Scramble to SZ97?
L16 G40 Simon33 (Axis) vs Amon-Sul (Allies +22)
-
Ok, but since I agreed to it beforehand we can allow an exception to the rules in this case.
I guess to move in combat movement, you have to load in combat movement which means you also have to unload. To my knowledge, sea and land units can’t move in combat movement and then again in NCM, with no exceptions.
-
Ok, but since I agreed to it beforehand we can allow an exception to the rules in this case.
I guess to move in combat movement, you have to load in combat movement which means you also have to unload. To my knowledge, sea and land units can’t move in combat movement and then again in NCM, with no exceptions.
Yes. I thought i can load if I keep them present in sz 6 during combat move.
My move was just to move them empty to Guam sz, because the rules do not allow loading in a hostile sz, nor loading with the transport in ncm, which stayed there during cm.
-
Ur move with the destroyer was pretty good and I have no choice but to move empty tras to Guam.
Good night :)
-
The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.
Oops, just realised it’s my turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from Southern Italy to Ukraine
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 armour moved from Bessarabia to UkraineCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 infantry
British win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
Casualties for French: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Ukraine
Italians attack with 1 armour and 1 fighter
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter and 1 infantry placed in Southern France
1 artillery and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Romania: 1 aaGun
EDIT: Adding units owned by Italians to Bessarabia: 1 aaGun
EDIT: Adding units owned by Italians to Romania: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.
Oops, just realised it’s my turn.
Nice plan. I attacked with subs and air only, otherwise kamikaze could decimate my navy.
ANZAC goes :)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 46 Sea Zone
2 fighters moved from Java to 46 Sea Zone -
The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.
Oops, just realised it’s my turn.
Nice plan. I attacked with subs and air only, otherwise kamikaze could decimate my navy.
ANZAC goes :)
I’ll clarify. CVs need to leave SZ6 or expose themselves to Kamikazes.
If they choose the former option, I can take back SZ6 with little or no opposition. If they choose the latter option, I will likely force out some planes and reduce opposition that way. I didn’t have enough navy to attack without some weakening of the force there.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 46 Sea Zone
2 fighters moved from Java to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 battleship and 2 destroyers
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 2 destroyers in 46 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Japanese and 2 fighters owned by the ANZAC lost in 46 Sea Zone
ANZAC roll dice for 1 fighter in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship and 1 destroyer in 46 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -22
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 3 fightersNon Combat Move - ANZAC
1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia
1 artillery and 1 mech_infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,3,1,6,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
ANZAC collect 11 PUs (7 lost to blockades); end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
South Australia : 1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry
Java : 1 flag, 1 aaGun
Sumatra : 1 flag, 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 25 / 33
Japanese : 43 / 41
Americans : 56 / 76
Chinese : 10 / 10
British : 36 / 39
UK_Pacific : 6 / 6
Italians : 15 / 22
ANZAC : 18 / 11
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
8 armour, 2 artilleries, 22 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
2 bombers moved from Finland to Bryansk
1 fighter and 2 tactical_bombers moved from Bessarabia to Bryansk
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
6 artilleries and 10 infantry moved from Novgorod to Belarus
1 destroyer moved from 127 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Belarus
Germans attack with 1 armour, 8 artilleries and 12 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 8 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 2 artilleries, 2 bombers, 1 fighter, 22 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 5 aaGuns, 14 artilleries and 22 infantry
2 mech_infantrys owned by the Germans, 2 artilleries owned by the Germans and 8 armour owned by the Germans retreated to Western Ukraine
Russians win with 14 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 22 infantry and 1 mech_infantry
Casualties for Russians: 5 aaGuns and 16 infantryNon Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Karelia to Novgorod
3 mech_infantrys moved from Western Germany to Poland
6 artilleries and 3 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 artilleries and 3 infantry moved from Germany to Poland
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from Bryansk to Eastern Poland
1 fighter and 2 tactical_bombers moved from Bryansk to Western UkrainePlace Units - Germans
1 artillery, 2 fighters and 1 infantry placed in Western Germany
1 transport placed in 113 Sea Zone
2 destroyers and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 48 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
I assumed you took the AAA as casualties first in the battle in Bryansk. Let me know if you want to change that.
