L16 G40 Simon33 (Axis) vs Amon-Sul (Allies +22)

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 bomber moved from French Indo China to India
                1 artillery and 1 mech_infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Kwangsi
                1 armour moved from French Indo China to Hunan
                2 infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from Burma to Hunan
                3 fighters and 3 tactical_bombers moved from Shantung to 19 Sea Zone
                1 artillery and 1 infantry moved from Shantung to Kiangsu
                1 fighter moved from Japan to 19 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in 19 Sea Zone
                    Japanese attack with 4 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber

    triplea_37915_Jap8.tsvg

  • '19 '17 '16

    An average 4 hits in SZ19.

    Max D = lose CV, and either 2 cruisers or a cruiser and a tac.

    OOL?

  • '19 '17 '16

    @simon33:

    An average 4 hits in SZ19.

    Max D = lose CV, and either 2 cruisers or a cruiser and a tac.

    OOL?

    Decided to assume Max D which worked out for you - you kept the dBat! Unexpected.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 bomber moved from French Indo China to India
                1 artillery and 1 mech_infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Kwangsi
                1 armour moved from French Indo China to Hunan
                2 infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from Burma to Hunan
                3 fighters and 3 tactical_bombers moved from Shantung to 19 Sea Zone
                1 artillery and 1 infantry moved from Shantung to Kiangsu
                1 fighter moved from Japan to 19 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in 19 Sea Zone
                    Japanese attack with 4 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
                    Americans win with 1 battleship remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 4 fighters and 3 tactical_bombers
                Battle in Hunan
                    Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Americans defend with 1 artillery
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 artilleries moved from Burma to Shan State
                1 bomber moved from India to French Indo China

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,5,4,1
                Japanese collect 25 PUs (7 lost to blockades); end with 25 PUs total

    triplea_37915_Jap8.tsvg

  • '19 '17 '16

    @simon33:

    @simon33:

    An average 4 hits in SZ19.

    Max D = lose CV, and either 2 cruisers or a cruiser and a tac.

    OOL?

    Decided to assume Max D which worked out for you - you kept the dBat! Unexpected.

    Realised I could have used the bomber to support this attack. Would have been worth it to save some planes.


  • Ok, triple allied move goes…

  • '19 '17 '16

    @Amon-Sul:

    Ok, triple allied move goes…

    Just tell me when it’s done.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                2 infantry moved from Spain to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Spain to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                1 artillery and 1 infantry moved from 65 Sea Zone to Chile
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                1 fighter moved from Eastern United States to Venezuela
                1 bomber moved from Brazil to Chile
                1 battleship moved from 19 Sea Zone to 6 Sea Zone

    triplea_37915_Ame8.tsvg


  • i forgot to move my navy including the cruiser to sz 112 but they all go,

    u can dice scramble here, but u have pretty low chances to destroy my navy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                2 infantry moved from Spain to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Spain to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                1 artillery and 1 infantry moved from 65 Sea Zone to Chile
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                1 fighter moved from Eastern United States to Venezuela
                1 bomber moved from Brazil to Chile
                1 battleship moved from 19 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Chile
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Chile from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Denmark
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship and 3 submarines
                    Japanese defend with 2 destroyers
                    Americans win, taking Denmark from Germans with 1 battleship and 3 submarines remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                5 aaGuns, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Spain to Southern France
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 transport moved from 1 Sea Zone to 4 Sea Zone
                1 infantry moved from Siberia to Amur
                1 armour moved from Sakha to Manchuria
                1 bomber moved from Chile to Brazil
                1 fighter moved from Venezuela to Brazil

