L16 G40 Simon33 (Axis) vs Amon-Sul (Allies +22)

  • '19 '17 '16

    Ok, but since I agreed to it beforehand we can allow an exception to the rules in this case.

    I guess to move in combat movement, you have to load in combat movement which means you also have to unload. To my knowledge, sea and land units can’t move in combat movement and then again in NCM, with no exceptions.


  • @simon33:

    Ok, but since I agreed to it beforehand we can allow an exception to the rules in this case.

    I guess to move in combat movement, you have to load in combat movement which means you also have to unload. To my knowledge, sea and land units can’t move in combat movement and then again in NCM, with no exceptions.

    Yes. I thought i can load if I keep them present in sz 6 during combat move.

    My move was just to move them empty to Guam sz, because the rules do not allow loading in a hostile sz, nor loading with the transport in ncm, which stayed there during cm.


  • Ur move with the destroyer was pretty good and I have no choice but to move empty tras to Guam.

    Good night :)

  • '19 '17 '16

    The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.

    Oops, just realised it’s my turn.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt
                1 fighter moved from Southern Italy to Ukraine
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 armour moved from Bessarabia to Ukraine

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 infantry
                    British win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
                    Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
                    Casualties for French: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Ukraine
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Southern France
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern France
                1 artillery and 1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery and 2 infantry
                EDIT: Removing units owned by Italians from Romania: 1 aaGun
                EDIT: Adding units owned by Italians to Bessarabia: 1 aaGun
                EDIT: Adding units owned by Italians to Romania: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_37915_Ita4.tsvg


  • @simon33:

    The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.

    Oops, just realised it’s my turn.

    Nice plan. I attacked with subs and air only, otherwise kamikaze could decimate my navy.

    ANZAC goes :)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 46 Sea Zone
                2 fighters moved from Java to 46 Sea Zone

    triplea_37915_ANZ4.tsvg

  • '19 '17 '16

    @Amon-Sul:

    @simon33:

    The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.

    Oops, just realised it’s my turn.

    Nice plan. I attacked with subs and air only, otherwise kamikaze could decimate my navy.

    ANZAC goes :)

    I’ll clarify. CVs need to leave SZ6 or expose themselves to Kamikazes.

    If they choose the former option, I can take back SZ6 with little or no opposition. If they choose the latter option, I will likely force out some planes and reduce opposition that way. I didn’t have enough navy to attack without some weakening of the force there.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 46 Sea Zone
                2 fighters moved from Java to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 battleship and 2 destroyers
                        ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 2 destroyers in 46 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the Japanese and 2 fighters owned by the ANZAC lost in 46 Sea Zone
                        ANZAC roll dice for 1 fighter in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 46 Sea Zone, round 3 :  2/2 hits
                        1 fighter owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 3 fighters

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia
                1 artillery and 1 mech_infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,3,1,6,2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
                ANZAC collect 11 PUs (7 lost to blockades); end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry
        Java : 1 flag, 1 aaGun
        Sumatra : 1 flag, 1 infantry

    triplea_37915_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 25 / 33
        Japanese : 43 / 41
        Americans : 56 / 76
        Chinese : 10 / 10
        British : 36 / 39
        UK_Pacific : 6 / 6
        Italians : 15 / 22
        ANZAC : 18 / 11
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37915_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                8 armour, 2 artilleries, 22 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
                2 bombers moved from Finland to Bryansk
                1 fighter and 2 tactical_bombers moved from Bessarabia to Bryansk
                2 artilleries and 2 infantry moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                6 artilleries and 10 infantry moved from Novgorod to Belarus
                1 destroyer moved from 127 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Belarus
                    Germans attack with 1 armour, 8 artilleries and 12 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 armour, 8 artilleries and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 8 armour, 2 artilleries, 2 bombers, 1 fighter, 22 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 5 aaGuns, 14 artilleries and 22 infantry
                    2 mech_infantrys owned by the Germans, 2 artilleries owned by the Germans and 8 armour owned by the Germans retreated to Western Ukraine
                    Russians win with 14 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 22 infantry and 1 mech_infantry
                    Casualties for Russians: 5 aaGuns and 16 infantry

    Non Combat Move - Germans
                2 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Karelia to Novgorod
                3 mech_infantrys moved from Western Germany to Poland
                6 artilleries and 3 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                4 artilleries and 3 infantry moved from Germany to Poland
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                2 bombers moved from Bryansk to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Bryansk to Western Ukraine

    Place Units - Germans
                1 artillery, 2 fighters and 1 infantry placed in Western Germany
                1 transport placed in 113 Sea Zone
                2 destroyers and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Germans collect 48 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_37915_Ger5.tsvg

  • '19 '17 '16

    I assumed you took the AAA as casualties first in the battle in Bryansk. Let me know if you want to change that.

  • '19 '17 '16

    Or even better just edit it.


  • @simon33:

    @Amon-Sul:

    @simon33:

    The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.

    Oops, just realised it’s my turn.

    Nice plan. I attacked with subs and air only, otherwise kamikaze could decimate my navy.

    ANZAC goes :)

    I’ll clarify. CVs need to leave SZ6 or expose themselves to Kamikazes.

    If they choose the former option, I can take back SZ6 with little or no opposition. If they choose the latter option, I will likely force out some planes and reduce opposition that way. I didn’t have enough navy to attack without some weakening of the force there.

    I understand. Interesting it is :)


  • @simon33:

    I assumed you took the AAA as casualties first in the battle in Bryansk. Let me know if you want to change that.

    They all missed. They deserve to be destroyed  :lol:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                14 artilleries and 6 infantry moved from Bryansk to Western Ukraine
                4 armour, 1 bomber, 2 fighters and 9 mech_infantrys moved from Russia to Western Ukraine
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    triplea_37915_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                14 artilleries and 6 infantry moved from Bryansk to Western Ukraine
                4 armour, 1 bomber, 2 fighters and 9 mech_infantrys moved from Russia to Western Ukraine
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Western Ukraine
                    Russians attack with 4 armour, 14 artilleries, 1 bomber, 2 fighters, 6 infantry and 9 mech_infantrys
                    Germans defend with 3 aaGuns, 8 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                        AA fire in Western Ukraine :  0/3 hits
                        Russians roll dice for 4 armour, 14 artilleries, 1 bomber, 2 fighters, 6 infantry and 9 mech_infantrys in Western Ukraine, round 2 :  13/36 hits
                        Germans roll dice for 3 aaGuns, 8 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 :  6/17 hits
                        6 infantry owned by the Russians, 2 infantry owned by the Germans, 4 armour owned by the Germans, 3 aaGuns owned by the Germans, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                        Russians roll dice for 4 armour, 14 artilleries, 1 bomber, 2 fighters and 9 mech_infantrys in Western Ukraine, round 3 :  11/30 hits
                        Germans roll dice for 4 armour, 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 :  5/7 hits
                        2 tactical_bombers owned by the Germans, 4 armour owned by the Germans, 5 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 4 armour, 9 artilleries, 1 bomber, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 79
                    Casualties for Germans: 3 aaGuns, 8 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 5 artilleries and 6 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Rostov
                1 bomber and 1 fighter moved from Western Ukraine to Russia
                1 infantry moved from Vologda to Smolensk
                3 artilleries moved from Vologda to Russia
                1 mech_infantry moved from Novosibirsk to Russia
                1 infantry moved from Korea to Amur
                2 aaGuns and 15 infantry moved from Korea to Manchuria

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 15 infantry
        Amur : 1 infantry
        Rostov : 1 fighter
        Archangel : 1 infantry
        Russia : 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 1 fighter, 7 infantry and 1 mech_infantry
        Western Ukraine : 4 armour, 9 artilleries and 9 mech_infantrys
        Vologda : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 26 / 26
        Japanese : 43 / 41
        Americans : 56 / 76
        Chinese : 10 / 10
        British : 36 / 39
        UK_Pacific : 6 / 6
        Italians : 15 / 22
        ANZAC : 18 / 11
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37915_Rus5.tsvg

  • '19 '17 '16

    How did I stuff that up in SZ113? I guess you can’t answer that.


  • @simon33:

    How did I stuff that up in SZ113? I guess you can’t answer that.

    Yeah. Watch out for that lonely Russian sub.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sakha to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Szechwan to Shensi
                1 infantry moved from Anhwe to Hopei
                2 fighters moved from Kweichow to Hopei
                1 fighter and 3 infantry moved from Kweichow to Shensi
                2 fighters moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Japan to 32 Sea Zone
                1 battleship and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 32 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 aaGun
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 aaGun
                Battle in Hopei
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kweichow to Shensi
                1 fighter moved from Shensi to Kweichow
                2 fighters moved from Yunnan to Kweichow
                2 fighters moved from Hopei to Kweichow
                1 aaGun moved from Jehol to Shantung
                1 infantry moved from Siberia to Sakha
                1 bomber moved from 32 Sea Zone to Caroline Islands

    Place Units - Japanese
                3 artilleries placed in French Indo China
                2 artilleries and 1 infantry placed in Shantung
                1 fighter placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,2
                Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs total

    triplea_37915_Jap5.tsvg

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