-
Or even better just edit it.
-
The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.
Oops, just realised it’s my turn.
Nice plan. I attacked with subs and air only, otherwise kamikaze could decimate my navy.
ANZAC goes :)
I’ll clarify. CVs need to leave SZ6 or expose themselves to Kamikazes.
If they choose the former option, I can take back SZ6 with little or no opposition. If they choose the latter option, I will likely force out some planes and reduce opposition that way. I didn’t have enough navy to attack without some weakening of the force there.
I understand. Interesting it is :)
-
I assumed you took the AAA as casualties first in the battle in Bryansk. Let me know if you want to change that.
They all missed. They deserve to be destroyed :lol:
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
14 artilleries and 6 infantry moved from Bryansk to Western Ukraine
4 armour, 1 bomber, 2 fighters and 9 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
14 artilleries and 6 infantry moved from Bryansk to Western Ukraine
4 armour, 1 bomber, 2 fighters and 9 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Western Ukraine
Russians attack with 4 armour, 14 artilleries, 1 bomber, 2 fighters, 6 infantry and 9 mech_infantrys
Germans defend with 3 aaGuns, 8 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
AA fire in Western Ukraine : 0/3 hits
Russians roll dice for 4 armour, 14 artilleries, 1 bomber, 2 fighters, 6 infantry and 9 mech_infantrys in Western Ukraine, round 2 : 13/36 hits
Germans roll dice for 3 aaGuns, 8 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 6/17 hits
6 infantry owned by the Russians, 2 infantry owned by the Germans, 4 armour owned by the Germans, 3 aaGuns owned by the Germans, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 4 armour, 14 artilleries, 1 bomber, 2 fighters and 9 mech_infantrys in Western Ukraine, round 3 : 11/30 hits
Germans roll dice for 4 armour, 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 : 5/7 hits
2 tactical_bombers owned by the Germans, 4 armour owned by the Germans, 5 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 armour, 9 artilleries, 1 bomber, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 79
Casualties for Germans: 3 aaGuns, 8 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 5 artilleries and 6 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Rostov
1 bomber and 1 fighter moved from Western Ukraine to Russia
1 infantry moved from Vologda to Smolensk
3 artilleries moved from Vologda to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 infantry moved from Korea to Amur
2 aaGuns and 15 infantry moved from Korea to ManchuriaPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Manchuria : 2 aaGuns and 15 infantry
Amur : 1 infantry
Rostov : 1 fighter
Archangel : 1 infantry
Russia : 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 1 fighter, 7 infantry and 1 mech_infantry
Western Ukraine : 4 armour, 9 artilleries and 9 mech_infantrys
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 47 / 60
Russians : 26 / 26
Japanese : 43 / 41
Americans : 56 / 76
Chinese : 10 / 10
British : 36 / 39
UK_Pacific : 6 / 6
Italians : 15 / 22
ANZAC : 18 / 11
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
How did I stuff that up in SZ113? I guess you can’t answer that.
-
How did I stuff that up in SZ113? I guess you can’t answer that.
Yeah. Watch out for that lonely Russian sub.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Sakha to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Anhwe to Hopei
2 fighters moved from Kweichow to Hopei
1 fighter and 3 infantry moved from Kweichow to Shensi
2 fighters moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 32 Sea Zone
1 battleship and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in Hopei
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kweichow to Shensi
1 fighter moved from Shensi to Kweichow
2 fighters moved from Yunnan to Kweichow
2 fighters moved from Hopei to Kweichow
1 aaGun moved from Jehol to Shantung
1 infantry moved from Siberia to Sakha
1 bomber moved from 32 Sea Zone to Caroline IslandsPlace Units - Japanese
3 artilleries placed in French Indo China
2 artilleries and 1 infantry placed in Shantung
1 fighter placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,2
Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs total