@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
kamikaze sz 6?
subs fight or submerge sz 6?
Subs submerge.
Kamikaze two each on each of the three carriers.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 aaGun, 5 artilleries, 3 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 bomber moved from Western United States to Siberia
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone
1 fighter moved from 6 Sea Zone to Siberia
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,6
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2,5
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,4
Battle in Siberia
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Siberia, round 2 : 1/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 1/3 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Siberia
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Siberia, round 3 : 4/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Siberia
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter
Battle in Soviet Far East
Battle in Norway
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers and 1 submarine
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 3 carriers and 2 cruisers in 6 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Norway from Germans with 1 battleship, 3 carriers, 2 cruisers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Gibraltar
1 bomber moved from 19 Sea Zone to Korea
2 fighters moved from Siberia to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Siberia to Korea
1 bomber moved from Siberia to Amur
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Americans
3 destroyers placed in 6 Sea Zone
1 transport placed in 10 Sea Zone
4 artilleries and 6 infantry placed in Central United States
1 aaGun and 1 artillery placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,3
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Kwangsi : 1 artillery
Korea : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Kiangsi : 1 infantry
Anhwe : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Soviet Far East : 1 armour and 1 infantry
Amur : 1 bomber
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 1 submarine
3 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine
Central United States : 4 artilleries, 1 factory_major and 6 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Gibraltar : 4 aaGuns, 1 bomber, 8 infantry and 2 mech_infantrys
Morocco : 1 flag
Norway : 1 flag, 1 armour, 1 artillery and 2 infantry
125 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports
80 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 6 transports
Brazil : 1 flag
91 Sea Zone : 1 transport
105 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Jehol to Anhwe
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kansu
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Territory Summary for Chinese :
Kweichow : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Anhwe : 3 infantry
Production/PUs Summary :
Germans : 44 / 60
Russians : 26 / 32
Japanese : 45 / 42
Americans : 59 / 76
Chinese : 11 / 12
British : 36 / 41
UK_Pacific : 9 / 9
Italians : 13 / 18
ANZAC : 14 / 11
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 battleship and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
5 aaGuns and 1 armour moved from Burma to India
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Tobruk to Trans-Jordan
1 fighter moved from Trans-Jordan to Iraq
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from Libya to Alexandria
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 battleship and 1 submarine moved from 109 Sea Zone to 125 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 109 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 submarine and 1 transport placed in 81 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour and 1 infantry
Territory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 1 infantry
India : 5 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 1 infantry
Borneo : 1 infantry
Kwangtung : 1 harbour
43 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 2 aaGuns, 1 artillery and 5 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
80 Sea Zone : 1 battleship and 1 submarine
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 2 fighters and 2 infantry
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 submarine and 1 transport
Northwest Persia : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag, 1 bomber
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 60
Russians : 26 / 32
Japanese : 40 / 42
Americans : 59 / 76
Chinese : 12 / 12
British : 36 / 41
UK_Pacific : 13 / 13
Italians : 13 / 18
ANZAC : 14 / 11
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 mech_infantry moved from Northern Italy to France
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from South Australia to Northern Territory
1 infantry moved from Northern Territory to Queensland
1 infantry moved from New South Wales to South Australia
1 artillery moved from Northern Territory to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield, 2 fighters, 1 harbour and 1 infantry
Northern Territory : 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
South Australia : 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 44 / 60
Russians : 24 / 32
Japanese : 40 / 42
Americans : 59 / 76
Chinese : 12 / 12
British : 36 / 41
UK_Pacific : 13 / 13
Italians : 15 / 21
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Territory Summary for French :
Iraq : 1 infantry
Production/PUs Summary :
Germans : 44 / 60
Russians : 24 / 32
Japanese : 40 / 42
Americans : 59 / 76
Chinese : 12 / 12
British : 36 / 41
UK_Pacific : 13 / 13
Italians : 15 / 21
ANZAC : 14 / 14
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from 112 Sea Zone to 114 Sea Zone
3 fighters moved from Western Germany to 114 Sea Zone
1 artillery moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
2 bombers moved from Eastern Poland to Russia
Intercept in Moscow?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from 112 Sea Zone to 114 Sea Zone