    Place Units - Americans
                1 factory_minor placed in Spain
                1 artillery and 2 infantry placed in Norway
                1 carrier placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 72 PUs; end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Korea : 1 flag, 1 factory_minor and 1 harbour
        Manchuria : 1 armour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Amur : 1 infantry
        32 Sea Zone : 1 transport
        39 Sea Zone : 1 destroyer and 1 submarine
        19 Sea Zone : 1 flag
        4 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 5 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
        Norway : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Denmark : 1 flag, 2 infantry
        112 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        125 Sea Zone : 1 flag
        Chile : 1 flag, 1 artillery and 1 infantry
        123 Sea Zone : 4 transports
        65 Sea Zone : 1 transport
        89 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 submarine
        101 Sea Zone : 4 transports
        Brazil : 1 flag, 1 bomber and 1 fighter
        Venezuela : 1 flag, 1 artillery
        Spain : 1 flag, 1 factory_minor
        110 Sea Zone : 1 cruiser and 1 transport
        105 Sea Zone : 1 submarine

    triplea_37915_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                1 infantry placed in Szechwan
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry
        Anhwe : 6 infantry
        Kwangtung : 1 infantry

    triplea_37915_Chi8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 unit repaired.
                2 armour and 2 mech_infantrys moved from India to Shan State
                      UK_Pacific take Burma from Japanese
                1 artillery moved from Turkey to Greece
                      British take Greece from Italians
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
                2 fighters and 1 tactical_bomber moved from United Kingdom to Finland
                1 artillery and 5 infantry moved from Norway to Finland
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 114 Sea Zone to Germany
                1 battleship moved from 112 Sea Zone to 114 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone

    triplea_37915_Bri8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 airfield, 2 factory_minors, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                2 armour and 2 mech_infantrys moved from India to Shan State
                      UK_Pacific take Burma from Japanese
                1 artillery moved from Turkey to Greece
                      British take Greece from Italians
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
                2 fighters and 1 tactical_bomber moved from United Kingdom to Finland
                1 artillery and 5 infantry moved from Norway to Finland
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 114 Sea Zone to Germany
                1 battleship moved from 112 Sea Zone to 114 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone

    Combat - British
                Battle in Finland
                    British attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys
                    2 infantry owned by the British and 1 artillery owned by the British retreated to Norway
                    Germans win with 1 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Shan State
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 3 artilleries
                    British win, taking Shan State from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 3 artilleries
                    Casualties for British: 1 mech_infantry
                Battle in 115 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 transport
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Germany
                    British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_major and 1 infantry
                    British captures 49PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 destroyers moved from 110 Sea Zone to 114 Sea Zone
                2 fighters and 1 tactical_bomber moved from Finland to Norway
                1 fighter and 1 tactical_bomber moved from Germany to Norway
                1 battleship and 2 submarines moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Turkey to Greece
                3 fighters moved from Iraq to Turkey
                1 fighter moved from Egypt to Turkey
                1 armour moved from Trans-Jordan to Turkey
                1 bomber moved from Russia to Turkey
                5 aaGuns, 2 artilleries and 1 infantry moved from India to Burma

    Place Units - British
                1 airfield and 1 factory_minor placed in Turkey
                1 factory_minor placed in Iraq
                1 infantry placed in Egypt
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                British collect 45 PUs; end with 94 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 99 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British and UK_Pacific :

    Shan State : 2 armour and 1 mech_infantry
        Burma : 5 aaGuns, 2 artilleries and 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major and 1 harbour
        Borneo : 1 infantry
        Kwangtung : 1 harbour
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Germany : 1 flag, 1 armour, 1 artillery and 1 factory_minor
        Norway : 2 aaGuns, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkey : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor and 4 fighters
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 2 artilleries
        Iraq : 1 flag, 1 factory_minor
        Eastern Persia : 1 flag
        114 Sea Zone : 1 battleship, 2 destroyers and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 destroyer
        98 Sea Zone : 1 battleship and 3 submarines

    triplea_37915_UK_8.tsvg


  • I think that we can call this one off.

    The Allies will win this war.

    Good game. It seems U favor the allies too, just like me :)

  • '19 '17 '16

    Yep. I’ll post the result.

    A catalogue of errors there. Wasting my Kamikazes because I didn’t see the naval base, not seeing the US TTs in SZ91 and more.


  • Yeah, we all learn on our mistakes.

    But I think I play allies well too.

    And the dice were not on Ur side too.

    I play BM now only. Maybe we play in the future.

    Cheers :)

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