from Shantung to Kiangsu
                1 fighter moved from Japan to 19 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in 19 Sea Zone
                    Japanese attack with 4 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
                    Americans win with 1 battleship remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 4 fighters and 3 tactical_bombers
                Battle in Hunan
                    Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Americans defend with 1 artillery
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 artilleries moved from Burma to Shan State
                1 bomber moved from India to French Indo China

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,5,4,1
                Japanese collect 25 PUs (7 lost to blockades); end with 25 PUs total

    triplea_37915_Jap8.tsvg

  • '19 '17 '16

    @simon33:

    @simon33:

    An average 4 hits in SZ19.

    Max D = lose CV, and either 2 cruisers or a cruiser and a tac.

    OOL?

    Decided to assume Max D which worked out for you - you kept the dBat! Unexpected.

    Realised I could have used the bomber to support this attack. Would have been worth it to save some planes.


  • Ok, triple allied move goes…

  • '19 '17 '16

    @Amon-Sul:

    Ok, triple allied move goes…

    Just tell me when it’s done.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                2 infantry moved from Spain to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Spain to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                1 artillery and 1 infantry moved from 65 Sea Zone to Chile
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                1 fighter moved from Eastern United States to Venezuela
                1 bomber moved from Brazil to Chile
                1 battleship moved from 19 Sea Zone to 6 Sea Zone

    triplea_37915_Ame8.tsvg


  • i forgot to move my navy including the cruiser to sz 112 but they all go,

    u can dice scramble here, but u have pretty low chances to destroy my navy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                2 infantry moved from Spain to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Spain to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                1 artillery and 1 infantry moved from 65 Sea Zone to Chile
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                1 fighter moved from Eastern United States to Venezuela
                1 bomber moved from Brazil to Chile
                1 battleship moved from 19 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Chile
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Chile from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Denmark
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship and 3 submarines
                    Japanese defend with 2 destroyers
                    Americans win, taking Denmark from Germans with 1 battleship and 3 submarines remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                5 aaGuns, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Spain to Southern France
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 transport moved from 1 Sea Zone to 4 Sea Zone
                1 infantry moved from Siberia to Amur
                1 armour moved from Sakha to Manchuria
                1 bomber moved from Chile to Brazil
                1 fighter moved from Venezuela to Brazil

    Place Units - Americans
                1 factory_minor placed in Spain
                1 artillery and 2 infantry placed in Norway
                1 carrier placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 72 PUs; end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Korea : 1 flag, 1 factory_minor and 1 harbour
        Manchuria : 1 armour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Amur : 1 infantry
        32 Sea Zone : 1 transport
        39 Sea Zone : 1 destroyer and 1 submarine
        19 Sea Zone : 1 flag
        4 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 5 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
        Norway : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Denmark : 1 flag, 2 infantry
        112 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        125 Sea Zone : 1 flag
        Chile : 1 flag, 1 artillery and 1 infantry
        123 Sea Zone : 4 transports
        65 Sea Zone : 1 transport
        89 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 submarine
        101 Sea Zone : 4 transports
        Brazil : 1 flag, 1 bomber and 1 fighter
        Venezuela : 1 flag, 1 artillery
        Spain : 1 flag, 1 factory_minor
        110 Sea Zone : 1 cruiser and 1 transport
        105 Sea Zone : 1 submarine

    triplea_37915_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                1 infantry placed in Szechwan
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry
        Anhwe : 6 infantry
        Kwangtung : 1 infantry

    triplea_37915_Chi8.tsvg

Suggested Topics

  • 37
  • 15
  • 44
  • 56
  • 41
  • 260
  • 235
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.8k

Users

40.4k

Topics

1.8m

Posts