3 fighters moved from Western Germany to 114 Sea Zone
1 artillery moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
2 bombers moved from Eastern Poland to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in 114 Sea Zone
Germans attack with 5 fighters
Russians defend with 1 cruiser
Germans win with 5 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Archangel
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Novgorod
2 artilleries moved from Novgorod to Karelia
3 fighters moved from 114 Sea Zone to Novgorod
2 fighters moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
2 artilleries and 1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Russia to Western Ukraine
17 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 1 infantry placed in Germany
4 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 27 PUs;
Russians buy 3 aaGuns, 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 fighter moved from Russia to Archangel
1 artillery and 1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Volgograd to Tsinghai
1 bomber moved from Russia to Tsinghai
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 27 PUs;
Russians buy 3 aaGuns, 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 fighter moved from Russia to Archangel
1 artillery and 1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Volgograd to Tsinghai
1 bomber moved from Russia to Tsinghai
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 bomber moved from Tsinghai to Russia
8 artilleries and 3 mech_infantrys moved from Ukraine to Bryansk
4 armour and 3 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 artillery, 2 infantry and 2 mech_infantrys moved from Russia to Bryansk
5 artilleries and 4 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Vologda to Bryansk
1 fighter moved from Archangel to Bryansk
2 aaGuns and 12 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
Place Units - Russians
1 aaGun, 1 artillery and 2 mech_infantrys placed in Russia
Russians undo move 1.
2 mech_infantrys placed in Volgograd
3 aaGuns and 1 artillery placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Territory Summary for Russians :
Jehol : 1 infantry
Manchuria : 1 infantry
Tsinghai : 1 mech_infantry
Sikang : 1 mech_infantry
Anhwe : 2 aaGuns and 12 infantry
Buryatia : 1 infantry
Belarus : 1 infantry
Bryansk : 4 armour, 14 artilleries, 1 fighter, 6 infantry and 10 mech_infantrys
Archangel : 1 artillery
Russia : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber and 1 factory_major
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 artilleries moved from Shan State to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
3 artilleries moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from French Indo China to Burma
1 tactical_bomber moved from Shan State to Anhwe
4 fighters moved from Szechwan to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour, 6 artilleries, 4 fighters and 2 tactical_bombers moved from Shantung to Anhwe
1 bomber moved from Japan to Anhwe
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Suiyuyan to Chahar
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 fighter moved from Shan State to Anhwe
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 battleships, 2 carriers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 2 carriers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour, 7 artilleries, 1 bomber, 9 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry; Chinese defend with 3 infantry; Russians defend with 2 aaGuns and 12 infantry
Japanese win with 1 bomber, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Chinese: 3 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 1 armour, 7 artilleries, 2 fighters and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to French Indo China
4 fighters moved from Anhwe to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from Anhwe to Shantung
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 armour and 2 infantry placed in French Indo China
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3,2,1,5,3,4,3,2,1,2
Japanese collect 33 PUs (8 lost to blockades); end with 35 PUs total
If you remain in SZ6 or SZ19 my Kamikaze orders are:
3 on undamaged carrier.
3 on Battleship.
Same with SZ35
Unless you split your fleet then I’ll have to see it.
No scramble.
U have already spent all your kamikaze.
Do U wish to rearrange Ur ncm and placement?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 artilleries moved from Shan State to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
3 artilleries moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from French Indo China to Burma
1 tactical_bomber moved from Shan State to Anhwe
4 fighters moved from Szechwan to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour, 6 artilleries, 4 fighters and 2 tactical_bombers moved from Shantung to Anhwe
1 bomber moved from Japan to Anhwe
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Suiyuyan to Chahar
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 fighter moved from Shan State to Anhwe
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 battleships, 2 carriers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 2 carriers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour, 7 artilleries, 1 bomber, 9 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry; Chinese defend with 3 infantry; Russians defend with 2 aaGuns and 12 infantry
Japanese win with 1 bomber, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Chinese: 3 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 1 armour, 7 artilleries, 2 fighters and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to French Indo China
4 fighters moved from Anhwe to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from Anhwe to Shantung
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 armour and 2 infantry placed in French Indo China
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3,2,1,5,3,4,3,2,1,2
Japanese collect 33 PUs (8 lost to blockades); end with 35 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode